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  1. \input texinfo @c -*- texinfo -*-
  2. @settitle FFmpeg FAQ
  3. @titlepage
  4. @center @titlefont{FFmpeg FAQ}
  5. @end titlepage
  6. @top
  7. @contents
  8. @chapter General Questions
  9. @section When will the next FFmpeg version be released? / Why are FFmpeg releases so few and far between?
  10. Like most open source projects FFmpeg suffers from a certain lack of
  11. manpower. For this reason the developers have to prioritize the work
  12. they do and putting out releases is not at the top of the list, fixing
  13. bugs and reviewing patches takes precedence. Please don't complain or
  14. request more timely and/or frequent releases unless you are willing to
  15. help out creating them.
  16. @section I have a problem with an old version of FFmpeg; where should I report it?
  17. Nowhere. We do not support old FFmpeg versions in any way, we simply lack
  18. the time, motivation and manpower to do so. If you have a problem with an
  19. old version of FFmpeg, upgrade to the latest git snapshot. If you
  20. still experience the problem, then you can report it according to the
  21. guidelines in @url{http://ffmpeg.org/bugreports.html}.
  22. @section Why doesn't FFmpeg support feature [xyz]?
  23. Because no one has taken on that task yet. FFmpeg development is
  24. driven by the tasks that are important to the individual developers.
  25. If there is a feature that is important to you, the best way to get
  26. it implemented is to undertake the task yourself or sponsor a developer.
  27. @section FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it?
  28. No. Windows DLLs are not portable, bloated and often slow.
  29. Moreover FFmpeg strives to support all codecs natively.
  30. A DLL loader is not conducive to that goal.
  31. @section My bug report/mail to ffmpeg-devel/user has not received any replies.
  32. Likely reasons
  33. @itemize
  34. @item We are busy and haven't had time yet to read your report or
  35. investigate the issue.
  36. @item You didn't follow @url{http://ffmpeg.org/bugreports.html}.
  37. @item You didn't use git HEAD.
  38. @item You reported a segmentation fault without gdb output.
  39. @item You describe a problem but not how to reproduce it.
  40. @item It's unclear if you use ffmpeg as command line tool or use
  41. libav* from another application.
  42. @item You speak about a video having problems on playback but
  43. not what you use to play it.
  44. @item We have no faint clue what you are talking about besides
  45. that it is related to FFmpeg.
  46. @end itemize
  47. @section Is there a forum for FFmpeg? I do not like mailing lists.
  48. You may view our mailing lists with a more forum-alike look here:
  49. @url{http://dir.gmane.org/gmane.comp.video.ffmpeg.user},
  50. but, if you post, please remember that our mailing list rules still apply there.
  51. @section I cannot read this file although this format seems to be supported by ffmpeg.
  52. Even if ffmpeg can read the container format, it may not support all its
  53. codecs. Please consult the supported codec list in the ffmpeg
  54. documentation.
  55. @section Which codecs are supported by Windows?
  56. Windows does not support standard formats like MPEG very well, unless you
  57. install some additional codecs.
  58. The following list of video codecs should work on most Windows systems:
  59. @table @option
  60. @item msmpeg4v2
  61. .avi/.asf
  62. @item msmpeg4
  63. .asf only
  64. @item wmv1
  65. .asf only
  66. @item wmv2
  67. .asf only
  68. @item mpeg4
  69. Only if you have some MPEG-4 codec like ffdshow or Xvid installed.
  70. @item mpeg1video
  71. .mpg only
  72. @end table
  73. Note, ASF files often have .wmv or .wma extensions in Windows. It should also
  74. be mentioned that Microsoft claims a patent on the ASF format, and may sue
  75. or threaten users who create ASF files with non-Microsoft software. It is
  76. strongly advised to avoid ASF where possible.
  77. The following list of audio codecs should work on most Windows systems:
  78. @table @option
  79. @item adpcm_ima_wav
  80. @item adpcm_ms
  81. @item pcm_s16le
  82. always
  83. @item libmp3lame
  84. If some MP3 codec like LAME is installed.
  85. @end table
  86. @chapter Compilation
  87. @section @code{error: can't find a register in class 'GENERAL_REGS' while reloading 'asm'}
  88. This is a bug in gcc. Do not report it to us. Instead, please report it to
  89. the gcc developers. Note that we will not add workarounds for gcc bugs.
  90. Also note that (some of) the gcc developers believe this is not a bug or
  91. not a bug they should fix:
  92. @url{http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11203}.
  93. Then again, some of them do not know the difference between an undecidable
  94. problem and an NP-hard problem...
  95. @chapter Usage
  96. @section ffmpeg does not work; what is wrong?
  97. Try a @code{make distclean} in the ffmpeg source directory before the build. If this does not help see
  98. (@url{http://ffmpeg.org/bugreports.html}).
  99. @section How do I encode single pictures into movies?
  100. First, rename your pictures to follow a numerical sequence.
  101. For example, img1.jpg, img2.jpg, img3.jpg,...
  102. Then you may run:
  103. @example
  104. ffmpeg -f image2 -i img%d.jpg /tmp/a.mpg
  105. @end example
  106. Notice that @samp{%d} is replaced by the image number.
  107. @file{img%03d.jpg} means the sequence @file{img001.jpg}, @file{img002.jpg}, etc...
  108. If you have large number of pictures to rename, you can use the
  109. following command to ease the burden. The command, using the bourne
  110. shell syntax, symbolically links all files in the current directory
  111. that match @code{*jpg} to the @file{/tmp} directory in the sequence of
  112. @file{img001.jpg}, @file{img002.jpg} and so on.
  113. @example
  114. x=1; for i in *jpg; do counter=$(printf %03d $x); ln -s "$i" /tmp/img"$counter".jpg; x=$(($x+1)); done
  115. @end example
  116. If you want to sequence them by oldest modified first, substitute
  117. @code{$(ls -r -t *jpg)} in place of @code{*jpg}.
  118. Then run:
  119. @example
  120. ffmpeg -f image2 -i /tmp/img%03d.jpg /tmp/a.mpg
  121. @end example
  122. The same logic is used for any image format that ffmpeg reads.
  123. @section How do I encode movie to single pictures?
  124. Use:
  125. @example
  126. ffmpeg -i movie.mpg movie%d.jpg
  127. @end example
  128. The @file{movie.mpg} used as input will be converted to
  129. @file{movie1.jpg}, @file{movie2.jpg}, etc...
  130. Instead of relying on file format self-recognition, you may also use
  131. @table @option
  132. @item -vcodec ppm
  133. @item -vcodec png
  134. @item -vcodec mjpeg
  135. @end table
  136. to force the encoding.
  137. Applying that to the previous example:
  138. @example
  139. ffmpeg -i movie.mpg -f image2 -vcodec mjpeg menu%d.jpg
  140. @end example
  141. Beware that there is no "jpeg" codec. Use "mjpeg" instead.
  142. @section Why do I see a slight quality degradation with multithreaded MPEG* encoding?
  143. For multithreaded MPEG* encoding, the encoded slices must be independent,
  144. otherwise thread n would practically have to wait for n-1 to finish, so it's
  145. quite logical that there is a small reduction of quality. This is not a bug.
  146. @section How can I read from the standard input or write to the standard output?
  147. Use @file{-} as file name.
  148. @section -f jpeg doesn't work.
  149. Try '-f image2 test%d.jpg'.
  150. @section Why can I not change the framerate?
  151. Some codecs, like MPEG-1/2, only allow a small number of fixed framerates.
  152. Choose a different codec with the -vcodec command line option.
  153. @section How do I encode Xvid or DivX video with ffmpeg?
  154. Both Xvid and DivX (version 4+) are implementations of the ISO MPEG-4
  155. standard (note that there are many other coding formats that use this
  156. same standard). Thus, use '-vcodec mpeg4' to encode in these formats. The
  157. default fourcc stored in an MPEG-4-coded file will be 'FMP4'. If you want
  158. a different fourcc, use the '-vtag' option. E.g., '-vtag xvid' will
  159. force the fourcc 'xvid' to be stored as the video fourcc rather than the
  160. default.
  161. @section How do I encode videos which play on the iPod?
  162. @table @option
  163. @item needed stuff
  164. -acodec libfaac -vcodec mpeg4 width<=320 height<=240
  165. @item working stuff
  166. mv4, title
  167. @item non-working stuff
  168. B-frames
  169. @item example command line
  170. ffmpeg -i input -acodec libfaac -ab 128k -vcodec mpeg4 -b 1200k -mbd 2 -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -s 320x180 -metadata title=X output.mp4
  171. @end table
  172. @section How do I encode videos which play on the PSP?
  173. @table @option
  174. @item needed stuff
  175. -acodec libfaac -vcodec mpeg4 width*height<=76800 width%16=0 height%16=0 -ar 24000 -r 30000/1001 or 15000/1001 -f psp
  176. @item working stuff
  177. mv4, title
  178. @item non-working stuff
  179. B-frames
  180. @item example command line
  181. ffmpeg -i input -acodec libfaac -ab 128k -vcodec mpeg4 -b 1200k -ar 24000 -mbd 2 -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -s 368x192 -r 30000/1001 -metadata title=X -f psp output.mp4
  182. @item needed stuff for H.264
  183. -acodec libfaac -vcodec libx264 width*height<=76800 width%16=0? height%16=0? -ar 48000 -coder 1 -r 30000/1001 or 15000/1001 -f psp
  184. @item working stuff for H.264
  185. title, loop filter
  186. @item non-working stuff for H.264
  187. CAVLC
  188. @item example command line
  189. ffmpeg -i input -acodec libfaac -ab 128k -vcodec libx264 -b 1200k -ar 48000 -mbd 2 -coder 1 -cmp 2 -subcmp 2 -s 368x192 -r 30000/1001 -metadata title=X -f psp -flags loop -trellis 2 -partitions parti4x4+parti8x8+partp4x4+partp8x8+partb8x8 output.mp4
  190. @item higher resolution for newer PSP firmwares, width<=480, height<=272
  191. -vcodec libx264 -level 21 -coder 1 -f psp
  192. @item example command line
  193. ffmpeg -i input -acodec libfaac -ab 128k -ac 2 -ar 48000 -vcodec libx264 -level 21 -b 640k -coder 1 -f psp -flags +loop -trellis 2 -partitions +parti4x4+parti8x8+partp4x4+partp8x8+partb8x8 -g 250 -s 480x272 output.mp4
  194. @end table
  195. @section Which are good parameters for encoding high quality MPEG-4?
  196. '-mbd rd -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -g 300 -pass 1/2',
  197. things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd'.
  198. @section Which are good parameters for encoding high quality MPEG-1/MPEG-2?
  199. '-mbd rd -trellis 2 -cmp 2 -subcmp 2 -g 100 -pass 1/2'
  200. but beware the '-g 100' might cause problems with some decoders.
  201. Things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd.
  202. @section Interlaced video looks very bad when encoded with ffmpeg, what is wrong?
  203. You should use '-flags +ilme+ildct' and maybe '-flags +alt' for interlaced
  204. material, and try '-top 0/1' if the result looks really messed-up.
  205. @section How can I read DirectShow files?
  206. If you have built FFmpeg with @code{./configure --enable-avisynth}
  207. (only possible on MinGW/Cygwin platforms),
  208. then you may use any file that DirectShow can read as input.
  209. Just create an "input.avs" text file with this single line ...
  210. @example
  211. DirectShowSource("C:\path to your file\yourfile.asf")
  212. @end example
  213. ... and then feed that text file to ffmpeg:
  214. @example
  215. ffmpeg -i input.avs
  216. @end example
  217. For ANY other help on Avisynth, please visit @url{http://www.avisynth.org/}.
  218. @section How can I join video files?
  219. A few multimedia containers (MPEG-1, MPEG-2 PS, DV) allow to join video files by
  220. merely concatenating them.
  221. Hence you may concatenate your multimedia files by first transcoding them to
  222. these privileged formats, then using the humble @code{cat} command (or the
  223. equally humble @code{copy} under Windows), and finally transcoding back to your
  224. format of choice.
  225. @example
  226. ffmpeg -i input1.avi -sameq intermediate1.mpg
  227. ffmpeg -i input2.avi -sameq intermediate2.mpg
  228. cat intermediate1.mpg intermediate2.mpg > intermediate_all.mpg
  229. ffmpeg -i intermediate_all.mpg -sameq output.avi
  230. @end example
  231. Notice that you should either use @code{-sameq} or set a reasonably high
  232. bitrate for your intermediate and output files, if you want to preserve
  233. video quality.
  234. Also notice that you may avoid the huge intermediate files by taking advantage
  235. of named pipes, should your platform support it:
  236. @example
  237. mkfifo intermediate1.mpg
  238. mkfifo intermediate2.mpg
  239. ffmpeg -i input1.avi -sameq -y intermediate1.mpg < /dev/null &
  240. ffmpeg -i input2.avi -sameq -y intermediate2.mpg < /dev/null &
  241. cat intermediate1.mpg intermediate2.mpg |\
  242. ffmpeg -f mpeg -i - -sameq -vcodec mpeg4 -acodec libmp3lame output.avi
  243. @end example
  244. Similarly, the yuv4mpegpipe format, and the raw video, raw audio codecs also
  245. allow concatenation, and the transcoding step is almost lossless.
  246. When using multiple yuv4mpegpipe(s), the first line needs to be discarded
  247. from all but the first stream. This can be accomplished by piping through
  248. @code{tail} as seen below. Note that when piping through @code{tail} you
  249. must use command grouping, @code{@{ ;@}}, to background properly.
  250. For example, let's say we want to join two FLV files into an output.flv file:
  251. @example
  252. mkfifo temp1.a
  253. mkfifo temp1.v
  254. mkfifo temp2.a
  255. mkfifo temp2.v
  256. mkfifo all.a
  257. mkfifo all.v
  258. ffmpeg -i input1.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp1.a < /dev/null &
  259. ffmpeg -i input2.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp2.a < /dev/null &
  260. ffmpeg -i input1.flv -an -f yuv4mpegpipe - > temp1.v < /dev/null &
  261. @{ ffmpeg -i input2.flv -an -f yuv4mpegpipe - < /dev/null | tail -n +2 > temp2.v ; @} &
  262. cat temp1.a temp2.a > all.a &
  263. cat temp1.v temp2.v > all.v &
  264. ffmpeg -f u16le -acodec pcm_s16le -ac 2 -ar 44100 -i all.a \
  265. -f yuv4mpegpipe -i all.v \
  266. -sameq -y output.flv
  267. rm temp[12].[av] all.[av]
  268. @end example
  269. @section The ffmpeg program does not respect the -maxrate setting, some frames are bigger than maxrate/fps.
  270. Read the MPEG spec about video buffer verifier.
  271. @section I want CBR, but no matter what I do frame sizes differ.
  272. You do not understand what CBR is, please read the MPEG spec.
  273. Read about video buffer verifier and constant bitrate.
  274. The one sentence summary is that there is a buffer and the input rate is
  275. constant, the output can vary as needed.
  276. @section How do I check if a stream is CBR?
  277. To quote the MPEG-2 spec:
  278. "There is no way to tell that a bitstream is constant bitrate without
  279. examining all of the vbv_delay values and making complicated computations."
  280. @chapter Development
  281. @section Are there examples illustrating how to use the FFmpeg libraries, particularly libavcodec and libavformat?
  282. Yes. Read the Developers Guide of the FFmpeg documentation. Alternatively,
  283. examine the source code for one of the many open source projects that
  284. already incorporate FFmpeg at (@url{projects.html}).
  285. @section Can you support my C compiler XXX?
  286. It depends. If your compiler is C99-compliant, then patches to support
  287. it are likely to be welcome if they do not pollute the source code
  288. with @code{#ifdef}s related to the compiler.
  289. @section Is Microsoft Visual C++ supported?
  290. No. Microsoft Visual C++ is not compliant to the C99 standard and does
  291. not - among other things - support the inline assembly used in FFmpeg.
  292. If you wish to use MSVC++ for your
  293. project then you can link the MSVC++ code with libav* as long as
  294. you compile the latter with a working C compiler. For more information, see
  295. the @emph{Microsoft Visual C++ compatibility} section in the FFmpeg
  296. documentation.
  297. There have been efforts to make FFmpeg compatible with MSVC++ in the
  298. past. However, they have all been rejected as too intrusive, especially
  299. since MinGW does the job adequately. None of the core developers
  300. work with MSVC++ and thus this item is low priority. Should you find
  301. the silver bullet that solves this problem, feel free to shoot it at us.
  302. We strongly recommend you to move over from MSVC++ to MinGW tools.
  303. @section Can I use FFmpeg or libavcodec under Windows?
  304. Yes, but the Cygwin or MinGW tools @emph{must} be used to compile FFmpeg.
  305. Read the @emph{Windows} section in the FFmpeg documentation to find more
  306. information.
  307. To get help and instructions for building FFmpeg under Windows, check out
  308. the FFmpeg Windows Help Forum at
  309. @url{http://ffmpeg.arrozcru.org/}.
  310. @section Can you add automake, libtool or autoconf support?
  311. No. These tools are too bloated and they complicate the build.
  312. @section Why not rewrite ffmpeg in object-oriented C++?
  313. FFmpeg is already organized in a highly modular manner and does not need to
  314. be rewritten in a formal object language. Further, many of the developers
  315. favor straight C; it works for them. For more arguments on this matter,
  316. read "Programming Religion" at (@url{http://www.tux.org/lkml/#s15}).
  317. @section Why are the ffmpeg programs devoid of debugging symbols?
  318. The build process creates ffmpeg_g, ffplay_g, etc. which contain full debug
  319. information. Those binaries are stripped to create ffmpeg, ffplay, etc. If
  320. you need the debug information, use the *_g versions.
  321. @section I do not like the LGPL, can I contribute code under the GPL instead?
  322. Yes, as long as the code is optional and can easily and cleanly be placed
  323. under #if CONFIG_GPL without breaking anything. So for example a new codec
  324. or filter would be OK under GPL while a bug fix to LGPL code would not.
  325. @section I want to compile xyz.c alone but my compiler produced many errors.
  326. Common code is in its own files in libav* and is used by the individual
  327. codecs. They will not work without the common parts, you have to compile
  328. the whole libav*. If you wish, disable some parts with configure switches.
  329. You can also try to hack it and remove more, but if you had problems fixing
  330. the compilation failure then you are probably not qualified for this.
  331. @section I'm using libavcodec from within my C++ application but the linker complains about missing symbols which seem to be available.
  332. FFmpeg is a pure C project, so to use the libraries within your C++ application
  333. you need to explicitly state that you are using a C library. You can do this by
  334. encompassing your FFmpeg includes using @code{extern "C"}.
  335. See @url{http://www.parashift.com/c++-faq-lite/mixing-c-and-cpp.html#faq-32.3}
  336. @section I'm using libavutil from within my C++ application but the compiler complains about 'UINT64_C' was not declared in this scope
  337. Libav is a pure C project using C99 math features, in order to enable C++
  338. to use them you have to append -D__STDC_CONSTANT_MACROS to your CXXFLAGS
  339. @section I have a file in memory / a API different from *open/*read/ libc how do I use it with libavformat?
  340. You have to implement a URLProtocol, see @file{libavformat/file.c} in
  341. FFmpeg and @file{libmpdemux/demux_lavf.c} in MPlayer sources.
  342. @section I get "No compatible shell script interpreter found." in MSys.
  343. The standard MSys bash (2.04) is broken. You need to install 2.05 or later.
  344. @section I get "./configure: line <xxx>: pr: command not found" in MSys.
  345. The standard MSys install doesn't come with pr. You need to get it from the coreutils package.
  346. @section Where can I find libav* headers for Pascal/Delphi?
  347. see @url{http://www.iversenit.dk/dev/ffmpeg-headers/}
  348. @section Where is the documentation about ffv1, msmpeg4, asv1, 4xm?
  349. see @url{http://www.ffmpeg.org/~michael/}
  350. @section How do I feed H.263-RTP (and other codecs in RTP) to libavcodec?
  351. Even if peculiar since it is network oriented, RTP is a container like any
  352. other. You have to @emph{demux} RTP before feeding the payload to libavcodec.
  353. In this specific case please look at RFC 4629 to see how it should be done.
  354. @section AVStream.r_frame_rate is wrong, it is much larger than the framerate.
  355. r_frame_rate is NOT the average framerate, it is the smallest framerate
  356. that can accurately represent all timestamps. So no, it is not
  357. wrong if it is larger than the average!
  358. For example, if you have mixed 25 and 30 fps content, then r_frame_rate
  359. will be 150.
  360. @bye