swscale_altivec_template.c 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538
  1. /*
  2. * AltiVec-enhanced yuv2yuvX
  3. *
  4. * Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
  5. * based on the equivalent C code in swscale.c
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #define vzero vec_splat_s32(0)
  24. static inline void
  25. altivec_packIntArrayToCharArray(int *val, uint8_t* dest, int dstW) {
  26. register int i;
  27. vector unsigned int altivec_vectorShiftInt19 =
  28. vec_add(vec_splat_u32(10), vec_splat_u32(9));
  29. if ((unsigned long)dest % 16) {
  30. /* badly aligned store, we force store alignment */
  31. /* and will handle load misalignment on val w/ vec_perm */
  32. vector unsigned char perm1;
  33. vector signed int v1;
  34. for (i = 0 ; (i < dstW) &&
  35. (((unsigned long)dest + i) % 16) ; i++) {
  36. int t = val[i] >> 19;
  37. dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
  38. }
  39. perm1 = vec_lvsl(i << 2, val);
  40. v1 = vec_ld(i << 2, val);
  41. for ( ; i < (dstW - 15); i+=16) {
  42. int offset = i << 2;
  43. vector signed int v2 = vec_ld(offset + 16, val);
  44. vector signed int v3 = vec_ld(offset + 32, val);
  45. vector signed int v4 = vec_ld(offset + 48, val);
  46. vector signed int v5 = vec_ld(offset + 64, val);
  47. vector signed int v12 = vec_perm(v1, v2, perm1);
  48. vector signed int v23 = vec_perm(v2, v3, perm1);
  49. vector signed int v34 = vec_perm(v3, v4, perm1);
  50. vector signed int v45 = vec_perm(v4, v5, perm1);
  51. vector signed int vA = vec_sra(v12, altivec_vectorShiftInt19);
  52. vector signed int vB = vec_sra(v23, altivec_vectorShiftInt19);
  53. vector signed int vC = vec_sra(v34, altivec_vectorShiftInt19);
  54. vector signed int vD = vec_sra(v45, altivec_vectorShiftInt19);
  55. vector unsigned short vs1 = vec_packsu(vA, vB);
  56. vector unsigned short vs2 = vec_packsu(vC, vD);
  57. vector unsigned char vf = vec_packsu(vs1, vs2);
  58. vec_st(vf, i, dest);
  59. v1 = v5;
  60. }
  61. } else { // dest is properly aligned, great
  62. for (i = 0; i < (dstW - 15); i+=16) {
  63. int offset = i << 2;
  64. vector signed int v1 = vec_ld(offset, val);
  65. vector signed int v2 = vec_ld(offset + 16, val);
  66. vector signed int v3 = vec_ld(offset + 32, val);
  67. vector signed int v4 = vec_ld(offset + 48, val);
  68. vector signed int v5 = vec_sra(v1, altivec_vectorShiftInt19);
  69. vector signed int v6 = vec_sra(v2, altivec_vectorShiftInt19);
  70. vector signed int v7 = vec_sra(v3, altivec_vectorShiftInt19);
  71. vector signed int v8 = vec_sra(v4, altivec_vectorShiftInt19);
  72. vector unsigned short vs1 = vec_packsu(v5, v6);
  73. vector unsigned short vs2 = vec_packsu(v7, v8);
  74. vector unsigned char vf = vec_packsu(vs1, vs2);
  75. vec_st(vf, i, dest);
  76. }
  77. }
  78. for ( ; i < dstW ; i++) {
  79. int t = val[i] >> 19;
  80. dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
  81. }
  82. }
  83. static inline void
  84. yuv2yuvX_altivec_real(int16_t *lumFilter, int16_t **lumSrc, int lumFilterSize,
  85. int16_t *chrFilter, int16_t **chrSrc, int chrFilterSize,
  86. uint8_t *dest, uint8_t *uDest, uint8_t *vDest, int dstW, int chrDstW)
  87. {
  88. const vector signed int vini = {(1 << 18), (1 << 18), (1 << 18), (1 << 18)};
  89. register int i, j;
  90. {
  91. int __attribute__ ((aligned (16))) val[dstW];
  92. for (i = 0; i < (dstW -7); i+=4) {
  93. vec_st(vini, i << 2, val);
  94. }
  95. for (; i < dstW; i++) {
  96. val[i] = (1 << 18);
  97. }
  98. for (j = 0; j < lumFilterSize; j++) {
  99. vector signed short l1, vLumFilter = vec_ld(j << 1, lumFilter);
  100. vector unsigned char perm, perm0 = vec_lvsl(j << 1, lumFilter);
  101. vLumFilter = vec_perm(vLumFilter, vLumFilter, perm0);
  102. vLumFilter = vec_splat(vLumFilter, 0); // lumFilter[j] is loaded 8 times in vLumFilter
  103. perm = vec_lvsl(0, lumSrc[j]);
  104. l1 = vec_ld(0, lumSrc[j]);
  105. for (i = 0; i < (dstW - 7); i+=8) {
  106. int offset = i << 2;
  107. vector signed short l2 = vec_ld((i << 1) + 16, lumSrc[j]);
  108. vector signed int v1 = vec_ld(offset, val);
  109. vector signed int v2 = vec_ld(offset + 16, val);
  110. vector signed short ls = vec_perm(l1, l2, perm); // lumSrc[j][i] ... lumSrc[j][i+7]
  111. vector signed int i1 = vec_mule(vLumFilter, ls);
  112. vector signed int i2 = vec_mulo(vLumFilter, ls);
  113. vector signed int vf1 = vec_mergeh(i1, i2);
  114. vector signed int vf2 = vec_mergel(i1, i2); // lumSrc[j][i] * lumFilter[j] ... lumSrc[j][i+7] * lumFilter[j]
  115. vector signed int vo1 = vec_add(v1, vf1);
  116. vector signed int vo2 = vec_add(v2, vf2);
  117. vec_st(vo1, offset, val);
  118. vec_st(vo2, offset + 16, val);
  119. l1 = l2;
  120. }
  121. for ( ; i < dstW; i++) {
  122. val[i] += lumSrc[j][i] * lumFilter[j];
  123. }
  124. }
  125. altivec_packIntArrayToCharArray(val, dest, dstW);
  126. }
  127. if (uDest != 0) {
  128. int __attribute__ ((aligned (16))) u[chrDstW];
  129. int __attribute__ ((aligned (16))) v[chrDstW];
  130. for (i = 0; i < (chrDstW -7); i+=4) {
  131. vec_st(vini, i << 2, u);
  132. vec_st(vini, i << 2, v);
  133. }
  134. for (; i < chrDstW; i++) {
  135. u[i] = (1 << 18);
  136. v[i] = (1 << 18);
  137. }
  138. for (j = 0; j < chrFilterSize; j++) {
  139. vector signed short l1, l1_V, vChrFilter = vec_ld(j << 1, chrFilter);
  140. vector unsigned char perm, perm0 = vec_lvsl(j << 1, chrFilter);
  141. vChrFilter = vec_perm(vChrFilter, vChrFilter, perm0);
  142. vChrFilter = vec_splat(vChrFilter, 0); // chrFilter[j] is loaded 8 times in vChrFilter
  143. perm = vec_lvsl(0, chrSrc[j]);
  144. l1 = vec_ld(0, chrSrc[j]);
  145. l1_V = vec_ld(2048 << 1, chrSrc[j]);
  146. for (i = 0; i < (chrDstW - 7); i+=8) {
  147. int offset = i << 2;
  148. vector signed short l2 = vec_ld((i << 1) + 16, chrSrc[j]);
  149. vector signed short l2_V = vec_ld(((i + 2048) << 1) + 16, chrSrc[j]);
  150. vector signed int v1 = vec_ld(offset, u);
  151. vector signed int v2 = vec_ld(offset + 16, u);
  152. vector signed int v1_V = vec_ld(offset, v);
  153. vector signed int v2_V = vec_ld(offset + 16, v);
  154. vector signed short ls = vec_perm(l1, l2, perm); // chrSrc[j][i] ... chrSrc[j][i+7]
  155. vector signed short ls_V = vec_perm(l1_V, l2_V, perm); // chrSrc[j][i+2048] ... chrSrc[j][i+2055]
  156. vector signed int i1 = vec_mule(vChrFilter, ls);
  157. vector signed int i2 = vec_mulo(vChrFilter, ls);
  158. vector signed int i1_V = vec_mule(vChrFilter, ls_V);
  159. vector signed int i2_V = vec_mulo(vChrFilter, ls_V);
  160. vector signed int vf1 = vec_mergeh(i1, i2);
  161. vector signed int vf2 = vec_mergel(i1, i2); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
  162. vector signed int vf1_V = vec_mergeh(i1_V, i2_V);
  163. vector signed int vf2_V = vec_mergel(i1_V, i2_V); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
  164. vector signed int vo1 = vec_add(v1, vf1);
  165. vector signed int vo2 = vec_add(v2, vf2);
  166. vector signed int vo1_V = vec_add(v1_V, vf1_V);
  167. vector signed int vo2_V = vec_add(v2_V, vf2_V);
  168. vec_st(vo1, offset, u);
  169. vec_st(vo2, offset + 16, u);
  170. vec_st(vo1_V, offset, v);
  171. vec_st(vo2_V, offset + 16, v);
  172. l1 = l2;
  173. l1_V = l2_V;
  174. }
  175. for ( ; i < chrDstW; i++) {
  176. u[i] += chrSrc[j][i] * chrFilter[j];
  177. v[i] += chrSrc[j][i + 2048] * chrFilter[j];
  178. }
  179. }
  180. altivec_packIntArrayToCharArray(u, uDest, chrDstW);
  181. altivec_packIntArrayToCharArray(v, vDest, chrDstW);
  182. }
  183. }
  184. static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int srcW, int xInc, int16_t *filter, int16_t *filterPos, int filterSize) {
  185. register int i;
  186. int __attribute__ ((aligned (16))) tempo[4];
  187. if (filterSize % 4) {
  188. for (i=0; i<dstW; i++) {
  189. register int j;
  190. register int srcPos = filterPos[i];
  191. register int val = 0;
  192. for (j=0; j<filterSize; j++) {
  193. val += ((int)src[srcPos + j])*filter[filterSize*i + j];
  194. }
  195. dst[i] = FFMIN(val>>7, (1<<15)-1);
  196. }
  197. }
  198. else
  199. switch (filterSize) {
  200. case 4:
  201. {
  202. for (i=0; i<dstW; i++) {
  203. register int srcPos = filterPos[i];
  204. vector unsigned char src_v0 = vec_ld(srcPos, src);
  205. vector unsigned char src_v1, src_vF;
  206. vector signed short src_v, filter_v;
  207. vector signed int val_vEven, val_s;
  208. if ((((int)src + srcPos)% 16) > 12) {
  209. src_v1 = vec_ld(srcPos + 16, src);
  210. }
  211. src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
  212. src_v = // vec_unpackh sign-extends...
  213. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  214. // now put our elements in the even slots
  215. src_v = vec_mergeh(src_v, (vector signed short)vzero);
  216. filter_v = vec_ld(i << 3, filter);
  217. // The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).
  218. // The neat trick: We only care for half the elements,
  219. // high or low depending on (i<<3)%16 (it's 0 or 8 here),
  220. // and we're going to use vec_mule, so we choose
  221. // carefully how to "unpack" the elements into the even slots.
  222. if ((i << 3) % 16)
  223. filter_v = vec_mergel(filter_v, (vector signed short)vzero);
  224. else
  225. filter_v = vec_mergeh(filter_v, (vector signed short)vzero);
  226. val_vEven = vec_mule(src_v, filter_v);
  227. val_s = vec_sums(val_vEven, vzero);
  228. vec_st(val_s, 0, tempo);
  229. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  230. }
  231. }
  232. break;
  233. case 8:
  234. {
  235. for (i=0; i<dstW; i++) {
  236. register int srcPos = filterPos[i];
  237. vector unsigned char src_v0 = vec_ld(srcPos, src);
  238. vector unsigned char src_v1, src_vF;
  239. vector signed short src_v, filter_v;
  240. vector signed int val_v, val_s;
  241. if ((((int)src + srcPos)% 16) > 8) {
  242. src_v1 = vec_ld(srcPos + 16, src);
  243. }
  244. src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
  245. src_v = // vec_unpackh sign-extends...
  246. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  247. filter_v = vec_ld(i << 4, filter);
  248. // the 4 above is 3 (filterSize == 8) + 1 (sizeof(short) == 2)
  249. val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
  250. val_s = vec_sums(val_v, vzero);
  251. vec_st(val_s, 0, tempo);
  252. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  253. }
  254. }
  255. break;
  256. case 16:
  257. {
  258. for (i=0; i<dstW; i++) {
  259. register int srcPos = filterPos[i];
  260. vector unsigned char src_v0 = vec_ld(srcPos, src);
  261. vector unsigned char src_v1 = vec_ld(srcPos + 16, src);
  262. vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
  263. vector signed short src_vA = // vec_unpackh sign-extends...
  264. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  265. vector signed short src_vB = // vec_unpackh sign-extends...
  266. (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
  267. vector signed short filter_v0 = vec_ld(i << 5, filter);
  268. vector signed short filter_v1 = vec_ld((i << 5) + 16, filter);
  269. // the 5 above are 4 (filterSize == 16) + 1 (sizeof(short) == 2)
  270. vector signed int val_acc = vec_msums(src_vA, filter_v0, (vector signed int)vzero);
  271. vector signed int val_v = vec_msums(src_vB, filter_v1, val_acc);
  272. vector signed int val_s = vec_sums(val_v, vzero);
  273. vec_st(val_s, 0, tempo);
  274. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  275. }
  276. }
  277. break;
  278. default:
  279. {
  280. for (i=0; i<dstW; i++) {
  281. register int j;
  282. register int srcPos = filterPos[i];
  283. vector signed int val_s, val_v = (vector signed int)vzero;
  284. vector signed short filter_v0R = vec_ld(i * 2 * filterSize, filter);
  285. vector unsigned char permF = vec_lvsl((i * 2 * filterSize), filter);
  286. vector unsigned char src_v0 = vec_ld(srcPos, src);
  287. vector unsigned char permS = vec_lvsl(srcPos, src);
  288. for (j = 0 ; j < filterSize - 15; j += 16) {
  289. vector unsigned char src_v1 = vec_ld(srcPos + j + 16, src);
  290. vector unsigned char src_vF = vec_perm(src_v0, src_v1, permS);
  291. vector signed short src_vA = // vec_unpackh sign-extends...
  292. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  293. vector signed short src_vB = // vec_unpackh sign-extends...
  294. (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
  295. vector signed short filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
  296. vector signed short filter_v2R = vec_ld((i * 2 * filterSize) + (j * 2) + 32, filter);
  297. vector signed short filter_v0 = vec_perm(filter_v0R, filter_v1R, permF);
  298. vector signed short filter_v1 = vec_perm(filter_v1R, filter_v2R, permF);
  299. vector signed int val_acc = vec_msums(src_vA, filter_v0, val_v);
  300. val_v = vec_msums(src_vB, filter_v1, val_acc);
  301. filter_v0R = filter_v2R;
  302. src_v0 = src_v1;
  303. }
  304. if (j < filterSize-7) {
  305. // loading src_v0 is useless, it's already done above
  306. //vector unsigned char src_v0 = vec_ld(srcPos + j, src);
  307. vector unsigned char src_v1, src_vF;
  308. vector signed short src_v, filter_v1R, filter_v;
  309. if ((((int)src + srcPos)% 16) > 8) {
  310. src_v1 = vec_ld(srcPos + j + 16, src);
  311. }
  312. src_vF = vec_perm(src_v0, src_v1, permS);
  313. src_v = // vec_unpackh sign-extends...
  314. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  315. // loading filter_v0R is useless, it's already done above
  316. //vector signed short filter_v0R = vec_ld((i * 2 * filterSize) + j, filter);
  317. filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
  318. filter_v = vec_perm(filter_v0R, filter_v1R, permF);
  319. val_v = vec_msums(src_v, filter_v, val_v);
  320. }
  321. val_s = vec_sums(val_v, vzero);
  322. vec_st(val_s, 0, tempo);
  323. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  324. }
  325. }
  326. }
  327. }
  328. static inline int yv12toyuy2_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
  329. int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
  330. uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
  331. // yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
  332. uint8_t *ysrc = src[0];
  333. uint8_t *usrc = src[1];
  334. uint8_t *vsrc = src[2];
  335. const int width = c->srcW;
  336. const int height = srcSliceH;
  337. const int lumStride = srcStride[0];
  338. const int chromStride = srcStride[1];
  339. const int dstStride = dstStride_a[0];
  340. const vector unsigned char yperm = vec_lvsl(0, ysrc);
  341. const int vertLumPerChroma = 2;
  342. register unsigned int y;
  343. if (width&15) {
  344. yv12toyuy2(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
  345. return srcSliceH;
  346. }
  347. /* This code assumes:
  348. 1) dst is 16 bytes-aligned
  349. 2) dstStride is a multiple of 16
  350. 3) width is a multiple of 16
  351. 4) lum & chrom stride are multiples of 8
  352. */
  353. for (y=0; y<height; y++) {
  354. int i;
  355. for (i = 0; i < width - 31; i+= 32) {
  356. const unsigned int j = i >> 1;
  357. vector unsigned char v_yA = vec_ld(i, ysrc);
  358. vector unsigned char v_yB = vec_ld(i + 16, ysrc);
  359. vector unsigned char v_yC = vec_ld(i + 32, ysrc);
  360. vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
  361. vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
  362. vector unsigned char v_uA = vec_ld(j, usrc);
  363. vector unsigned char v_uB = vec_ld(j + 16, usrc);
  364. vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
  365. vector unsigned char v_vA = vec_ld(j, vsrc);
  366. vector unsigned char v_vB = vec_ld(j + 16, vsrc);
  367. vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
  368. vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
  369. vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
  370. vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
  371. vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
  372. vector unsigned char v_yuy2_2 = vec_mergeh(v_y2, v_uv_b);
  373. vector unsigned char v_yuy2_3 = vec_mergel(v_y2, v_uv_b);
  374. vec_st(v_yuy2_0, (i << 1), dst);
  375. vec_st(v_yuy2_1, (i << 1) + 16, dst);
  376. vec_st(v_yuy2_2, (i << 1) + 32, dst);
  377. vec_st(v_yuy2_3, (i << 1) + 48, dst);
  378. }
  379. if (i < width) {
  380. const unsigned int j = i >> 1;
  381. vector unsigned char v_y1 = vec_ld(i, ysrc);
  382. vector unsigned char v_u = vec_ld(j, usrc);
  383. vector unsigned char v_v = vec_ld(j, vsrc);
  384. vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
  385. vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
  386. vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
  387. vec_st(v_yuy2_0, (i << 1), dst);
  388. vec_st(v_yuy2_1, (i << 1) + 16, dst);
  389. }
  390. if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
  391. usrc += chromStride;
  392. vsrc += chromStride;
  393. }
  394. ysrc += lumStride;
  395. dst += dstStride;
  396. }
  397. return srcSliceH;
  398. }
  399. static inline int yv12touyvy_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
  400. int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
  401. uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
  402. // yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
  403. uint8_t *ysrc = src[0];
  404. uint8_t *usrc = src[1];
  405. uint8_t *vsrc = src[2];
  406. const int width = c->srcW;
  407. const int height = srcSliceH;
  408. const int lumStride = srcStride[0];
  409. const int chromStride = srcStride[1];
  410. const int dstStride = dstStride_a[0];
  411. const int vertLumPerChroma = 2;
  412. const vector unsigned char yperm = vec_lvsl(0, ysrc);
  413. register unsigned int y;
  414. if (width&15) {
  415. yv12touyvy(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
  416. return srcSliceH;
  417. }
  418. /* This code assumes:
  419. 1) dst is 16 bytes-aligned
  420. 2) dstStride is a multiple of 16
  421. 3) width is a multiple of 16
  422. 4) lum & chrom stride are multiples of 8
  423. */
  424. for (y=0; y<height; y++) {
  425. int i;
  426. for (i = 0; i < width - 31; i+= 32) {
  427. const unsigned int j = i >> 1;
  428. vector unsigned char v_yA = vec_ld(i, ysrc);
  429. vector unsigned char v_yB = vec_ld(i + 16, ysrc);
  430. vector unsigned char v_yC = vec_ld(i + 32, ysrc);
  431. vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
  432. vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
  433. vector unsigned char v_uA = vec_ld(j, usrc);
  434. vector unsigned char v_uB = vec_ld(j + 16, usrc);
  435. vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
  436. vector unsigned char v_vA = vec_ld(j, vsrc);
  437. vector unsigned char v_vB = vec_ld(j + 16, vsrc);
  438. vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
  439. vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
  440. vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
  441. vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
  442. vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
  443. vector unsigned char v_uyvy_2 = vec_mergeh(v_uv_b, v_y2);
  444. vector unsigned char v_uyvy_3 = vec_mergel(v_uv_b, v_y2);
  445. vec_st(v_uyvy_0, (i << 1), dst);
  446. vec_st(v_uyvy_1, (i << 1) + 16, dst);
  447. vec_st(v_uyvy_2, (i << 1) + 32, dst);
  448. vec_st(v_uyvy_3, (i << 1) + 48, dst);
  449. }
  450. if (i < width) {
  451. const unsigned int j = i >> 1;
  452. vector unsigned char v_y1 = vec_ld(i, ysrc);
  453. vector unsigned char v_u = vec_ld(j, usrc);
  454. vector unsigned char v_v = vec_ld(j, vsrc);
  455. vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
  456. vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
  457. vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
  458. vec_st(v_uyvy_0, (i << 1), dst);
  459. vec_st(v_uyvy_1, (i << 1) + 16, dst);
  460. }
  461. if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
  462. usrc += chromStride;
  463. vsrc += chromStride;
  464. }
  465. ysrc += lumStride;
  466. dst += dstStride;
  467. }
  468. return srcSliceH;
  469. }