vdpau.h 2.6 KB

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  1. /*
  2. * The Video Decode and Presentation API for UNIX (VDPAU) is used for
  3. * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
  4. *
  5. * Copyright (C) 2008 NVIDIA
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #ifndef AVCODEC_VDPAU_H
  24. #define AVCODEC_VDPAU_H
  25. /**
  26. * \defgroup Decoder VDPAU Decoder and Renderer
  27. *
  28. * VDPAU hardware acceleration has two modules
  29. * - VDPAU decoding
  30. * - VDPAU presentation
  31. *
  32. * The VDPAU decoding module parses all headers using FFmpeg
  33. * parsing mechanisms and uses VDPAU for the actual decoding.
  34. *
  35. * As per the current implementation, the actual decoding
  36. * and rendering (API calls) are done as part of the VDPAU
  37. * presentation (vo_vdpau.c) module.
  38. *
  39. * @{
  40. * \defgroup VDPAU_Decoding VDPAU Decoding
  41. * \ingroup Decoder
  42. * @{
  43. */
  44. #include <vdpau/vdpau.h>
  45. #include <vdpau/vdpau_x11.h>
  46. /** \brief The videoSurface is used for rendering. */
  47. #define FF_VDPAU_STATE_USED_FOR_RENDER 1
  48. /**
  49. * \brief The videoSurface is needed for reference/prediction.
  50. * The codec manipulates this.
  51. */
  52. #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
  53. /**
  54. * \brief This structure is used as a callback between the FFmpeg
  55. * decoder (vd_) and presentation (vo_) module.
  56. * This is used for defining a video frame containing surface,
  57. * picture parameter, bitstream information etc which are passed
  58. * between the FFmpeg decoder and its clients.
  59. */
  60. struct vdpau_render_state {
  61. VdpVideoSurface surface; ///< Used as rendered surface, never changed.
  62. int state; ///< Holds FF_VDPAU_STATE_* values.
  63. /** picture parameter information for all supported codecs */
  64. union VdpPictureInfo {
  65. VdpPictureInfoH264 h264;
  66. VdpPictureInfoMPEG1Or2 mpeg;
  67. VdpPictureInfoVC1 vc1;
  68. } info;
  69. /** Describe size/location of the compressed video data. */
  70. int bitstream_buffers_allocated;
  71. int bitstream_buffers_used;
  72. VdpBitstreamBuffer *bitstream_buffers;
  73. };
  74. /* @}*/
  75. #endif /* AVCODEC_VDPAU_H */