swscale_altivec_template.c 22 KB

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  1. /*
  2. * AltiVec-enhanced yuv2yuvX
  3. *
  4. * Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
  5. * based on the equivalent C code in swscale.c
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #define vzero vec_splat_s32(0)
  24. static inline void
  25. altivec_packIntArrayToCharArray(int *val, uint8_t* dest, int dstW)
  26. {
  27. register int i;
  28. vector unsigned int altivec_vectorShiftInt19 =
  29. vec_add(vec_splat_u32(10), vec_splat_u32(9));
  30. if ((unsigned long)dest % 16) {
  31. /* badly aligned store, we force store alignment */
  32. /* and will handle load misalignment on val w/ vec_perm */
  33. vector unsigned char perm1;
  34. vector signed int v1;
  35. for (i = 0 ; (i < dstW) &&
  36. (((unsigned long)dest + i) % 16) ; i++) {
  37. int t = val[i] >> 19;
  38. dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
  39. }
  40. perm1 = vec_lvsl(i << 2, val);
  41. v1 = vec_ld(i << 2, val);
  42. for ( ; i < (dstW - 15); i+=16) {
  43. int offset = i << 2;
  44. vector signed int v2 = vec_ld(offset + 16, val);
  45. vector signed int v3 = vec_ld(offset + 32, val);
  46. vector signed int v4 = vec_ld(offset + 48, val);
  47. vector signed int v5 = vec_ld(offset + 64, val);
  48. vector signed int v12 = vec_perm(v1, v2, perm1);
  49. vector signed int v23 = vec_perm(v2, v3, perm1);
  50. vector signed int v34 = vec_perm(v3, v4, perm1);
  51. vector signed int v45 = vec_perm(v4, v5, perm1);
  52. vector signed int vA = vec_sra(v12, altivec_vectorShiftInt19);
  53. vector signed int vB = vec_sra(v23, altivec_vectorShiftInt19);
  54. vector signed int vC = vec_sra(v34, altivec_vectorShiftInt19);
  55. vector signed int vD = vec_sra(v45, altivec_vectorShiftInt19);
  56. vector unsigned short vs1 = vec_packsu(vA, vB);
  57. vector unsigned short vs2 = vec_packsu(vC, vD);
  58. vector unsigned char vf = vec_packsu(vs1, vs2);
  59. vec_st(vf, i, dest);
  60. v1 = v5;
  61. }
  62. } else { // dest is properly aligned, great
  63. for (i = 0; i < (dstW - 15); i+=16) {
  64. int offset = i << 2;
  65. vector signed int v1 = vec_ld(offset, val);
  66. vector signed int v2 = vec_ld(offset + 16, val);
  67. vector signed int v3 = vec_ld(offset + 32, val);
  68. vector signed int v4 = vec_ld(offset + 48, val);
  69. vector signed int v5 = vec_sra(v1, altivec_vectorShiftInt19);
  70. vector signed int v6 = vec_sra(v2, altivec_vectorShiftInt19);
  71. vector signed int v7 = vec_sra(v3, altivec_vectorShiftInt19);
  72. vector signed int v8 = vec_sra(v4, altivec_vectorShiftInt19);
  73. vector unsigned short vs1 = vec_packsu(v5, v6);
  74. vector unsigned short vs2 = vec_packsu(v7, v8);
  75. vector unsigned char vf = vec_packsu(vs1, vs2);
  76. vec_st(vf, i, dest);
  77. }
  78. }
  79. for ( ; i < dstW ; i++) {
  80. int t = val[i] >> 19;
  81. dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
  82. }
  83. }
  84. static inline void
  85. yuv2yuvX_altivec_real(const int16_t *lumFilter, const int16_t **lumSrc, int lumFilterSize,
  86. const int16_t *chrFilter, const int16_t **chrSrc, int chrFilterSize,
  87. uint8_t *dest, uint8_t *uDest, uint8_t *vDest, int dstW, int chrDstW)
  88. {
  89. const vector signed int vini = {(1 << 18), (1 << 18), (1 << 18), (1 << 18)};
  90. register int i, j;
  91. {
  92. DECLARE_ALIGNED(16, int, val)[dstW];
  93. for (i = 0; i < (dstW -7); i+=4) {
  94. vec_st(vini, i << 2, val);
  95. }
  96. for (; i < dstW; i++) {
  97. val[i] = (1 << 18);
  98. }
  99. for (j = 0; j < lumFilterSize; j++) {
  100. vector signed short l1, vLumFilter = vec_ld(j << 1, lumFilter);
  101. vector unsigned char perm, perm0 = vec_lvsl(j << 1, lumFilter);
  102. vLumFilter = vec_perm(vLumFilter, vLumFilter, perm0);
  103. vLumFilter = vec_splat(vLumFilter, 0); // lumFilter[j] is loaded 8 times in vLumFilter
  104. perm = vec_lvsl(0, lumSrc[j]);
  105. l1 = vec_ld(0, lumSrc[j]);
  106. for (i = 0; i < (dstW - 7); i+=8) {
  107. int offset = i << 2;
  108. vector signed short l2 = vec_ld((i << 1) + 16, lumSrc[j]);
  109. vector signed int v1 = vec_ld(offset, val);
  110. vector signed int v2 = vec_ld(offset + 16, val);
  111. vector signed short ls = vec_perm(l1, l2, perm); // lumSrc[j][i] ... lumSrc[j][i+7]
  112. vector signed int i1 = vec_mule(vLumFilter, ls);
  113. vector signed int i2 = vec_mulo(vLumFilter, ls);
  114. vector signed int vf1 = vec_mergeh(i1, i2);
  115. vector signed int vf2 = vec_mergel(i1, i2); // lumSrc[j][i] * lumFilter[j] ... lumSrc[j][i+7] * lumFilter[j]
  116. vector signed int vo1 = vec_add(v1, vf1);
  117. vector signed int vo2 = vec_add(v2, vf2);
  118. vec_st(vo1, offset, val);
  119. vec_st(vo2, offset + 16, val);
  120. l1 = l2;
  121. }
  122. for ( ; i < dstW; i++) {
  123. val[i] += lumSrc[j][i] * lumFilter[j];
  124. }
  125. }
  126. altivec_packIntArrayToCharArray(val, dest, dstW);
  127. }
  128. if (uDest != 0) {
  129. DECLARE_ALIGNED(16, int, u)[chrDstW];
  130. DECLARE_ALIGNED(16, int, v)[chrDstW];
  131. for (i = 0; i < (chrDstW -7); i+=4) {
  132. vec_st(vini, i << 2, u);
  133. vec_st(vini, i << 2, v);
  134. }
  135. for (; i < chrDstW; i++) {
  136. u[i] = (1 << 18);
  137. v[i] = (1 << 18);
  138. }
  139. for (j = 0; j < chrFilterSize; j++) {
  140. vector signed short l1, l1_V, vChrFilter = vec_ld(j << 1, chrFilter);
  141. vector unsigned char perm, perm0 = vec_lvsl(j << 1, chrFilter);
  142. vChrFilter = vec_perm(vChrFilter, vChrFilter, perm0);
  143. vChrFilter = vec_splat(vChrFilter, 0); // chrFilter[j] is loaded 8 times in vChrFilter
  144. perm = vec_lvsl(0, chrSrc[j]);
  145. l1 = vec_ld(0, chrSrc[j]);
  146. l1_V = vec_ld(2048 << 1, chrSrc[j]);
  147. for (i = 0; i < (chrDstW - 7); i+=8) {
  148. int offset = i << 2;
  149. vector signed short l2 = vec_ld((i << 1) + 16, chrSrc[j]);
  150. vector signed short l2_V = vec_ld(((i + 2048) << 1) + 16, chrSrc[j]);
  151. vector signed int v1 = vec_ld(offset, u);
  152. vector signed int v2 = vec_ld(offset + 16, u);
  153. vector signed int v1_V = vec_ld(offset, v);
  154. vector signed int v2_V = vec_ld(offset + 16, v);
  155. vector signed short ls = vec_perm(l1, l2, perm); // chrSrc[j][i] ... chrSrc[j][i+7]
  156. vector signed short ls_V = vec_perm(l1_V, l2_V, perm); // chrSrc[j][i+2048] ... chrSrc[j][i+2055]
  157. vector signed int i1 = vec_mule(vChrFilter, ls);
  158. vector signed int i2 = vec_mulo(vChrFilter, ls);
  159. vector signed int i1_V = vec_mule(vChrFilter, ls_V);
  160. vector signed int i2_V = vec_mulo(vChrFilter, ls_V);
  161. vector signed int vf1 = vec_mergeh(i1, i2);
  162. vector signed int vf2 = vec_mergel(i1, i2); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
  163. vector signed int vf1_V = vec_mergeh(i1_V, i2_V);
  164. vector signed int vf2_V = vec_mergel(i1_V, i2_V); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
  165. vector signed int vo1 = vec_add(v1, vf1);
  166. vector signed int vo2 = vec_add(v2, vf2);
  167. vector signed int vo1_V = vec_add(v1_V, vf1_V);
  168. vector signed int vo2_V = vec_add(v2_V, vf2_V);
  169. vec_st(vo1, offset, u);
  170. vec_st(vo2, offset + 16, u);
  171. vec_st(vo1_V, offset, v);
  172. vec_st(vo2_V, offset + 16, v);
  173. l1 = l2;
  174. l1_V = l2_V;
  175. }
  176. for ( ; i < chrDstW; i++) {
  177. u[i] += chrSrc[j][i] * chrFilter[j];
  178. v[i] += chrSrc[j][i + 2048] * chrFilter[j];
  179. }
  180. }
  181. altivec_packIntArrayToCharArray(u, uDest, chrDstW);
  182. altivec_packIntArrayToCharArray(v, vDest, chrDstW);
  183. }
  184. }
  185. static inline void hScale_altivec_real(int16_t *dst, int dstW,
  186. const uint8_t *src, int srcW,
  187. int xInc, const int16_t *filter,
  188. const int16_t *filterPos, int filterSize)
  189. {
  190. register int i;
  191. DECLARE_ALIGNED(16, int, tempo)[4];
  192. if (filterSize % 4) {
  193. for (i=0; i<dstW; i++) {
  194. register int j;
  195. register int srcPos = filterPos[i];
  196. register int val = 0;
  197. for (j=0; j<filterSize; j++) {
  198. val += ((int)src[srcPos + j])*filter[filterSize*i + j];
  199. }
  200. dst[i] = FFMIN(val>>7, (1<<15)-1);
  201. }
  202. }
  203. else
  204. switch (filterSize) {
  205. case 4:
  206. {
  207. for (i=0; i<dstW; i++) {
  208. register int srcPos = filterPos[i];
  209. vector unsigned char src_v0 = vec_ld(srcPos, src);
  210. vector unsigned char src_v1, src_vF;
  211. vector signed short src_v, filter_v;
  212. vector signed int val_vEven, val_s;
  213. if ((((int)src + srcPos)% 16) > 12) {
  214. src_v1 = vec_ld(srcPos + 16, src);
  215. }
  216. src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
  217. src_v = // vec_unpackh sign-extends...
  218. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  219. // now put our elements in the even slots
  220. src_v = vec_mergeh(src_v, (vector signed short)vzero);
  221. filter_v = vec_ld(i << 3, filter);
  222. // The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).
  223. // The neat trick: We only care for half the elements,
  224. // high or low depending on (i<<3)%16 (it's 0 or 8 here),
  225. // and we're going to use vec_mule, so we choose
  226. // carefully how to "unpack" the elements into the even slots.
  227. if ((i << 3) % 16)
  228. filter_v = vec_mergel(filter_v, (vector signed short)vzero);
  229. else
  230. filter_v = vec_mergeh(filter_v, (vector signed short)vzero);
  231. val_vEven = vec_mule(src_v, filter_v);
  232. val_s = vec_sums(val_vEven, vzero);
  233. vec_st(val_s, 0, tempo);
  234. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  235. }
  236. }
  237. break;
  238. case 8:
  239. {
  240. for (i=0; i<dstW; i++) {
  241. register int srcPos = filterPos[i];
  242. vector unsigned char src_v0 = vec_ld(srcPos, src);
  243. vector unsigned char src_v1, src_vF;
  244. vector signed short src_v, filter_v;
  245. vector signed int val_v, val_s;
  246. if ((((int)src + srcPos)% 16) > 8) {
  247. src_v1 = vec_ld(srcPos + 16, src);
  248. }
  249. src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
  250. src_v = // vec_unpackh sign-extends...
  251. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  252. filter_v = vec_ld(i << 4, filter);
  253. // the 4 above is 3 (filterSize == 8) + 1 (sizeof(short) == 2)
  254. val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
  255. val_s = vec_sums(val_v, vzero);
  256. vec_st(val_s, 0, tempo);
  257. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  258. }
  259. }
  260. break;
  261. case 16:
  262. {
  263. for (i=0; i<dstW; i++) {
  264. register int srcPos = filterPos[i];
  265. vector unsigned char src_v0 = vec_ld(srcPos, src);
  266. vector unsigned char src_v1 = vec_ld(srcPos + 16, src);
  267. vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
  268. vector signed short src_vA = // vec_unpackh sign-extends...
  269. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  270. vector signed short src_vB = // vec_unpackh sign-extends...
  271. (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
  272. vector signed short filter_v0 = vec_ld(i << 5, filter);
  273. vector signed short filter_v1 = vec_ld((i << 5) + 16, filter);
  274. // the 5 above are 4 (filterSize == 16) + 1 (sizeof(short) == 2)
  275. vector signed int val_acc = vec_msums(src_vA, filter_v0, (vector signed int)vzero);
  276. vector signed int val_v = vec_msums(src_vB, filter_v1, val_acc);
  277. vector signed int val_s = vec_sums(val_v, vzero);
  278. vec_st(val_s, 0, tempo);
  279. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  280. }
  281. }
  282. break;
  283. default:
  284. {
  285. for (i=0; i<dstW; i++) {
  286. register int j;
  287. register int srcPos = filterPos[i];
  288. vector signed int val_s, val_v = (vector signed int)vzero;
  289. vector signed short filter_v0R = vec_ld(i * 2 * filterSize, filter);
  290. vector unsigned char permF = vec_lvsl((i * 2 * filterSize), filter);
  291. vector unsigned char src_v0 = vec_ld(srcPos, src);
  292. vector unsigned char permS = vec_lvsl(srcPos, src);
  293. for (j = 0 ; j < filterSize - 15; j += 16) {
  294. vector unsigned char src_v1 = vec_ld(srcPos + j + 16, src);
  295. vector unsigned char src_vF = vec_perm(src_v0, src_v1, permS);
  296. vector signed short src_vA = // vec_unpackh sign-extends...
  297. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  298. vector signed short src_vB = // vec_unpackh sign-extends...
  299. (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
  300. vector signed short filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
  301. vector signed short filter_v2R = vec_ld((i * 2 * filterSize) + (j * 2) + 32, filter);
  302. vector signed short filter_v0 = vec_perm(filter_v0R, filter_v1R, permF);
  303. vector signed short filter_v1 = vec_perm(filter_v1R, filter_v2R, permF);
  304. vector signed int val_acc = vec_msums(src_vA, filter_v0, val_v);
  305. val_v = vec_msums(src_vB, filter_v1, val_acc);
  306. filter_v0R = filter_v2R;
  307. src_v0 = src_v1;
  308. }
  309. if (j < filterSize-7) {
  310. // loading src_v0 is useless, it's already done above
  311. //vector unsigned char src_v0 = vec_ld(srcPos + j, src);
  312. vector unsigned char src_v1, src_vF;
  313. vector signed short src_v, filter_v1R, filter_v;
  314. if ((((int)src + srcPos)% 16) > 8) {
  315. src_v1 = vec_ld(srcPos + j + 16, src);
  316. }
  317. src_vF = vec_perm(src_v0, src_v1, permS);
  318. src_v = // vec_unpackh sign-extends...
  319. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  320. // loading filter_v0R is useless, it's already done above
  321. //vector signed short filter_v0R = vec_ld((i * 2 * filterSize) + j, filter);
  322. filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
  323. filter_v = vec_perm(filter_v0R, filter_v1R, permF);
  324. val_v = vec_msums(src_v, filter_v, val_v);
  325. }
  326. val_s = vec_sums(val_v, vzero);
  327. vec_st(val_s, 0, tempo);
  328. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  329. }
  330. }
  331. }
  332. }
  333. static inline int yv12toyuy2_unscaled_altivec(SwsContext *c, const uint8_t* src[], int srcStride[], int srcSliceY,
  334. int srcSliceH, uint8_t* dstParam[], int dstStride_a[])
  335. {
  336. uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
  337. // yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
  338. const uint8_t *ysrc = src[0];
  339. const uint8_t *usrc = src[1];
  340. const uint8_t *vsrc = src[2];
  341. const int width = c->srcW;
  342. const int height = srcSliceH;
  343. const int lumStride = srcStride[0];
  344. const int chromStride = srcStride[1];
  345. const int dstStride = dstStride_a[0];
  346. const vector unsigned char yperm = vec_lvsl(0, ysrc);
  347. const int vertLumPerChroma = 2;
  348. register unsigned int y;
  349. if (width&15) {
  350. yv12toyuy2(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
  351. return srcSliceH;
  352. }
  353. /* This code assumes:
  354. 1) dst is 16 bytes-aligned
  355. 2) dstStride is a multiple of 16
  356. 3) width is a multiple of 16
  357. 4) lum & chrom stride are multiples of 8
  358. */
  359. for (y=0; y<height; y++) {
  360. int i;
  361. for (i = 0; i < width - 31; i+= 32) {
  362. const unsigned int j = i >> 1;
  363. vector unsigned char v_yA = vec_ld(i, ysrc);
  364. vector unsigned char v_yB = vec_ld(i + 16, ysrc);
  365. vector unsigned char v_yC = vec_ld(i + 32, ysrc);
  366. vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
  367. vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
  368. vector unsigned char v_uA = vec_ld(j, usrc);
  369. vector unsigned char v_uB = vec_ld(j + 16, usrc);
  370. vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
  371. vector unsigned char v_vA = vec_ld(j, vsrc);
  372. vector unsigned char v_vB = vec_ld(j + 16, vsrc);
  373. vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
  374. vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
  375. vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
  376. vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
  377. vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
  378. vector unsigned char v_yuy2_2 = vec_mergeh(v_y2, v_uv_b);
  379. vector unsigned char v_yuy2_3 = vec_mergel(v_y2, v_uv_b);
  380. vec_st(v_yuy2_0, (i << 1), dst);
  381. vec_st(v_yuy2_1, (i << 1) + 16, dst);
  382. vec_st(v_yuy2_2, (i << 1) + 32, dst);
  383. vec_st(v_yuy2_3, (i << 1) + 48, dst);
  384. }
  385. if (i < width) {
  386. const unsigned int j = i >> 1;
  387. vector unsigned char v_y1 = vec_ld(i, ysrc);
  388. vector unsigned char v_u = vec_ld(j, usrc);
  389. vector unsigned char v_v = vec_ld(j, vsrc);
  390. vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
  391. vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
  392. vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
  393. vec_st(v_yuy2_0, (i << 1), dst);
  394. vec_st(v_yuy2_1, (i << 1) + 16, dst);
  395. }
  396. if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
  397. usrc += chromStride;
  398. vsrc += chromStride;
  399. }
  400. ysrc += lumStride;
  401. dst += dstStride;
  402. }
  403. return srcSliceH;
  404. }
  405. static inline int yv12touyvy_unscaled_altivec(SwsContext *c, const uint8_t* src[], int srcStride[], int srcSliceY,
  406. int srcSliceH, uint8_t* dstParam[], int dstStride_a[])
  407. {
  408. uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
  409. // yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
  410. const uint8_t *ysrc = src[0];
  411. const uint8_t *usrc = src[1];
  412. const uint8_t *vsrc = src[2];
  413. const int width = c->srcW;
  414. const int height = srcSliceH;
  415. const int lumStride = srcStride[0];
  416. const int chromStride = srcStride[1];
  417. const int dstStride = dstStride_a[0];
  418. const int vertLumPerChroma = 2;
  419. const vector unsigned char yperm = vec_lvsl(0, ysrc);
  420. register unsigned int y;
  421. if (width&15) {
  422. yv12touyvy(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
  423. return srcSliceH;
  424. }
  425. /* This code assumes:
  426. 1) dst is 16 bytes-aligned
  427. 2) dstStride is a multiple of 16
  428. 3) width is a multiple of 16
  429. 4) lum & chrom stride are multiples of 8
  430. */
  431. for (y=0; y<height; y++) {
  432. int i;
  433. for (i = 0; i < width - 31; i+= 32) {
  434. const unsigned int j = i >> 1;
  435. vector unsigned char v_yA = vec_ld(i, ysrc);
  436. vector unsigned char v_yB = vec_ld(i + 16, ysrc);
  437. vector unsigned char v_yC = vec_ld(i + 32, ysrc);
  438. vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
  439. vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
  440. vector unsigned char v_uA = vec_ld(j, usrc);
  441. vector unsigned char v_uB = vec_ld(j + 16, usrc);
  442. vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
  443. vector unsigned char v_vA = vec_ld(j, vsrc);
  444. vector unsigned char v_vB = vec_ld(j + 16, vsrc);
  445. vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
  446. vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
  447. vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
  448. vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
  449. vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
  450. vector unsigned char v_uyvy_2 = vec_mergeh(v_uv_b, v_y2);
  451. vector unsigned char v_uyvy_3 = vec_mergel(v_uv_b, v_y2);
  452. vec_st(v_uyvy_0, (i << 1), dst);
  453. vec_st(v_uyvy_1, (i << 1) + 16, dst);
  454. vec_st(v_uyvy_2, (i << 1) + 32, dst);
  455. vec_st(v_uyvy_3, (i << 1) + 48, dst);
  456. }
  457. if (i < width) {
  458. const unsigned int j = i >> 1;
  459. vector unsigned char v_y1 = vec_ld(i, ysrc);
  460. vector unsigned char v_u = vec_ld(j, usrc);
  461. vector unsigned char v_v = vec_ld(j, vsrc);
  462. vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
  463. vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
  464. vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
  465. vec_st(v_uyvy_0, (i << 1), dst);
  466. vec_st(v_uyvy_1, (i << 1) + 16, dst);
  467. }
  468. if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
  469. usrc += chromStride;
  470. vsrc += chromStride;
  471. }
  472. ysrc += lumStride;
  473. dst += dstStride;
  474. }
  475. return srcSliceH;
  476. }