vdpau.c 16 KB

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  1. /*
  2. * Video Decode and Presentation API for UNIX (VDPAU) is used for
  3. * HW decode acceleration for MPEG-1/2, MPEG-4 ASP, H.264 and VC-1.
  4. *
  5. * Copyright (c) 2008 NVIDIA
  6. *
  7. * This file is part of Libav.
  8. *
  9. * Libav is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * Libav is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with Libav; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #include <limits.h>
  24. #include "avcodec.h"
  25. #include "h264.h"
  26. #include "vc1.h"
  27. #undef NDEBUG
  28. #include <assert.h>
  29. #include "vdpau.h"
  30. #include "vdpau_internal.h"
  31. /**
  32. * \addtogroup VDPAU_Decoding
  33. *
  34. * @{
  35. */
  36. void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
  37. {
  38. H264Context *h = s->avctx->priv_data;
  39. struct vdpau_render_state *render, *render_ref;
  40. VdpReferenceFrameH264 *rf, *rf2;
  41. Picture *pic;
  42. int i, list, pic_frame_idx;
  43. render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
  44. assert(render);
  45. rf = &render->info.h264.referenceFrames[0];
  46. #define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
  47. for (list = 0; list < 2; ++list) {
  48. Picture **lp = list ? h->long_ref : h->short_ref;
  49. int ls = list ? 16 : h->short_ref_count;
  50. for (i = 0; i < ls; ++i) {
  51. pic = lp[i];
  52. if (!pic || !pic->reference)
  53. continue;
  54. pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
  55. render_ref = (struct vdpau_render_state *)pic->data[0];
  56. assert(render_ref);
  57. rf2 = &render->info.h264.referenceFrames[0];
  58. while (rf2 != rf) {
  59. if (
  60. (rf2->surface == render_ref->surface)
  61. && (rf2->is_long_term == pic->long_ref)
  62. && (rf2->frame_idx == pic_frame_idx)
  63. )
  64. break;
  65. ++rf2;
  66. }
  67. if (rf2 != rf) {
  68. rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
  69. rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
  70. continue;
  71. }
  72. if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
  73. continue;
  74. rf->surface = render_ref->surface;
  75. rf->is_long_term = pic->long_ref;
  76. rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
  77. rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
  78. rf->field_order_cnt[0] = pic->field_poc[0];
  79. rf->field_order_cnt[1] = pic->field_poc[1];
  80. rf->frame_idx = pic_frame_idx;
  81. ++rf;
  82. }
  83. }
  84. for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
  85. rf->surface = VDP_INVALID_HANDLE;
  86. rf->is_long_term = 0;
  87. rf->top_is_reference = 0;
  88. rf->bottom_is_reference = 0;
  89. rf->field_order_cnt[0] = 0;
  90. rf->field_order_cnt[1] = 0;
  91. rf->frame_idx = 0;
  92. }
  93. }
  94. void ff_vdpau_add_data_chunk(MpegEncContext *s,
  95. const uint8_t *buf, int buf_size)
  96. {
  97. struct vdpau_render_state *render;
  98. render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
  99. assert(render);
  100. render->bitstream_buffers= av_fast_realloc(
  101. render->bitstream_buffers,
  102. &render->bitstream_buffers_allocated,
  103. sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1)
  104. );
  105. render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
  106. render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf;
  107. render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size;
  108. render->bitstream_buffers_used++;
  109. }
  110. void ff_vdpau_h264_picture_start(MpegEncContext *s)
  111. {
  112. H264Context *h = s->avctx->priv_data;
  113. struct vdpau_render_state *render;
  114. int i;
  115. render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
  116. assert(render);
  117. for (i = 0; i < 2; ++i) {
  118. int foc = s->current_picture_ptr->field_poc[i];
  119. if (foc == INT_MAX)
  120. foc = 0;
  121. render->info.h264.field_order_cnt[i] = foc;
  122. }
  123. render->info.h264.frame_num = h->frame_num;
  124. }
  125. void ff_vdpau_h264_picture_complete(MpegEncContext *s)
  126. {
  127. H264Context *h = s->avctx->priv_data;
  128. struct vdpau_render_state *render;
  129. render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
  130. assert(render);
  131. render->info.h264.slice_count = h->slice_num;
  132. if (render->info.h264.slice_count < 1)
  133. return;
  134. render->info.h264.is_reference = (s->current_picture_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
  135. render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME;
  136. render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD;
  137. render->info.h264.num_ref_frames = h->sps.ref_frame_count;
  138. render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff && !render->info.h264.field_pic_flag;
  139. render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
  140. render->info.h264.weighted_pred_flag = h->pps.weighted_pred;
  141. render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc;
  142. render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag;
  143. render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode;
  144. render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0];
  145. render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1];
  146. render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26;
  147. render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1;
  148. render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1;
  149. render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4;
  150. render->info.h264.pic_order_cnt_type = h->sps.poc_type;
  151. render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.poc_type ? 0 : h->sps.log2_max_poc_lsb - 4;
  152. render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag;
  153. render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag;
  154. render->info.h264.entropy_coding_mode_flag = h->pps.cabac;
  155. render->info.h264.pic_order_present_flag = h->pps.pic_order_present;
  156. render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
  157. render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
  158. memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
  159. memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8));
  160. ff_draw_horiz_band(s, 0, s->avctx->height);
  161. render->bitstream_buffers_used = 0;
  162. }
  163. void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
  164. int buf_size, int slice_count)
  165. {
  166. struct vdpau_render_state *render, *last, *next;
  167. int i;
  168. if (!s->current_picture_ptr) return;
  169. render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
  170. assert(render);
  171. /* fill VdpPictureInfoMPEG1Or2 struct */
  172. render->info.mpeg.picture_structure = s->picture_structure;
  173. render->info.mpeg.picture_coding_type = s->pict_type;
  174. render->info.mpeg.intra_dc_precision = s->intra_dc_precision;
  175. render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct;
  176. render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors;
  177. render->info.mpeg.intra_vlc_format = s->intra_vlc_format;
  178. render->info.mpeg.alternate_scan = s->alternate_scan;
  179. render->info.mpeg.q_scale_type = s->q_scale_type;
  180. render->info.mpeg.top_field_first = s->top_field_first;
  181. render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2
  182. render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2
  183. render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert.
  184. render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1];
  185. render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0];
  186. render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1];
  187. for (i = 0; i < 64; ++i) {
  188. render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i];
  189. render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
  190. }
  191. render->info.mpeg.forward_reference = VDP_INVALID_HANDLE;
  192. render->info.mpeg.backward_reference = VDP_INVALID_HANDLE;
  193. switch(s->pict_type){
  194. case FF_B_TYPE:
  195. next = (struct vdpau_render_state *)s->next_picture.data[0];
  196. assert(next);
  197. render->info.mpeg.backward_reference = next->surface;
  198. // no return here, going to set forward prediction
  199. case FF_P_TYPE:
  200. last = (struct vdpau_render_state *)s->last_picture.data[0];
  201. if (!last) // FIXME: Does this test make sense?
  202. last = render; // predict second field from the first
  203. render->info.mpeg.forward_reference = last->surface;
  204. }
  205. ff_vdpau_add_data_chunk(s, buf, buf_size);
  206. render->info.mpeg.slice_count = slice_count;
  207. if (slice_count)
  208. ff_draw_horiz_band(s, 0, s->avctx->height);
  209. render->bitstream_buffers_used = 0;
  210. }
  211. void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
  212. int buf_size)
  213. {
  214. VC1Context *v = s->avctx->priv_data;
  215. struct vdpau_render_state *render, *last, *next;
  216. render = (struct vdpau_render_state *)s->current_picture.data[0];
  217. assert(render);
  218. /* fill LvPictureInfoVC1 struct */
  219. render->info.vc1.frame_coding_mode = v->fcm;
  220. render->info.vc1.postprocflag = v->postprocflag;
  221. render->info.vc1.pulldown = v->broadcast;
  222. render->info.vc1.interlace = v->interlace;
  223. render->info.vc1.tfcntrflag = v->tfcntrflag;
  224. render->info.vc1.finterpflag = v->finterpflag;
  225. render->info.vc1.psf = v->psf;
  226. render->info.vc1.dquant = v->dquant;
  227. render->info.vc1.panscan_flag = v->panscanflag;
  228. render->info.vc1.refdist_flag = v->refdist_flag;
  229. render->info.vc1.quantizer = v->quantizer_mode;
  230. render->info.vc1.extended_mv = v->extended_mv;
  231. render->info.vc1.extended_dmv = v->extended_dmv;
  232. render->info.vc1.overlap = v->overlap;
  233. render->info.vc1.vstransform = v->vstransform;
  234. render->info.vc1.loopfilter = v->s.loop_filter;
  235. render->info.vc1.fastuvmc = v->fastuvmc;
  236. render->info.vc1.range_mapy_flag = v->range_mapy_flag;
  237. render->info.vc1.range_mapy = v->range_mapy;
  238. render->info.vc1.range_mapuv_flag = v->range_mapuv_flag;
  239. render->info.vc1.range_mapuv = v->range_mapuv;
  240. /* Specific to simple/main profile only */
  241. render->info.vc1.multires = v->multires;
  242. render->info.vc1.syncmarker = v->s.resync_marker;
  243. render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1);
  244. render->info.vc1.maxbframes = v->s.max_b_frames;
  245. render->info.vc1.deblockEnable = v->postprocflag & 1;
  246. render->info.vc1.pquant = v->pq;
  247. render->info.vc1.forward_reference = VDP_INVALID_HANDLE;
  248. render->info.vc1.backward_reference = VDP_INVALID_HANDLE;
  249. if (v->bi_type)
  250. render->info.vc1.picture_type = 4;
  251. else
  252. render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3;
  253. switch(s->pict_type){
  254. case FF_B_TYPE:
  255. next = (struct vdpau_render_state *)s->next_picture.data[0];
  256. assert(next);
  257. render->info.vc1.backward_reference = next->surface;
  258. // no break here, going to set forward prediction
  259. case FF_P_TYPE:
  260. last = (struct vdpau_render_state *)s->last_picture.data[0];
  261. if (!last) // FIXME: Does this test make sense?
  262. last = render; // predict second field from the first
  263. render->info.vc1.forward_reference = last->surface;
  264. }
  265. ff_vdpau_add_data_chunk(s, buf, buf_size);
  266. render->info.vc1.slice_count = 1;
  267. ff_draw_horiz_band(s, 0, s->avctx->height);
  268. render->bitstream_buffers_used = 0;
  269. }
  270. void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
  271. int buf_size)
  272. {
  273. struct vdpau_render_state *render, *last, *next;
  274. int i;
  275. if (!s->current_picture_ptr) return;
  276. render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
  277. assert(render);
  278. /* fill VdpPictureInfoMPEG4Part2 struct */
  279. render->info.mpeg4.trd[0] = s->pp_time;
  280. render->info.mpeg4.trb[0] = s->pb_time;
  281. render->info.mpeg4.trd[1] = s->pp_field_time >> 1;
  282. render->info.mpeg4.trb[1] = s->pb_field_time >> 1;
  283. render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den;
  284. render->info.mpeg4.vop_coding_type = 0;
  285. render->info.mpeg4.vop_fcode_forward = s->f_code;
  286. render->info.mpeg4.vop_fcode_backward = s->b_code;
  287. render->info.mpeg4.resync_marker_disable = !s->resync_marker;
  288. render->info.mpeg4.interlaced = !s->progressive_sequence;
  289. render->info.mpeg4.quant_type = s->mpeg_quant;
  290. render->info.mpeg4.quarter_sample = s->quarter_sample;
  291. render->info.mpeg4.short_video_header = s->avctx->codec->id == CODEC_ID_H263;
  292. render->info.mpeg4.rounding_control = s->no_rounding;
  293. render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan;
  294. render->info.mpeg4.top_field_first = s->top_field_first;
  295. for (i = 0; i < 64; ++i) {
  296. render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i];
  297. render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
  298. }
  299. render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE;
  300. render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE;
  301. switch (s->pict_type) {
  302. case FF_B_TYPE:
  303. next = (struct vdpau_render_state *)s->next_picture.data[0];
  304. assert(next);
  305. render->info.mpeg4.backward_reference = next->surface;
  306. render->info.mpeg4.vop_coding_type = 2;
  307. // no break here, going to set forward prediction
  308. case FF_P_TYPE:
  309. last = (struct vdpau_render_state *)s->last_picture.data[0];
  310. assert(last);
  311. render->info.mpeg4.forward_reference = last->surface;
  312. }
  313. ff_vdpau_add_data_chunk(s, buf, buf_size);
  314. ff_draw_horiz_band(s, 0, s->avctx->height);
  315. render->bitstream_buffers_used = 0;
  316. }
  317. /* @}*/