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- \input texinfo @c -*- texinfo -*-
- @settitle FFmpeg FAQ
- @titlepage
- @sp 7
- @center @titlefont{FFmpeg FAQ}
- @sp 3
- @end titlepage
- @chapter General Questions
- @section When will the next FFmpeg version be released? / Why are FFmpeg releases so few and far between?
- Like most open source projects FFmpeg suffers from a certain lack of
- manpower. For this reason the developers have to prioritize the work
- they do and putting out releases is not at the top of the list, fixing
- bugs and reviewing patches takes precedence. Please don't complain or
- request more timely and/or frequent releases unless you are willing to
- help out creating them.
- @section I have a problem with an old version of FFmpeg; where should I report it?
- Nowhere. We do not support old FFmpeg versions in any way, we simply lack
- the time, motivation and manpower to do so. If you have a problem with an
- old version of FFmpeg, upgrade to the latest Subversion snapshot. If you
- still experience the problem, then you can report it according to the
- guidelines in @url{http://ffmpeg.org/bugreports.html}.
- @section Why doesn't FFmpeg support feature [xyz]?
- Because no one has taken on that task yet. FFmpeg development is
- driven by the tasks that are important to the individual developers.
- If there is a feature that is important to you, the best way to get
- it implemented is to undertake the task yourself or sponsor a developer.
- @section FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it?
- No. Windows DLLs are not portable, bloated and often slow.
- Moreover FFmpeg strives to support all codecs natively.
- A DLL loader is not conducive to that goal.
- @section My bug report/mail to ffmpeg-devel/user has not received any replies.
- Likely reasons
- @itemize
- @item We are busy and haven't had time yet to read your report or
- investigate the issue.
- @item You didn't follow @url{http://ffmpeg.org/bugreports.html}.
- @item You didn't use Subversion HEAD.
- @item You reported a segmentation fault without gdb output.
- @item You describe a problem but not how to reproduce it.
- @item It's unclear if you use ffmpeg as command line tool or use
- libav* from another application.
- @item You speak about a video having problems on playback but
- not what you use to play it.
- @item We have no faint clue what you are talking about besides
- that it is related to FFmpeg.
- @end itemize
- @section Is there a forum for FFmpeg? I do not like mailing lists.
- You may view our mailing lists with a more forum-alike look here:
- @url{http://dir.gmane.org/gmane.comp.video.ffmpeg.user},
- but, if you post, please remember that our mailing list rules still apply there.
- @section I cannot read this file although this format seems to be supported by ffmpeg.
- Even if ffmpeg can read the container format, it may not support all its
- codecs. Please consult the supported codec list in the ffmpeg
- documentation.
- @section Which codecs are supported by Windows?
- Windows does not support standard formats like MPEG very well, unless you
- install some additional codecs.
- The following list of video codecs should work on most Windows systems:
- @table @option
- @item msmpeg4v2
- .avi/.asf
- @item msmpeg4
- .asf only
- @item wmv1
- .asf only
- @item wmv2
- .asf only
- @item mpeg4
- Only if you have some MPEG-4 codec like ffdshow or Xvid installed.
- @item mpeg1
- .mpg only
- @end table
- Note, ASF files often have .wmv or .wma extensions in Windows. It should also
- be mentioned that Microsoft claims a patent on the ASF format, and may sue
- or threaten users who create ASF files with non-Microsoft software. It is
- strongly advised to avoid ASF where possible.
- The following list of audio codecs should work on most Windows systems:
- @table @option
- @item adpcm_ima_wav
- @item adpcm_ms
- @item pcm
- always
- @item mp3
- If some MP3 codec like LAME is installed.
- @end table
- @chapter Compilation
- @section @code{error: can't find a register in class 'GENERAL_REGS' while reloading 'asm'}
- This is a bug in gcc. Do not report it to us. Instead, please report it to
- the gcc developers. Note that we will not add workarounds for gcc bugs.
- Also note that (some of) the gcc developers believe this is not a bug or
- not a bug they should fix:
- @url{http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11203}.
- Then again, some of them do not know the difference between an undecidable
- problem and an NP-hard problem...
- @chapter Usage
- @section ffmpeg does not work; what is wrong?
- Try a @code{make distclean} in the ffmpeg source directory before the build. If this does not help see
- (@url{http://ffmpeg.org/bugreports.html}).
- @section How do I encode single pictures into movies?
- First, rename your pictures to follow a numerical sequence.
- For example, img1.jpg, img2.jpg, img3.jpg,...
- Then you may run:
- @example
- ffmpeg -f image2 -i img%d.jpg /tmp/a.mpg
- @end example
- Notice that @samp{%d} is replaced by the image number.
- @file{img%03d.jpg} means the sequence @file{img001.jpg}, @file{img002.jpg}, etc...
- If you have large number of pictures to rename, you can use the
- following command to ease the burden. The command, using the bourne
- shell syntax, symbolically links all files in the current directory
- that match @code{*jpg} to the @file{/tmp} directory in the sequence of
- @file{img001.jpg}, @file{img002.jpg} and so on.
- @example
- x=1; for i in *jpg; do counter=$(printf %03d $x); ln "$i" /tmp/img"$counter".jpg; x=$(($x+1)); done
- @end example
- If you want to sequence them by oldest modified first, substitute
- @code{$(ls -r -t *jpg)} in place of @code{*jpg}.
- Then run:
- @example
- ffmpeg -f image2 -i /tmp/img%03d.jpg /tmp/a.mpg
- @end example
- The same logic is used for any image format that ffmpeg reads.
- @section How do I encode movie to single pictures?
- Use:
- @example
- ffmpeg -i movie.mpg movie%d.jpg
- @end example
- The @file{movie.mpg} used as input will be converted to
- @file{movie1.jpg}, @file{movie2.jpg}, etc...
- Instead of relying on file format self-recognition, you may also use
- @table @option
- @item -vcodec ppm
- @item -vcodec png
- @item -vcodec mjpeg
- @end table
- to force the encoding.
- Applying that to the previous example:
- @example
- ffmpeg -i movie.mpg -f image2 -vcodec mjpeg menu%d.jpg
- @end example
- Beware that there is no "jpeg" codec. Use "mjpeg" instead.
- @section Why do I see a slight quality degradation with multithreaded MPEG* encoding?
- For multithreaded MPEG* encoding, the encoded slices must be independent,
- otherwise thread n would practically have to wait for n-1 to finish, so it's
- quite logical that there is a small reduction of quality. This is not a bug.
- @section How can I read from the standard input or write to the standard output?
- Use @file{-} as file name.
- @section -f jpeg doesn't work.
- Try '-f image2 test%d.jpg'.
- @section Why can I not change the framerate?
- Some codecs, like MPEG-1/2, only allow a small number of fixed framerates.
- Choose a different codec with the -vcodec command line option.
- @section How do I encode Xvid or DivX video with ffmpeg?
- Both Xvid and DivX (version 4+) are implementations of the ISO MPEG-4
- standard (note that there are many other coding formats that use this
- same standard). Thus, use '-vcodec mpeg4' to encode in these formats. The
- default fourcc stored in an MPEG-4-coded file will be 'FMP4'. If you want
- a different fourcc, use the '-vtag' option. E.g., '-vtag xvid' will
- force the fourcc 'xvid' to be stored as the video fourcc rather than the
- default.
- @section How do I encode videos which play on the iPod?
- @table @option
- @item needed stuff
- -acodec libfaac -vcodec mpeg4 width<=320 height<=240
- @item working stuff
- mv4, title
- @item non-working stuff
- B-frames
- @item example command line
- ffmpeg -i input -acodec libfaac -ab 128kb -vcodec mpeg4 -b 1200kb -mbd 2 -flags +mv4 -trellis 2 -aic 2 -cmp 2 -subcmp 2 -s 320x180 -metadata title=X output.mp4
- @end table
- @section How do I encode videos which play on the PSP?
- @table @option
- @item needed stuff
- -acodec libfaac -vcodec mpeg4 width*height<=76800 width%16=0 height%16=0 -ar 24000 -r 30000/1001 or 15000/1001 -f psp
- @item working stuff
- mv4, title
- @item non-working stuff
- B-frames
- @item example command line
- ffmpeg -i input -acodec libfaac -ab 128kb -vcodec mpeg4 -b 1200kb -ar 24000 -mbd 2 -flags +mv4 -trellis 2 -aic 2 -cmp 2 -subcmp 2 -s 368x192 -r 30000/1001 -metadata title=X -f psp output.mp4
- @item needed stuff for H.264
- -acodec libfaac -vcodec libx264 width*height<=76800 width%16=0? height%16=0? -ar 48000 -coder 1 -r 30000/1001 or 15000/1001 -f psp
- @item working stuff for H.264
- title, loop filter
- @item non-working stuff for H.264
- CAVLC
- @item example command line
- ffmpeg -i input -acodec libfaac -ab 128kb -vcodec libx264 -b 1200kb -ar 48000 -mbd 2 -coder 1 -cmp 2 -subcmp 2 -s 368x192 -r 30000/1001 -metadata title=X -f psp -flags loop -trellis 2 -partitions parti4x4+parti8x8+partp4x4+partp8x8+partb8x8 output.mp4
- @item higher resolution for newer PSP firmwares, width<=480, height<=272
- -vcodec libx264 -level 21 -coder 1 -f psp
- @item example command line
- ffmpeg -i input -acodec libfaac -ab 128kb -ac 2 -ar 48000 -vcodec libx264 -level 21 -b 640kb -coder 1 -f psp -flags +loop -trellis 2 -partitions +parti4x4+parti8x8+partp4x4+partp8x8+partb8x8 -g 250 -s 480x272 output.mp4
- @end table
- @section Which are good parameters for encoding high quality MPEG-4?
- '-mbd rd -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -g 300 -pass 1/2',
- things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd'.
- @section Which are good parameters for encoding high quality MPEG-1/MPEG-2?
- '-mbd rd -trellis 2 -cmp 2 -subcmp 2 -g 100 -pass 1/2'
- but beware the '-g 100' might cause problems with some decoders.
- Things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd.
- @section Interlaced video looks very bad when encoded with ffmpeg, what is wrong?
- You should use '-flags +ilme+ildct' and maybe '-flags +alt' for interlaced
- material, and try '-top 0/1' if the result looks really messed-up.
- @section How can I read DirectShow files?
- If you have built FFmpeg with @code{./configure --enable-avisynth}
- (only possible on MinGW/Cygwin platforms),
- then you may use any file that DirectShow can read as input.
- Just create an "input.avs" text file with this single line ...
- @example
- DirectShowSource("C:\path to your file\yourfile.asf")
- @end example
- ... and then feed that text file to FFmpeg:
- @example
- ffmpeg -i input.avs
- @end example
- For ANY other help on Avisynth, please visit @url{http://www.avisynth.org/}.
- @section How can I join video files?
- A few multimedia containers (MPEG-1, MPEG-2 PS, DV) allow to join video files by
- merely concatenating them.
- Hence you may concatenate your multimedia files by first transcoding them to
- these privileged formats, then using the humble @code{cat} command (or the
- equally humble @code{copy} under Windows), and finally transcoding back to your
- format of choice.
- @example
- ffmpeg -i input1.avi -sameq intermediate1.mpg
- ffmpeg -i input2.avi -sameq intermediate2.mpg
- cat intermediate1.mpg intermediate2.mpg > intermediate_all.mpg
- ffmpeg -i intermediate_all.mpg -sameq output.avi
- @end example
- Notice that you should either use @code{-sameq} or set a reasonably high
- bitrate for your intermediate and output files, if you want to preserve
- video quality.
- Also notice that you may avoid the huge intermediate files by taking advantage
- of named pipes, should your platform support it:
- @example
- mkfifo intermediate1.mpg
- mkfifo intermediate2.mpg
- ffmpeg -i input1.avi -sameq -y intermediate1.mpg < /dev/null &
- ffmpeg -i input2.avi -sameq -y intermediate2.mpg < /dev/null &
- cat intermediate1.mpg intermediate2.mpg |\
- ffmpeg -f mpeg -i - -sameq -vcodec mpeg4 -acodec libmp3lame output.avi
- @end example
- Similarly, the yuv4mpegpipe format, and the raw video, raw audio codecs also
- allow concatenation, and the transcoding step is almost lossless.
- When using multiple yuv4mpegpipe(s), the first line needs to be discarded
- from all but the first stream. This can be accomplished by piping through
- @code{tail} as seen below. Note that when piping through @code{tail} you
- must use command grouping, @code{@{ ;@}}, to background properly.
- For example, let's say we want to join two FLV files into an output.flv file:
- @example
- mkfifo temp1.a
- mkfifo temp1.v
- mkfifo temp2.a
- mkfifo temp2.v
- mkfifo all.a
- mkfifo all.v
- ffmpeg -i input1.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp1.a < /dev/null &
- ffmpeg -i input2.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp2.a < /dev/null &
- ffmpeg -i input1.flv -an -f yuv4mpegpipe - > temp1.v < /dev/null &
- @{ ffmpeg -i input2.flv -an -f yuv4mpegpipe - < /dev/null | tail -n +2 > temp2.v ; @} &
- cat temp1.a temp2.a > all.a &
- cat temp1.v temp2.v > all.v &
- ffmpeg -f u16le -acodec pcm_s16le -ac 2 -ar 44100 -i all.a \
- -f yuv4mpegpipe -i all.v \
- -sameq -y output.flv
- rm temp[12].[av] all.[av]
- @end example
- @section FFmpeg does not adhere to the -maxrate setting, some frames are bigger than maxrate/fps.
- Read the MPEG spec about video buffer verifier.
- @section I want CBR, but no matter what I do frame sizes differ.
- You do not understand what CBR is, please read the MPEG spec.
- Read about video buffer verifier and constant bitrate.
- The one sentence summary is that there is a buffer and the input rate is
- constant, the output can vary as needed.
- @section How do I check if a stream is CBR?
- To quote the MPEG-2 spec:
- "There is no way to tell that a bitstream is constant bitrate without
- examining all of the vbv_delay values and making complicated computations."
- @chapter Development
- @section Are there examples illustrating how to use the FFmpeg libraries, particularly libavcodec and libavformat?
- Yes. Read the Developers Guide of the FFmpeg documentation. Alternatively,
- examine the source code for one of the many open source projects that
- already incorporate FFmpeg at (@url{projects.html}).
- @section Can you support my C compiler XXX?
- It depends. If your compiler is C99-compliant, then patches to support
- it are likely to be welcome if they do not pollute the source code
- with @code{#ifdef}s related to the compiler.
- @section Is Microsoft Visual C++ supported?
- No. Microsoft Visual C++ is not compliant to the C99 standard and does
- not - among other things - support the inline assembly used in FFmpeg.
- If you wish to use MSVC++ for your
- project then you can link the MSVC++ code with libav* as long as
- you compile the latter with a working C compiler. For more information, see
- the @emph{Microsoft Visual C++ compatibility} section in the FFmpeg
- documentation.
- There have been efforts to make FFmpeg compatible with MSVC++ in the
- past. However, they have all been rejected as too intrusive, especially
- since MinGW does the job adequately. None of the core developers
- work with MSVC++ and thus this item is low priority. Should you find
- the silver bullet that solves this problem, feel free to shoot it at us.
- We strongly recommend you to move over from MSVC++ to MinGW tools.
- @section Can I use FFmpeg or libavcodec under Windows?
- Yes, but the Cygwin or MinGW tools @emph{must} be used to compile FFmpeg.
- Read the @emph{Windows} section in the FFmpeg documentation to find more
- information.
- To get help and instructions for building FFmpeg under Windows, check out
- the FFmpeg Windows Help Forum at
- @url{http://ffmpeg.arrozcru.org/}.
- @section Can you add automake, libtool or autoconf support?
- No. These tools are too bloated and they complicate the build.
- @section Why not rewrite ffmpeg in object-oriented C++?
- FFmpeg is already organized in a highly modular manner and does not need to
- be rewritten in a formal object language. Further, many of the developers
- favor straight C; it works for them. For more arguments on this matter,
- read "Programming Religion" at (@url{http://www.tux.org/lkml/#s15}).
- @section Why are the ffmpeg programs devoid of debugging symbols?
- The build process creates ffmpeg_g, ffplay_g, etc. which contain full debug
- information. Those binaries are stripped to create ffmpeg, ffplay, etc. If
- you need the debug information, used the *_g versions.
- @section I do not like the LGPL, can I contribute code under the GPL instead?
- Yes, as long as the code is optional and can easily and cleanly be placed
- under #if CONFIG_GPL without breaking anything. So for example a new codec
- or filter would be OK under GPL while a bug fix to LGPL code would not.
- @section I want to compile xyz.c alone but my compiler produced many errors.
- Common code is in its own files in libav* and is used by the individual
- codecs. They will not work without the common parts, you have to compile
- the whole libav*. If you wish, disable some parts with configure switches.
- You can also try to hack it and remove more, but if you had problems fixing
- the compilation failure then you are probably not qualified for this.
- @section I'm using libavcodec from within my C++ application but the linker complains about missing symbols which seem to be available.
- FFmpeg is a pure C project, so to use the libraries within your C++ application
- you need to explicitly state that you are using a C library. You can do this by
- encompassing your FFmpeg includes using @code{extern "C"}.
- See @url{http://www.parashift.com/c++-faq-lite/mixing-c-and-cpp.html#faq-32.3}
- @section I have a file in memory / a API different from *open/*read/ libc how do I use it with libavformat?
- You have to implement a URLProtocol, see @file{libavformat/file.c} in
- FFmpeg and @file{libmpdemux/demux_lavf.c} in MPlayer sources.
- @section I get "No compatible shell script interpreter found." in MSys.
- The standard MSys bash (2.04) is broken. You need to install 2.05 or later.
- @section I get "./configure: line <xxx>: pr: command not found" in MSys.
- The standard MSys install doesn't come with pr. You need to get it from the coreutils package.
- @section Where can I find libav* headers for Pascal/Delphi?
- see @url{http://www.iversenit.dk/dev/ffmpeg-headers/}
- @section Where is the documentation about ffv1, msmpeg4, asv1, 4xm?
- see @url{http://www.ffmpeg.org/~michael/}
- @section How do I feed H.263-RTP (and other codecs in RTP) to libavcodec?
- Even if peculiar since it is network oriented, RTP is a container like any
- other. You have to @emph{demux} RTP before feeding the payload to libavcodec.
- In this specific case please look at RFC 4629 to see how it should be done.
- @section AVStream.r_frame_rate is wrong, it is much larger than the framerate.
- r_frame_rate is NOT the average framerate, it is the smallest framerate
- that can accurately represent all timestamps. So no, it is not
- wrong if it is larger than the average!
- For example, if you have mixed 25 and 30 fps content, then r_frame_rate
- will be 150.
- @bye
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