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- /*
- * AltiVec-enhanced yuv2yuvX
- *
- * Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
- * based on the equivalent C code in swscale.c
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #include <inttypes.h>
- #include "config.h"
- #include "libswscale/swscale.h"
- #include "libswscale/swscale_internal.h"
- #include "libavutil/cpu.h"
- #include "yuv2rgb_altivec.h"
- #define vzero vec_splat_s32(0)
- static inline void altivec_packIntArrayToCharArray(int *val, uint8_t *dest,
- int dstW)
- {
- register int i;
- vector unsigned int altivec_vectorShiftInt19 =
- vec_add(vec_splat_u32(10), vec_splat_u32(9));
- if ((uintptr_t)dest % 16) {
- /* badly aligned store, we force store alignment */
- /* and will handle load misalignment on val w/ vec_perm */
- vector unsigned char perm1;
- vector signed int v1;
- for (i = 0; (i < dstW) &&
- (((uintptr_t)dest + i) % 16); i++) {
- int t = val[i] >> 19;
- dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
- }
- perm1 = vec_lvsl(i << 2, val);
- v1 = vec_ld(i << 2, val);
- for (; i < (dstW - 15); i += 16) {
- int offset = i << 2;
- vector signed int v2 = vec_ld(offset + 16, val);
- vector signed int v3 = vec_ld(offset + 32, val);
- vector signed int v4 = vec_ld(offset + 48, val);
- vector signed int v5 = vec_ld(offset + 64, val);
- vector signed int v12 = vec_perm(v1, v2, perm1);
- vector signed int v23 = vec_perm(v2, v3, perm1);
- vector signed int v34 = vec_perm(v3, v4, perm1);
- vector signed int v45 = vec_perm(v4, v5, perm1);
- vector signed int vA = vec_sra(v12, altivec_vectorShiftInt19);
- vector signed int vB = vec_sra(v23, altivec_vectorShiftInt19);
- vector signed int vC = vec_sra(v34, altivec_vectorShiftInt19);
- vector signed int vD = vec_sra(v45, altivec_vectorShiftInt19);
- vector unsigned short vs1 = vec_packsu(vA, vB);
- vector unsigned short vs2 = vec_packsu(vC, vD);
- vector unsigned char vf = vec_packsu(vs1, vs2);
- vec_st(vf, i, dest);
- v1 = v5;
- }
- } else { // dest is properly aligned, great
- for (i = 0; i < (dstW - 15); i += 16) {
- int offset = i << 2;
- vector signed int v1 = vec_ld(offset, val);
- vector signed int v2 = vec_ld(offset + 16, val);
- vector signed int v3 = vec_ld(offset + 32, val);
- vector signed int v4 = vec_ld(offset + 48, val);
- vector signed int v5 = vec_sra(v1, altivec_vectorShiftInt19);
- vector signed int v6 = vec_sra(v2, altivec_vectorShiftInt19);
- vector signed int v7 = vec_sra(v3, altivec_vectorShiftInt19);
- vector signed int v8 = vec_sra(v4, altivec_vectorShiftInt19);
- vector unsigned short vs1 = vec_packsu(v5, v6);
- vector unsigned short vs2 = vec_packsu(v7, v8);
- vector unsigned char vf = vec_packsu(vs1, vs2);
- vec_st(vf, i, dest);
- }
- }
- for (; i < dstW; i++) {
- int t = val[i] >> 19;
- dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
- }
- }
- // FIXME remove the usage of scratch buffers.
- static void yuv2planeX_altivec(const int16_t *filter, int filterSize,
- const int16_t **src, uint8_t *dest, int dstW,
- const uint8_t *dither, int offset)
- {
- register int i, j;
- DECLARE_ALIGNED(16, int, val)[dstW];
- for (i = 0; i < dstW; i++)
- val[i] = dither[(i + offset) & 7] << 12;
- for (j = 0; j < filterSize; j++) {
- vector signed short l1, vLumFilter = vec_ld(j << 1, filter);
- vector unsigned char perm, perm0 = vec_lvsl(j << 1, filter);
- vLumFilter = vec_perm(vLumFilter, vLumFilter, perm0);
- vLumFilter = vec_splat(vLumFilter, 0); // lumFilter[j] is loaded 8 times in vLumFilter
- perm = vec_lvsl(0, src[j]);
- l1 = vec_ld(0, src[j]);
- for (i = 0; i < (dstW - 7); i += 8) {
- int offset = i << 2;
- vector signed short l2 = vec_ld((i << 1) + 16, src[j]);
- vector signed int v1 = vec_ld(offset, val);
- vector signed int v2 = vec_ld(offset + 16, val);
- vector signed short ls = vec_perm(l1, l2, perm); // lumSrc[j][i] ... lumSrc[j][i+7]
- vector signed int i1 = vec_mule(vLumFilter, ls);
- vector signed int i2 = vec_mulo(vLumFilter, ls);
- vector signed int vf1 = vec_mergeh(i1, i2);
- vector signed int vf2 = vec_mergel(i1, i2); // lumSrc[j][i] * lumFilter[j] ... lumSrc[j][i+7] * lumFilter[j]
- vector signed int vo1 = vec_add(v1, vf1);
- vector signed int vo2 = vec_add(v2, vf2);
- vec_st(vo1, offset, val);
- vec_st(vo2, offset + 16, val);
- l1 = l2;
- }
- for (; i < dstW; i++)
- val[i] += src[j][i] * filter[j];
- }
- altivec_packIntArrayToCharArray(val, dest, dstW);
- }
- static void hScale_altivec_real(SwsContext *c, int16_t *dst, int dstW,
- const uint8_t *src, const int16_t *filter,
- const int32_t *filterPos, int filterSize)
- {
- register int i;
- DECLARE_ALIGNED(16, int, tempo)[4];
- if (filterSize % 4) {
- for (i = 0; i < dstW; i++) {
- register int j;
- register int srcPos = filterPos[i];
- register int val = 0;
- for (j = 0; j < filterSize; j++)
- val += ((int)src[srcPos + j]) * filter[filterSize * i + j];
- dst[i] = FFMIN(val >> 7, (1 << 15) - 1);
- }
- } else
- switch (filterSize) {
- case 4:
- for (i = 0; i < dstW; i++) {
- register int srcPos = filterPos[i];
- vector unsigned char src_v0 = vec_ld(srcPos, src);
- vector unsigned char src_v1, src_vF;
- vector signed short src_v, filter_v;
- vector signed int val_vEven, val_s;
- if ((((uintptr_t)src + srcPos) % 16) > 12) {
- src_v1 = vec_ld(srcPos + 16, src);
- }
- src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
- src_v = // vec_unpackh sign-extends...
- (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
- // now put our elements in the even slots
- src_v = vec_mergeh(src_v, (vector signed short)vzero);
- filter_v = vec_ld(i << 3, filter);
- // The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).
- // The neat trick: We only care for half the elements,
- // high or low depending on (i<<3)%16 (it's 0 or 8 here),
- // and we're going to use vec_mule, so we choose
- // carefully how to "unpack" the elements into the even slots.
- if ((i << 3) % 16)
- filter_v = vec_mergel(filter_v, (vector signed short)vzero);
- else
- filter_v = vec_mergeh(filter_v, (vector signed short)vzero);
- val_vEven = vec_mule(src_v, filter_v);
- val_s = vec_sums(val_vEven, vzero);
- vec_st(val_s, 0, tempo);
- dst[i] = FFMIN(tempo[3] >> 7, (1 << 15) - 1);
- }
- break;
- case 8:
- for (i = 0; i < dstW; i++) {
- register int srcPos = filterPos[i];
- vector unsigned char src_v0 = vec_ld(srcPos, src);
- vector unsigned char src_v1, src_vF;
- vector signed short src_v, filter_v;
- vector signed int val_v, val_s;
- if ((((uintptr_t)src + srcPos) % 16) > 8) {
- src_v1 = vec_ld(srcPos + 16, src);
- }
- src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
- src_v = // vec_unpackh sign-extends...
- (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
- filter_v = vec_ld(i << 4, filter);
- // the 4 above is 3 (filterSize == 8) + 1 (sizeof(short) == 2)
- val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
- val_s = vec_sums(val_v, vzero);
- vec_st(val_s, 0, tempo);
- dst[i] = FFMIN(tempo[3] >> 7, (1 << 15) - 1);
- }
- break;
- case 16:
- for (i = 0; i < dstW; i++) {
- register int srcPos = filterPos[i];
- vector unsigned char src_v0 = vec_ld(srcPos, src);
- vector unsigned char src_v1 = vec_ld(srcPos + 16, src);
- vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
- vector signed short src_vA = // vec_unpackh sign-extends...
- (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
- vector signed short src_vB = // vec_unpackh sign-extends...
- (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
- vector signed short filter_v0 = vec_ld(i << 5, filter);
- vector signed short filter_v1 = vec_ld((i << 5) + 16, filter);
- // the 5 above are 4 (filterSize == 16) + 1 (sizeof(short) == 2)
- vector signed int val_acc = vec_msums(src_vA, filter_v0, (vector signed int)vzero);
- vector signed int val_v = vec_msums(src_vB, filter_v1, val_acc);
- vector signed int val_s = vec_sums(val_v, vzero);
- vec_st(val_s, 0, tempo);
- dst[i] = FFMIN(tempo[3] >> 7, (1 << 15) - 1);
- }
- break;
- default:
- for (i = 0; i < dstW; i++) {
- register int j;
- register int srcPos = filterPos[i];
- vector signed int val_s, val_v = (vector signed int)vzero;
- vector signed short filter_v0R = vec_ld(i * 2 * filterSize, filter);
- vector unsigned char permF = vec_lvsl((i * 2 * filterSize), filter);
- vector unsigned char src_v0 = vec_ld(srcPos, src);
- vector unsigned char permS = vec_lvsl(srcPos, src);
- for (j = 0; j < filterSize - 15; j += 16) {
- vector unsigned char src_v1 = vec_ld(srcPos + j + 16, src);
- vector unsigned char src_vF = vec_perm(src_v0, src_v1, permS);
- vector signed short src_vA = // vec_unpackh sign-extends...
- (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
- vector signed short src_vB = // vec_unpackh sign-extends...
- (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
- vector signed short filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
- vector signed short filter_v2R = vec_ld((i * 2 * filterSize) + (j * 2) + 32, filter);
- vector signed short filter_v0 = vec_perm(filter_v0R, filter_v1R, permF);
- vector signed short filter_v1 = vec_perm(filter_v1R, filter_v2R, permF);
- vector signed int val_acc = vec_msums(src_vA, filter_v0, val_v);
- val_v = vec_msums(src_vB, filter_v1, val_acc);
- filter_v0R = filter_v2R;
- src_v0 = src_v1;
- }
- if (j < filterSize - 7) {
- // loading src_v0 is useless, it's already done above
- // vector unsigned char src_v0 = vec_ld(srcPos + j, src);
- vector unsigned char src_v1, src_vF;
- vector signed short src_v, filter_v1R, filter_v;
- if ((((uintptr_t)src + srcPos) % 16) > 8) {
- src_v1 = vec_ld(srcPos + j + 16, src);
- }
- src_vF = vec_perm(src_v0, src_v1, permS);
- src_v = // vec_unpackh sign-extends...
- (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
- // loading filter_v0R is useless, it's already done above
- // vector signed short filter_v0R = vec_ld((i * 2 * filterSize) + j, filter);
- filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
- filter_v = vec_perm(filter_v0R, filter_v1R, permF);
- val_v = vec_msums(src_v, filter_v, val_v);
- }
- val_s = vec_sums(val_v, vzero);
- vec_st(val_s, 0, tempo);
- dst[i] = FFMIN(tempo[3] >> 7, (1 << 15) - 1);
- }
- }
- }
- void ff_sws_init_swScale_altivec(SwsContext *c)
- {
- enum PixelFormat dstFormat = c->dstFormat;
- if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
- return;
- if (c->srcBpc == 8 && c->dstBpc <= 10) {
- c->hyScale = c->hcScale = hScale_altivec_real;
- }
- if (!is16BPS(dstFormat) && !is9_OR_10BPS(dstFormat) &&
- dstFormat != PIX_FMT_NV12 && dstFormat != PIX_FMT_NV21 &&
- !c->alpPixBuf) {
- c->yuv2planeX = yuv2planeX_altivec;
- }
- /* The following list of supported dstFormat values should
- * match what's found in the body of ff_yuv2packedX_altivec() */
- if (!(c->flags & (SWS_BITEXACT | SWS_FULL_CHR_H_INT)) && !c->alpPixBuf) {
- switch (c->dstFormat) {
- case PIX_FMT_ABGR:
- c->yuv2packedX = ff_yuv2abgr_X_altivec;
- break;
- case PIX_FMT_BGRA:
- c->yuv2packedX = ff_yuv2bgra_X_altivec;
- break;
- case PIX_FMT_ARGB:
- c->yuv2packedX = ff_yuv2argb_X_altivec;
- break;
- case PIX_FMT_RGBA:
- c->yuv2packedX = ff_yuv2rgba_X_altivec;
- break;
- case PIX_FMT_BGR24:
- c->yuv2packedX = ff_yuv2bgr24_X_altivec;
- break;
- case PIX_FMT_RGB24:
- c->yuv2packedX = ff_yuv2rgb24_X_altivec;
- break;
- }
- }
- }
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