vf_super2xsai.c 16 KB

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  1. /*
  2. * Copyright (c) 2010 Niel van der Westhuizen <nielkie@gmail.com>
  3. * Copyright (c) 2002 A'rpi
  4. * Copyright (c) 1997-2001 ZSNES Team ( zsknight@zsnes.com / _demo_@zsnes.com )
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation; either version 2 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License along
  19. * with FFmpeg; if not, write to the Free Software Foundation, Inc.,
  20. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  21. */
  22. /**
  23. * @file
  24. * Super 2xSaI video filter
  25. * Ported from MPlayer libmpcodecs/vf_2xsai.c.
  26. */
  27. #include "libavutil/pixdesc.h"
  28. #include "libavutil/intreadwrite.h"
  29. #include "avfilter.h"
  30. typedef struct {
  31. /* masks used for two pixels interpolation */
  32. uint32_t hi_pixel_mask;
  33. uint32_t lo_pixel_mask;
  34. /* masks used for four pixels interpolation */
  35. uint32_t q_hi_pixel_mask;
  36. uint32_t q_lo_pixel_mask;
  37. int bpp; ///< bytes per pixel, pixel stride for each (packed) pixel
  38. } Super2xSaIContext;
  39. #define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))
  40. #define INTERPOLATE(A, B) (((A & hi_pixel_mask) >> 1) + ((B & hi_pixel_mask) >> 1) + (A & B & lo_pixel_mask))
  41. #define Q_INTERPOLATE(A, B, C, D) ((A & q_hi_pixel_mask) >> 2) + ((B & q_hi_pixel_mask) >> 2) + ((C & q_hi_pixel_mask) >> 2) + ((D & q_hi_pixel_mask) >> 2) \
  42. + ((((A & q_lo_pixel_mask) + (B & q_lo_pixel_mask) + (C & q_lo_pixel_mask) + (D & q_lo_pixel_mask)) >> 2) & q_lo_pixel_mask)
  43. static void super2xsai(AVFilterContext *ctx,
  44. uint8_t *src, int src_linesize,
  45. uint8_t *dst, int dst_linesize,
  46. int width, int height)
  47. {
  48. Super2xSaIContext *sai = ctx->priv;
  49. unsigned int x, y;
  50. uint32_t color[4][4];
  51. unsigned char *src_line[4];
  52. const int bpp = sai->bpp;
  53. const uint32_t hi_pixel_mask = sai->hi_pixel_mask;
  54. const uint32_t lo_pixel_mask = sai->lo_pixel_mask;
  55. const uint32_t q_hi_pixel_mask = sai->q_hi_pixel_mask;
  56. const uint32_t q_lo_pixel_mask = sai->q_lo_pixel_mask;
  57. /* Point to the first 4 lines, first line is duplicated */
  58. src_line[0] = src;
  59. src_line[1] = src;
  60. src_line[2] = src + src_linesize*FFMIN(1, height-1);
  61. src_line[3] = src + src_linesize*FFMIN(2, height-1);
  62. #define READ_COLOR4(dst, src_line, off) dst = *((const uint32_t *)src_line + off)
  63. #define READ_COLOR3(dst, src_line, off) dst = AV_RL24 (src_line + 3*off)
  64. #define READ_COLOR2(dst, src_line, off) dst = *((const uint16_t *)src_line + off)
  65. /* Initialise the color matrix for this row. */
  66. switch (bpp) {
  67. case 4:
  68. READ_COLOR4(color[0][0], src_line[0], 0); color[0][1] = color[0][0]; READ_COLOR4(color[0][2], src_line[0], 1); READ_COLOR4(color[0][3], src_line[0], 2);
  69. READ_COLOR4(color[1][0], src_line[1], 0); color[1][1] = color[1][0]; READ_COLOR4(color[1][2], src_line[1], 1); READ_COLOR4(color[1][3], src_line[1], 2);
  70. READ_COLOR4(color[2][0], src_line[2], 0); color[2][1] = color[2][0]; READ_COLOR4(color[2][2], src_line[2], 1); READ_COLOR4(color[2][3], src_line[2], 2);
  71. READ_COLOR4(color[3][0], src_line[3], 0); color[3][1] = color[3][0]; READ_COLOR4(color[3][2], src_line[3], 1); READ_COLOR4(color[3][3], src_line[3], 2);
  72. break;
  73. case 3:
  74. READ_COLOR3(color[0][0], src_line[0], 0); color[0][1] = color[0][0]; READ_COLOR3(color[0][2], src_line[0], 1); READ_COLOR3(color[0][3], src_line[0], 2);
  75. READ_COLOR3(color[1][0], src_line[1], 0); color[1][1] = color[1][0]; READ_COLOR3(color[1][2], src_line[1], 1); READ_COLOR3(color[1][3], src_line[1], 2);
  76. READ_COLOR3(color[2][0], src_line[2], 0); color[2][1] = color[2][0]; READ_COLOR3(color[2][2], src_line[2], 1); READ_COLOR3(color[2][3], src_line[2], 2);
  77. READ_COLOR3(color[3][0], src_line[3], 0); color[3][1] = color[3][0]; READ_COLOR3(color[3][2], src_line[3], 1); READ_COLOR3(color[3][3], src_line[3], 2);
  78. break;
  79. default:
  80. READ_COLOR2(color[0][0], src_line[0], 0); color[0][1] = color[0][0]; READ_COLOR2(color[0][2], src_line[0], 1); READ_COLOR2(color[0][3], src_line[0], 2);
  81. READ_COLOR2(color[1][0], src_line[1], 0); color[1][1] = color[1][0]; READ_COLOR2(color[1][2], src_line[1], 1); READ_COLOR2(color[1][3], src_line[1], 2);
  82. READ_COLOR2(color[2][0], src_line[2], 0); color[2][1] = color[2][0]; READ_COLOR2(color[2][2], src_line[2], 1); READ_COLOR2(color[2][3], src_line[2], 2);
  83. READ_COLOR2(color[3][0], src_line[3], 0); color[3][1] = color[3][0]; READ_COLOR2(color[3][2], src_line[3], 1); READ_COLOR2(color[3][3], src_line[3], 2);
  84. }
  85. for (y = 0; y < height; y++) {
  86. uint8_t *dst_line[2];
  87. dst_line[0] = dst + dst_linesize*2*y;
  88. dst_line[1] = dst + dst_linesize*(2*y+1);
  89. for (x = 0; x < width; x++) {
  90. uint32_t product1a, product1b, product2a, product2b;
  91. //--------------------------------------- B0 B1 B2 B3 0 1 2 3
  92. // 4 5* 6 S2 -> 4 5* 6 7
  93. // 1 2 3 S1 8 9 10 11
  94. // A0 A1 A2 A3 12 13 14 15
  95. //--------------------------------------
  96. if (color[2][1] == color[1][2] && color[1][1] != color[2][2]) {
  97. product2b = color[2][1];
  98. product1b = product2b;
  99. } else if (color[1][1] == color[2][2] && color[2][1] != color[1][2]) {
  100. product2b = color[1][1];
  101. product1b = product2b;
  102. } else if (color[1][1] == color[2][2] && color[2][1] == color[1][2]) {
  103. int r = 0;
  104. r += GET_RESULT(color[1][2], color[1][1], color[1][0], color[3][1]);
  105. r += GET_RESULT(color[1][2], color[1][1], color[2][0], color[0][1]);
  106. r += GET_RESULT(color[1][2], color[1][1], color[3][2], color[2][3]);
  107. r += GET_RESULT(color[1][2], color[1][1], color[0][2], color[1][3]);
  108. if (r > 0)
  109. product1b = color[1][2];
  110. else if (r < 0)
  111. product1b = color[1][1];
  112. else
  113. product1b = INTERPOLATE(color[1][1], color[1][2]);
  114. product2b = product1b;
  115. } else {
  116. if (color[1][2] == color[2][2] && color[2][2] == color[3][1] && color[2][1] != color[3][2] && color[2][2] != color[3][0])
  117. product2b = Q_INTERPOLATE(color[2][2], color[2][2], color[2][2], color[2][1]);
  118. else if (color[1][1] == color[2][1] && color[2][1] == color[3][2] && color[3][1] != color[2][2] && color[2][1] != color[3][3])
  119. product2b = Q_INTERPOLATE(color[2][1], color[2][1], color[2][1], color[2][2]);
  120. else
  121. product2b = INTERPOLATE(color[2][1], color[2][2]);
  122. if (color[1][2] == color[2][2] && color[1][2] == color[0][1] && color[1][1] != color[0][2] && color[1][2] != color[0][0])
  123. product1b = Q_INTERPOLATE(color[1][2], color[1][2], color[1][2], color[1][1]);
  124. else if (color[1][1] == color[2][1] && color[1][1] == color[0][2] && color[0][1] != color[1][2] && color[1][1] != color[0][3])
  125. product1b = Q_INTERPOLATE(color[1][2], color[1][1], color[1][1], color[1][1]);
  126. else
  127. product1b = INTERPOLATE(color[1][1], color[1][2]);
  128. }
  129. if (color[1][1] == color[2][2] && color[2][1] != color[1][2] && color[1][0] == color[1][1] && color[1][1] != color[3][2])
  130. product2a = INTERPOLATE(color[2][1], color[1][1]);
  131. else if (color[1][1] == color[2][0] && color[1][2] == color[1][1] && color[1][0] != color[2][1] && color[1][1] != color[3][0])
  132. product2a = INTERPOLATE(color[2][1], color[1][1]);
  133. else
  134. product2a = color[2][1];
  135. if (color[2][1] == color[1][2] && color[1][1] != color[2][2] && color[2][0] == color[2][1] && color[2][1] != color[0][2])
  136. product1a = INTERPOLATE(color[2][1], color[1][1]);
  137. else if (color[1][0] == color[2][1] && color[2][2] == color[2][1] && color[2][0] != color[1][1] && color[2][1] != color[0][0])
  138. product1a = INTERPOLATE(color[2][1], color[1][1]);
  139. else
  140. product1a = color[1][1];
  141. /* Set the calculated pixels */
  142. switch (bpp) {
  143. case 4:
  144. AV_WN32A(dst_line[0] + x * 8, product1a);
  145. AV_WN32A(dst_line[0] + x * 8 + 4, product1b);
  146. AV_WN32A(dst_line[1] + x * 8, product2a);
  147. AV_WN32A(dst_line[1] + x * 8 + 4, product2b);
  148. break;
  149. case 3:
  150. AV_WL24(dst_line[0] + x * 6, product1a);
  151. AV_WL24(dst_line[0] + x * 6 + 3, product1b);
  152. AV_WL24(dst_line[1] + x * 6, product2a);
  153. AV_WL24(dst_line[1] + x * 6 + 3, product2b);
  154. break;
  155. default: // bpp = 2
  156. AV_WN32A(dst_line[0] + x * 4, product1a | (product1b << 16));
  157. AV_WN32A(dst_line[1] + x * 4, product2a | (product2b << 16));
  158. }
  159. /* Move color matrix forward */
  160. color[0][0] = color[0][1]; color[0][1] = color[0][2]; color[0][2] = color[0][3];
  161. color[1][0] = color[1][1]; color[1][1] = color[1][2]; color[1][2] = color[1][3];
  162. color[2][0] = color[2][1]; color[2][1] = color[2][2]; color[2][2] = color[2][3];
  163. color[3][0] = color[3][1]; color[3][1] = color[3][2]; color[3][2] = color[3][3];
  164. if (x < width - 3) {
  165. x += 3;
  166. switch (bpp) {
  167. case 4:
  168. READ_COLOR4(color[0][3], src_line[0], x);
  169. READ_COLOR4(color[1][3], src_line[1], x);
  170. READ_COLOR4(color[2][3], src_line[2], x);
  171. READ_COLOR4(color[3][3], src_line[3], x);
  172. break;
  173. case 3:
  174. READ_COLOR3(color[0][3], src_line[0], x);
  175. READ_COLOR3(color[1][3], src_line[1], x);
  176. READ_COLOR3(color[2][3], src_line[2], x);
  177. READ_COLOR3(color[3][3], src_line[3], x);
  178. break;
  179. default: /* case 2 */
  180. READ_COLOR2(color[0][3], src_line[0], x);
  181. READ_COLOR2(color[1][3], src_line[1], x);
  182. READ_COLOR2(color[2][3], src_line[2], x);
  183. READ_COLOR2(color[3][3], src_line[3], x);
  184. }
  185. x -= 3;
  186. }
  187. }
  188. /* We're done with one line, so we shift the source lines up */
  189. src_line[0] = src_line[1];
  190. src_line[1] = src_line[2];
  191. src_line[2] = src_line[3];
  192. /* Read next line */
  193. src_line[3] = src_line[2];
  194. if (y < height - 3)
  195. src_line[3] += src_linesize;
  196. switch (bpp) {
  197. case 4:
  198. READ_COLOR4(color[0][0], src_line[0], 0); color[0][1] = color[0][0]; READ_COLOR4(color[0][2], src_line[0], 1); READ_COLOR4(color[0][3], src_line[0], 2);
  199. READ_COLOR4(color[1][0], src_line[1], 0); color[1][1] = color[1][0]; READ_COLOR4(color[1][2], src_line[1], 1); READ_COLOR4(color[1][3], src_line[1], 2);
  200. READ_COLOR4(color[2][0], src_line[2], 0); color[2][1] = color[2][1]; READ_COLOR4(color[2][2], src_line[2], 1); READ_COLOR4(color[2][3], src_line[2], 2);
  201. READ_COLOR4(color[3][0], src_line[3], 0); color[3][1] = color[3][0]; READ_COLOR4(color[3][2], src_line[3], 1); READ_COLOR4(color[3][3], src_line[3], 2);
  202. break;
  203. case 3:
  204. READ_COLOR3(color[0][0], src_line[0], 0); color[0][1] = color[0][0]; READ_COLOR3(color[0][2], src_line[0], 1); READ_COLOR3(color[0][3], src_line[0], 2);
  205. READ_COLOR3(color[1][0], src_line[1], 0); color[1][1] = color[1][0]; READ_COLOR3(color[1][2], src_line[1], 1); READ_COLOR3(color[1][3], src_line[1], 2);
  206. READ_COLOR3(color[2][0], src_line[2], 0); color[2][1] = color[2][1]; READ_COLOR3(color[2][2], src_line[2], 1); READ_COLOR3(color[2][3], src_line[2], 2);
  207. READ_COLOR3(color[3][0], src_line[3], 0); color[3][1] = color[3][0]; READ_COLOR3(color[3][2], src_line[3], 1); READ_COLOR3(color[3][3], src_line[3], 2);
  208. break;
  209. default:
  210. READ_COLOR2(color[0][0], src_line[0], 0); color[0][1] = color[0][0]; READ_COLOR2(color[0][2], src_line[0], 1); READ_COLOR2(color[0][3], src_line[0], 2);
  211. READ_COLOR2(color[1][0], src_line[1], 0); color[1][1] = color[1][0]; READ_COLOR2(color[1][2], src_line[1], 1); READ_COLOR2(color[1][3], src_line[1], 2);
  212. READ_COLOR2(color[2][0], src_line[2], 0); color[2][1] = color[2][1]; READ_COLOR2(color[2][2], src_line[2], 1); READ_COLOR2(color[2][3], src_line[2], 2);
  213. READ_COLOR2(color[3][0], src_line[3], 0); color[3][1] = color[3][0]; READ_COLOR2(color[3][2], src_line[3], 1); READ_COLOR2(color[3][3], src_line[3], 2);
  214. }
  215. } // y loop
  216. }
  217. static int query_formats(AVFilterContext *ctx)
  218. {
  219. static const enum PixelFormat pix_fmts[] = {
  220. PIX_FMT_RGBA, PIX_FMT_BGRA, PIX_FMT_ARGB, PIX_FMT_ABGR,
  221. PIX_FMT_RGB24, PIX_FMT_BGR24,
  222. PIX_FMT_RGB565, PIX_FMT_BGR565, PIX_FMT_RGB555, PIX_FMT_BGR555,
  223. PIX_FMT_NONE
  224. };
  225. avfilter_set_common_pixel_formats(ctx, avfilter_make_format_list(pix_fmts));
  226. return 0;
  227. }
  228. static int config_input(AVFilterLink *inlink)
  229. {
  230. Super2xSaIContext *sai = inlink->dst->priv;
  231. sai->hi_pixel_mask = 0xFEFEFEFE;
  232. sai->lo_pixel_mask = 0x01010101;
  233. sai->q_hi_pixel_mask = 0xFCFCFCFC;
  234. sai->q_lo_pixel_mask = 0x03030303;
  235. sai->bpp = 4;
  236. switch (inlink->format) {
  237. case PIX_FMT_RGB24:
  238. case PIX_FMT_BGR24:
  239. sai->bpp = 3;
  240. break;
  241. case PIX_FMT_RGB565:
  242. case PIX_FMT_BGR565:
  243. sai->hi_pixel_mask = 0xF7DEF7DE;
  244. sai->lo_pixel_mask = 0x08210821;
  245. sai->q_hi_pixel_mask = 0xE79CE79C;
  246. sai->q_lo_pixel_mask = 0x18631863;
  247. sai->bpp = 2;
  248. break;
  249. case PIX_FMT_BGR555:
  250. case PIX_FMT_RGB555:
  251. sai->hi_pixel_mask = 0x7BDE7BDE;
  252. sai->lo_pixel_mask = 0x04210421;
  253. sai->q_hi_pixel_mask = 0x739C739C;
  254. sai->q_lo_pixel_mask = 0x0C630C63;
  255. sai->bpp = 2;
  256. break;
  257. }
  258. return 0;
  259. }
  260. static int config_output(AVFilterLink *outlink)
  261. {
  262. AVFilterLink *inlink = outlink->src->inputs[0];
  263. outlink->w = inlink->w*2;
  264. outlink->h = inlink->h*2;
  265. av_log(inlink->dst, AV_LOG_INFO, "fmt:%s size:%dx%d -> size:%dx%d\n",
  266. av_get_pix_fmt_name(inlink->format),
  267. inlink->w, inlink->h, outlink->w, outlink->h);
  268. return 0;
  269. }
  270. static void null_draw_slice(AVFilterLink *inlink, int y, int h, int slice_dir) { }
  271. static void end_frame(AVFilterLink *inlink)
  272. {
  273. AVFilterLink *outlink = inlink->dst->outputs[0];
  274. AVFilterBufferRef *inpicref = inlink->cur_buf;
  275. AVFilterBufferRef *outpicref = outlink->out_buf;
  276. super2xsai(inlink->dst, inpicref->data[0], inpicref->linesize[0],
  277. outpicref->data[0], outpicref->linesize[0],
  278. inlink->w, inlink->h);
  279. avfilter_unref_buffer(inpicref);
  280. avfilter_draw_slice(outlink, 0, outlink->h, 1);
  281. avfilter_end_frame(outlink);
  282. avfilter_unref_buffer(outpicref);
  283. }
  284. AVFilter avfilter_vf_super2xsai = {
  285. .name = "super2xsai",
  286. .description = NULL_IF_CONFIG_SMALL("Scale the input by 2x using the Super2xSaI pixel art algorithm."),
  287. .priv_size = sizeof(Super2xSaIContext),
  288. .query_formats = query_formats,
  289. .inputs = (const AVFilterPad[]) {
  290. { .name = "default",
  291. .type = AVMEDIA_TYPE_VIDEO,
  292. .config_props = config_input,
  293. .draw_slice = null_draw_slice,
  294. .end_frame = end_frame,
  295. .min_perms = AV_PERM_READ },
  296. { .name = NULL }
  297. },
  298. .outputs = (const AVFilterPad[]) {
  299. { .name = "default",
  300. .type = AVMEDIA_TYPE_VIDEO,
  301. .config_props = config_output },
  302. { .name = NULL }
  303. },
  304. };