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- /*
- * Delay Locked Loop based time filter prototypes and declarations
- * Copyright (c) 2009 Samalyse
- * Copyright (c) 2009 Michael Niedermayer
- * Author: Olivier Guilyardi <olivier samalyse com>
- * Michael Niedermayer <michaelni gmx at>
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #ifndef AVDEVICE_TIMEFILTER_H
- #define AVDEVICE_TIMEFILTER_H
- /**
- * Opaque type representing a time filter state
- *
- * The purpose of this filter is to provide a way to compute accurate time
- * stamps that can be compared to wall clock time, especially when dealing
- * with two clocks: the system clock and a hardware device clock, such as
- * a soundcard.
- */
- typedef struct TimeFilter TimeFilter;
- /**
- * Create a new Delay Locked Loop time filter
- *
- * feedback2_factor and feedback3_factor are the factors used for the
- * multiplications that are respectively performed in the second and third
- * feedback paths of the loop.
- *
- * Unless you know what you are doing, you should set these as follow:
- *
- * o = 2 * M_PI * bandwidth * period_in_seconds
- * feedback2_factor = sqrt(2) * o
- * feedback3_factor = o * o
- *
- * Where bandwidth is up to you to choose. Smaller values will filter out more
- * of the jitter, but also take a longer time for the loop to settle. A good
- * starting point is something between 0.3 and 3 Hz.
- *
- * @param time_base period of the hardware clock in seconds
- * (for example 1.0/44100)
- * @param period expected update interval, in input units
- * @param brandwidth filtering bandwidth, in Hz
- *
- * @return a pointer to a TimeFilter struct, or NULL on error
- *
- * For more details about these parameters and background concepts please see:
- * http://www.kokkinizita.net/papers/usingdll.pdf
- */
- TimeFilter * ff_timefilter_new(double clock_period, double feedback2_factor, double feedback3_factor);
- /**
- * Update the filter
- *
- * This function must be called in real time, at each process cycle.
- *
- * @param period the device cycle duration in clock_periods. For example, at
- * 44.1kHz and a buffer size of 512 frames, period = 512 when clock_period
- * was 1.0/44100, or 512/44100 if clock_period was 1.
- *
- * system_time, in seconds, should be the value of the system clock time,
- * at (or as close as possible to) the moment the device hardware interrupt
- * occurred (or any other event the device clock raises at the beginning of a
- * cycle).
- *
- * @return the filtered time, in seconds
- */
- double ff_timefilter_update(TimeFilter *self, double system_time, double period);
- /**
- * Evaluate the filter at a specified time
- *
- * @param delta difference between the requested time and the current time
- * (last call to ff_timefilter_update).
- * @return the filtered time
- */
- double ff_timefilter_eval(TimeFilter *self, double delta);
- /**
- * Reset the filter
- *
- * This function should mainly be called in case of XRUN.
- *
- * Warning: after calling this, the filter is in an undetermined state until
- * the next call to ff_timefilter_update()
- */
- void ff_timefilter_reset(TimeFilter *);
- /**
- * Free all resources associated with the filter
- */
- void ff_timefilter_destroy(TimeFilter *);
- #endif /* AVDEVICE_TIMEFILTER_H */
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