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- /*
- * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #ifndef AVUTIL_SOFTFLOAT_H
- #define AVUTIL_SOFTFLOAT_H
- #include <stdint.h>
- #include "common.h"
- #define MIN_EXP -126
- #define MAX_EXP 126
- #define ONE_BITS 29
- typedef struct SoftFloat{
- int32_t exp;
- int32_t mant;
- }SoftFloat;
- static av_const SoftFloat av_normalize_sf(SoftFloat a){
- if(a.mant){
- #if 1
- while((a.mant + 0x20000000U)<0x40000000U){
- a.mant += a.mant;
- a.exp -= 1;
- }
- #else
- int s=ONE_BITS + 1 - av_log2(a.mant ^ (a.mant<<1));
- a.exp -= s;
- a.mant <<= s;
- #endif
- if(a.exp < MIN_EXP){
- a.exp = MIN_EXP;
- a.mant= 0;
- }
- }else{
- a.exp= MIN_EXP;
- }
- return a;
- }
- static inline av_const SoftFloat av_normalize1_sf(SoftFloat a){
- #if 1
- if(a.mant + 0x40000000 < 0){
- a.exp++;
- a.mant>>=1;
- }
- return a;
- #elif 1
- int t= a.mant + 0x40000000 < 0;
- return (SoftFloat){a.exp+t, a.mant>>t};
- #else
- int t= (a.mant + 0x40000000U)>>31;
- return (SoftFloat){a.exp+t, a.mant>>t};
- #endif
- }
- /**
- * @return Will not be more denormalized than a+b. So if either input is
- * normalized, then the output will not be worse then the other input.
- * If both are normalized, then the output will be normalized.
- */
- static inline av_const SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){
- a.exp += b.exp;
- a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS;
- return av_normalize1_sf(a);
- }
- /**
- * b has to be normalized and not zero.
- * @return Will not be more denormalized than a.
- */
- static av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b){
- a.exp -= b.exp+1;
- a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant;
- return av_normalize1_sf(a);
- }
- static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){
- int t= a.exp - b.exp;
- if(t<0) return (a.mant >> (-t)) - b.mant ;
- else return a.mant - (b.mant >> t);
- }
- static inline av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b){
- int t= a.exp - b.exp;
- if(t<0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))});
- else return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >> t )});
- }
- static inline av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){
- return av_add_sf(a, (SoftFloat){b.exp, -b.mant});
- }
- //FIXME sqrt, log, exp, pow, sin, cos
- static inline av_const SoftFloat av_int2sf(int v, int frac_bits){
- return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v});
- }
- /**
- * Rounding is to -inf.
- */
- static inline av_const int av_sf2int(SoftFloat v, int frac_bits){
- v.exp += frac_bits - ONE_BITS;
- if(v.exp >= 0) return v.mant << v.exp ;
- else return v.mant >>(-v.exp);
- }
- #endif /* AVUTIL_SOFTFLOAT_H */
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