vqavideo.c 20 KB

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  1. /*
  2. * Westwood Studios VQA Video Decoder
  3. * Copyright (C) 2003 the ffmpeg project
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file libavcodec/vqavideo.c
  23. * VQA Video Decoder by Mike Melanson (melanson@pcisys.net)
  24. * For more information about the VQA format, visit:
  25. * http://wiki.multimedia.cx/index.php?title=VQA
  26. *
  27. * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
  28. * on the type of data in the file.
  29. *
  30. * This decoder needs the 42-byte VQHD header from the beginning
  31. * of the VQA file passed through the extradata field. The VQHD header
  32. * is laid out as:
  33. *
  34. * bytes 0-3 chunk fourcc: 'VQHD'
  35. * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
  36. * bytes 8-49 VQHD chunk data
  37. *
  38. * Bytes 8-49 are what this decoder expects to see.
  39. *
  40. * Briefly, VQA is a vector quantized animation format that operates in a
  41. * VGA palettized colorspace. It operates on pixel vectors (blocks)
  42. * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
  43. * codebooks, palette information, and code maps for rendering vectors onto
  44. * frames. Any of these components can also be compressed with a run-length
  45. * encoding (RLE) algorithm commonly referred to as "format80".
  46. *
  47. * VQA takes a novel approach to rate control. Each group of n frames
  48. * (usually, n = 8) relies on a different vector codebook. Rather than
  49. * transporting an entire codebook every 8th frame, the new codebook is
  50. * broken up into 8 pieces and sent along with the compressed video chunks
  51. * for each of the 8 frames preceding the 8 frames which require the
  52. * codebook. A full codebook is also sent on the very first frame of a
  53. * file. This is an interesting technique, although it makes random file
  54. * seeking difficult despite the fact that the frames are all intracoded.
  55. *
  56. * V1,2 VQA uses 12-bit codebook indexes. If the 12-bit indexes were
  57. * packed into bytes and then RLE compressed, bytewise, the results would
  58. * be poor. That is why the coding method divides each index into 2 parts,
  59. * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
  60. * together and the 8-bit pieces together. If most of the vectors are
  61. * clustered into one group of 256 vectors, most of the 4-bit index pieces
  62. * should be the same.
  63. */
  64. #include <stdio.h>
  65. #include <stdlib.h>
  66. #include <string.h>
  67. #include <unistd.h>
  68. #include "libavutil/intreadwrite.h"
  69. #include "avcodec.h"
  70. #define PALETTE_COUNT 256
  71. #define VQA_HEADER_SIZE 0x2A
  72. #define CHUNK_PREAMBLE_SIZE 8
  73. /* allocate the maximum vector space, regardless of the file version:
  74. * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
  75. #define MAX_CODEBOOK_VECTORS 0xFF00
  76. #define SOLID_PIXEL_VECTORS 0x100
  77. #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
  78. #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
  79. #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
  80. #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
  81. #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
  82. #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
  83. #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
  84. #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
  85. #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
  86. #define VQA_DEBUG 0
  87. #if VQA_DEBUG
  88. #define vqa_debug printf
  89. #else
  90. static inline void vqa_debug(const char *format, ...) { }
  91. #endif
  92. typedef struct VqaContext {
  93. AVCodecContext *avctx;
  94. AVFrame frame;
  95. const unsigned char *buf;
  96. int size;
  97. uint32_t palette[PALETTE_COUNT];
  98. int width; /* width of a frame */
  99. int height; /* height of a frame */
  100. int vector_width; /* width of individual vector */
  101. int vector_height; /* height of individual vector */
  102. int vqa_version; /* this should be either 1, 2 or 3 */
  103. unsigned char *codebook; /* the current codebook */
  104. int codebook_size;
  105. unsigned char *next_codebook_buffer; /* accumulator for next codebook */
  106. int next_codebook_buffer_index;
  107. unsigned char *decode_buffer;
  108. int decode_buffer_size;
  109. /* number of frames to go before replacing codebook */
  110. int partial_countdown;
  111. int partial_count;
  112. } VqaContext;
  113. static av_cold int vqa_decode_init(AVCodecContext *avctx)
  114. {
  115. VqaContext *s = avctx->priv_data;
  116. unsigned char *vqa_header;
  117. int i, j, codebook_index;
  118. s->avctx = avctx;
  119. avctx->pix_fmt = PIX_FMT_PAL8;
  120. /* make sure the extradata made it */
  121. if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
  122. av_log(s->avctx, AV_LOG_ERROR, " VQA video: expected extradata size of %d\n", VQA_HEADER_SIZE);
  123. return -1;
  124. }
  125. /* load up the VQA parameters from the header */
  126. vqa_header = (unsigned char *)s->avctx->extradata;
  127. s->vqa_version = vqa_header[0];
  128. s->width = AV_RL16(&vqa_header[6]);
  129. s->height = AV_RL16(&vqa_header[8]);
  130. if(avcodec_check_dimensions(avctx, s->width, s->height)){
  131. s->width= s->height= 0;
  132. return -1;
  133. }
  134. s->vector_width = vqa_header[10];
  135. s->vector_height = vqa_header[11];
  136. s->partial_count = s->partial_countdown = vqa_header[13];
  137. /* the vector dimensions have to meet very stringent requirements */
  138. if ((s->vector_width != 4) ||
  139. ((s->vector_height != 2) && (s->vector_height != 4))) {
  140. /* return without further initialization */
  141. return -1;
  142. }
  143. if (s->width & (s->vector_width - 1) ||
  144. s->height & (s->vector_height - 1)) {
  145. av_log(avctx, AV_LOG_ERROR, "Image size not multiple of block size\n");
  146. return AVERROR_INVALIDDATA;
  147. }
  148. /* allocate codebooks */
  149. s->codebook_size = MAX_CODEBOOK_SIZE;
  150. s->codebook = av_malloc(s->codebook_size);
  151. s->next_codebook_buffer = av_malloc(s->codebook_size);
  152. /* initialize the solid-color vectors */
  153. if (s->vector_height == 4) {
  154. codebook_index = 0xFF00 * 16;
  155. for (i = 0; i < 256; i++)
  156. for (j = 0; j < 16; j++)
  157. s->codebook[codebook_index++] = i;
  158. } else {
  159. codebook_index = 0xF00 * 8;
  160. for (i = 0; i < 256; i++)
  161. for (j = 0; j < 8; j++)
  162. s->codebook[codebook_index++] = i;
  163. }
  164. s->next_codebook_buffer_index = 0;
  165. /* allocate decode buffer */
  166. s->decode_buffer_size = (s->width / s->vector_width) *
  167. (s->height / s->vector_height) * 2;
  168. s->decode_buffer = av_malloc(s->decode_buffer_size);
  169. s->frame.data[0] = NULL;
  170. return 0;
  171. }
  172. #define CHECK_COUNT() \
  173. if (dest_index + count > dest_size) { \
  174. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  175. av_log(NULL, AV_LOG_ERROR, " VQA video: current dest_index = %d, count = %d, dest_size = %d\n", \
  176. dest_index, count, dest_size); \
  177. return; \
  178. }
  179. static void decode_format80(const unsigned char *src, int src_size,
  180. unsigned char *dest, int dest_size, int check_size) {
  181. int src_index = 0;
  182. int dest_index = 0;
  183. int count;
  184. int src_pos;
  185. unsigned char color;
  186. int i;
  187. while (src_index < src_size) {
  188. vqa_debug(" opcode %02X: ", src[src_index]);
  189. /* 0x80 means that frame is finished */
  190. if (src[src_index] == 0x80)
  191. return;
  192. if (dest_index >= dest_size) {
  193. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
  194. dest_index, dest_size);
  195. return;
  196. }
  197. if (src[src_index] == 0xFF) {
  198. src_index++;
  199. count = AV_RL16(&src[src_index]);
  200. src_index += 2;
  201. src_pos = AV_RL16(&src[src_index]);
  202. src_index += 2;
  203. vqa_debug("(1) copy %X bytes from absolute pos %X\n", count, src_pos);
  204. CHECK_COUNT();
  205. for (i = 0; i < count; i++)
  206. dest[dest_index + i] = dest[src_pos + i];
  207. dest_index += count;
  208. } else if (src[src_index] == 0xFE) {
  209. src_index++;
  210. count = AV_RL16(&src[src_index]);
  211. src_index += 2;
  212. color = src[src_index++];
  213. vqa_debug("(2) set %X bytes to %02X\n", count, color);
  214. CHECK_COUNT();
  215. memset(&dest[dest_index], color, count);
  216. dest_index += count;
  217. } else if ((src[src_index] & 0xC0) == 0xC0) {
  218. count = (src[src_index++] & 0x3F) + 3;
  219. src_pos = AV_RL16(&src[src_index]);
  220. src_index += 2;
  221. vqa_debug("(3) copy %X bytes from absolute pos %X\n", count, src_pos);
  222. CHECK_COUNT();
  223. for (i = 0; i < count; i++)
  224. dest[dest_index + i] = dest[src_pos + i];
  225. dest_index += count;
  226. } else if (src[src_index] > 0x80) {
  227. count = src[src_index++] & 0x3F;
  228. vqa_debug("(4) copy %X bytes from source to dest\n", count);
  229. CHECK_COUNT();
  230. memcpy(&dest[dest_index], &src[src_index], count);
  231. src_index += count;
  232. dest_index += count;
  233. } else {
  234. count = ((src[src_index] & 0x70) >> 4) + 3;
  235. src_pos = AV_RB16(&src[src_index]) & 0x0FFF;
  236. src_index += 2;
  237. vqa_debug("(5) copy %X bytes from relpos %X\n", count, src_pos);
  238. CHECK_COUNT();
  239. for (i = 0; i < count; i++)
  240. dest[dest_index + i] = dest[dest_index - src_pos + i];
  241. dest_index += count;
  242. }
  243. }
  244. /* validate that the entire destination buffer was filled; this is
  245. * important for decoding frame maps since each vector needs to have a
  246. * codebook entry; it is not important for compressed codebooks because
  247. * not every entry needs to be filled */
  248. if (check_size)
  249. if (dest_index < dest_size)
  250. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
  251. dest_index, dest_size);
  252. }
  253. static void vqa_decode_chunk(VqaContext *s)
  254. {
  255. unsigned int chunk_type;
  256. unsigned int chunk_size;
  257. int byte_skip;
  258. unsigned int index = 0;
  259. int i;
  260. unsigned char r, g, b;
  261. int index_shift;
  262. int cbf0_chunk = -1;
  263. int cbfz_chunk = -1;
  264. int cbp0_chunk = -1;
  265. int cbpz_chunk = -1;
  266. int cpl0_chunk = -1;
  267. int cplz_chunk = -1;
  268. int vptz_chunk = -1;
  269. int x, y;
  270. int lines = 0;
  271. int pixel_ptr;
  272. int vector_index = 0;
  273. int lobyte = 0;
  274. int hibyte = 0;
  275. int lobytes = 0;
  276. int hibytes = s->decode_buffer_size / 2;
  277. /* first, traverse through the frame and find the subchunks */
  278. while (index < s->size) {
  279. chunk_type = AV_RB32(&s->buf[index]);
  280. chunk_size = AV_RB32(&s->buf[index + 4]);
  281. switch (chunk_type) {
  282. case CBF0_TAG:
  283. cbf0_chunk = index;
  284. break;
  285. case CBFZ_TAG:
  286. cbfz_chunk = index;
  287. break;
  288. case CBP0_TAG:
  289. cbp0_chunk = index;
  290. break;
  291. case CBPZ_TAG:
  292. cbpz_chunk = index;
  293. break;
  294. case CPL0_TAG:
  295. cpl0_chunk = index;
  296. break;
  297. case CPLZ_TAG:
  298. cplz_chunk = index;
  299. break;
  300. case VPTZ_TAG:
  301. vptz_chunk = index;
  302. break;
  303. default:
  304. av_log(s->avctx, AV_LOG_ERROR, " VQA video: Found unknown chunk type: %c%c%c%c (%08X)\n",
  305. (chunk_type >> 24) & 0xFF,
  306. (chunk_type >> 16) & 0xFF,
  307. (chunk_type >> 8) & 0xFF,
  308. (chunk_type >> 0) & 0xFF,
  309. chunk_type);
  310. break;
  311. }
  312. byte_skip = chunk_size & 0x01;
  313. index += (CHUNK_PREAMBLE_SIZE + chunk_size + byte_skip);
  314. }
  315. /* next, deal with the palette */
  316. if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
  317. /* a chunk should not have both chunk types */
  318. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CPL0 and CPLZ chunks\n");
  319. return;
  320. }
  321. /* decompress the palette chunk */
  322. if (cplz_chunk != -1) {
  323. /* yet to be handled */
  324. }
  325. /* convert the RGB palette into the machine's endian format */
  326. if (cpl0_chunk != -1) {
  327. chunk_size = AV_RB32(&s->buf[cpl0_chunk + 4]);
  328. /* sanity check the palette size */
  329. if (chunk_size / 3 > 256) {
  330. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found a palette chunk with %d colors\n",
  331. chunk_size / 3);
  332. return;
  333. }
  334. cpl0_chunk += CHUNK_PREAMBLE_SIZE;
  335. for (i = 0; i < chunk_size / 3; i++) {
  336. /* scale by 4 to transform 6-bit palette -> 8-bit */
  337. r = s->buf[cpl0_chunk++] * 4;
  338. g = s->buf[cpl0_chunk++] * 4;
  339. b = s->buf[cpl0_chunk++] * 4;
  340. s->palette[i] = (r << 16) | (g << 8) | (b);
  341. }
  342. }
  343. /* next, look for a full codebook */
  344. if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
  345. /* a chunk should not have both chunk types */
  346. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBF0 and CBFZ chunks\n");
  347. return;
  348. }
  349. /* decompress the full codebook chunk */
  350. if (cbfz_chunk != -1) {
  351. chunk_size = AV_RB32(&s->buf[cbfz_chunk + 4]);
  352. cbfz_chunk += CHUNK_PREAMBLE_SIZE;
  353. decode_format80(&s->buf[cbfz_chunk], chunk_size,
  354. s->codebook, s->codebook_size, 0);
  355. }
  356. /* copy a full codebook */
  357. if (cbf0_chunk != -1) {
  358. chunk_size = AV_RB32(&s->buf[cbf0_chunk + 4]);
  359. /* sanity check the full codebook size */
  360. if (chunk_size > MAX_CODEBOOK_SIZE) {
  361. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: CBF0 chunk too large (0x%X bytes)\n",
  362. chunk_size);
  363. return;
  364. }
  365. cbf0_chunk += CHUNK_PREAMBLE_SIZE;
  366. memcpy(s->codebook, &s->buf[cbf0_chunk], chunk_size);
  367. }
  368. /* decode the frame */
  369. if (vptz_chunk == -1) {
  370. /* something is wrong if there is no VPTZ chunk */
  371. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: no VPTZ chunk found\n");
  372. return;
  373. }
  374. chunk_size = AV_RB32(&s->buf[vptz_chunk + 4]);
  375. vptz_chunk += CHUNK_PREAMBLE_SIZE;
  376. decode_format80(&s->buf[vptz_chunk], chunk_size,
  377. s->decode_buffer, s->decode_buffer_size, 1);
  378. /* render the final PAL8 frame */
  379. if (s->vector_height == 4)
  380. index_shift = 4;
  381. else
  382. index_shift = 3;
  383. for (y = 0; y < s->frame.linesize[0] * s->height;
  384. y += s->frame.linesize[0] * s->vector_height) {
  385. for (x = y; x < y + s->width; x += 4, lobytes++, hibytes++) {
  386. pixel_ptr = x;
  387. /* get the vector index, the method for which varies according to
  388. * VQA file version */
  389. switch (s->vqa_version) {
  390. case 1:
  391. /* still need sample media for this case (only one game, "Legend of
  392. * Kyrandia III : Malcolm's Revenge", is known to use this version) */
  393. lobyte = s->decode_buffer[lobytes * 2];
  394. hibyte = s->decode_buffer[(lobytes * 2) + 1];
  395. vector_index = ((hibyte << 8) | lobyte) >> 3;
  396. vector_index <<= index_shift;
  397. lines = s->vector_height;
  398. /* uniform color fill - a quick hack */
  399. if (hibyte == 0xFF) {
  400. while (lines--) {
  401. s->frame.data[0][pixel_ptr + 0] = 255 - lobyte;
  402. s->frame.data[0][pixel_ptr + 1] = 255 - lobyte;
  403. s->frame.data[0][pixel_ptr + 2] = 255 - lobyte;
  404. s->frame.data[0][pixel_ptr + 3] = 255 - lobyte;
  405. pixel_ptr += s->frame.linesize[0];
  406. }
  407. lines=0;
  408. }
  409. break;
  410. case 2:
  411. lobyte = s->decode_buffer[lobytes];
  412. hibyte = s->decode_buffer[hibytes];
  413. vector_index = (hibyte << 8) | lobyte;
  414. vector_index <<= index_shift;
  415. lines = s->vector_height;
  416. break;
  417. case 3:
  418. /* not implemented yet */
  419. lines = 0;
  420. break;
  421. }
  422. while (lines--) {
  423. s->frame.data[0][pixel_ptr + 0] = s->codebook[vector_index++];
  424. s->frame.data[0][pixel_ptr + 1] = s->codebook[vector_index++];
  425. s->frame.data[0][pixel_ptr + 2] = s->codebook[vector_index++];
  426. s->frame.data[0][pixel_ptr + 3] = s->codebook[vector_index++];
  427. pixel_ptr += s->frame.linesize[0];
  428. }
  429. }
  430. }
  431. /* handle partial codebook */
  432. if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
  433. /* a chunk should not have both chunk types */
  434. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBP0 and CBPZ chunks\n");
  435. return;
  436. }
  437. if (cbp0_chunk != -1) {
  438. chunk_size = AV_RB32(&s->buf[cbp0_chunk + 4]);
  439. cbp0_chunk += CHUNK_PREAMBLE_SIZE;
  440. if (chunk_size > MAX_CODEBOOK_SIZE - s->next_codebook_buffer_index) {
  441. av_log(s->avctx, AV_LOG_ERROR, "cbp0 chunk too large (0x%X bytes)\n", chunk_size);
  442. return;
  443. }
  444. /* accumulate partial codebook */
  445. memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
  446. &s->buf[cbp0_chunk], chunk_size);
  447. s->next_codebook_buffer_index += chunk_size;
  448. s->partial_countdown--;
  449. if (s->partial_countdown == 0) {
  450. /* time to replace codebook */
  451. memcpy(s->codebook, s->next_codebook_buffer,
  452. s->next_codebook_buffer_index);
  453. /* reset accounting */
  454. s->next_codebook_buffer_index = 0;
  455. s->partial_countdown = s->partial_count;
  456. }
  457. }
  458. if (cbpz_chunk != -1) {
  459. chunk_size = AV_RB32(&s->buf[cbpz_chunk + 4]);
  460. cbpz_chunk += CHUNK_PREAMBLE_SIZE;
  461. if (chunk_size > MAX_CODEBOOK_SIZE - s->next_codebook_buffer_index) {
  462. av_log(s->avctx, AV_LOG_ERROR, "cbpz chunk too large (0x%X bytes)\n", chunk_size);
  463. return;
  464. }
  465. /* accumulate partial codebook */
  466. memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
  467. &s->buf[cbpz_chunk], chunk_size);
  468. s->next_codebook_buffer_index += chunk_size;
  469. s->partial_countdown--;
  470. if (s->partial_countdown == 0) {
  471. /* decompress codebook */
  472. decode_format80(s->next_codebook_buffer,
  473. s->next_codebook_buffer_index,
  474. s->codebook, s->codebook_size, 0);
  475. /* reset accounting */
  476. s->next_codebook_buffer_index = 0;
  477. s->partial_countdown = s->partial_count;
  478. }
  479. }
  480. }
  481. static int vqa_decode_frame(AVCodecContext *avctx,
  482. void *data, int *data_size,
  483. const uint8_t *buf, int buf_size)
  484. {
  485. VqaContext *s = avctx->priv_data;
  486. s->buf = buf;
  487. s->size = buf_size;
  488. if (s->frame.data[0])
  489. avctx->release_buffer(avctx, &s->frame);
  490. if (avctx->get_buffer(avctx, &s->frame)) {
  491. av_log(s->avctx, AV_LOG_ERROR, " VQA Video: get_buffer() failed\n");
  492. return -1;
  493. }
  494. vqa_decode_chunk(s);
  495. /* make the palette available on the way out */
  496. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  497. s->frame.palette_has_changed = 1;
  498. *data_size = sizeof(AVFrame);
  499. *(AVFrame*)data = s->frame;
  500. /* report that the buffer was completely consumed */
  501. return buf_size;
  502. }
  503. static av_cold int vqa_decode_end(AVCodecContext *avctx)
  504. {
  505. VqaContext *s = avctx->priv_data;
  506. av_free(s->codebook);
  507. av_free(s->next_codebook_buffer);
  508. av_free(s->decode_buffer);
  509. if (s->frame.data[0])
  510. avctx->release_buffer(avctx, &s->frame);
  511. return 0;
  512. }
  513. AVCodec vqa_decoder = {
  514. "vqavideo",
  515. CODEC_TYPE_VIDEO,
  516. CODEC_ID_WS_VQA,
  517. sizeof(VqaContext),
  518. vqa_decode_init,
  519. NULL,
  520. vqa_decode_end,
  521. vqa_decode_frame,
  522. CODEC_CAP_DR1,
  523. .long_name = NULL_IF_CONFIG_SMALL("Westwood Studios VQA (Vector Quantized Animation) video"),
  524. };