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- /*
- * samplerate conversion for both audio and video
- * Copyright (c) 2000 Fabrice Bellard
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- /**
- * @file libavcodec/resample.c
- * samplerate conversion for both audio and video
- */
- #include "avcodec.h"
- #include "audioconvert.h"
- #include "opt.h"
- struct AVResampleContext;
- static const char *context_to_name(void *ptr)
- {
- return "audioresample";
- }
- static const AVOption options[] = {{NULL}};
- static const AVClass audioresample_context_class = { "ReSampleContext", context_to_name, options };
- struct ReSampleContext {
- const AVClass *av_class;
- struct AVResampleContext *resample_context;
- short *temp[2];
- int temp_len;
- float ratio;
- /* channel convert */
- int input_channels, output_channels, filter_channels;
- AVAudioConvert *convert_ctx[2];
- enum SampleFormat sample_fmt[2]; ///< input and output sample format
- unsigned sample_size[2]; ///< size of one sample in sample_fmt
- short *buffer[2]; ///< buffers used for conversion to S16
- unsigned buffer_size[2]; ///< sizes of allocated buffers
- };
- /* n1: number of samples */
- static void stereo_to_mono(short *output, short *input, int n1)
- {
- short *p, *q;
- int n = n1;
- p = input;
- q = output;
- while (n >= 4) {
- q[0] = (p[0] + p[1]) >> 1;
- q[1] = (p[2] + p[3]) >> 1;
- q[2] = (p[4] + p[5]) >> 1;
- q[3] = (p[6] + p[7]) >> 1;
- q += 4;
- p += 8;
- n -= 4;
- }
- while (n > 0) {
- q[0] = (p[0] + p[1]) >> 1;
- q++;
- p += 2;
- n--;
- }
- }
- /* n1: number of samples */
- static void mono_to_stereo(short *output, short *input, int n1)
- {
- short *p, *q;
- int n = n1;
- int v;
- p = input;
- q = output;
- while (n >= 4) {
- v = p[0]; q[0] = v; q[1] = v;
- v = p[1]; q[2] = v; q[3] = v;
- v = p[2]; q[4] = v; q[5] = v;
- v = p[3]; q[6] = v; q[7] = v;
- q += 8;
- p += 4;
- n -= 4;
- }
- while (n > 0) {
- v = p[0]; q[0] = v; q[1] = v;
- q += 2;
- p += 1;
- n--;
- }
- }
- /* XXX: should use more abstract 'N' channels system */
- static void stereo_split(short *output1, short *output2, short *input, int n)
- {
- int i;
- for(i=0;i<n;i++) {
- *output1++ = *input++;
- *output2++ = *input++;
- }
- }
- static void stereo_mux(short *output, short *input1, short *input2, int n)
- {
- int i;
- for(i=0;i<n;i++) {
- *output++ = *input1++;
- *output++ = *input2++;
- }
- }
- static void ac3_5p1_mux(short *output, short *input1, short *input2, int n)
- {
- int i;
- short l,r;
- for(i=0;i<n;i++) {
- l=*input1++;
- r=*input2++;
- *output++ = l; /* left */
- *output++ = (l/2)+(r/2); /* center */
- *output++ = r; /* right */
- *output++ = 0; /* left surround */
- *output++ = 0; /* right surroud */
- *output++ = 0; /* low freq */
- }
- }
- ReSampleContext *av_audio_resample_init(int output_channels, int input_channels,
- int output_rate, int input_rate,
- enum SampleFormat sample_fmt_out,
- enum SampleFormat sample_fmt_in,
- int filter_length, int log2_phase_count,
- int linear, double cutoff)
- {
- ReSampleContext *s;
- if ( input_channels > 2)
- {
- av_log(NULL, AV_LOG_ERROR, "Resampling with input channels greater than 2 unsupported.\n");
- return NULL;
- }
- s = av_mallocz(sizeof(ReSampleContext));
- if (!s)
- {
- av_log(NULL, AV_LOG_ERROR, "Can't allocate memory for resample context.\n");
- return NULL;
- }
- s->ratio = (float)output_rate / (float)input_rate;
- s->input_channels = input_channels;
- s->output_channels = output_channels;
- s->filter_channels = s->input_channels;
- if (s->output_channels < s->filter_channels)
- s->filter_channels = s->output_channels;
- s->sample_fmt [0] = sample_fmt_in;
- s->sample_fmt [1] = sample_fmt_out;
- s->sample_size[0] = av_get_bits_per_sample_format(s->sample_fmt[0])>>3;
- s->sample_size[1] = av_get_bits_per_sample_format(s->sample_fmt[1])>>3;
- if (s->sample_fmt[0] != SAMPLE_FMT_S16) {
- if (!(s->convert_ctx[0] = av_audio_convert_alloc(SAMPLE_FMT_S16, 1,
- s->sample_fmt[0], 1, NULL, 0))) {
- av_log(s, AV_LOG_ERROR,
- "Cannot convert %s sample format to s16 sample format\n",
- avcodec_get_sample_fmt_name(s->sample_fmt[0]));
- av_free(s);
- return NULL;
- }
- }
- if (s->sample_fmt[1] != SAMPLE_FMT_S16) {
- if (!(s->convert_ctx[1] = av_audio_convert_alloc(s->sample_fmt[1], 1,
- SAMPLE_FMT_S16, 1, NULL, 0))) {
- av_log(s, AV_LOG_ERROR,
- "Cannot convert s16 sample format to %s sample format\n",
- avcodec_get_sample_fmt_name(s->sample_fmt[1]));
- av_audio_convert_free(s->convert_ctx[0]);
- av_free(s);
- return NULL;
- }
- }
- /*
- * AC-3 output is the only case where filter_channels could be greater than 2.
- * input channels can't be greater than 2, so resample the 2 channels and then
- * expand to 6 channels after the resampling.
- */
- if(s->filter_channels>2)
- s->filter_channels = 2;
- #define TAPS 16
- s->resample_context= av_resample_init(output_rate, input_rate,
- filter_length, log2_phase_count, linear, cutoff);
- s->av_class= &audioresample_context_class;
- return s;
- }
- #if LIBAVCODEC_VERSION_MAJOR < 53
- ReSampleContext *audio_resample_init(int output_channels, int input_channels,
- int output_rate, int input_rate)
- {
- return av_audio_resample_init(output_channels, input_channels,
- output_rate, input_rate,
- SAMPLE_FMT_S16, SAMPLE_FMT_S16,
- TAPS, 10, 0, 0.8);
- }
- #endif
- /* resample audio. 'nb_samples' is the number of input samples */
- /* XXX: optimize it ! */
- int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples)
- {
- int i, nb_samples1;
- short *bufin[2];
- short *bufout[2];
- short *buftmp2[2], *buftmp3[2];
- short *output_bak = NULL;
- int lenout;
- if (s->input_channels == s->output_channels && s->ratio == 1.0 && 0) {
- /* nothing to do */
- memcpy(output, input, nb_samples * s->input_channels * sizeof(short));
- return nb_samples;
- }
- if (s->sample_fmt[0] != SAMPLE_FMT_S16) {
- int istride[1] = { s->sample_size[0] };
- int ostride[1] = { 2 };
- const void *ibuf[1] = { input };
- void *obuf[1];
- unsigned input_size = nb_samples*s->input_channels*2;
- if (!s->buffer_size[0] || s->buffer_size[0] < input_size) {
- av_free(s->buffer[0]);
- s->buffer_size[0] = input_size;
- s->buffer[0] = av_malloc(s->buffer_size[0]);
- if (!s->buffer[0]) {
- av_log(s, AV_LOG_ERROR, "Could not allocate buffer\n");
- return 0;
- }
- }
- obuf[0] = s->buffer[0];
- if (av_audio_convert(s->convert_ctx[0], obuf, ostride,
- ibuf, istride, nb_samples*s->input_channels) < 0) {
- av_log(s, AV_LOG_ERROR, "Audio sample format conversion failed\n");
- return 0;
- }
- input = s->buffer[0];
- }
- lenout= 4*nb_samples * s->ratio + 16;
- if (s->sample_fmt[1] != SAMPLE_FMT_S16) {
- output_bak = output;
- if (!s->buffer_size[1] || s->buffer_size[1] < 2*lenout) {
- av_free(s->buffer[1]);
- s->buffer_size[1] = 2*lenout;
- s->buffer[1] = av_malloc(s->buffer_size[1]);
- if (!s->buffer[1]) {
- av_log(s, AV_LOG_ERROR, "Could not allocate buffer\n");
- return 0;
- }
- }
- output = s->buffer[1];
- }
- /* XXX: move those malloc to resample init code */
- for(i=0; i<s->filter_channels; i++){
- bufin[i]= av_malloc( (nb_samples + s->temp_len) * sizeof(short) );
- memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short));
- buftmp2[i] = bufin[i] + s->temp_len;
- }
- /* make some zoom to avoid round pb */
- bufout[0]= av_malloc( lenout * sizeof(short) );
- bufout[1]= av_malloc( lenout * sizeof(short) );
- if (s->input_channels == 2 &&
- s->output_channels == 1) {
- buftmp3[0] = output;
- stereo_to_mono(buftmp2[0], input, nb_samples);
- } else if (s->output_channels >= 2 && s->input_channels == 1) {
- buftmp3[0] = bufout[0];
- memcpy(buftmp2[0], input, nb_samples*sizeof(short));
- } else if (s->output_channels >= 2) {
- buftmp3[0] = bufout[0];
- buftmp3[1] = bufout[1];
- stereo_split(buftmp2[0], buftmp2[1], input, nb_samples);
- } else {
- buftmp3[0] = output;
- memcpy(buftmp2[0], input, nb_samples*sizeof(short));
- }
- nb_samples += s->temp_len;
- /* resample each channel */
- nb_samples1 = 0; /* avoid warning */
- for(i=0;i<s->filter_channels;i++) {
- int consumed;
- int is_last= i+1 == s->filter_channels;
- nb_samples1 = av_resample(s->resample_context, buftmp3[i], bufin[i], &consumed, nb_samples, lenout, is_last);
- s->temp_len= nb_samples - consumed;
- s->temp[i]= av_realloc(s->temp[i], s->temp_len*sizeof(short));
- memcpy(s->temp[i], bufin[i] + consumed, s->temp_len*sizeof(short));
- }
- if (s->output_channels == 2 && s->input_channels == 1) {
- mono_to_stereo(output, buftmp3[0], nb_samples1);
- } else if (s->output_channels == 2) {
- stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
- } else if (s->output_channels == 6) {
- ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
- }
- if (s->sample_fmt[1] != SAMPLE_FMT_S16) {
- int istride[1] = { 2 };
- int ostride[1] = { s->sample_size[1] };
- const void *ibuf[1] = { output };
- void *obuf[1] = { output_bak };
- if (av_audio_convert(s->convert_ctx[1], obuf, ostride,
- ibuf, istride, nb_samples1*s->output_channels) < 0) {
- av_log(s, AV_LOG_ERROR, "Audio sample format convertion failed\n");
- return 0;
- }
- }
- for(i=0; i<s->filter_channels; i++)
- av_free(bufin[i]);
- av_free(bufout[0]);
- av_free(bufout[1]);
- return nb_samples1;
- }
- void audio_resample_close(ReSampleContext *s)
- {
- av_resample_close(s->resample_context);
- av_freep(&s->temp[0]);
- av_freep(&s->temp[1]);
- av_freep(&s->buffer[0]);
- av_freep(&s->buffer[1]);
- av_audio_convert_free(s->convert_ctx[0]);
- av_audio_convert_free(s->convert_ctx[1]);
- av_free(s);
- }
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