123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105 |
- /*
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- /**
- * @file libavcodec/ppc/util_altivec.h
- * Contains misc utility macros and inline functions
- */
- #ifndef AVCODEC_PPC_UTIL_ALTIVEC_H
- #define AVCODEC_PPC_UTIL_ALTIVEC_H
- #include <stdint.h>
- #include "config.h"
- #if HAVE_ALTIVEC_H
- #include <altivec.h>
- #endif
- // used to build registers permutation vectors (vcprm)
- // the 's' are for words in the _s_econd vector
- #define WORD_0 0x00,0x01,0x02,0x03
- #define WORD_1 0x04,0x05,0x06,0x07
- #define WORD_2 0x08,0x09,0x0a,0x0b
- #define WORD_3 0x0c,0x0d,0x0e,0x0f
- #define WORD_s0 0x10,0x11,0x12,0x13
- #define WORD_s1 0x14,0x15,0x16,0x17
- #define WORD_s2 0x18,0x19,0x1a,0x1b
- #define WORD_s3 0x1c,0x1d,0x1e,0x1f
- #define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
- #define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
- // vcprmle is used to keep the same index as in the SSE version.
- // it's the same as vcprm, with the index inversed
- // ('le' is Little Endian)
- #define vcprmle(a,b,c,d) vcprm(d,c,b,a)
- // used to build inverse/identity vectors (vcii)
- // n is _n_egative, p is _p_ositive
- #define FLOAT_n -1.
- #define FLOAT_p 1.
- // Transpose 8x8 matrix of 16-bit elements (in-place)
- #define TRANSPOSE8(a,b,c,d,e,f,g,h) \
- do { \
- vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \
- vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \
- \
- A1 = vec_mergeh (a, e); \
- B1 = vec_mergel (a, e); \
- C1 = vec_mergeh (b, f); \
- D1 = vec_mergel (b, f); \
- E1 = vec_mergeh (c, g); \
- F1 = vec_mergel (c, g); \
- G1 = vec_mergeh (d, h); \
- H1 = vec_mergel (d, h); \
- \
- A2 = vec_mergeh (A1, E1); \
- B2 = vec_mergel (A1, E1); \
- C2 = vec_mergeh (B1, F1); \
- D2 = vec_mergel (B1, F1); \
- E2 = vec_mergeh (C1, G1); \
- F2 = vec_mergel (C1, G1); \
- G2 = vec_mergeh (D1, H1); \
- H2 = vec_mergel (D1, H1); \
- \
- a = vec_mergeh (A2, E2); \
- b = vec_mergel (A2, E2); \
- c = vec_mergeh (B2, F2); \
- d = vec_mergel (B2, F2); \
- e = vec_mergeh (C2, G2); \
- f = vec_mergel (C2, G2); \
- g = vec_mergeh (D2, H2); \
- h = vec_mergel (D2, H2); \
- } while (0)
- /** \brief loads unaligned vector \a *src with offset \a offset
- and returns it */
- static inline vector unsigned char unaligned_load(int offset, uint8_t *src)
- {
- register vector unsigned char first = vec_ld(offset, src);
- register vector unsigned char second = vec_ld(offset+15, src);
- register vector unsigned char mask = vec_lvsl(offset, src);
- return vec_perm(first, second, mask);
- }
- #endif /* AVCODEC_PPC_UTIL_ALTIVEC_H */
|