ac3enc_float.c 4.2 KB

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  1. /*
  2. * The simplest AC-3 encoder
  3. * Copyright (c) 2000 Fabrice Bellard
  4. * Copyright (c) 2006-2010 Justin Ruggles <justin.ruggles@gmail.com>
  5. * Copyright (c) 2006-2010 Prakash Punnoor <prakash@punnoor.de>
  6. *
  7. * This file is part of Libav.
  8. *
  9. * Libav is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * Libav is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with Libav; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. /**
  24. * @file
  25. * floating-point AC-3 encoder.
  26. */
  27. #define CONFIG_AC3ENC_FLOAT 1
  28. #include "internal.h"
  29. #include "ac3enc.h"
  30. #include "eac3enc.h"
  31. #include "kbdwin.h"
  32. #if CONFIG_AC3_ENCODER
  33. #define AC3ENC_TYPE AC3ENC_TYPE_AC3
  34. #include "ac3enc_opts_template.c"
  35. static const AVClass ac3enc_class = { "AC-3 Encoder", av_default_item_name,
  36. ac3_options, LIBAVUTIL_VERSION_INT };
  37. #endif
  38. #include "ac3enc_template.c"
  39. /**
  40. * Finalize MDCT and free allocated memory.
  41. *
  42. * @param s AC-3 encoder private context
  43. */
  44. av_cold void ff_ac3_float_mdct_end(AC3EncodeContext *s)
  45. {
  46. ff_mdct_end(&s->mdct);
  47. av_freep(&s->mdct_window);
  48. }
  49. /**
  50. * Initialize MDCT tables.
  51. *
  52. * @param s AC-3 encoder private context
  53. * @return 0 on success, negative error code on failure
  54. */
  55. av_cold int ff_ac3_float_mdct_init(AC3EncodeContext *s)
  56. {
  57. float *window;
  58. int i, n, n2;
  59. n = 1 << 9;
  60. n2 = n >> 1;
  61. window = av_malloc(n * sizeof(*window));
  62. if (!window) {
  63. av_log(s->avctx, AV_LOG_ERROR, "Cannot allocate memory.\n");
  64. return AVERROR(ENOMEM);
  65. }
  66. ff_kbd_window_init(window, 5.0, n2);
  67. for (i = 0; i < n2; i++)
  68. window[n-1-i] = window[i];
  69. s->mdct_window = window;
  70. return ff_mdct_init(&s->mdct, 9, 0, -2.0 / n);
  71. }
  72. /*
  73. * Apply KBD window to input samples prior to MDCT.
  74. */
  75. static void apply_window(void *dsp, float *output,
  76. const float *input, const float *window,
  77. unsigned int len)
  78. {
  79. AVFloatDSPContext *fdsp = dsp;
  80. fdsp->vector_fmul(output, input, window, len);
  81. }
  82. /*
  83. * Normalize the input samples.
  84. * Not needed for the floating-point encoder.
  85. */
  86. static int normalize_samples(AC3EncodeContext *s)
  87. {
  88. return 0;
  89. }
  90. /*
  91. * Scale MDCT coefficients from float to 24-bit fixed-point.
  92. */
  93. static void scale_coefficients(AC3EncodeContext *s)
  94. {
  95. int chan_size = AC3_MAX_COEFS * s->num_blocks;
  96. int cpl = s->cpl_on;
  97. s->ac3dsp.float_to_fixed24(s->fixed_coef_buffer + (chan_size * !cpl),
  98. s->mdct_coef_buffer + (chan_size * !cpl),
  99. chan_size * (s->channels + cpl));
  100. }
  101. /*
  102. * Clip MDCT coefficients to allowable range.
  103. */
  104. static void clip_coefficients(DSPContext *dsp, float *coef, unsigned int len)
  105. {
  106. dsp->vector_clipf(coef, coef, COEF_MIN, COEF_MAX, len);
  107. }
  108. /*
  109. * Calculate a single coupling coordinate.
  110. */
  111. static CoefType calc_cpl_coord(CoefSumType energy_ch, CoefSumType energy_cpl)
  112. {
  113. float coord = 0.125;
  114. if (energy_cpl > 0)
  115. coord *= sqrtf(energy_ch / energy_cpl);
  116. return FFMIN(coord, COEF_MAX);
  117. }
  118. #if CONFIG_AC3_ENCODER
  119. AVCodec ff_ac3_encoder = {
  120. .name = "ac3",
  121. .type = AVMEDIA_TYPE_AUDIO,
  122. .id = AV_CODEC_ID_AC3,
  123. .priv_data_size = sizeof(AC3EncodeContext),
  124. .init = ff_ac3_encode_init,
  125. .encode2 = ff_ac3_float_encode_frame,
  126. .close = ff_ac3_encode_close,
  127. .sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
  128. AV_SAMPLE_FMT_NONE },
  129. .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
  130. .priv_class = &ac3enc_class,
  131. .channel_layouts = ff_ac3_channel_layouts,
  132. .defaults = ac3_defaults,
  133. };
  134. #endif