postprocess_altivec_template.c 52 KB

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  1. /*
  2. * AltiVec optimizations (C) 2004 Romain Dolbeau <romain@dolbeau.org>
  3. *
  4. * based on code by Copyright (C) 2001-2003 Michael Niedermayer (michaelni@gmx.at)
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation; either version 2 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with FFmpeg; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. */
  22. #include "avutil.h"
  23. #define ALTIVEC_TRANSPOSE_8x8_SHORT(src_a,src_b,src_c,src_d,src_e,src_f,src_g,src_h) \
  24. do { \
  25. __typeof__(src_a) tempA1, tempB1, tempC1, tempD1; \
  26. __typeof__(src_a) tempE1, tempF1, tempG1, tempH1; \
  27. __typeof__(src_a) tempA2, tempB2, tempC2, tempD2; \
  28. __typeof__(src_a) tempE2, tempF2, tempG2, tempH2; \
  29. tempA1 = vec_mergeh (src_a, src_e); \
  30. tempB1 = vec_mergel (src_a, src_e); \
  31. tempC1 = vec_mergeh (src_b, src_f); \
  32. tempD1 = vec_mergel (src_b, src_f); \
  33. tempE1 = vec_mergeh (src_c, src_g); \
  34. tempF1 = vec_mergel (src_c, src_g); \
  35. tempG1 = vec_mergeh (src_d, src_h); \
  36. tempH1 = vec_mergel (src_d, src_h); \
  37. tempA2 = vec_mergeh (tempA1, tempE1); \
  38. tempB2 = vec_mergel (tempA1, tempE1); \
  39. tempC2 = vec_mergeh (tempB1, tempF1); \
  40. tempD2 = vec_mergel (tempB1, tempF1); \
  41. tempE2 = vec_mergeh (tempC1, tempG1); \
  42. tempF2 = vec_mergel (tempC1, tempG1); \
  43. tempG2 = vec_mergeh (tempD1, tempH1); \
  44. tempH2 = vec_mergel (tempD1, tempH1); \
  45. src_a = vec_mergeh (tempA2, tempE2); \
  46. src_b = vec_mergel (tempA2, tempE2); \
  47. src_c = vec_mergeh (tempB2, tempF2); \
  48. src_d = vec_mergel (tempB2, tempF2); \
  49. src_e = vec_mergeh (tempC2, tempG2); \
  50. src_f = vec_mergel (tempC2, tempG2); \
  51. src_g = vec_mergeh (tempD2, tempH2); \
  52. src_h = vec_mergel (tempD2, tempH2); \
  53. } while (0)
  54. static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c) {
  55. /*
  56. this code makes no assumption on src or stride.
  57. One could remove the recomputation of the perm
  58. vector by assuming (stride % 16) == 0, unfortunately
  59. this is not always true.
  60. */
  61. DECLARE_ALIGNED(16, short, data[8]);
  62. int numEq;
  63. uint8_t *src2 = src;
  64. vector signed short v_dcOffset;
  65. vector signed short v2QP;
  66. vector unsigned short v4QP;
  67. vector unsigned short v_dcThreshold;
  68. const int properStride = (stride % 16);
  69. const int srcAlign = ((unsigned long)src2 % 16);
  70. const int two_vectors = ((srcAlign > 8) || properStride) ? 1 : 0;
  71. const vector signed int zero = vec_splat_s32(0);
  72. const vector signed short mask = vec_splat_s16(1);
  73. vector signed int v_numEq = vec_splat_s32(0);
  74. data[0] = ((c->nonBQP*c->ppMode.baseDcDiff)>>8) + 1;
  75. data[1] = data[0] * 2 + 1;
  76. data[2] = c->QP * 2;
  77. data[3] = c->QP * 4;
  78. vector signed short v_data = vec_ld(0, data);
  79. v_dcOffset = vec_splat(v_data, 0);
  80. v_dcThreshold = (vector unsigned short)vec_splat(v_data, 1);
  81. v2QP = vec_splat(v_data, 2);
  82. v4QP = (vector unsigned short)vec_splat(v_data, 3);
  83. src2 += stride * 4;
  84. vector signed short v_srcAss0, v_srcAss1, v_srcAss2, v_srcAss3, v_srcAss4, v_srcAss5, v_srcAss6, v_srcAss7;
  85. #define LOAD_LINE(i) \
  86. register int j##i = i * stride; \
  87. vector unsigned char perm##i = vec_lvsl(j##i, src2); \
  88. const vector unsigned char v_srcA1##i = vec_ld(j##i, src2); \
  89. vector unsigned char v_srcA2##i; \
  90. if (two_vectors) \
  91. v_srcA2##i = vec_ld(j##i + 16, src2); \
  92. const vector unsigned char v_srcA##i = \
  93. vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \
  94. v_srcAss##i = \
  95. (vector signed short)vec_mergeh((vector signed char)zero, \
  96. (vector signed char)v_srcA##i)
  97. #define LOAD_LINE_ALIGNED(i) \
  98. register int j##i = i * stride; \
  99. const vector unsigned char v_srcA##i = vec_ld(j##i, src2); \
  100. v_srcAss##i = \
  101. (vector signed short)vec_mergeh((vector signed char)zero, \
  102. (vector signed char)v_srcA##i)
  103. /* Special-casing the aligned case is worthwhile, as all calls from
  104. * the (transposed) horizontable deblocks will be aligned, in addition
  105. * to the naturally aligned vertical deblocks. */
  106. if (properStride && srcAlign) {
  107. LOAD_LINE_ALIGNED(0);
  108. LOAD_LINE_ALIGNED(1);
  109. LOAD_LINE_ALIGNED(2);
  110. LOAD_LINE_ALIGNED(3);
  111. LOAD_LINE_ALIGNED(4);
  112. LOAD_LINE_ALIGNED(5);
  113. LOAD_LINE_ALIGNED(6);
  114. LOAD_LINE_ALIGNED(7);
  115. } else {
  116. LOAD_LINE(0);
  117. LOAD_LINE(1);
  118. LOAD_LINE(2);
  119. LOAD_LINE(3);
  120. LOAD_LINE(4);
  121. LOAD_LINE(5);
  122. LOAD_LINE(6);
  123. LOAD_LINE(7);
  124. }
  125. #undef LOAD_LINE
  126. #undef LOAD_LINE_ALIGNED
  127. #define ITER(i, j) \
  128. const vector signed short v_diff##i = \
  129. vec_sub(v_srcAss##i, v_srcAss##j); \
  130. const vector signed short v_sum##i = \
  131. vec_add(v_diff##i, v_dcOffset); \
  132. const vector signed short v_comp##i = \
  133. (vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \
  134. v_dcThreshold); \
  135. const vector signed short v_part##i = vec_and(mask, v_comp##i); \
  136. v_numEq = vec_sum4s(v_part##i, v_numEq);
  137. ITER(0, 1);
  138. ITER(1, 2);
  139. ITER(2, 3);
  140. ITER(3, 4);
  141. ITER(4, 5);
  142. ITER(5, 6);
  143. ITER(6, 7);
  144. #undef ITER
  145. v_numEq = vec_sums(v_numEq, zero);
  146. v_numEq = vec_splat(v_numEq, 3);
  147. vec_ste(v_numEq, 0, &numEq);
  148. if (numEq > c->ppMode.flatnessThreshold){
  149. const vector unsigned char mmoP1 = (const vector unsigned char)
  150. AVV(0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
  151. 0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B);
  152. const vector unsigned char mmoP2 = (const vector unsigned char)
  153. AVV(0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F,
  154. 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f);
  155. const vector unsigned char mmoP = (const vector unsigned char)
  156. vec_lvsl(8, (unsigned char*)0);
  157. vector signed short mmoL1 = vec_perm(v_srcAss0, v_srcAss2, mmoP1);
  158. vector signed short mmoL2 = vec_perm(v_srcAss4, v_srcAss6, mmoP2);
  159. vector signed short mmoL = vec_perm(mmoL1, mmoL2, mmoP);
  160. vector signed short mmoR1 = vec_perm(v_srcAss5, v_srcAss7, mmoP1);
  161. vector signed short mmoR2 = vec_perm(v_srcAss1, v_srcAss3, mmoP2);
  162. vector signed short mmoR = vec_perm(mmoR1, mmoR2, mmoP);
  163. vector signed short mmoDiff = vec_sub(mmoL, mmoR);
  164. vector unsigned short mmoSum = (vector unsigned short)vec_add(mmoDiff, v2QP);
  165. if (vec_any_gt(mmoSum, v4QP))
  166. return 0;
  167. else
  168. return 1;
  169. }
  170. else return 2;
  171. }
  172. static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c) {
  173. /*
  174. this code makes no assumption on src or stride.
  175. One could remove the recomputation of the perm
  176. vector by assuming (stride % 16) == 0, unfortunately
  177. this is not always true. Quite a lot of load/stores
  178. can be removed by assuming proper alignment of
  179. src & stride :-(
  180. */
  181. uint8_t *src2 = src;
  182. const vector signed int zero = vec_splat_s32(0);
  183. const int properStride = (stride % 16);
  184. const int srcAlign = ((unsigned long)src2 % 16);
  185. DECLARE_ALIGNED(16, short, qp[8]);
  186. qp[0] = c->QP;
  187. vector signed short vqp = vec_ld(0, qp);
  188. vqp = vec_splat(vqp, 0);
  189. src2 += stride*3;
  190. vector signed short vb0, vb1, vb2, vb3, vb4, vb5, vb6, vb7, vb8, vb9;
  191. vector unsigned char vbA0, vbA1, vbA2, vbA3, vbA4, vbA5, vbA6, vbA7, vbA8, vbA9;
  192. vector unsigned char vbB0, vbB1, vbB2, vbB3, vbB4, vbB5, vbB6, vbB7, vbB8, vbB9;
  193. vector unsigned char vbT0, vbT1, vbT2, vbT3, vbT4, vbT5, vbT6, vbT7, vbT8, vbT9;
  194. #define LOAD_LINE(i) \
  195. const vector unsigned char perml##i = \
  196. vec_lvsl(i * stride, src2); \
  197. vbA##i = vec_ld(i * stride, src2); \
  198. vbB##i = vec_ld(i * stride + 16, src2); \
  199. vbT##i = vec_perm(vbA##i, vbB##i, perml##i); \
  200. vb##i = \
  201. (vector signed short)vec_mergeh((vector unsigned char)zero, \
  202. (vector unsigned char)vbT##i)
  203. #define LOAD_LINE_ALIGNED(i) \
  204. register int j##i = i * stride; \
  205. vbT##i = vec_ld(j##i, src2); \
  206. vb##i = \
  207. (vector signed short)vec_mergeh((vector signed char)zero, \
  208. (vector signed char)vbT##i)
  209. /* Special-casing the aligned case is worthwhile, as all calls from
  210. * the (transposed) horizontable deblocks will be aligned, in addition
  211. * to the naturally aligned vertical deblocks. */
  212. if (properStride && srcAlign) {
  213. LOAD_LINE_ALIGNED(0);
  214. LOAD_LINE_ALIGNED(1);
  215. LOAD_LINE_ALIGNED(2);
  216. LOAD_LINE_ALIGNED(3);
  217. LOAD_LINE_ALIGNED(4);
  218. LOAD_LINE_ALIGNED(5);
  219. LOAD_LINE_ALIGNED(6);
  220. LOAD_LINE_ALIGNED(7);
  221. LOAD_LINE_ALIGNED(8);
  222. LOAD_LINE_ALIGNED(9);
  223. } else {
  224. LOAD_LINE(0);
  225. LOAD_LINE(1);
  226. LOAD_LINE(2);
  227. LOAD_LINE(3);
  228. LOAD_LINE(4);
  229. LOAD_LINE(5);
  230. LOAD_LINE(6);
  231. LOAD_LINE(7);
  232. LOAD_LINE(8);
  233. LOAD_LINE(9);
  234. }
  235. #undef LOAD_LINE
  236. #undef LOAD_LINE_ALIGNED
  237. const vector unsigned short v_2 = vec_splat_u16(2);
  238. const vector unsigned short v_4 = vec_splat_u16(4);
  239. const vector signed short v_diff01 = vec_sub(vb0, vb1);
  240. const vector unsigned short v_cmp01 =
  241. (const vector unsigned short) vec_cmplt(vec_abs(v_diff01), vqp);
  242. const vector signed short v_first = vec_sel(vb1, vb0, v_cmp01);
  243. const vector signed short v_diff89 = vec_sub(vb8, vb9);
  244. const vector unsigned short v_cmp89 =
  245. (const vector unsigned short) vec_cmplt(vec_abs(v_diff89), vqp);
  246. const vector signed short v_last = vec_sel(vb8, vb9, v_cmp89);
  247. const vector signed short temp01 = vec_mladd(v_first, (vector signed short)v_4, vb1);
  248. const vector signed short temp02 = vec_add(vb2, vb3);
  249. const vector signed short temp03 = vec_add(temp01, (vector signed short)v_4);
  250. const vector signed short v_sumsB0 = vec_add(temp02, temp03);
  251. const vector signed short temp11 = vec_sub(v_sumsB0, v_first);
  252. const vector signed short v_sumsB1 = vec_add(temp11, vb4);
  253. const vector signed short temp21 = vec_sub(v_sumsB1, v_first);
  254. const vector signed short v_sumsB2 = vec_add(temp21, vb5);
  255. const vector signed short temp31 = vec_sub(v_sumsB2, v_first);
  256. const vector signed short v_sumsB3 = vec_add(temp31, vb6);
  257. const vector signed short temp41 = vec_sub(v_sumsB3, v_first);
  258. const vector signed short v_sumsB4 = vec_add(temp41, vb7);
  259. const vector signed short temp51 = vec_sub(v_sumsB4, vb1);
  260. const vector signed short v_sumsB5 = vec_add(temp51, vb8);
  261. const vector signed short temp61 = vec_sub(v_sumsB5, vb2);
  262. const vector signed short v_sumsB6 = vec_add(temp61, v_last);
  263. const vector signed short temp71 = vec_sub(v_sumsB6, vb3);
  264. const vector signed short v_sumsB7 = vec_add(temp71, v_last);
  265. const vector signed short temp81 = vec_sub(v_sumsB7, vb4);
  266. const vector signed short v_sumsB8 = vec_add(temp81, v_last);
  267. const vector signed short temp91 = vec_sub(v_sumsB8, vb5);
  268. const vector signed short v_sumsB9 = vec_add(temp91, v_last);
  269. #define COMPUTE_VR(i, j, k) \
  270. const vector signed short temps1##i = \
  271. vec_add(v_sumsB##i, v_sumsB##k); \
  272. const vector signed short temps2##i = \
  273. vec_mladd(vb##j, (vector signed short)v_2, temps1##i); \
  274. const vector signed short vr##j = vec_sra(temps2##i, v_4)
  275. COMPUTE_VR(0, 1, 2);
  276. COMPUTE_VR(1, 2, 3);
  277. COMPUTE_VR(2, 3, 4);
  278. COMPUTE_VR(3, 4, 5);
  279. COMPUTE_VR(4, 5, 6);
  280. COMPUTE_VR(5, 6, 7);
  281. COMPUTE_VR(6, 7, 8);
  282. COMPUTE_VR(7, 8, 9);
  283. const vector signed char neg1 = vec_splat_s8(-1);
  284. const vector unsigned char permHH = (const vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
  285. 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
  286. #define PACK_AND_STORE(i) \
  287. const vector unsigned char perms##i = \
  288. vec_lvsr(i * stride, src2); \
  289. const vector unsigned char vf##i = \
  290. vec_packsu(vr##i, (vector signed short)zero); \
  291. const vector unsigned char vg##i = \
  292. vec_perm(vf##i, vbT##i, permHH); \
  293. const vector unsigned char mask##i = \
  294. vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
  295. const vector unsigned char vg2##i = \
  296. vec_perm(vg##i, vg##i, perms##i); \
  297. const vector unsigned char svA##i = \
  298. vec_sel(vbA##i, vg2##i, mask##i); \
  299. const vector unsigned char svB##i = \
  300. vec_sel(vg2##i, vbB##i, mask##i); \
  301. vec_st(svA##i, i * stride, src2); \
  302. vec_st(svB##i, i * stride + 16, src2)
  303. #define PACK_AND_STORE_ALIGNED(i) \
  304. const vector unsigned char vf##i = \
  305. vec_packsu(vr##i, (vector signed short)zero); \
  306. const vector unsigned char vg##i = \
  307. vec_perm(vf##i, vbT##i, permHH); \
  308. vec_st(vg##i, i * stride, src2)
  309. /* Special-casing the aligned case is worthwhile, as all calls from
  310. * the (transposed) horizontable deblocks will be aligned, in addition
  311. * to the naturally aligned vertical deblocks. */
  312. if (properStride && srcAlign) {
  313. PACK_AND_STORE_ALIGNED(1);
  314. PACK_AND_STORE_ALIGNED(2);
  315. PACK_AND_STORE_ALIGNED(3);
  316. PACK_AND_STORE_ALIGNED(4);
  317. PACK_AND_STORE_ALIGNED(5);
  318. PACK_AND_STORE_ALIGNED(6);
  319. PACK_AND_STORE_ALIGNED(7);
  320. PACK_AND_STORE_ALIGNED(8);
  321. } else {
  322. PACK_AND_STORE(1);
  323. PACK_AND_STORE(2);
  324. PACK_AND_STORE(3);
  325. PACK_AND_STORE(4);
  326. PACK_AND_STORE(5);
  327. PACK_AND_STORE(6);
  328. PACK_AND_STORE(7);
  329. PACK_AND_STORE(8);
  330. }
  331. #undef PACK_AND_STORE
  332. #undef PACK_AND_STORE_ALIGNED
  333. }
  334. static inline void doVertDefFilter_altivec(uint8_t src[], int stride, PPContext *c) {
  335. /*
  336. this code makes no assumption on src or stride.
  337. One could remove the recomputation of the perm
  338. vector by assuming (stride % 16) == 0, unfortunately
  339. this is not always true. Quite a lot of load/stores
  340. can be removed by assuming proper alignment of
  341. src & stride :-(
  342. */
  343. uint8_t *src2 = src;
  344. const vector signed int zero = vec_splat_s32(0);
  345. DECLARE_ALIGNED(16, short, qp[8]);
  346. qp[0] = 8*c->QP;
  347. vector signed short vqp = vec_ld(0, qp);
  348. vqp = vec_splat(vqp, 0);
  349. #define LOAD_LINE(i) \
  350. const vector unsigned char perm##i = \
  351. vec_lvsl(i * stride, src2); \
  352. const vector unsigned char vbA##i = \
  353. vec_ld(i * stride, src2); \
  354. const vector unsigned char vbB##i = \
  355. vec_ld(i * stride + 16, src2); \
  356. const vector unsigned char vbT##i = \
  357. vec_perm(vbA##i, vbB##i, perm##i); \
  358. const vector signed short vb##i = \
  359. (vector signed short)vec_mergeh((vector unsigned char)zero, \
  360. (vector unsigned char)vbT##i)
  361. src2 += stride*3;
  362. LOAD_LINE(1);
  363. LOAD_LINE(2);
  364. LOAD_LINE(3);
  365. LOAD_LINE(4);
  366. LOAD_LINE(5);
  367. LOAD_LINE(6);
  368. LOAD_LINE(7);
  369. LOAD_LINE(8);
  370. #undef LOAD_LINE
  371. const vector signed short v_1 = vec_splat_s16(1);
  372. const vector signed short v_2 = vec_splat_s16(2);
  373. const vector signed short v_5 = vec_splat_s16(5);
  374. const vector signed short v_32 = vec_sl(v_1,
  375. (vector unsigned short)v_5);
  376. /* middle energy */
  377. const vector signed short l3minusl6 = vec_sub(vb3, vb6);
  378. const vector signed short l5minusl4 = vec_sub(vb5, vb4);
  379. const vector signed short twotimes_l3minusl6 = vec_mladd(v_2, l3minusl6, (vector signed short)zero);
  380. const vector signed short mE = vec_mladd(v_5, l5minusl4, twotimes_l3minusl6);
  381. const vector signed short absmE = vec_abs(mE);
  382. /* left & right energy */
  383. const vector signed short l1minusl4 = vec_sub(vb1, vb4);
  384. const vector signed short l3minusl2 = vec_sub(vb3, vb2);
  385. const vector signed short l5minusl8 = vec_sub(vb5, vb8);
  386. const vector signed short l7minusl6 = vec_sub(vb7, vb6);
  387. const vector signed short twotimes_l1minusl4 = vec_mladd(v_2, l1minusl4, (vector signed short)zero);
  388. const vector signed short twotimes_l5minusl8 = vec_mladd(v_2, l5minusl8, (vector signed short)zero);
  389. const vector signed short lE = vec_mladd(v_5, l3minusl2, twotimes_l1minusl4);
  390. const vector signed short rE = vec_mladd(v_5, l7minusl6, twotimes_l5minusl8);
  391. /* d */
  392. const vector signed short ddiff = vec_sub(absmE,
  393. vec_min(vec_abs(lE),
  394. vec_abs(rE)));
  395. const vector signed short ddiffclamp = vec_max(ddiff, (vector signed short)zero);
  396. const vector signed short dtimes64 = vec_mladd(v_5, ddiffclamp, v_32);
  397. const vector signed short d = vec_sra(dtimes64, vec_splat_u16(6));
  398. const vector signed short minusd = vec_sub((vector signed short)zero, d);
  399. const vector signed short finald = vec_sel(minusd,
  400. d,
  401. vec_cmpgt(vec_sub((vector signed short)zero, mE),
  402. (vector signed short)zero));
  403. /* q */
  404. const vector signed short qtimes2 = vec_sub(vb4, vb5);
  405. /* for a shift right to behave like /2, we need to add one
  406. to all negative integer */
  407. const vector signed short rounddown = vec_sel((vector signed short)zero,
  408. v_1,
  409. vec_cmplt(qtimes2, (vector signed short)zero));
  410. const vector signed short q = vec_sra(vec_add(qtimes2, rounddown), vec_splat_u16(1));
  411. /* clamp */
  412. const vector signed short dclamp_P1 = vec_max((vector signed short)zero, finald);
  413. const vector signed short dclamp_P = vec_min(dclamp_P1, q);
  414. const vector signed short dclamp_N1 = vec_min((vector signed short)zero, finald);
  415. const vector signed short dclamp_N = vec_max(dclamp_N1, q);
  416. const vector signed short dclampedfinal = vec_sel(dclamp_N,
  417. dclamp_P,
  418. vec_cmpgt(q, (vector signed short)zero));
  419. const vector signed short dornotd = vec_sel((vector signed short)zero,
  420. dclampedfinal,
  421. vec_cmplt(absmE, vqp));
  422. /* add/subtract to l4 and l5 */
  423. const vector signed short vb4minusd = vec_sub(vb4, dornotd);
  424. const vector signed short vb5plusd = vec_add(vb5, dornotd);
  425. /* finally, stores */
  426. const vector unsigned char st4 = vec_packsu(vb4minusd, (vector signed short)zero);
  427. const vector unsigned char st5 = vec_packsu(vb5plusd, (vector signed short)zero);
  428. const vector signed char neg1 = vec_splat_s8(-1);
  429. const vector unsigned char permHH = (const vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
  430. 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
  431. #define STORE(i) \
  432. const vector unsigned char perms##i = \
  433. vec_lvsr(i * stride, src2); \
  434. const vector unsigned char vg##i = \
  435. vec_perm(st##i, vbT##i, permHH); \
  436. const vector unsigned char mask##i = \
  437. vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
  438. const vector unsigned char vg2##i = \
  439. vec_perm(vg##i, vg##i, perms##i); \
  440. const vector unsigned char svA##i = \
  441. vec_sel(vbA##i, vg2##i, mask##i); \
  442. const vector unsigned char svB##i = \
  443. vec_sel(vg2##i, vbB##i, mask##i); \
  444. vec_st(svA##i, i * stride, src2); \
  445. vec_st(svB##i, i * stride + 16, src2)
  446. STORE(4);
  447. STORE(5);
  448. }
  449. static inline void dering_altivec(uint8_t src[], int stride, PPContext *c) {
  450. /*
  451. this code makes no assumption on src or stride.
  452. One could remove the recomputation of the perm
  453. vector by assuming (stride % 16) == 0, unfortunately
  454. this is not always true. Quite a lot of load/stores
  455. can be removed by assuming proper alignment of
  456. src & stride :-(
  457. */
  458. uint8_t *srcCopy = src;
  459. DECLARE_ALIGNED(16, uint8_t, dt[16]);
  460. const vector signed int zero = vec_splat_s32(0);
  461. vector unsigned char v_dt;
  462. dt[0] = deringThreshold;
  463. v_dt = vec_splat(vec_ld(0, dt), 0);
  464. #define LOAD_LINE(i) \
  465. const vector unsigned char perm##i = \
  466. vec_lvsl(i * stride, srcCopy); \
  467. vector unsigned char sA##i = vec_ld(i * stride, srcCopy); \
  468. vector unsigned char sB##i = vec_ld(i * stride + 16, srcCopy); \
  469. vector unsigned char src##i = vec_perm(sA##i, sB##i, perm##i)
  470. LOAD_LINE(0);
  471. LOAD_LINE(1);
  472. LOAD_LINE(2);
  473. LOAD_LINE(3);
  474. LOAD_LINE(4);
  475. LOAD_LINE(5);
  476. LOAD_LINE(6);
  477. LOAD_LINE(7);
  478. LOAD_LINE(8);
  479. LOAD_LINE(9);
  480. #undef LOAD_LINE
  481. vector unsigned char v_avg;
  482. {
  483. const vector unsigned char trunc_perm = (vector unsigned char)
  484. AVV(0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
  485. 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18);
  486. const vector unsigned char trunc_src12 = vec_perm(src1, src2, trunc_perm);
  487. const vector unsigned char trunc_src34 = vec_perm(src3, src4, trunc_perm);
  488. const vector unsigned char trunc_src56 = vec_perm(src5, src6, trunc_perm);
  489. const vector unsigned char trunc_src78 = vec_perm(src7, src8, trunc_perm);
  490. #define EXTRACT(op) do { \
  491. const vector unsigned char s##op##_1 = vec_##op(trunc_src12, trunc_src34); \
  492. const vector unsigned char s##op##_2 = vec_##op(trunc_src56, trunc_src78); \
  493. const vector unsigned char s##op##_6 = vec_##op(s##op##_1, s##op##_2); \
  494. const vector unsigned char s##op##_8h = vec_mergeh(s##op##_6, s##op##_6); \
  495. const vector unsigned char s##op##_8l = vec_mergel(s##op##_6, s##op##_6); \
  496. const vector unsigned char s##op##_9 = vec_##op(s##op##_8h, s##op##_8l); \
  497. const vector unsigned char s##op##_9h = vec_mergeh(s##op##_9, s##op##_9); \
  498. const vector unsigned char s##op##_9l = vec_mergel(s##op##_9, s##op##_9); \
  499. const vector unsigned char s##op##_10 = vec_##op(s##op##_9h, s##op##_9l); \
  500. const vector unsigned char s##op##_10h = vec_mergeh(s##op##_10, s##op##_10); \
  501. const vector unsigned char s##op##_10l = vec_mergel(s##op##_10, s##op##_10); \
  502. const vector unsigned char s##op##_11 = vec_##op(s##op##_10h, s##op##_10l); \
  503. const vector unsigned char s##op##_11h = vec_mergeh(s##op##_11, s##op##_11); \
  504. const vector unsigned char s##op##_11l = vec_mergel(s##op##_11, s##op##_11); \
  505. v_##op = vec_##op(s##op##_11h, s##op##_11l); } while (0)
  506. vector unsigned char v_min;
  507. vector unsigned char v_max;
  508. EXTRACT(min);
  509. EXTRACT(max);
  510. #undef EXTRACT
  511. if (vec_all_lt(vec_sub(v_max, v_min), v_dt))
  512. return;
  513. v_avg = vec_avg(v_min, v_max);
  514. }
  515. DECLARE_ALIGNED(16, signed int, S[8]);
  516. {
  517. const vector unsigned short mask1 = (vector unsigned short)
  518. AVV(0x0001, 0x0002, 0x0004, 0x0008,
  519. 0x0010, 0x0020, 0x0040, 0x0080);
  520. const vector unsigned short mask2 = (vector unsigned short)
  521. AVV(0x0100, 0x0200, 0x0000, 0x0000,
  522. 0x0000, 0x0000, 0x0000, 0x0000);
  523. const vector unsigned int vuint32_16 = vec_sl(vec_splat_u32(1), vec_splat_u32(4));
  524. const vector unsigned int vuint32_1 = vec_splat_u32(1);
  525. #define COMPARE(i) \
  526. vector signed int sum##i; \
  527. do { \
  528. const vector unsigned char cmp##i = \
  529. (vector unsigned char)vec_cmpgt(src##i, v_avg); \
  530. const vector unsigned short cmpHi##i = \
  531. (vector unsigned short)vec_mergeh(cmp##i, cmp##i); \
  532. const vector unsigned short cmpLi##i = \
  533. (vector unsigned short)vec_mergel(cmp##i, cmp##i); \
  534. const vector signed short cmpHf##i = \
  535. (vector signed short)vec_and(cmpHi##i, mask1); \
  536. const vector signed short cmpLf##i = \
  537. (vector signed short)vec_and(cmpLi##i, mask2); \
  538. const vector signed int sump##i = vec_sum4s(cmpHf##i, zero); \
  539. const vector signed int sumq##i = vec_sum4s(cmpLf##i, sump##i); \
  540. sum##i = vec_sums(sumq##i, zero); } while (0)
  541. COMPARE(0);
  542. COMPARE(1);
  543. COMPARE(2);
  544. COMPARE(3);
  545. COMPARE(4);
  546. COMPARE(5);
  547. COMPARE(6);
  548. COMPARE(7);
  549. COMPARE(8);
  550. COMPARE(9);
  551. #undef COMPARE
  552. vector signed int sumA2;
  553. vector signed int sumB2;
  554. {
  555. const vector signed int sump02 = vec_mergel(sum0, sum2);
  556. const vector signed int sump13 = vec_mergel(sum1, sum3);
  557. const vector signed int sumA = vec_mergel(sump02, sump13);
  558. const vector signed int sump46 = vec_mergel(sum4, sum6);
  559. const vector signed int sump57 = vec_mergel(sum5, sum7);
  560. const vector signed int sumB = vec_mergel(sump46, sump57);
  561. const vector signed int sump8A = vec_mergel(sum8, zero);
  562. const vector signed int sump9B = vec_mergel(sum9, zero);
  563. const vector signed int sumC = vec_mergel(sump8A, sump9B);
  564. const vector signed int tA = vec_sl(vec_nor(zero, sumA), vuint32_16);
  565. const vector signed int tB = vec_sl(vec_nor(zero, sumB), vuint32_16);
  566. const vector signed int tC = vec_sl(vec_nor(zero, sumC), vuint32_16);
  567. const vector signed int t2A = vec_or(sumA, tA);
  568. const vector signed int t2B = vec_or(sumB, tB);
  569. const vector signed int t2C = vec_or(sumC, tC);
  570. const vector signed int t3A = vec_and(vec_sra(t2A, vuint32_1),
  571. vec_sl(t2A, vuint32_1));
  572. const vector signed int t3B = vec_and(vec_sra(t2B, vuint32_1),
  573. vec_sl(t2B, vuint32_1));
  574. const vector signed int t3C = vec_and(vec_sra(t2C, vuint32_1),
  575. vec_sl(t2C, vuint32_1));
  576. const vector signed int yA = vec_and(t2A, t3A);
  577. const vector signed int yB = vec_and(t2B, t3B);
  578. const vector signed int yC = vec_and(t2C, t3C);
  579. const vector unsigned char strangeperm1 = vec_lvsl(4, (unsigned char*)0);
  580. const vector unsigned char strangeperm2 = vec_lvsl(8, (unsigned char*)0);
  581. const vector signed int sumAd4 = vec_perm(yA, yB, strangeperm1);
  582. const vector signed int sumAd8 = vec_perm(yA, yB, strangeperm2);
  583. const vector signed int sumBd4 = vec_perm(yB, yC, strangeperm1);
  584. const vector signed int sumBd8 = vec_perm(yB, yC, strangeperm2);
  585. const vector signed int sumAp = vec_and(yA,
  586. vec_and(sumAd4,sumAd8));
  587. const vector signed int sumBp = vec_and(yB,
  588. vec_and(sumBd4,sumBd8));
  589. sumA2 = vec_or(sumAp,
  590. vec_sra(sumAp,
  591. vuint32_16));
  592. sumB2 = vec_or(sumBp,
  593. vec_sra(sumBp,
  594. vuint32_16));
  595. }
  596. vec_st(sumA2, 0, S);
  597. vec_st(sumB2, 16, S);
  598. }
  599. /* I'm not sure the following is actually faster
  600. than straight, unvectorized C code :-( */
  601. DECLARE_ALIGNED(16, int, tQP2[4]);
  602. tQP2[0]= c->QP/2 + 1;
  603. vector signed int vQP2 = vec_ld(0, tQP2);
  604. vQP2 = vec_splat(vQP2, 0);
  605. const vector signed int vsint32_8 = vec_splat_s32(8);
  606. const vector unsigned int vuint32_4 = vec_splat_u32(4);
  607. const vector unsigned char permA1 = (vector unsigned char)
  608. AVV(0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F,
  609. 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F);
  610. const vector unsigned char permA2 = (vector unsigned char)
  611. AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11,
  612. 0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F);
  613. const vector unsigned char permA1inc = (vector unsigned char)
  614. AVV(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,
  615. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
  616. const vector unsigned char permA2inc = (vector unsigned char)
  617. AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
  618. 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
  619. const vector unsigned char magic = (vector unsigned char)
  620. AVV(0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02,
  621. 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
  622. const vector unsigned char extractPerm = (vector unsigned char)
  623. AVV(0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01,
  624. 0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01);
  625. const vector unsigned char extractPermInc = (vector unsigned char)
  626. AVV(0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
  627. 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01);
  628. const vector unsigned char identity = vec_lvsl(0,(unsigned char *)0);
  629. const vector unsigned char tenRight = (vector unsigned char)
  630. AVV(0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  631. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
  632. const vector unsigned char eightLeft = (vector unsigned char)
  633. AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  634. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08);
  635. #define F_INIT(i) \
  636. vector unsigned char tenRightM##i = tenRight; \
  637. vector unsigned char permA1M##i = permA1; \
  638. vector unsigned char permA2M##i = permA2; \
  639. vector unsigned char extractPermM##i = extractPerm
  640. #define F2(i, j, k, l) \
  641. if (S[i] & (1 << (l+1))) { \
  642. const vector unsigned char a_##j##_A##l = \
  643. vec_perm(src##i, src##j, permA1M##i); \
  644. const vector unsigned char a_##j##_B##l = \
  645. vec_perm(a_##j##_A##l, src##k, permA2M##i); \
  646. const vector signed int a_##j##_sump##l = \
  647. (vector signed int)vec_msum(a_##j##_B##l, magic, \
  648. (vector unsigned int)zero); \
  649. vector signed int F_##j##_##l = \
  650. vec_sr(vec_sums(a_##j##_sump##l, vsint32_8), vuint32_4); \
  651. F_##j##_##l = vec_splat(F_##j##_##l, 3); \
  652. const vector signed int p_##j##_##l = \
  653. (vector signed int)vec_perm(src##j, \
  654. (vector unsigned char)zero, \
  655. extractPermM##i); \
  656. const vector signed int sum_##j##_##l = vec_add( p_##j##_##l, vQP2);\
  657. const vector signed int diff_##j##_##l = vec_sub( p_##j##_##l, vQP2);\
  658. vector signed int newpm_##j##_##l; \
  659. if (vec_all_lt(sum_##j##_##l, F_##j##_##l)) \
  660. newpm_##j##_##l = sum_##j##_##l; \
  661. else if (vec_all_gt(diff_##j##_##l, F_##j##_##l)) \
  662. newpm_##j##_##l = diff_##j##_##l; \
  663. else newpm_##j##_##l = F_##j##_##l; \
  664. const vector unsigned char newpm2_##j##_##l = \
  665. vec_splat((vector unsigned char)newpm_##j##_##l, 15); \
  666. const vector unsigned char mask##j##l = vec_add(identity, \
  667. tenRightM##i); \
  668. src##j = vec_perm(src##j, newpm2_##j##_##l, mask##j##l); \
  669. } \
  670. permA1M##i = vec_add(permA1M##i, permA1inc); \
  671. permA2M##i = vec_add(permA2M##i, permA2inc); \
  672. tenRightM##i = vec_sro(tenRightM##i, eightLeft); \
  673. extractPermM##i = vec_add(extractPermM##i, extractPermInc)
  674. #define ITER(i, j, k) \
  675. F_INIT(i); \
  676. F2(i, j, k, 0); \
  677. F2(i, j, k, 1); \
  678. F2(i, j, k, 2); \
  679. F2(i, j, k, 3); \
  680. F2(i, j, k, 4); \
  681. F2(i, j, k, 5); \
  682. F2(i, j, k, 6); \
  683. F2(i, j, k, 7)
  684. ITER(0, 1, 2);
  685. ITER(1, 2, 3);
  686. ITER(2, 3, 4);
  687. ITER(3, 4, 5);
  688. ITER(4, 5, 6);
  689. ITER(5, 6, 7);
  690. ITER(6, 7, 8);
  691. ITER(7, 8, 9);
  692. const vector signed char neg1 = vec_splat_s8(-1);
  693. #define STORE_LINE(i) \
  694. const vector unsigned char permST##i = \
  695. vec_lvsr(i * stride, srcCopy); \
  696. const vector unsigned char maskST##i = \
  697. vec_perm((vector unsigned char)zero, \
  698. (vector unsigned char)neg1, permST##i);\
  699. src##i = vec_perm(src##i ,src##i, permST##i); \
  700. sA##i= vec_sel(sA##i, src##i, maskST##i); \
  701. sB##i= vec_sel(src##i, sB##i, maskST##i); \
  702. vec_st(sA##i, i * stride, srcCopy); \
  703. vec_st(sB##i, i * stride + 16, srcCopy)
  704. STORE_LINE(1);
  705. STORE_LINE(2);
  706. STORE_LINE(3);
  707. STORE_LINE(4);
  708. STORE_LINE(5);
  709. STORE_LINE(6);
  710. STORE_LINE(7);
  711. STORE_LINE(8);
  712. #undef STORE_LINE
  713. #undef ITER
  714. #undef F2
  715. }
  716. #define doHorizLowPass_altivec(a...) doHorizLowPass_C(a)
  717. #define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a)
  718. #define do_a_deblock_altivec(a...) do_a_deblock_C(a)
  719. static inline void RENAME(tempNoiseReducer)(uint8_t *src, int stride,
  720. uint8_t *tempBlurred, uint32_t *tempBlurredPast, int *maxNoise)
  721. {
  722. const vector signed int zero = vec_splat_s32(0);
  723. const vector signed short vsint16_1 = vec_splat_s16(1);
  724. vector signed int v_dp = zero;
  725. vector signed int v_sysdp = zero;
  726. int d, sysd, i;
  727. tempBlurredPast[127]= maxNoise[0];
  728. tempBlurredPast[128]= maxNoise[1];
  729. tempBlurredPast[129]= maxNoise[2];
  730. #define LOAD_LINE(src, i) \
  731. register int j##src##i = i * stride; \
  732. vector unsigned char perm##src##i = vec_lvsl(j##src##i, src); \
  733. const vector unsigned char v_##src##A1##i = vec_ld(j##src##i, src); \
  734. const vector unsigned char v_##src##A2##i = vec_ld(j##src##i + 16, src); \
  735. const vector unsigned char v_##src##A##i = \
  736. vec_perm(v_##src##A1##i, v_##src##A2##i, perm##src##i); \
  737. vector signed short v_##src##Ass##i = \
  738. (vector signed short)vec_mergeh((vector signed char)zero, \
  739. (vector signed char)v_##src##A##i)
  740. LOAD_LINE(src, 0);
  741. LOAD_LINE(src, 1);
  742. LOAD_LINE(src, 2);
  743. LOAD_LINE(src, 3);
  744. LOAD_LINE(src, 4);
  745. LOAD_LINE(src, 5);
  746. LOAD_LINE(src, 6);
  747. LOAD_LINE(src, 7);
  748. LOAD_LINE(tempBlurred, 0);
  749. LOAD_LINE(tempBlurred, 1);
  750. LOAD_LINE(tempBlurred, 2);
  751. LOAD_LINE(tempBlurred, 3);
  752. LOAD_LINE(tempBlurred, 4);
  753. LOAD_LINE(tempBlurred, 5);
  754. LOAD_LINE(tempBlurred, 6);
  755. LOAD_LINE(tempBlurred, 7);
  756. #undef LOAD_LINE
  757. #define ACCUMULATE_DIFFS(i) \
  758. vector signed short v_d##i = vec_sub(v_tempBlurredAss##i, \
  759. v_srcAss##i); \
  760. v_dp = vec_msums(v_d##i, v_d##i, v_dp); \
  761. v_sysdp = vec_msums(v_d##i, vsint16_1, v_sysdp)
  762. ACCUMULATE_DIFFS(0);
  763. ACCUMULATE_DIFFS(1);
  764. ACCUMULATE_DIFFS(2);
  765. ACCUMULATE_DIFFS(3);
  766. ACCUMULATE_DIFFS(4);
  767. ACCUMULATE_DIFFS(5);
  768. ACCUMULATE_DIFFS(6);
  769. ACCUMULATE_DIFFS(7);
  770. #undef ACCUMULATE_DIFFS
  771. v_dp = vec_sums(v_dp, zero);
  772. v_sysdp = vec_sums(v_sysdp, zero);
  773. v_dp = vec_splat(v_dp, 3);
  774. v_sysdp = vec_splat(v_sysdp, 3);
  775. vec_ste(v_dp, 0, &d);
  776. vec_ste(v_sysdp, 0, &sysd);
  777. i = d;
  778. d = (4*d
  779. +(*(tempBlurredPast-256))
  780. +(*(tempBlurredPast-1))+ (*(tempBlurredPast+1))
  781. +(*(tempBlurredPast+256))
  782. +4)>>3;
  783. *tempBlurredPast=i;
  784. if (d > maxNoise[1]) {
  785. if (d < maxNoise[2]) {
  786. #define OP(i) v_tempBlurredAss##i = vec_avg(v_tempBlurredAss##i, v_srcAss##i);
  787. OP(0);
  788. OP(1);
  789. OP(2);
  790. OP(3);
  791. OP(4);
  792. OP(5);
  793. OP(6);
  794. OP(7);
  795. #undef OP
  796. } else {
  797. #define OP(i) v_tempBlurredAss##i = v_srcAss##i;
  798. OP(0);
  799. OP(1);
  800. OP(2);
  801. OP(3);
  802. OP(4);
  803. OP(5);
  804. OP(6);
  805. OP(7);
  806. #undef OP
  807. }
  808. } else {
  809. if (d < maxNoise[0]) {
  810. const vector signed short vsint16_7 = vec_splat_s16(7);
  811. const vector signed short vsint16_4 = vec_splat_s16(4);
  812. const vector unsigned short vuint16_3 = vec_splat_u16(3);
  813. #define OP(i) \
  814. const vector signed short v_temp##i = \
  815. vec_mladd(v_tempBlurredAss##i, \
  816. vsint16_7, v_srcAss##i); \
  817. const vector signed short v_temp2##i = \
  818. vec_add(v_temp##i, vsint16_4); \
  819. v_tempBlurredAss##i = vec_sr(v_temp2##i, vuint16_3)
  820. OP(0);
  821. OP(1);
  822. OP(2);
  823. OP(3);
  824. OP(4);
  825. OP(5);
  826. OP(6);
  827. OP(7);
  828. #undef OP
  829. } else {
  830. const vector signed short vsint16_3 = vec_splat_s16(3);
  831. const vector signed short vsint16_2 = vec_splat_s16(2);
  832. #define OP(i) \
  833. const vector signed short v_temp##i = \
  834. vec_mladd(v_tempBlurredAss##i, \
  835. vsint16_3, v_srcAss##i); \
  836. const vector signed short v_temp2##i = \
  837. vec_add(v_temp##i, vsint16_2); \
  838. v_tempBlurredAss##i = vec_sr(v_temp2##i, (vector unsigned short)vsint16_2)
  839. OP(0);
  840. OP(1);
  841. OP(2);
  842. OP(3);
  843. OP(4);
  844. OP(5);
  845. OP(6);
  846. OP(7);
  847. #undef OP
  848. }
  849. }
  850. const vector signed char neg1 = vec_splat_s8(-1);
  851. const vector unsigned char permHH = (const vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
  852. 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
  853. #define PACK_AND_STORE(src, i) \
  854. const vector unsigned char perms##src##i = \
  855. vec_lvsr(i * stride, src); \
  856. const vector unsigned char vf##src##i = \
  857. vec_packsu(v_tempBlurredAss##i, (vector signed short)zero); \
  858. const vector unsigned char vg##src##i = \
  859. vec_perm(vf##src##i, v_##src##A##i, permHH); \
  860. const vector unsigned char mask##src##i = \
  861. vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##src##i); \
  862. const vector unsigned char vg2##src##i = \
  863. vec_perm(vg##src##i, vg##src##i, perms##src##i); \
  864. const vector unsigned char svA##src##i = \
  865. vec_sel(v_##src##A1##i, vg2##src##i, mask##src##i); \
  866. const vector unsigned char svB##src##i = \
  867. vec_sel(vg2##src##i, v_##src##A2##i, mask##src##i); \
  868. vec_st(svA##src##i, i * stride, src); \
  869. vec_st(svB##src##i, i * stride + 16, src)
  870. PACK_AND_STORE(src, 0);
  871. PACK_AND_STORE(src, 1);
  872. PACK_AND_STORE(src, 2);
  873. PACK_AND_STORE(src, 3);
  874. PACK_AND_STORE(src, 4);
  875. PACK_AND_STORE(src, 5);
  876. PACK_AND_STORE(src, 6);
  877. PACK_AND_STORE(src, 7);
  878. PACK_AND_STORE(tempBlurred, 0);
  879. PACK_AND_STORE(tempBlurred, 1);
  880. PACK_AND_STORE(tempBlurred, 2);
  881. PACK_AND_STORE(tempBlurred, 3);
  882. PACK_AND_STORE(tempBlurred, 4);
  883. PACK_AND_STORE(tempBlurred, 5);
  884. PACK_AND_STORE(tempBlurred, 6);
  885. PACK_AND_STORE(tempBlurred, 7);
  886. #undef PACK_AND_STORE
  887. }
  888. static inline void transpose_16x8_char_toPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
  889. const vector unsigned char zero = vec_splat_u8(0);
  890. #define LOAD_DOUBLE_LINE(i, j) \
  891. vector unsigned char perm1##i = vec_lvsl(i * stride, src); \
  892. vector unsigned char perm2##i = vec_lvsl(j * stride, src); \
  893. vector unsigned char srcA##i = vec_ld(i * stride, src); \
  894. vector unsigned char srcB##i = vec_ld(i * stride + 16, src); \
  895. vector unsigned char srcC##i = vec_ld(j * stride, src); \
  896. vector unsigned char srcD##i = vec_ld(j * stride+ 16, src); \
  897. vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \
  898. vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i)
  899. LOAD_DOUBLE_LINE(0, 1);
  900. LOAD_DOUBLE_LINE(2, 3);
  901. LOAD_DOUBLE_LINE(4, 5);
  902. LOAD_DOUBLE_LINE(6, 7);
  903. #undef LOAD_DOUBLE_LINE
  904. vector unsigned char tempA = vec_mergeh(src0, zero);
  905. vector unsigned char tempB = vec_mergel(src0, zero);
  906. vector unsigned char tempC = vec_mergeh(src1, zero);
  907. vector unsigned char tempD = vec_mergel(src1, zero);
  908. vector unsigned char tempE = vec_mergeh(src2, zero);
  909. vector unsigned char tempF = vec_mergel(src2, zero);
  910. vector unsigned char tempG = vec_mergeh(src3, zero);
  911. vector unsigned char tempH = vec_mergel(src3, zero);
  912. vector unsigned char tempI = vec_mergeh(src4, zero);
  913. vector unsigned char tempJ = vec_mergel(src4, zero);
  914. vector unsigned char tempK = vec_mergeh(src5, zero);
  915. vector unsigned char tempL = vec_mergel(src5, zero);
  916. vector unsigned char tempM = vec_mergeh(src6, zero);
  917. vector unsigned char tempN = vec_mergel(src6, zero);
  918. vector unsigned char tempO = vec_mergeh(src7, zero);
  919. vector unsigned char tempP = vec_mergel(src7, zero);
  920. vector unsigned char temp0 = vec_mergeh(tempA, tempI);
  921. vector unsigned char temp1 = vec_mergel(tempA, tempI);
  922. vector unsigned char temp2 = vec_mergeh(tempB, tempJ);
  923. vector unsigned char temp3 = vec_mergel(tempB, tempJ);
  924. vector unsigned char temp4 = vec_mergeh(tempC, tempK);
  925. vector unsigned char temp5 = vec_mergel(tempC, tempK);
  926. vector unsigned char temp6 = vec_mergeh(tempD, tempL);
  927. vector unsigned char temp7 = vec_mergel(tempD, tempL);
  928. vector unsigned char temp8 = vec_mergeh(tempE, tempM);
  929. vector unsigned char temp9 = vec_mergel(tempE, tempM);
  930. vector unsigned char temp10 = vec_mergeh(tempF, tempN);
  931. vector unsigned char temp11 = vec_mergel(tempF, tempN);
  932. vector unsigned char temp12 = vec_mergeh(tempG, tempO);
  933. vector unsigned char temp13 = vec_mergel(tempG, tempO);
  934. vector unsigned char temp14 = vec_mergeh(tempH, tempP);
  935. vector unsigned char temp15 = vec_mergel(tempH, tempP);
  936. tempA = vec_mergeh(temp0, temp8);
  937. tempB = vec_mergel(temp0, temp8);
  938. tempC = vec_mergeh(temp1, temp9);
  939. tempD = vec_mergel(temp1, temp9);
  940. tempE = vec_mergeh(temp2, temp10);
  941. tempF = vec_mergel(temp2, temp10);
  942. tempG = vec_mergeh(temp3, temp11);
  943. tempH = vec_mergel(temp3, temp11);
  944. tempI = vec_mergeh(temp4, temp12);
  945. tempJ = vec_mergel(temp4, temp12);
  946. tempK = vec_mergeh(temp5, temp13);
  947. tempL = vec_mergel(temp5, temp13);
  948. tempM = vec_mergeh(temp6, temp14);
  949. tempN = vec_mergel(temp6, temp14);
  950. tempO = vec_mergeh(temp7, temp15);
  951. tempP = vec_mergel(temp7, temp15);
  952. temp0 = vec_mergeh(tempA, tempI);
  953. temp1 = vec_mergel(tempA, tempI);
  954. temp2 = vec_mergeh(tempB, tempJ);
  955. temp3 = vec_mergel(tempB, tempJ);
  956. temp4 = vec_mergeh(tempC, tempK);
  957. temp5 = vec_mergel(tempC, tempK);
  958. temp6 = vec_mergeh(tempD, tempL);
  959. temp7 = vec_mergel(tempD, tempL);
  960. temp8 = vec_mergeh(tempE, tempM);
  961. temp9 = vec_mergel(tempE, tempM);
  962. temp10 = vec_mergeh(tempF, tempN);
  963. temp11 = vec_mergel(tempF, tempN);
  964. temp12 = vec_mergeh(tempG, tempO);
  965. temp13 = vec_mergel(tempG, tempO);
  966. temp14 = vec_mergeh(tempH, tempP);
  967. temp15 = vec_mergel(tempH, tempP);
  968. vec_st(temp0, 0, dst);
  969. vec_st(temp1, 16, dst);
  970. vec_st(temp2, 32, dst);
  971. vec_st(temp3, 48, dst);
  972. vec_st(temp4, 64, dst);
  973. vec_st(temp5, 80, dst);
  974. vec_st(temp6, 96, dst);
  975. vec_st(temp7, 112, dst);
  976. vec_st(temp8, 128, dst);
  977. vec_st(temp9, 144, dst);
  978. vec_st(temp10, 160, dst);
  979. vec_st(temp11, 176, dst);
  980. vec_st(temp12, 192, dst);
  981. vec_st(temp13, 208, dst);
  982. vec_st(temp14, 224, dst);
  983. vec_st(temp15, 240, dst);
  984. }
  985. static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
  986. const vector unsigned char zero = vec_splat_u8(0);
  987. #define LOAD_DOUBLE_LINE(i, j) \
  988. vector unsigned char src##i = vec_ld(i * 16, src); \
  989. vector unsigned char src##j = vec_ld(j * 16, src)
  990. LOAD_DOUBLE_LINE(0, 1);
  991. LOAD_DOUBLE_LINE(2, 3);
  992. LOAD_DOUBLE_LINE(4, 5);
  993. LOAD_DOUBLE_LINE(6, 7);
  994. LOAD_DOUBLE_LINE(8, 9);
  995. LOAD_DOUBLE_LINE(10, 11);
  996. LOAD_DOUBLE_LINE(12, 13);
  997. LOAD_DOUBLE_LINE(14, 15);
  998. #undef LOAD_DOUBLE_LINE
  999. vector unsigned char tempA = vec_mergeh(src0, src8);
  1000. vector unsigned char tempB;
  1001. vector unsigned char tempC = vec_mergeh(src1, src9);
  1002. vector unsigned char tempD;
  1003. vector unsigned char tempE = vec_mergeh(src2, src10);
  1004. vector unsigned char tempG = vec_mergeh(src3, src11);
  1005. vector unsigned char tempI = vec_mergeh(src4, src12);
  1006. vector unsigned char tempJ;
  1007. vector unsigned char tempK = vec_mergeh(src5, src13);
  1008. vector unsigned char tempL;
  1009. vector unsigned char tempM = vec_mergeh(src6, src14);
  1010. vector unsigned char tempO = vec_mergeh(src7, src15);
  1011. vector unsigned char temp0 = vec_mergeh(tempA, tempI);
  1012. vector unsigned char temp1 = vec_mergel(tempA, tempI);
  1013. vector unsigned char temp2;
  1014. vector unsigned char temp3;
  1015. vector unsigned char temp4 = vec_mergeh(tempC, tempK);
  1016. vector unsigned char temp5 = vec_mergel(tempC, tempK);
  1017. vector unsigned char temp6;
  1018. vector unsigned char temp7;
  1019. vector unsigned char temp8 = vec_mergeh(tempE, tempM);
  1020. vector unsigned char temp9 = vec_mergel(tempE, tempM);
  1021. vector unsigned char temp12 = vec_mergeh(tempG, tempO);
  1022. vector unsigned char temp13 = vec_mergel(tempG, tempO);
  1023. tempA = vec_mergeh(temp0, temp8);
  1024. tempB = vec_mergel(temp0, temp8);
  1025. tempC = vec_mergeh(temp1, temp9);
  1026. tempD = vec_mergel(temp1, temp9);
  1027. tempI = vec_mergeh(temp4, temp12);
  1028. tempJ = vec_mergel(temp4, temp12);
  1029. tempK = vec_mergeh(temp5, temp13);
  1030. tempL = vec_mergel(temp5, temp13);
  1031. temp0 = vec_mergeh(tempA, tempI);
  1032. temp1 = vec_mergel(tempA, tempI);
  1033. temp2 = vec_mergeh(tempB, tempJ);
  1034. temp3 = vec_mergel(tempB, tempJ);
  1035. temp4 = vec_mergeh(tempC, tempK);
  1036. temp5 = vec_mergel(tempC, tempK);
  1037. temp6 = vec_mergeh(tempD, tempL);
  1038. temp7 = vec_mergel(tempD, tempL);
  1039. const vector signed char neg1 = vec_splat_s8(-1);
  1040. #define STORE_DOUBLE_LINE(i, j) \
  1041. vector unsigned char dstA##i = vec_ld(i * stride, dst); \
  1042. vector unsigned char dstB##i = vec_ld(i * stride + 16, dst); \
  1043. vector unsigned char dstA##j = vec_ld(j * stride, dst); \
  1044. vector unsigned char dstB##j = vec_ld(j * stride+ 16, dst); \
  1045. vector unsigned char align##i = vec_lvsr(i * stride, dst); \
  1046. vector unsigned char align##j = vec_lvsr(j * stride, dst); \
  1047. vector unsigned char mask##i = vec_perm(zero, (vector unsigned char)neg1, align##i); \
  1048. vector unsigned char mask##j = vec_perm(zero, (vector unsigned char)neg1, align##j); \
  1049. vector unsigned char dstR##i = vec_perm(temp##i, temp##i, align##i);\
  1050. vector unsigned char dstR##j = vec_perm(temp##j, temp##j, align##j);\
  1051. vector unsigned char dstAF##i = vec_sel(dstA##i, dstR##i, mask##i); \
  1052. vector unsigned char dstBF##i = vec_sel(dstR##i, dstB##i, mask##i); \
  1053. vector unsigned char dstAF##j = vec_sel(dstA##j, dstR##j, mask##j); \
  1054. vector unsigned char dstBF##j = vec_sel(dstR##j, dstB##j, mask##j); \
  1055. vec_st(dstAF##i, i * stride, dst); \
  1056. vec_st(dstBF##i, i * stride + 16, dst); \
  1057. vec_st(dstAF##j, j * stride, dst); \
  1058. vec_st(dstBF##j, j * stride + 16, dst)
  1059. STORE_DOUBLE_LINE(0,1);
  1060. STORE_DOUBLE_LINE(2,3);
  1061. STORE_DOUBLE_LINE(4,5);
  1062. STORE_DOUBLE_LINE(6,7);
  1063. }