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- /*
- * Generate a synthetic YUV video sequence suitable for codec testing.
- * NOTE: No floats are used to guarantee bitexact output.
- *
- * Copyright (c) 2002 Fabrice Bellard
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #include <stdlib.h>
- #include <stdint.h>
- #include <stdio.h>
- #include "utils.c"
- static unsigned int myrnd(unsigned int *seed_ptr, int n)
- {
- unsigned int seed, val;
- seed = *seed_ptr;
- seed = (seed * 314159) + 1;
- if (n == 256) {
- val = seed >> 24;
- } else {
- val = seed % n;
- }
- *seed_ptr = seed;
- return val;
- }
- #define NOISE_X 10
- #define NOISE_Y 30
- #define NOISE_W 26
- #define FRAC_BITS 8
- #define FRAC_ONE (1 << FRAC_BITS)
- /* cosine approximate with 1-x^2 */
- static int int_cos(int a)
- {
- int v, neg;
- a = a & (FRAC_ONE - 1);
- if (a >= (FRAC_ONE / 2))
- a = FRAC_ONE - a;
- neg = 0;
- if (a > (FRAC_ONE / 4)) {
- neg = -1;
- a = (FRAC_ONE / 2) - a;
- }
- v = FRAC_ONE - ((a * a) >> 4);
- v = (v ^ neg) - neg;
- return v;
- }
- #define NB_OBJS 10
- typedef struct VObj {
- int x, y, w, h;
- int r, g, b;
- } VObj;
- static VObj objs[NB_OBJS];
- static unsigned int seed = 1;
- static void gen_image(int num, int w, int h)
- {
- int r, g, b, x, y, i, dx, dy, x1, y1;
- unsigned int seed1;
- if (num == 0) {
- for (i = 0; i < NB_OBJS; i++) {
- objs[i].x = myrnd(&seed, w);
- objs[i].y = myrnd(&seed, h);
- objs[i].w = myrnd(&seed, w / 4) + 10;
- objs[i].h = myrnd(&seed, h / 4) + 10;
- objs[i].r = myrnd(&seed, 256);
- objs[i].g = myrnd(&seed, 256);
- objs[i].b = myrnd(&seed, 256);
- }
- }
- /* first a moving background with gradients */
- /* test motion estimation */
- dx = int_cos(num * FRAC_ONE / 50) * 35;
- dy = int_cos(num * FRAC_ONE / 50 + FRAC_ONE / 10) * 30;
- for (y = 0; y < h; y++) {
- for (x = 0; x < w; x++) {
- x1 = (x << FRAC_BITS) + dx;
- y1 = (y << FRAC_BITS) + dy;
- r = ((y1 * 7) >> FRAC_BITS) & 0xff;
- g = (((x1 + y1) * 9) >> FRAC_BITS) & 0xff;
- b = ((x1 * 5) >> FRAC_BITS) & 0xff;
- put_pixel(x, y, r, g, b);
- }
- }
- /* then some noise with very high intensity to test saturation */
- seed1 = num;
- for (y = 0; y < NOISE_W; y++) {
- for (x = 0; x < NOISE_W; x++) {
- r = myrnd(&seed1, 256);
- g = myrnd(&seed1, 256);
- b = myrnd(&seed1, 256);
- put_pixel(x + NOISE_X, y + NOISE_Y, r, g, b);
- }
- }
- /* then moving objects */
- for (i = 0; i < NB_OBJS; i++) {
- VObj *p = &objs[i];
- seed1 = i;
- for (y = 0; y < p->h; y++) {
- for (x = 0; x < p->w; x++) {
- r = p->r;
- g = p->g;
- b = p->b;
- /* add a per object noise */
- r += myrnd(&seed1, 50);
- g += myrnd(&seed1, 50);
- b += myrnd(&seed1, 50);
- put_pixel(x + p->x, y + p->y, r, g, b);
- }
- }
- p->x += myrnd(&seed, 21) - 10;
- p->y += myrnd(&seed, 21) - 10;
- }
- }
- int main(int argc, char **argv)
- {
- int w, h, i;
- char buf[1024];
- int isdir = 0;
- if (argc != 2) {
- printf("usage: %s file|dir\n"
- "generate a test video stream\n", argv[0]);
- exit(1);
- }
- if (!freopen(argv[1], "wb", stdout))
- isdir = 1;
- w = DEFAULT_WIDTH;
- h = DEFAULT_HEIGHT;
- rgb_tab = malloc(w * h * 3);
- wrap = w * 3;
- width = w;
- height = h;
- for (i = 0; i < DEFAULT_NB_PICT; i++) {
- gen_image(i, w, h);
- if (isdir) {
- snprintf(buf, sizeof(buf), "%s%02d.pgm", argv[1], i);
- pgmyuv_save(buf, w, h, rgb_tab);
- } else {
- pgmyuv_save(NULL, w, h, rgb_tab);
- }
- }
- free(rgb_tab);
- return 0;
- }
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