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- /*
- * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #ifndef AVUTIL_SOFTFLOAT_H
- #define AVUTIL_SOFTFLOAT_H
- #include <stdint.h>
- #include "common.h"
- #include "avassert.h"
- #include "softfloat_tables.h"
- #define MIN_EXP -149
- #define MAX_EXP 126
- #define ONE_BITS 29
- typedef struct SoftFloat{
- int32_t mant;
- int32_t exp;
- }SoftFloat;
- static const SoftFloat FLOAT_0 = { 0, MIN_EXP}; ///< 0.0
- static const SoftFloat FLOAT_05 = { 0x20000000, 0}; ///< 0.5
- static const SoftFloat FLOAT_1 = { 0x20000000, 1}; ///< 1.0
- static const SoftFloat FLOAT_EPSILON = { 0x29F16B12, -16}; ///< A small value
- static const SoftFloat FLOAT_1584893192 = { 0x32B771ED, 1}; ///< 1.584893192 (10^.2)
- static const SoftFloat FLOAT_100000 = { 0x30D40000, 17}; ///< 100000
- static const SoftFloat FLOAT_0999999 = { 0x3FFFFBCE, 0}; ///< 0.999999
- static const SoftFloat FLOAT_MIN = { 0x20000000, MIN_EXP};
- /**
- * Convert a SoftFloat to a double precision float.
- */
- static inline av_const double av_sf2double(SoftFloat v) {
- v.exp -= ONE_BITS +1;
- if(v.exp > 0) return (double)v.mant * (double)(1 << v.exp);
- else return (double)v.mant / (double)(1 << (-v.exp));
- }
- static av_const SoftFloat av_normalize_sf(SoftFloat a){
- if(a.mant){
- #if 1
- while((a.mant + 0x1FFFFFFFU)<0x3FFFFFFFU){
- a.mant += a.mant;
- a.exp -= 1;
- }
- #else
- int s=ONE_BITS - av_log2(FFABS(a.mant));
- a.exp -= s;
- a.mant <<= s;
- #endif
- if(a.exp < MIN_EXP){
- a.exp = MIN_EXP;
- a.mant= 0;
- }
- }else{
- a.exp= MIN_EXP;
- }
- return a;
- }
- static inline av_const SoftFloat av_normalize1_sf(SoftFloat a){
- #if 1
- if((int32_t)(a.mant + 0x40000000U) <= 0){
- a.exp++;
- a.mant>>=1;
- }
- av_assert2(a.mant < 0x40000000 && a.mant > -0x40000000);
- av_assert2(a.exp <= MAX_EXP);
- return a;
- #elif 1
- int t= a.mant + 0x40000000 < 0;
- return (SoftFloat){ a.mant>>t, a.exp+t};
- #else
- int t= (a.mant + 0x3FFFFFFFU)>>31;
- return (SoftFloat){a.mant>>t, a.exp+t};
- #endif
- }
- /**
- * @return Will not be more denormalized than a*b. So if either input is
- * normalized, then the output will not be worse then the other input.
- * If both are normalized, then the output will be normalized.
- */
- static inline av_const SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){
- a.exp += b.exp;
- av_assert2((int32_t)((a.mant * (int64_t)b.mant) >> ONE_BITS) == (a.mant * (int64_t)b.mant) >> ONE_BITS);
- a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS;
- a = av_normalize1_sf((SoftFloat){a.mant, a.exp - 1});
- if (!a.mant || a.exp < MIN_EXP)
- return FLOAT_0;
- return a;
- }
- /**
- * b has to be normalized and not zero.
- * @return Will not be more denormalized than a.
- */
- static inline av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b){
- int64_t temp = (int64_t)a.mant * (1<<(ONE_BITS+1));
- temp /= b.mant;
- a.exp -= b.exp;
- a.mant = temp;
- while (a.mant != temp) {
- temp /= 2;
- a.exp--;
- a.mant = temp;
- }
- a = av_normalize1_sf(a);
- if (!a.mant || a.exp < MIN_EXP)
- return FLOAT_0;
- return a;
- }
- /**
- * Compares two SoftFloats.
- * @returns < 0 if the first is less
- * > 0 if the first is greater
- * 0 if they are equal
- */
- static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){
- int t= a.exp - b.exp;
- if (t <-31) return - b.mant ;
- else if (t < 0) return (a.mant >> (-t)) - b.mant ;
- else if (t < 32) return a.mant - (b.mant >> t);
- else return a.mant ;
- }
- /**
- * Compares two SoftFloats.
- * @returns 1 if a is greater than b, 0 otherwise
- */
- static inline av_const int av_gt_sf(SoftFloat a, SoftFloat b)
- {
- int t= a.exp - b.exp;
- if (t <-31) return 0 > b.mant ;
- else if (t < 0) return (a.mant >> (-t)) > b.mant ;
- else if (t < 32) return a.mant > (b.mant >> t);
- else return a.mant > 0 ;
- }
- /**
- * @returns the sum of 2 SoftFloats.
- */
- static inline av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b){
- int t= a.exp - b.exp;
- if (t <-31) return b;
- else if (t < 0) return av_normalize_sf(av_normalize1_sf((SoftFloat){ b.mant + (a.mant >> (-t)), b.exp}));
- else if (t < 32) return av_normalize_sf(av_normalize1_sf((SoftFloat){ a.mant + (b.mant >> t ), a.exp}));
- else return a;
- }
- /**
- * @returns the difference of 2 SoftFloats.
- */
- static inline av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){
- return av_add_sf(a, (SoftFloat){ -b.mant, b.exp});
- }
- //FIXME log, exp, pow
- /**
- * Converts a mantisse and exponent to a SoftFloat.
- * This converts a fixed point value v with frac_bits fractional bits to a
- * SoftFloat.
- * @returns a SoftFloat with value v * 2^-frac_bits
- */
- static inline av_const SoftFloat av_int2sf(int v, int frac_bits){
- int exp_offset = 0;
- if(v <= INT_MIN + 1){
- exp_offset = 1;
- v>>=1;
- }
- return av_normalize_sf(av_normalize1_sf((SoftFloat){v, ONE_BITS + 1 - frac_bits + exp_offset}));
- }
- /**
- * Converts a SoftFloat to an integer.
- * Rounding is to -inf.
- */
- static inline av_const int av_sf2int(SoftFloat v, int frac_bits){
- v.exp += frac_bits - (ONE_BITS + 1);
- if(v.exp >= 0) return v.mant << v.exp ;
- else return v.mant >>(-v.exp);
- }
- /**
- * Rounding-to-nearest used.
- */
- static av_always_inline SoftFloat av_sqrt_sf(SoftFloat val)
- {
- int tabIndex, rem;
- if (val.mant == 0)
- val.exp = MIN_EXP;
- else if (val.mant < 0)
- abort();
- else
- {
- tabIndex = (val.mant - 0x20000000) >> 20;
- rem = val.mant & 0xFFFFF;
- val.mant = (int)(((int64_t)av_sqrttbl_sf[tabIndex] * (0x100000 - rem) +
- (int64_t)av_sqrttbl_sf[tabIndex + 1] * rem +
- 0x80000) >> 20);
- val.mant = (int)(((int64_t)av_sqr_exp_multbl_sf[val.exp & 1] * val.mant +
- 0x10000000) >> 29);
- if (val.mant < 0x40000000)
- val.exp -= 2;
- else
- val.mant >>= 1;
- val.exp = (val.exp >> 1) + 1;
- }
- return val;
- }
- /**
- * Rounding-to-nearest used.
- */
- static av_unused void av_sincos_sf(int a, int *s, int *c)
- {
- int idx, sign;
- int sv, cv;
- int st, ct;
- idx = a >> 26;
- sign = (int32_t)((unsigned)idx << 27) >> 31;
- cv = av_costbl_1_sf[idx & 0xf];
- cv = (cv ^ sign) - sign;
- idx -= 8;
- sign = (int32_t)((unsigned)idx << 27) >> 31;
- sv = av_costbl_1_sf[idx & 0xf];
- sv = (sv ^ sign) - sign;
- idx = a >> 21;
- ct = av_costbl_2_sf[idx & 0x1f];
- st = av_sintbl_2_sf[idx & 0x1f];
- idx = (int)(((int64_t)cv * ct - (int64_t)sv * st + 0x20000000) >> 30);
- sv = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
- cv = idx;
- idx = a >> 16;
- ct = av_costbl_3_sf[idx & 0x1f];
- st = av_sintbl_3_sf[idx & 0x1f];
- idx = (int)(((int64_t)cv * ct - (int64_t)sv * st + 0x20000000) >> 30);
- sv = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
- cv = idx;
- idx = a >> 11;
- ct = (int)(((int64_t)av_costbl_4_sf[idx & 0x1f] * (0x800 - (a & 0x7ff)) +
- (int64_t)av_costbl_4_sf[(idx & 0x1f)+1]*(a & 0x7ff) +
- 0x400) >> 11);
- st = (int)(((int64_t)av_sintbl_4_sf[idx & 0x1f] * (0x800 - (a & 0x7ff)) +
- (int64_t)av_sintbl_4_sf[(idx & 0x1f) + 1] * (a & 0x7ff) +
- 0x400) >> 11);
- *c = (int)(((int64_t)cv * ct + (int64_t)sv * st + 0x20000000) >> 30);
- *s = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
- }
- #endif /* AVUTIL_SOFTFLOAT_H */
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