123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117 |
- /*
- * Copyright (c) 2015 Luca Barbato <lu_zero@gentoo.org>
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #include "util_altivec.h"
- #include "float_dsp_vsx.h"
- void ff_vector_fmul_vsx(float *dst,
- const float *src0, const float *src1,
- int len)
- {
- int i;
- vec_f d0, d1, zero = (vec_f)vec_splat_u32(0);
- for (i = 0; i < len - 7; i += 8) {
- d0 = vec_vsx_ld( 0, src0 + i);
- d1 = vec_vsx_ld(16, src0 + i);
- d0 = vec_madd(d0, vec_vsx_ld( 0, src1 + i), zero);
- d1 = vec_madd(d1, vec_vsx_ld(16, src1 + i), zero);
- vec_vsx_st(d0, 0, dst + i);
- vec_vsx_st(d1, 16, dst + i);
- }
- }
- void ff_vector_fmul_window_vsx(float *dst, const float *src0,
- const float *src1, const float *win,
- int len)
- {
- vec_f zero, t0, t1, s0, s1, wi, wj;
- const vec_u8 reverse = vcprm(3, 2, 1, 0);
- int i, j;
- dst += len;
- win += len;
- src0 += len;
- zero = (vec_f)vec_splat_u32(0);
- for (i = -len * 4, j = len * 4 - 16; i < 0; i += 16, j -= 16) {
- s0 = vec_vsx_ld(i, src0);
- s1 = vec_vsx_ld(j, src1);
- wi = vec_vsx_ld(i, win);
- wj = vec_vsx_ld(j, win);
- s1 = vec_perm(s1, s1, reverse);
- wj = vec_perm(wj, wj, reverse);
- t0 = vec_madd(s0, wj, zero);
- t0 = vec_nmsub(s1, wi, t0);
- t1 = vec_madd(s0, wi, zero);
- t1 = vec_madd(s1, wj, t1);
- t1 = vec_perm(t1, t1, reverse);
- vec_vsx_st(t0, i, dst);
- vec_vsx_st(t1, j, dst);
- }
- }
- void ff_vector_fmul_add_vsx(float *dst, const float *src0,
- const float *src1, const float *src2,
- int len)
- {
- int i;
- vec_f d, s0, s1, s2;
- for (i = 0; i < len - 3; i += 4) {
- s0 = vec_vsx_ld(0, src0 + i);
- s1 = vec_vsx_ld(0, src1 + i);
- s2 = vec_vsx_ld(0, src2 + i);
- d = vec_madd(s0, s1, s2);
- vec_vsx_st(d, 0, dst + i);
- }
- }
- void ff_vector_fmul_reverse_vsx(float *dst, const float *src0,
- const float *src1, int len)
- {
- int i;
- vec_f d, s0, s1, h0, l0, s2, s3;
- vec_f zero = (vec_f)vec_splat_u32(0);
- src1 += len - 4;
- for (i = 0; i < len - 7; i += 8) {
- s1 = vec_vsx_ld(0, src1 - i); // [a,b,c,d]
- s0 = vec_vsx_ld(0, src0 + i);
- l0 = vec_mergel(s1, s1); // [c,c,d,d]
- s3 = vec_vsx_ld(-16, src1 - i);
- h0 = vec_mergeh(s1, s1); // [a,a,b,b]
- s2 = vec_vsx_ld(16, src0 + i);
- s1 = vec_mergeh(vec_mergel(l0, h0), // [d,b,d,b]
- vec_mergeh(l0, h0)); // [c,a,c,a]
- // [d,c,b,a]
- l0 = vec_mergel(s3, s3);
- d = vec_madd(s0, s1, zero);
- h0 = vec_mergeh(s3, s3);
- vec_vsx_st(d, 0, dst + i);
- s3 = vec_mergeh(vec_mergel(l0, h0),
- vec_mergeh(l0, h0));
- d = vec_madd(s2, s3, zero);
- vec_vsx_st(d, 16, dst + i);
- }
- }
|