channel_layout.h 9.1 KB

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  1. /*
  2. * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
  3. * Copyright (c) 2008 Peter Ross
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. #ifndef AVUTIL_CHANNEL_LAYOUT_H
  22. #define AVUTIL_CHANNEL_LAYOUT_H
  23. #include <stdint.h>
  24. /**
  25. * @file
  26. * audio channel layout utility functions
  27. */
  28. /**
  29. * @addtogroup lavu_audio
  30. * @{
  31. */
  32. /**
  33. * @defgroup channel_masks Audio channel masks
  34. *
  35. * A channel layout is a 64-bits integer with a bit set for every channel.
  36. * The number of bits set must be equal to the number of channels.
  37. * The value 0 means that the channel layout is not known.
  38. * @note this data structure is not powerful enough to handle channels
  39. * combinations that have the same channel multiple times, such as
  40. * dual-mono.
  41. *
  42. * @{
  43. */
  44. #define AV_CH_FRONT_LEFT 0x00000001
  45. #define AV_CH_FRONT_RIGHT 0x00000002
  46. #define AV_CH_FRONT_CENTER 0x00000004
  47. #define AV_CH_LOW_FREQUENCY 0x00000008
  48. #define AV_CH_BACK_LEFT 0x00000010
  49. #define AV_CH_BACK_RIGHT 0x00000020
  50. #define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
  51. #define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
  52. #define AV_CH_BACK_CENTER 0x00000100
  53. #define AV_CH_SIDE_LEFT 0x00000200
  54. #define AV_CH_SIDE_RIGHT 0x00000400
  55. #define AV_CH_TOP_CENTER 0x00000800
  56. #define AV_CH_TOP_FRONT_LEFT 0x00001000
  57. #define AV_CH_TOP_FRONT_CENTER 0x00002000
  58. #define AV_CH_TOP_FRONT_RIGHT 0x00004000
  59. #define AV_CH_TOP_BACK_LEFT 0x00008000
  60. #define AV_CH_TOP_BACK_CENTER 0x00010000
  61. #define AV_CH_TOP_BACK_RIGHT 0x00020000
  62. #define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
  63. #define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
  64. #define AV_CH_WIDE_LEFT 0x0000000080000000ULL
  65. #define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
  66. #define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
  67. #define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
  68. #define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
  69. /** Channel mask value used for AVCodecContext.request_channel_layout
  70. to indicate that the user requests the channel order of the decoder output
  71. to be the native codec channel order. */
  72. #define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
  73. /**
  74. * @}
  75. * @defgroup channel_mask_c Audio channel layouts
  76. * @{
  77. * */
  78. #define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
  79. #define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
  80. #define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
  81. #define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
  82. #define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
  83. #define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
  84. #define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
  85. #define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
  86. #define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
  87. #define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  88. #define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
  89. #define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
  90. #define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  91. #define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
  92. #define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
  93. #define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
  94. #define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
  95. #define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
  96. #define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
  97. #define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
  98. #define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  99. #define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
  100. #define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  101. #define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
  102. #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
  103. #define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
  104. #define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
  105. #define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
  106. enum AVMatrixEncoding {
  107. AV_MATRIX_ENCODING_NONE,
  108. AV_MATRIX_ENCODING_DOLBY,
  109. AV_MATRIX_ENCODING_DPLII,
  110. AV_MATRIX_ENCODING_DPLIIX,
  111. AV_MATRIX_ENCODING_DPLIIZ,
  112. AV_MATRIX_ENCODING_DOLBYEX,
  113. AV_MATRIX_ENCODING_DOLBYHEADPHONE,
  114. AV_MATRIX_ENCODING_NB
  115. };
  116. /**
  117. * Return a channel layout id that matches name, or 0 if no match is found.
  118. *
  119. * name can be one or several of the following notations,
  120. * separated by '+' or '|':
  121. * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
  122. * 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
  123. * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
  124. * SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
  125. * - a number of channels, in decimal, optionally followed by 'c', yielding
  126. * the default channel layout for that number of channels (@see
  127. * av_get_default_channel_layout);
  128. * - a channel layout mask, in hexadecimal starting with "0x" (see the
  129. * AV_CH_* macros).
  130. *
  131. * @warning Starting from the next major bump the trailing character
  132. * 'c' to specify a number of channels will be required, while a
  133. * channel layout mask could also be specified as a decimal number
  134. * (if and only if not followed by "c").
  135. *
  136. * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
  137. */
  138. uint64_t av_get_channel_layout(const char *name);
  139. /**
  140. * Return a description of a channel layout.
  141. * If nb_channels is <= 0, it is guessed from the channel_layout.
  142. *
  143. * @param buf put here the string containing the channel layout
  144. * @param buf_size size in bytes of the buffer
  145. */
  146. void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
  147. struct AVBPrint;
  148. /**
  149. * Append a description of a channel layout to a bprint buffer.
  150. */
  151. void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
  152. /**
  153. * Return the number of channels in the channel layout.
  154. */
  155. int av_get_channel_layout_nb_channels(uint64_t channel_layout);
  156. /**
  157. * Return default channel layout for a given number of channels.
  158. */
  159. int64_t av_get_default_channel_layout(int nb_channels);
  160. /**
  161. * Get the index of a channel in channel_layout.
  162. *
  163. * @param channel a channel layout describing exactly one channel which must be
  164. * present in channel_layout.
  165. *
  166. * @return index of channel in channel_layout on success, a negative AVERROR
  167. * on error.
  168. */
  169. int av_get_channel_layout_channel_index(uint64_t channel_layout,
  170. uint64_t channel);
  171. /**
  172. * Get the channel with the given index in channel_layout.
  173. */
  174. uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
  175. /**
  176. * Get the name of a given channel.
  177. *
  178. * @return channel name on success, NULL on error.
  179. */
  180. const char *av_get_channel_name(uint64_t channel);
  181. /**
  182. * Get the description of a given channel.
  183. *
  184. * @param channel a channel layout with a single channel
  185. * @return channel description on success, NULL on error
  186. */
  187. const char *av_get_channel_description(uint64_t channel);
  188. /**
  189. * Get the value and name of a standard channel layout.
  190. *
  191. * @param[in] index index in an internal list, starting at 0
  192. * @param[out] layout channel layout mask
  193. * @param[out] name name of the layout
  194. * @return 0 if the layout exists,
  195. * <0 if index is beyond the limits
  196. */
  197. int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
  198. const char **name);
  199. /**
  200. * @}
  201. * @}
  202. */
  203. #endif /* AVUTIL_CHANNEL_LAYOUT_H */