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- /*
- * Copyright (c) 2006 Ryan Martell. (rdm4@martellventures.com)
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- /**
- * @file
- * @brief Base64 encode/decode
- * @author Ryan Martell <rdm4@martellventures.com> (with lots of Michael)
- */
- #include "common.h"
- #include "base64.h"
- #include "intreadwrite.h"
- #include "timer.h"
- /* ---------------- private code */
- static const uint8_t map2[256] =
- {
- 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff,
- 0x3e, 0xff, 0xff, 0xff, 0x3f, 0x34, 0x35, 0x36,
- 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff,
- 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0x00, 0x01,
- 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09,
- 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11,
- 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x1b,
- 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23,
- 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b,
- 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33,
- 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- };
- #define BASE64_DEC_STEP(i) do { \
- bits = map2[in[i]]; \
- if (bits & 0x80) \
- goto out ## i; \
- v = i ? (v << 6) + bits : bits; \
- } while(0)
- int av_base64_decode(uint8_t *out, const char *in_str, int out_size)
- {
- uint8_t *dst = out;
- uint8_t *end = out + out_size;
- // no sign extension
- const uint8_t *in = in_str;
- unsigned bits = 0xff;
- unsigned v;
- while (end - dst > 3) {
- BASE64_DEC_STEP(0);
- BASE64_DEC_STEP(1);
- BASE64_DEC_STEP(2);
- BASE64_DEC_STEP(3);
- // Using AV_WB32 directly confuses compiler
- v = av_be2ne32(v << 8);
- AV_WN32(dst, v);
- dst += 3;
- in += 4;
- }
- if (end - dst) {
- BASE64_DEC_STEP(0);
- BASE64_DEC_STEP(1);
- BASE64_DEC_STEP(2);
- BASE64_DEC_STEP(3);
- *dst++ = v >> 16;
- if (end - dst)
- *dst++ = v >> 8;
- if (end - dst)
- *dst++ = v;
- in += 4;
- }
- while (1) {
- BASE64_DEC_STEP(0);
- in++;
- BASE64_DEC_STEP(0);
- in++;
- BASE64_DEC_STEP(0);
- in++;
- BASE64_DEC_STEP(0);
- in++;
- }
- out3:
- *dst++ = v >> 10;
- v <<= 2;
- out2:
- *dst++ = v >> 4;
- out1:
- out0:
- return bits & 1 ? AVERROR_INVALIDDATA : dst - out;
- }
- /*****************************************************************************
- * b64_encode: Stolen from VLC's http.c.
- * Simplified by Michael.
- * Fixed edge cases and made it work from data (vs. strings) by Ryan.
- *****************************************************************************/
- char *av_base64_encode(char *out, int out_size, const uint8_t *in, int in_size)
- {
- static const char b64[] =
- "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
- char *ret, *dst;
- unsigned i_bits = 0;
- int i_shift = 0;
- int bytes_remaining = in_size;
- if (in_size >= UINT_MAX / 4 ||
- out_size < AV_BASE64_SIZE(in_size))
- return NULL;
- ret = dst = out;
- while (bytes_remaining > 3) {
- i_bits = AV_RB32(in);
- in += 3; bytes_remaining -= 3;
- *dst++ = b64[ i_bits>>26 ];
- *dst++ = b64[(i_bits>>20) & 0x3F];
- *dst++ = b64[(i_bits>>14) & 0x3F];
- *dst++ = b64[(i_bits>>8 ) & 0x3F];
- }
- i_bits = 0;
- while (bytes_remaining) {
- i_bits = (i_bits << 8) + *in++;
- bytes_remaining--;
- i_shift += 8;
- }
- while (i_shift > 0) {
- *dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f];
- i_shift -= 6;
- }
- while ((dst - ret) & 3)
- *dst++ = '=';
- *dst = '\0';
- return ret;
- }
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