transform.h 4.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124
  1. /*
  2. * Copyright (C) 2010 Georg Martius <georg.martius@web.de>
  3. * Copyright (C) 2010 Daniel G. Taylor <dan@programmer-art.org>
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. #ifndef AVFILTER_TRANSFORM_H
  22. #define AVFILTER_TRANSFORM_H
  23. /**
  24. * @file
  25. * transform input video
  26. *
  27. * All matrices are defined as a single 9-item block of contiguous memory. For
  28. * example, the identity matrix would be:
  29. *
  30. * float *matrix = {1, 0, 0,
  31. * 0, 1, 0,
  32. * 0, 0, 1};
  33. */
  34. enum InterpolateMethod {
  35. INTERPOLATE_NEAREST, //< Nearest-neighbor (fast)
  36. INTERPOLATE_BILINEAR, //< Bilinear
  37. INTERPOLATE_BIQUADRATIC, //< Biquadratic (best)
  38. INTERPOLATE_COUNT, //< Number of interpolation methods
  39. };
  40. // Shortcuts for the fastest and best interpolation methods
  41. #define INTERPOLATE_DEFAULT INTERPOLATE_BILINEAR
  42. #define INTERPOLATE_FAST INTERPOLATE_NEAREST
  43. #define INTERPOLATE_BEST INTERPOLATE_BIQUADRATIC
  44. enum FillMethod {
  45. FILL_BLANK, //< Fill zeroes at blank locations
  46. FILL_ORIGINAL, //< Original image at blank locations
  47. FILL_CLAMP, //< Extruded edge value at blank locations
  48. FILL_MIRROR, //< Mirrored edge at blank locations
  49. FILL_COUNT, //< Number of edge fill methods
  50. };
  51. // Shortcuts for fill methods
  52. #define FILL_DEFAULT FILL_ORIGINAL
  53. /**
  54. * Get an affine transformation matrix from a given translation, rotation, and
  55. * zoom factor. The matrix will look like:
  56. *
  57. * [ zoom * cos(angle), -sin(angle), x_shift,
  58. * sin(angle), zoom * cos(angle), y_shift,
  59. * 0, 0, 1 ]
  60. *
  61. * @param x_shift horizontal translation
  62. * @param y_shift vertical translation
  63. * @param angle rotation in radians
  64. * @param zoom scale percent (1.0 = 100%)
  65. * @param matrix 9-item affine transformation matrix
  66. */
  67. void avfilter_get_matrix(float x_shift, float y_shift, float angle, float zoom, float *matrix);
  68. /**
  69. * Add two matrices together. result = m1 + m2.
  70. *
  71. * @param m1 9-item transformation matrix
  72. * @param m2 9-item transformation matrix
  73. * @param result 9-item transformation matrix
  74. */
  75. void avfilter_add_matrix(const float *m1, const float *m2, float *result);
  76. /**
  77. * Subtract one matrix from another. result = m1 - m2.
  78. *
  79. * @param m1 9-item transformation matrix
  80. * @param m2 9-item transformation matrix
  81. * @param result 9-item transformation matrix
  82. */
  83. void avfilter_sub_matrix(const float *m1, const float *m2, float *result);
  84. /**
  85. * Multiply a matrix by a scalar value. result = m1 * scalar.
  86. *
  87. * @param m1 9-item transformation matrix
  88. * @param scalar a number
  89. * @param result 9-item transformation matrix
  90. */
  91. void avfilter_mul_matrix(const float *m1, float scalar, float *result);
  92. /**
  93. * Do an affine transformation with the given interpolation method. This
  94. * multiplies each vector [x,y,1] by the matrix and then interpolates to
  95. * get the final value.
  96. *
  97. * @param src source image
  98. * @param dst destination image
  99. * @param src_stride source image line size in bytes
  100. * @param dst_stride destination image line size in bytes
  101. * @param width image width in pixels
  102. * @param height image height in pixels
  103. * @param matrix 9-item affine transformation matrix
  104. * @param interpolate pixel interpolation method
  105. * @param fill edge fill method
  106. */
  107. void avfilter_transform(const uint8_t *src, uint8_t *dst,
  108. int src_stride, int dst_stride,
  109. int width, int height, const float *matrix,
  110. enum InterpolateMethod interpolate,
  111. enum FillMethod fill);
  112. #endif /* AVFILTER_TRANSFORM_H */