swscale_vsx.c 4.9 KB

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  1. /*
  2. * AltiVec-enhanced yuv2yuvX
  3. *
  4. * Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
  5. * based on the equivalent C code in swscale.c
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #include <inttypes.h>
  24. #include "config.h"
  25. #include "libswscale/swscale.h"
  26. #include "libswscale/swscale_internal.h"
  27. #include "libavutil/attributes.h"
  28. #include "libavutil/cpu.h"
  29. #include "yuv2rgb_altivec.h"
  30. #include "libavutil/ppc/util_altivec.h"
  31. #if HAVE_VSX
  32. #define vzero vec_splat_s32(0)
  33. #if !HAVE_BIGENDIAN
  34. #define GET_LS(a,b,c,s) {\
  35. ls = a;\
  36. a = vec_vsx_ld(((b) << 1) + 16, s);\
  37. }
  38. #define yuv2planeX_8(d1, d2, l1, src, x, perm, filter) do {\
  39. vector signed short ls;\
  40. GET_LS(l1, x, perm, src);\
  41. vector signed int i1 = vec_mule(filter, ls);\
  42. vector signed int i2 = vec_mulo(filter, ls);\
  43. vector signed int vf1, vf2;\
  44. vf1 = vec_mergeh(i1, i2);\
  45. vf2 = vec_mergel(i1, i2);\
  46. d1 = vec_add(d1, vf1);\
  47. d2 = vec_add(d2, vf2);\
  48. } while (0)
  49. #define LOAD_FILTER(vf,f) {\
  50. vf = vec_vsx_ld(joffset, f);\
  51. }
  52. #define LOAD_L1(ll1,s,p){\
  53. ll1 = vec_vsx_ld(xoffset, s);\
  54. }
  55. // The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).
  56. // The neat trick: We only care for half the elements,
  57. // high or low depending on (i<<3)%16 (it's 0 or 8 here),
  58. // and we're going to use vec_mule, so we choose
  59. // carefully how to "unpack" the elements into the even slots.
  60. #define GET_VF4(a, vf, f) {\
  61. vf = (vector signed short)vec_vsx_ld(a << 3, f);\
  62. vf = vec_mergeh(vf, (vector signed short)vzero);\
  63. }
  64. #define FIRST_LOAD(sv, pos, s, per) {}
  65. #define UPDATE_PTR(s0, d0, s1, d1) {}
  66. #define LOAD_SRCV(pos, a, s, per, v0, v1, vf) {\
  67. vf = vec_vsx_ld(pos + a, s);\
  68. }
  69. #define LOAD_SRCV8(pos, a, s, per, v0, v1, vf) LOAD_SRCV(pos, a, s, per, v0, v1, vf)
  70. #define GET_VFD(a, b, f, vf0, vf1, per, vf, off) {\
  71. vf = vec_vsx_ld((a * 2 * filterSize) + (b * 2) + off, f);\
  72. }
  73. #define FUNC(name) name ## _vsx
  74. #include "swscale_ppc_template.c"
  75. #undef FUNC
  76. #endif /* !HAVE_BIGENDIAN */
  77. static void yuv2plane1_8_u(const int16_t *src, uint8_t *dest, int dstW,
  78. const uint8_t *dither, int offset, int start)
  79. {
  80. int i;
  81. for (i = start; i < dstW; i++) {
  82. int val = (src[i] + dither[(i + offset) & 7]) >> 7;
  83. dest[i] = av_clip_uint8(val);
  84. }
  85. }
  86. static void yuv2plane1_8_vsx(const int16_t *src, uint8_t *dest, int dstW,
  87. const uint8_t *dither, int offset)
  88. {
  89. const int dst_u = -(uintptr_t)dest & 15;
  90. int i, j;
  91. LOCAL_ALIGNED(16, int16_t, val, [16]);
  92. const vector uint16_t shifts = (vector uint16_t) {7, 7, 7, 7, 7, 7, 7, 7};
  93. vector int16_t vi, vileft, ditherleft, ditherright;
  94. vector uint8_t vd;
  95. for (j = 0; j < 16; j++) {
  96. val[j] = dither[(dst_u + offset + j) & 7];
  97. }
  98. ditherleft = vec_ld(0, val);
  99. ditherright = vec_ld(0, &val[8]);
  100. yuv2plane1_8_u(src, dest, dst_u, dither, offset, 0);
  101. for (i = dst_u; i < dstW - 15; i += 16) {
  102. vi = vec_vsx_ld(0, &src[i]);
  103. vi = vec_adds(ditherleft, vi);
  104. vileft = vec_sra(vi, shifts);
  105. vi = vec_vsx_ld(0, &src[i + 8]);
  106. vi = vec_adds(ditherright, vi);
  107. vi = vec_sra(vi, shifts);
  108. vd = vec_packsu(vileft, vi);
  109. vec_st(vd, 0, &dest[i]);
  110. }
  111. yuv2plane1_8_u(src, dest, dstW, dither, offset, i);
  112. }
  113. #endif /* HAVE_VSX */
  114. av_cold void ff_sws_init_swscale_vsx(SwsContext *c)
  115. {
  116. #if HAVE_VSX
  117. enum AVPixelFormat dstFormat = c->dstFormat;
  118. if (!(av_get_cpu_flags() & AV_CPU_FLAG_VSX))
  119. return;
  120. #if !HAVE_BIGENDIAN
  121. if (c->srcBpc == 8 && c->dstBpc <= 14) {
  122. c->hyScale = c->hcScale = hScale_real_vsx;
  123. }
  124. if (!is16BPS(dstFormat) && !isNBPS(dstFormat) &&
  125. dstFormat != AV_PIX_FMT_NV12 && dstFormat != AV_PIX_FMT_NV21 &&
  126. dstFormat != AV_PIX_FMT_GRAYF32BE && dstFormat != AV_PIX_FMT_GRAYF32LE &&
  127. !c->needAlpha) {
  128. c->yuv2planeX = yuv2planeX_vsx;
  129. }
  130. #endif
  131. if (!(c->flags & (SWS_BITEXACT | SWS_FULL_CHR_H_INT)) && !c->needAlpha) {
  132. switch (c->dstBpc) {
  133. case 8:
  134. c->yuv2plane1 = yuv2plane1_8_vsx;
  135. break;
  136. }
  137. }
  138. #endif /* HAVE_VSX */
  139. }