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- /*
- * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- /**
- * @file
- * A tree container.
- * @author Michael Niedermayer <michaelni@gmx.at>
- */
- #ifndef AVUTIL_TREE_H
- #define AVUTIL_TREE_H
- #include "attributes.h"
- #include "version.h"
- /**
- * @addtogroup lavu_tree AVTree
- * @ingroup lavu_data
- *
- * Low complexity tree container
- *
- * Insertion, removal, finding equal, largest which is smaller than and
- * smallest which is larger than, all have O(log n) worst case complexity.
- * @{
- */
- struct AVTreeNode;
- extern const int av_tree_node_size;
- /**
- * Allocate an AVTreeNode.
- */
- struct AVTreeNode *av_tree_node_alloc(void);
- /**
- * Find an element.
- * @param root a pointer to the root node of the tree
- * @param next If next is not NULL, then next[0] will contain the previous
- * element and next[1] the next element. If either does not exist,
- * then the corresponding entry in next is unchanged.
- * @return An element with cmp(key, elem)==0 or NULL if no such element exists in
- * the tree.
- */
- void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]);
- /**
- * Insert or remove an element.
- *
- * If *next is NULL, then the supplied element will be removed if it exists.
- * If *next is non-NULL, then the supplied element will be inserted, unless
- * it already exists in the tree.
- *
- * @param rootp A pointer to a pointer to the root node of the tree; note that
- * the root node can change during insertions, this is required
- * to keep the tree balanced.
- * @param key pointer to the element key to insert in the tree
- * @param next Used to allocate and free AVTreeNodes. For insertion the user
- * must set it to an allocated and zeroed object of at least
- * av_tree_node_size bytes size. av_tree_insert() will set it to
- * NULL if it has been consumed.
- * For deleting elements *next is set to NULL by the user and
- * av_tree_insert() will set it to the AVTreeNode which was
- * used for the removed element.
- * This allows the use of flat arrays, which have
- * lower overhead compared to many malloced elements.
- * You might want to define a function like:
- * @code
- * void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
- * if(!*next) *next= av_mallocz(av_tree_node_size);
- * return av_tree_insert(rootp, key, cmp, next);
- * }
- * void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){
- * av_freep(next);
- * return av_tree_insert(rootp, key, cmp, next);
- * }
- * @endcode
- * @param cmp compare function used to compare elements in the tree
- * @return If no insertion happened, the found element; if an insertion or
- * removal happened, then either key or NULL will be returned.
- * Which one it is depends on the tree state and the implementation. You
- * should make no assumptions that it's one or the other in the code.
- */
- void *av_tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), struct AVTreeNode **next);
- void av_tree_destroy(struct AVTreeNode *t);
- /**
- * Apply enu(opaque, &elem) to all the elements in the tree in a given range.
- *
- * @param cmp a comparison function that returns < 0 for a element below the
- * range, > 0 for a element above the range and == 0 for a
- * element inside the range
- *
- * @note The cmp function should use the same ordering used to construct the
- * tree.
- */
- void av_tree_enumerate(struct AVTreeNode *t, void *opaque, int (*cmp)(void *opaque, void *elem), int (*enu)(void *opaque, void *elem));
- /**
- * @}
- */
- #endif /* AVUTIL_TREE_H */
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