outdevs.texi 8.0 KB

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  1. @chapter Output Devices
  2. @c man begin OUTPUT DEVICES
  3. Output devices are configured elements in FFmpeg that can write
  4. multimedia data to an output device attached to your system.
  5. When you configure your FFmpeg build, all the supported output devices
  6. are enabled by default. You can list all available ones using the
  7. configure option "--list-outdevs".
  8. You can disable all the output devices using the configure option
  9. "--disable-outdevs", and selectively enable an output device using the
  10. option "--enable-outdev=@var{OUTDEV}", or you can disable a particular
  11. input device using the option "--disable-outdev=@var{OUTDEV}".
  12. The option "-formats" of the ff* tools will display the list of
  13. enabled output devices (amongst the muxers).
  14. A description of the currently available output devices follows.
  15. @section alsa
  16. ALSA (Advanced Linux Sound Architecture) output device.
  17. @section caca
  18. CACA output device.
  19. This output device allows to show a video stream in CACA window.
  20. Only one CACA window is allowed per application, so you can
  21. have only one instance of this output device in an application.
  22. To enable this output device you need to configure FFmpeg with
  23. @code{--enable-libcaca}.
  24. libcaca is a graphics library that outputs text instead of pixels.
  25. For more information about libcaca, check:
  26. @url{http://caca.zoy.org/wiki/libcaca}
  27. @subsection Options
  28. @table @option
  29. @item window_title
  30. Set the CACA window title, if not specified default to the filename
  31. specified for the output device.
  32. @item window_size
  33. Set the CACA window size, can be a string of the form
  34. @var{width}x@var{height} or a video size abbreviation.
  35. If not specified it defaults to the size of the input video.
  36. @item driver
  37. Set display driver.
  38. @item algorithm
  39. Set dithering algorithm. Dithering is necessary
  40. because the picture being rendered has usually far more colours than
  41. the available palette.
  42. The accepted values are listed with @code{-list_dither algorithms}.
  43. @item antialias
  44. Set antialias method. Antialiasing smoothens the rendered
  45. image and avoids the commonly seen staircase effect.
  46. The accepted values are listed with @code{-list_dither antialiases}.
  47. @item charset
  48. Set which characters are going to be used when rendering text.
  49. The accepted values are listed with @code{-list_dither charsets}.
  50. @item color
  51. Set color to be used when rendering text.
  52. The accepted values are listed with @code{-list_dither colors}.
  53. @item list_drivers
  54. If set to @option{true}, print a list of available drivers and exit.
  55. @item list_dither
  56. List available dither options related to the argument.
  57. The argument must be one of @code{algorithms}, @code{antialiases},
  58. @code{charsets}, @code{colors}.
  59. @end table
  60. @subsection Examples
  61. @itemize
  62. @item
  63. The following command shows the @command{ffmpeg} output is an
  64. CACA window, forcing its size to 80x25:
  65. @example
  66. ffmpeg -i INPUT -vcodec rawvideo -pix_fmt rgb24 -window_size 80x25 -f caca -
  67. @end example
  68. @item
  69. Show the list of available drivers and exit:
  70. @example
  71. ffmpeg -i INPUT -pix_fmt rgb24 -f caca -list_drivers true -
  72. @end example
  73. @item
  74. Show the list of available dither colors and exit:
  75. @example
  76. ffmpeg -i INPUT -pix_fmt rgb24 -f caca -list_dither colors -
  77. @end example
  78. @end itemize
  79. @section fbdev
  80. Linux framebuffer output device.
  81. The Linux framebuffer is a graphic hardware-independent abstraction
  82. layer to show graphics on a computer monitor, typically on the
  83. console. It is accessed through a file device node, usually
  84. @file{/dev/fb0}.
  85. For more detailed information read the file
  86. @file{Documentation/fb/framebuffer.txt} included in the Linux source tree.
  87. @subsection Options
  88. @table @option
  89. @item xoffset
  90. @item yoffset
  91. Set x/y coordinate of top left corner. Default is 0.
  92. @end table
  93. @subsection Examples
  94. Play a file on framebuffer device @file{/dev/fb0}.
  95. Required pixel format depends on current framebuffer settings.
  96. @example
  97. ffmpeg -re -i INPUT -vcodec rawvideo -pix_fmt bgra -f fbdev /dev/fb0
  98. @end example
  99. See also @url{http://linux-fbdev.sourceforge.net/}, and fbset(1).
  100. @section oss
  101. OSS (Open Sound System) output device.
  102. @section pulse
  103. PulseAudio output device.
  104. To enable this output device you need to configure FFmpeg with @code{--enable-libpulse}.
  105. More information about PulseAudio can be found on @url{http://www.pulseaudio.org}
  106. @subsection Options
  107. @table @option
  108. @item server
  109. Connect to a specific PulseAudio server, specified by an IP address.
  110. Default server is used when not provided.
  111. @item name
  112. Specify the application name PulseAudio will use when showing active clients,
  113. by default it is the @code{LIBAVFORMAT_IDENT} string.
  114. @item stream_name
  115. Specify the stream name PulseAudio will use when showing active streams,
  116. by default it is set to the specified output name.
  117. @item device
  118. Specify the device to use. Default device is used when not provided.
  119. List of output devices can be obtained with command @command{pactl list sinks}.
  120. @end table
  121. @subsection Examples
  122. Play a file on default device on default server:
  123. @example
  124. ffmpeg -i INPUT -f pulse "stream name"
  125. @end example
  126. @section sdl
  127. SDL (Simple DirectMedia Layer) output device.
  128. This output device allows to show a video stream in an SDL
  129. window. Only one SDL window is allowed per application, so you can
  130. have only one instance of this output device in an application.
  131. To enable this output device you need libsdl installed on your system
  132. when configuring your build.
  133. For more information about SDL, check:
  134. @url{http://www.libsdl.org/}
  135. @subsection Options
  136. @table @option
  137. @item window_title
  138. Set the SDL window title, if not specified default to the filename
  139. specified for the output device.
  140. @item icon_title
  141. Set the name of the iconified SDL window, if not specified it is set
  142. to the same value of @var{window_title}.
  143. @item window_size
  144. Set the SDL window size, can be a string of the form
  145. @var{width}x@var{height} or a video size abbreviation.
  146. If not specified it defaults to the size of the input video,
  147. downscaled according to the aspect ratio.
  148. @item window_fullscreen
  149. Set fullscreen mode when non-zero value is provided.
  150. Zero is a default.
  151. @end table
  152. @subsection Examples
  153. The following command shows the @command{ffmpeg} output is an
  154. SDL window, forcing its size to the qcif format:
  155. @example
  156. ffmpeg -i INPUT -vcodec rawvideo -pix_fmt yuv420p -window_size qcif -f sdl "SDL output"
  157. @end example
  158. @section sndio
  159. sndio audio output device.
  160. @section xv
  161. XV (XVideo) output device.
  162. This output device allows to show a video stream in a X Window System
  163. window.
  164. @subsection Options
  165. @table @option
  166. @item display_name
  167. Specify the hardware display name, which determines the display and
  168. communications domain to be used.
  169. The display name or DISPLAY environment variable can be a string in
  170. the format @var{hostname}[:@var{number}[.@var{screen_number}]].
  171. @var{hostname} specifies the name of the host machine on which the
  172. display is physically attached. @var{number} specifies the number of
  173. the display server on that host machine. @var{screen_number} specifies
  174. the screen to be used on that server.
  175. If unspecified, it defaults to the value of the DISPLAY environment
  176. variable.
  177. For example, @code{dual-headed:0.1} would specify screen 1 of display
  178. 0 on the machine named ``dual-headed''.
  179. Check the X11 specification for more detailed information about the
  180. display name format.
  181. @item window_size
  182. Set the created window size, can be a string of the form
  183. @var{width}x@var{height} or a video size abbreviation. If not
  184. specified it defaults to the size of the input video.
  185. @item window_x
  186. @item window_y
  187. Set the X and Y window offsets for the created window. They are both
  188. set to 0 by default. The values may be ignored by the window manager.
  189. @item window_title
  190. Set the window title, if not specified default to the filename
  191. specified for the output device.
  192. @end table
  193. For more information about XVideo see @url{http://www.x.org/}.
  194. @subsection Examples
  195. @itemize
  196. @item
  197. Decode, display and encode video input with @command{ffmpeg} at the
  198. same time:
  199. @example
  200. ffmpeg -i INPUT OUTPUT -f xv display
  201. @end example
  202. @item
  203. Decode and display the input video to multiple X11 windows:
  204. @example
  205. ffmpeg -i INPUT -f xv normal -vf negate -f xv negated
  206. @end example
  207. @end itemize
  208. @c man end OUTPUT DEVICES