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- =============================================
- Snow Video Codec Specification Draft 20080110
- =============================================
- Introduction:
- =============
- This specification describes the Snow bitstream syntax and semantics as
- well as the formal Snow decoding process.
- The decoding process is described precisely and any compliant decoder
- MUST produce the exact same output for a spec-conformant Snow stream.
- For encoding, though, any process which generates a stream compliant to
- the syntactical and semantic requirements and which is decodable by
- the process described in this spec shall be considered a conformant
- Snow encoder.
- Definitions:
- ============
- MUST the specific part must be done to conform to this standard
- SHOULD it is recommended to be done that way, but not strictly required
- ilog2(x) is the rounded down logarithm of x with basis 2
- ilog2(0) = 0
- Type definitions:
- =================
- b 1-bit range coded
- u unsigned scalar value range coded
- s signed scalar value range coded
- Bitstream syntax:
- =================
- frame:
- header
- prediction
- residual
- header:
- keyframe b MID_STATE
- if(keyframe || always_reset)
- reset_contexts
- if(keyframe){
- version u header_state
- always_reset b header_state
- temporal_decomposition_type u header_state
- temporal_decomposition_count u header_state
- spatial_decomposition_count u header_state
- colorspace_type u header_state
- chroma_h_shift u header_state
- chroma_v_shift u header_state
- spatial_scalability b header_state
- max_ref_frames-1 u header_state
- qlogs
- }
- if(!keyframe){
- update_mc b header_state
- if(update_mc){
- for(plane=0; plane<2; plane++){
- diag_mc b header_state
- htaps/2-1 u header_state
- for(i= p->htaps/2; i; i--)
- |hcoeff[i]| u header_state
- }
- }
- update_qlogs b header_state
- if(update_qlogs){
- spatial_decomposition_count u header_state
- qlogs
- }
- }
- spatial_decomposition_type s header_state
- qlog s header_state
- mv_scale s header_state
- qbias s header_state
- block_max_depth s header_state
- qlogs:
- for(plane=0; plane<2; plane++){
- quant_table[plane][0][0] s header_state
- for(level=0; level < spatial_decomposition_count; level++){
- quant_table[plane][level][1]s header_state
- quant_table[plane][level][3]s header_state
- }
- }
- reset_contexts
- *_state[*]= MID_STATE
- prediction:
- for(y=0; y<block_count_vertical; y++)
- for(x=0; x<block_count_horizontal; x++)
- block(0)
- block(level):
- mvx_diff=mvy_diff=y_diff=cb_diff=cr_diff=0
- if(keyframe){
- intra=1
- }else{
- if(level!=max_block_depth){
- s_context= 2*left->level + 2*top->level + topleft->level + topright->level
- leaf b block_state[4 + s_context]
- }
- if(level==max_block_depth || leaf){
- intra b block_state[1 + left->intra + top->intra]
- if(intra){
- y_diff s block_state[32]
- cb_diff s block_state[64]
- cr_diff s block_state[96]
- }else{
- ref_context= ilog2(2*left->ref) + ilog2(2*top->ref)
- if(ref_frames > 1)
- ref u block_state[128 + 1024 + 32*ref_context]
- mx_context= ilog2(2*abs(left->mx - top->mx))
- my_context= ilog2(2*abs(left->my - top->my))
- mvx_diff s block_state[128 + 32*(mx_context + 16*!!ref)]
- mvy_diff s block_state[128 + 32*(my_context + 16*!!ref)]
- }
- }else{
- block(level+1)
- block(level+1)
- block(level+1)
- block(level+1)
- }
- }
- residual:
- residual2(luma)
- residual2(chroma_cr)
- residual2(chroma_cb)
- residual2:
- for(level=0; level<spatial_decomposition_count; level++){
- if(level==0)
- subband(LL, 0)
- subband(HL, level)
- subband(LH, level)
- subband(HH, level)
- }
- subband:
- FIXME
- Tag description:
- ----------------
- version
- 0
- this MUST NOT change within a bitstream
- always_reset
- if 1 then the range coder contexts will be reset after each frame
- temporal_decomposition_type
- 0
- temporal_decomposition_count
- 0
- spatial_decomposition_count
- FIXME
- colorspace_type
- 0
- this MUST NOT change within a bitstream
- chroma_h_shift
- log2(luma.width / chroma.width)
- this MUST NOT change within a bitstream
- chroma_v_shift
- log2(luma.height / chroma.height)
- this MUST NOT change within a bitstream
- spatial_scalability
- 0
- max_ref_frames
- maximum number of reference frames
- this MUST NOT change within a bitstream
- update_mc
- indicates that motion compensation filter parameters are stored in the
- header
- diag_mc
- flag to enable faster diagonal interpolation
- this SHOULD be 1 unless it turns out to be covered by a valid patent
- htaps
- number of half pel interpolation filter taps, MUST be even, >0 and <10
- hcoeff
- half pel interpolation filter coefficients, hcoeff[0] are the 2 middle
- coefficients [1] are the next outer ones and so on, resulting in a filter
- like: ...eff[2], hcoeff[1], hcoeff[0], hcoeff[0], hcoeff[1], hcoeff[2] ...
- the sign of the coefficients is not explicitly stored but alternates
- after each coeff and coeff[0] is positive, so ...,+,-,+,-,+,+,-,+,-,+,...
- hcoeff[0] is not explicitly stored but found by subtracting the sum
- of all stored coefficients with signs from 32
- hcoeff[0]= 32 - hcoeff[1] - hcoeff[2] - ...
- a good choice for hcoeff and htaps is
- htaps= 6
- hcoeff={40,-10,2}
- an alternative which requires more computations at both encoder and
- decoder side and may or may not be better is
- htaps= 8
- hcoeff={42,-14,6,-2}
- ref_frames
- minimum of the number of available reference frames and max_ref_frames
- for example the first frame after a key frame always has ref_frames=1
- spatial_decomposition_type
- wavelet type
- 0 is a 9/7 symmetric compact integer wavelet
- 1 is a 5/3 symmetric compact integer wavelet
- others are reserved
- stored as delta from last, last is reset to 0 if always_reset || keyframe
- qlog
- quality (logarthmic quantizer scale)
- stored as delta from last, last is reset to 0 if always_reset || keyframe
- mv_scale
- stored as delta from last, last is reset to 0 if always_reset || keyframe
- FIXME check that everything works fine if this changes between frames
- qbias
- dequantization bias
- stored as delta from last, last is reset to 0 if always_reset || keyframe
- block_max_depth
- maximum depth of the block tree
- stored as delta from last, last is reset to 0 if always_reset || keyframe
- quant_table
- quantiztation table
- Highlevel bitstream structure:
- =============================
- --------------------------------------------
- | Header |
- --------------------------------------------
- | ------------------------------------ |
- | | Block0 | |
- | | split? | |
- | | yes no | |
- | | ......... intra? | |
- | | : Block01 : yes no | |
- | | : Block02 : ....... .......... | |
- | | : Block03 : : y DC : : ref index: | |
- | | : Block04 : : cb DC : : motion x : | |
- | | ......... : cr DC : : motion y : | |
- | | ....... .......... | |
- | ------------------------------------ |
- | ------------------------------------ |
- | | Block1 | |
- | ... |
- --------------------------------------------
- | ------------ ------------ ------------ |
- || Y subbands | | Cb subbands| | Cr subbands||
- || --- --- | | --- --- | | --- --- ||
- || |LL0||HL0| | | |LL0||HL0| | | |LL0||HL0| ||
- || --- --- | | --- --- | | --- --- ||
- || --- --- | | --- --- | | --- --- ||
- || |LH0||HH0| | | |LH0||HH0| | | |LH0||HH0| ||
- || --- --- | | --- --- | | --- --- ||
- || --- --- | | --- --- | | --- --- ||
- || |HL1||LH1| | | |HL1||LH1| | | |HL1||LH1| ||
- || --- --- | | --- --- | | --- --- ||
- || --- --- | | --- --- | | --- --- ||
- || |HH1||HL2| | | |HH1||HL2| | | |HH1||HL2| ||
- || ... | | ... | | ... ||
- | ------------ ------------ ------------ |
- --------------------------------------------
- Decoding process:
- =================
- ------------
- | |
- | Subbands |
- ------------ | |
- | | ------------
- | Intra DC | |
- | | LL0 subband prediction
- ------------ |
- \ Dequantizaton
- ------------------- \ |
- | Reference frames | \ IDWT
- | ------- ------- | Motion \ |
- ||Frame 0| |Frame 1|| Compensation . OBMC v -------
- | ------- ------- | --------------. \------> + --->|Frame n|-->output
- | ------- ------- | -------
- ||Frame 2| |Frame 3||<----------------------------------/
- | ... |
- -------------------
- Range Coder:
- ============
- Binary Range Coder:
- -------------------
- The implemented range coder is an adapted version based upon "Range encoding:
- an algorithm for removing redundancy from a digitised message." by G. N. N.
- Martin.
- The symbols encoded by the Snow range coder are bits (0|1). The
- associated probabilities are not fix but change depending on the symbol mix
- seen so far.
- bit seen | new state
- ---------+-----------------------------------------------
- 0 | 256 - state_transition_table[256 - old_state];
- 1 | state_transition_table[ old_state];
- state_transition_table = {
- 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 37, 38, 39, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
- 74, 75, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88,
- 89, 90, 91, 92, 93, 94, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103,
- 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 114, 115, 116, 117, 118,
- 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 133,
- 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
- 150, 151, 152, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
- 165, 166, 167, 168, 169, 170, 171, 171, 172, 173, 174, 175, 176, 177, 178, 179,
- 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 190, 191, 192, 194, 194,
- 195, 196, 197, 198, 199, 200, 201, 202, 202, 204, 205, 206, 207, 208, 209, 209,
- 210, 211, 212, 213, 215, 215, 216, 217, 218, 219, 220, 220, 222, 223, 224, 225,
- 226, 227, 227, 229, 229, 230, 231, 232, 234, 234, 235, 236, 237, 238, 239, 240,
- 241, 242, 243, 244, 245, 246, 247, 248, 248, 0, 0, 0, 0, 0, 0, 0};
- FIXME
- Range Coding of integers:
- -------------------------
- FIXME
- Neighboring Blocks:
- ===================
- left and top are set to the respective blocks unless they are outside of
- the image in which case they are set to the Null block
- top-left is set to the top left block unless it is outside of the image in
- which case it is set to the left block
- if this block has no larger parent block or it is at the left side of its
- parent block and the top right block is not outside of the image then the
- top right block is used for top-right else the top-left block is used
- Null block
- y,cb,cr are 128
- level, ref, mx and my are 0
- Motion Vector Prediction:
- =========================
- 1. the motion vectors of all the neighboring blocks are scaled to
- compensate for the difference of reference frames
- scaled_mv= (mv * (256 * (current_reference+1) / (mv.reference+1)) + 128)>>8
- 2. the median of the scaled left, top and top-right vectors is used as
- motion vector prediction
- 3. the used motion vector is the sum of the predictor and
- (mvx_diff, mvy_diff)*mv_scale
- Intra DC Predicton:
- ======================
- the luma and chroma values of the left block are used as predictors
- the used luma and chroma is the sum of the predictor and y_diff, cb_diff, cr_diff
- to reverse this in the decoder apply the following:
- block[y][x].dc[0] = block[y][x-1].dc[0] + y_diff;
- block[y][x].dc[1] = block[y][x-1].dc[1] + cb_diff;
- block[y][x].dc[2] = block[y][x-1].dc[2] + cr_diff;
- block[*][-1].dc[*]= 128;
- Motion Compensation:
- ====================
- Halfpel interpolation:
- ----------------------
- halfpel interpolation is done by convolution with the halfpel filter stored
- in the header:
- horizontal halfpel samples are found by
- H1[y][x] = hcoeff[0]*(F[y][x ] + F[y][x+1])
- + hcoeff[1]*(F[y][x-1] + F[y][x+2])
- + hcoeff[2]*(F[y][x-2] + F[y][x+3])
- + ...
- h1[y][x] = (H1[y][x] + 32)>>6;
- vertical halfpel samples are found by
- H2[y][x] = hcoeff[0]*(F[y ][x] + F[y+1][x])
- + hcoeff[1]*(F[y-1][x] + F[y+2][x])
- + ...
- h2[y][x] = (H2[y][x] + 32)>>6;
- vertical+horizontal halfpel samples are found by
- H3[y][x] = hcoeff[0]*(H2[y][x ] + H2[y][x+1])
- + hcoeff[1]*(H2[y][x-1] + H2[y][x+2])
- + ...
- H3[y][x] = hcoeff[0]*(H1[y ][x] + H1[y+1][x])
- + hcoeff[1]*(H1[y+1][x] + H1[y+2][x])
- + ...
- h3[y][x] = (H3[y][x] + 2048)>>12;
- F H1 F
- | | |
- | | |
- | | |
- F H1 F
- | | |
- | | |
- | | |
- F-------F-------F-> H1<-F-------F-------F
- v v v
- H2 H3 H2
- ^ ^ ^
- F-------F-------F-> H1<-F-------F-------F
- | | |
- | | |
- | | |
- F H1 F
- | | |
- | | |
- | | |
- F H1 F
- unavailable fullpel samples (outside the picture for example) shall be equal
- to the closest available fullpel sample
- Smaller pel interpolation:
- --------------------------
- if diag_mc is set then points which lie on a line between 2 vertically,
- horiziontally or diagonally adjacent halfpel points shall be interpolated
- linearls with rounding to nearest and halfway values rounded up.
- points which lie on 2 diagonals at the same time should only use the one
- diagonal not containing the fullpel point
- F-->O---q---O<--h1->O---q---O<--F
- v \ / v \ / v
- O O O O O O O
- | / | \ |
- q q q q q
- | / | \ |
- O O O O O O O
- ^ / \ ^ / \ ^
- h2-->O---q---O<--h3->O---q---O<--h2
- v \ / v \ / v
- O O O O O O O
- | \ | / |
- q q q q q
- | \ | / |
- O O O O O O O
- ^ / \ ^ / \ ^
- F-->O---q---O<--h1->O---q---O<--F
- the remaining points shall be bilinearly interpolated from the
- up to 4 surrounding halfpel and fullpel points, again rounding should be to
- nearest and halfway values rounded up
- compliant Snow decoders MUST support 1-1/8 pel luma and 1/2-1/16 pel chroma
- interpolation at least
- Overlapped block motion compensation:
- -------------------------------------
- FIXME
- LL band prediction:
- ===================
- Each sample in the LL0 subband is predicted by the median of the left, top and
- left+top-topleft samples, samples outside the subband shall be considered to
- be 0. To reverse this prediction in the decoder apply the following.
- for(y=0; y<height; y++){
- for(x=0; x<width; x++){
- sample[y][x] += median(sample[y-1][x],
- sample[y][x-1],
- sample[y-1][x]+sample[y][x-1]-sample[y-1][x-1]);
- }
- }
- sample[-1][*]=sample[*][-1]= 0;
- width,height here are the width and height of the LL0 subband not of the final
- video
- Dequantizaton:
- ==============
- FIXME
- Wavelet Transform:
- ==================
- Snow supports 2 wavelet transforms, the symmetric biorthogonal 5/3 integer
- transform and a integer approximation of the symmetric biorthogonal 9/7
- daubechies wavelet.
- 2D IDWT (inverse discrete wavelet transform)
- --------------------------------------------
- The 2D IDWT applies a 2D filter recursively, each time combining the
- 4 lowest frequency subbands into a single subband until only 1 subband
- remains.
- The 2D filter is done by first applying a 1D filter in the vertical direction
- and then applying it in the horizontal one.
- --------------- --------------- --------------- ---------------
- |LL0|HL0| | | | | | | | | | | |
- |---+---| HL1 | | L0|H0 | HL1 | | LL1 | HL1 | | | |
- |LH0|HH0| | | | | | | | | | | |
- |-------+-------|->|-------+-------|->|-------+-------|->| L1 | H1 |->...
- | | | | | | | | | | | |
- | LH1 | HH1 | | LH1 | HH1 | | LH1 | HH1 | | | |
- | | | | | | | | | | | |
- --------------- --------------- --------------- ---------------
- 1D Filter:
- ----------
- 1. interleave the samples of the low and high frequency subbands like
- s={L0, H0, L1, H1, L2, H2, L3, H3, ... }
- note, this can end with a L or a H, the number of elements shall be w
- s[-1] shall be considered equivalent to s[1 ]
- s[w ] shall be considered equivalent to s[w-2]
- 2. perform the lifting steps in order as described below
- 5/3 Integer filter:
- 1. s[i] -= (s[i-1] + s[i+1] + 2)>>2; for all even i < w
- 2. s[i] += (s[i-1] + s[i+1] )>>1; for all odd i < w
- \ | /|\ | /|\ | /|\ | /|\
- \|/ | \|/ | \|/ | \|/ |
- + | + | + | + | -1/4
- /|\ | /|\ | /|\ | /|\ |
- / | \|/ | \|/ | \|/ | \|/
- | + | + | + | + +1/2
- Snow's 9/7 Integer filter:
- 1. s[i] -= (3*(s[i-1] + s[i+1]) + 4)>>3; for all even i < w
- 2. s[i] -= s[i-1] + s[i+1] ; for all odd i < w
- 3. s[i] += ( s[i-1] + s[i+1] + 4*s[i] + 8)>>4; for all even i < w
- 4. s[i] += (3*(s[i-1] + s[i+1]) )>>1; for all odd i < w
- \ | /|\ | /|\ | /|\ | /|\
- \|/ | \|/ | \|/ | \|/ |
- + | + | + | + | -3/8
- /|\ | /|\ | /|\ | /|\ |
- / | \|/ | \|/ | \|/ | \|/
- (| + (| + (| + (| + -1
- \ + /|\ + /|\ + /|\ + /|\ +1/4
- \|/ | \|/ | \|/ | \|/ |
- + | + | + | + | +1/16
- /|\ | /|\ | /|\ | /|\ |
- / | \|/ | \|/ | \|/ | \|/
- | + | + | + | + +3/2
- optimization tips:
- following are exactly identical
- (3a)>>1 == a + (a>>1)
- (a + 4b + 8)>>4 == ((a>>2) + b + 2)>>2
- 16bit implementation note:
- The IDWT can be implemented with 16bits, but this requires some care to
- prevent overflows, the following list, lists the minimum number of bits needed
- for some terms
- 1. lifting step
- A= s[i-1] + s[i+1] 16bit
- 3*A + 4 18bit
- A + (A>>1) + 2 17bit
- 3. lifting step
- s[i-1] + s[i+1] 17bit
- 4. lifiting step
- 3*(s[i-1] + s[i+1]) 17bit
- TODO:
- =====
- Important:
- finetune initial contexts
- flip wavelet?
- try to use the wavelet transformed predicted image (motion compensated image) as context for coding the residual coefficients
- try the MV length as context for coding the residual coefficients
- use extradata for stuff which is in the keyframes now?
- the MV median predictor is patented IIRC
- implement per picture halfpel interpolation
- try different range coder state transition tables for different contexts
- Not Important:
- compare the 6 tap and 8 tap hpel filters (psnr/bitrate and subjective quality)
- spatial_scalability b vs u (!= 0 breaks syntax anyway so we can add a u later)
- Credits:
- ========
- Michael Niedermayer
- Loren Merritt
- Copyright:
- ==========
- GPL + GFDL + whatever is needed to make this a RFC
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