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- /*
- * AC-3 DSP utils
- * Copyright (c) 2011 Justin Ruggles
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #include "libavutil/avassert.h"
- #include "avcodec.h"
- #include "ac3.h"
- #include "ac3dsp.h"
- static void ac3_exponent_min_c(uint8_t *exp, int num_reuse_blocks, int nb_coefs)
- {
- int blk, i;
- if (!num_reuse_blocks)
- return;
- for (i = 0; i < nb_coefs; i++) {
- uint8_t min_exp = *exp;
- uint8_t *exp1 = exp + 256;
- for (blk = 0; blk < num_reuse_blocks; blk++) {
- uint8_t next_exp = *exp1;
- if (next_exp < min_exp)
- min_exp = next_exp;
- exp1 += 256;
- }
- *exp++ = min_exp;
- }
- }
- static int ac3_max_msb_abs_int16_c(const int16_t *src, int len)
- {
- int i, v = 0;
- for (i = 0; i < len; i++)
- v |= abs(src[i]);
- return v;
- }
- static void ac3_lshift_int16_c(int16_t *src, unsigned int len,
- unsigned int shift)
- {
- uint32_t *src32 = (uint32_t *)src;
- const uint32_t mask = ~(((1 << shift) - 1) << 16);
- int i;
- len >>= 1;
- for (i = 0; i < len; i += 8) {
- src32[i ] = (src32[i ] << shift) & mask;
- src32[i+1] = (src32[i+1] << shift) & mask;
- src32[i+2] = (src32[i+2] << shift) & mask;
- src32[i+3] = (src32[i+3] << shift) & mask;
- src32[i+4] = (src32[i+4] << shift) & mask;
- src32[i+5] = (src32[i+5] << shift) & mask;
- src32[i+6] = (src32[i+6] << shift) & mask;
- src32[i+7] = (src32[i+7] << shift) & mask;
- }
- }
- static void ac3_rshift_int32_c(int32_t *src, unsigned int len,
- unsigned int shift)
- {
- do {
- *src++ >>= shift;
- *src++ >>= shift;
- *src++ >>= shift;
- *src++ >>= shift;
- *src++ >>= shift;
- *src++ >>= shift;
- *src++ >>= shift;
- *src++ >>= shift;
- len -= 8;
- } while (len > 0);
- }
- static void float_to_fixed24_c(int32_t *dst, const float *src, unsigned int len)
- {
- const float scale = 1 << 24;
- do {
- *dst++ = lrintf(*src++ * scale);
- *dst++ = lrintf(*src++ * scale);
- *dst++ = lrintf(*src++ * scale);
- *dst++ = lrintf(*src++ * scale);
- *dst++ = lrintf(*src++ * scale);
- *dst++ = lrintf(*src++ * scale);
- *dst++ = lrintf(*src++ * scale);
- *dst++ = lrintf(*src++ * scale);
- len -= 8;
- } while (len > 0);
- }
- static void ac3_bit_alloc_calc_bap_c(int16_t *mask, int16_t *psd,
- int start, int end,
- int snr_offset, int floor,
- const uint8_t *bap_tab, uint8_t *bap)
- {
- int bin, band;
- /* special case, if snr offset is -960, set all bap's to zero */
- if (snr_offset == -960) {
- memset(bap, 0, AC3_MAX_COEFS);
- return;
- }
- bin = start;
- band = ff_ac3_bin_to_band_tab[start];
- do {
- int m = (FFMAX(mask[band] - snr_offset - floor, 0) & 0x1FE0) + floor;
- int band_end = FFMIN(ff_ac3_band_start_tab[band+1], end);
- for (; bin < band_end; bin++) {
- int address = av_clip((psd[bin] - m) >> 5, 0, 63);
- bap[bin] = bap_tab[address];
- }
- } while (end > ff_ac3_band_start_tab[band++]);
- }
- static void ac3_update_bap_counts_c(uint16_t mant_cnt[16], uint8_t *bap,
- int len)
- {
- while (len-- > 0)
- mant_cnt[bap[len]]++;
- }
- DECLARE_ALIGNED(16, const uint16_t, ff_ac3_bap_bits)[16] = {
- 0, 0, 0, 3, 0, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14, 16
- };
- static int ac3_compute_mantissa_size_c(uint16_t mant_cnt[6][16])
- {
- int blk, bap;
- int bits = 0;
- for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
- // bap=1 : 3 mantissas in 5 bits
- bits += (mant_cnt[blk][1] / 3) * 5;
- // bap=2 : 3 mantissas in 7 bits
- // bap=4 : 2 mantissas in 7 bits
- bits += ((mant_cnt[blk][2] / 3) + (mant_cnt[blk][4] >> 1)) * 7;
- // bap=3 : 1 mantissa in 3 bits
- bits += mant_cnt[blk][3] * 3;
- // bap=5 to 15 : get bits per mantissa from table
- for (bap = 5; bap < 16; bap++)
- bits += mant_cnt[blk][bap] * ff_ac3_bap_bits[bap];
- }
- return bits;
- }
- static void ac3_extract_exponents_c(uint8_t *exp, int32_t *coef, int nb_coefs)
- {
- int i;
- for (i = 0; i < nb_coefs; i++) {
- int v = abs(coef[i]);
- exp[i] = v ? 23 - av_log2(v) : 24;
- }
- }
- av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
- {
- c->ac3_exponent_min = ac3_exponent_min_c;
- c->ac3_max_msb_abs_int16 = ac3_max_msb_abs_int16_c;
- c->ac3_lshift_int16 = ac3_lshift_int16_c;
- c->ac3_rshift_int32 = ac3_rshift_int32_c;
- c->float_to_fixed24 = float_to_fixed24_c;
- c->bit_alloc_calc_bap = ac3_bit_alloc_calc_bap_c;
- c->update_bap_counts = ac3_update_bap_counts_c;
- c->compute_mantissa_size = ac3_compute_mantissa_size_c;
- c->extract_exponents = ac3_extract_exponents_c;
- if (ARCH_ARM)
- ff_ac3dsp_init_arm(c, bit_exact);
- if (HAVE_MMX)
- ff_ac3dsp_init_x86(c, bit_exact);
- }
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