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- /*
- * Copyright (c) 2009 Mans Rullgard <mans@mansr.com>
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #ifndef AVUTIL_AVR32_INTREADWRITE_H
- #define AVUTIL_AVR32_INTREADWRITE_H
- #include <stdint.h>
- #include "config.h"
- #include "libavutil/bswap.h"
- /*
- * AVR32 does not support unaligned memory accesses, except for the AP
- * series which suppports unaligned 32-bit loads and stores. 16-bit
- * and 64-bit accesses must be aligned to 16 and 32 bits, respectively.
- * This means we cannot use the byte-swapping load/store instructions
- * here.
- *
- * For 16-bit, 24-bit, and (on UC series) 32-bit loads, we instead use
- * the LDINS.B instruction, which gcc fails to utilise with the
- * generic code. GCC also fails to use plain LD.W and ST.W even for
- * AP processors, so we override the generic code. The 64-bit
- * versions are improved by using our optimised 32-bit functions.
- */
- #define AV_RL16 AV_RL16
- static av_always_inline uint16_t AV_RL16(const void *p)
- {
- uint16_t v;
- __asm__ ("ld.ub %0, %1 \n\t"
- "ldins.b %0:l, %2 \n\t"
- : "=&r"(v)
- : "m"(*(const uint8_t*)p), "RKs12"(*((const uint8_t*)p+1)));
- return v;
- }
- #define AV_RB16 AV_RB16
- static av_always_inline uint16_t AV_RB16(const void *p)
- {
- uint16_t v;
- __asm__ ("ld.ub %0, %2 \n\t"
- "ldins.b %0:l, %1 \n\t"
- : "=&r"(v)
- : "RKs12"(*(const uint8_t*)p), "m"(*((const uint8_t*)p+1)));
- return v;
- }
- #define AV_RB24 AV_RB24
- static av_always_inline uint32_t AV_RB24(const void *p)
- {
- uint32_t v;
- __asm__ ("ld.ub %0, %3 \n\t"
- "ldins.b %0:l, %2 \n\t"
- "ldins.b %0:u, %1 \n\t"
- : "=&r"(v)
- : "RKs12"(* (const uint8_t*)p),
- "RKs12"(*((const uint8_t*)p+1)),
- "m" (*((const uint8_t*)p+2)));
- return v;
- }
- #define AV_RL24 AV_RL24
- static av_always_inline uint32_t AV_RL24(const void *p)
- {
- uint32_t v;
- __asm__ ("ld.ub %0, %1 \n\t"
- "ldins.b %0:l, %2 \n\t"
- "ldins.b %0:u, %3 \n\t"
- : "=&r"(v)
- : "m" (* (const uint8_t*)p),
- "RKs12"(*((const uint8_t*)p+1)),
- "RKs12"(*((const uint8_t*)p+2)));
- return v;
- }
- #if ARCH_AVR32_AP
- #define AV_RB32 AV_RB32
- static av_always_inline uint32_t AV_RB32(const void *p)
- {
- uint32_t v;
- __asm__ ("ld.w %0, %1" : "=r"(v) : "m"(*(const uint32_t*)p));
- return v;
- }
- #define AV_WB32 AV_WB32
- static av_always_inline void AV_WB32(void *p, uint32_t v)
- {
- __asm__ ("st.w %0, %1" : "=m"(*(uint32_t*)p) : "r"(v));
- }
- /* These two would be defined by generic code, but we need them sooner. */
- #define AV_RL32(p) av_bswap32(AV_RB32(p))
- #define AV_WL32(p, v) AV_WB32(p, av_bswap32(v))
- #define AV_WB64 AV_WB64
- static av_always_inline void AV_WB64(void *p, uint64_t v)
- {
- union { uint64_t v; uint32_t hl[2]; } vv = { v };
- AV_WB32(p, vv.hl[0]);
- AV_WB32((uint32_t*)p+1, vv.hl[1]);
- }
- #define AV_WL64 AV_WL64
- static av_always_inline void AV_WL64(void *p, uint64_t v)
- {
- union { uint64_t v; uint32_t hl[2]; } vv = { v };
- AV_WL32(p, vv.hl[1]);
- AV_WL32((uint32_t*)p+1, vv.hl[0]);
- }
- #else /* ARCH_AVR32_AP */
- #define AV_RB32 AV_RB32
- static av_always_inline uint32_t AV_RB32(const void *p)
- {
- uint32_t v;
- __asm__ ("ld.ub %0, %4 \n\t"
- "ldins.b %0:l, %3 \n\t"
- "ldins.b %0:u, %2 \n\t"
- "ldins.b %0:t, %1 \n\t"
- : "=&r"(v)
- : "RKs12"(* (const uint8_t*)p),
- "RKs12"(*((const uint8_t*)p+1)),
- "RKs12"(*((const uint8_t*)p+2)),
- "m" (*((const uint8_t*)p+3)));
- return v;
- }
- #define AV_RL32 AV_RL32
- static av_always_inline uint32_t AV_RL32(const void *p)
- {
- uint32_t v;
- __asm__ ("ld.ub %0, %1 \n\t"
- "ldins.b %0:l, %2 \n\t"
- "ldins.b %0:u, %3 \n\t"
- "ldins.b %0:t, %4 \n\t"
- : "=&r"(v)
- : "m" (* (const uint8_t*)p),
- "RKs12"(*((const uint8_t*)p+1)),
- "RKs12"(*((const uint8_t*)p+2)),
- "RKs12"(*((const uint8_t*)p+3)));
- return v;
- }
- #endif /* ARCH_AVR32_AP */
- #define AV_RB64 AV_RB64
- static av_always_inline uint64_t AV_RB64(const void *p)
- {
- union { uint64_t v; uint32_t hl[2]; } v;
- v.hl[0] = AV_RB32(p);
- v.hl[1] = AV_RB32((const uint32_t*)p+1);
- return v.v;
- }
- #define AV_RL64 AV_RL64
- static av_always_inline uint64_t AV_RL64(const void *p)
- {
- union { uint64_t v; uint32_t hl[2]; } v;
- v.hl[1] = AV_RL32(p);
- v.hl[0] = AV_RL32((const uint32_t*)p+1);
- return v.v;
- }
- #endif /* AVUTIL_AVR32_INTREADWRITE_H */
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