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- optimization Tips (for libavcodec):
- ===================================
- What to optimize:
- -----------------
- If you plan to do non-x86 architecture specific optimizations (SIMD normally),
- then take a look in the x86/ directory, as most important functions are
- already optimized for MMX.
- If you want to do x86 optimizations then you can either try to fine-tune the
- stuff in the x86 directory or find some other functions in the C source to
- optimize, but there aren't many left.
- Understanding these overoptimized functions:
- --------------------------------------------
- As many functions tend to be a bit difficult to understand because
- of optimizations, it can be hard to optimize them further, or write
- architecture-specific versions. It is recommended to look at older
- revisions of the interesting files (web frontends for the various FFmpeg
- branches are listed at http://ffmpeg.org/download.html).
- Alternatively, look into the other architecture-specific versions in
- the x86/, ppc/, alpha/ subdirectories. Even if you don't exactly
- comprehend the instructions, it could help understanding the functions
- and how they can be optimized.
- NOTE: If you still don't understand some function, ask at our mailing list!!!
- (http://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel)
- When is an optimization justified?
- ----------------------------------
- Normally, clean and simple optimizations for widely used codecs are
- justified even if they only achieve an overall speedup of 0.1%. These
- speedups accumulate and can make a big difference after awhile. Also, if
- none of the following factors get worse due to an optimization -- speed,
- binary code size, source size, source readability -- and at least one
- factor improves, then an optimization is always a good idea even if the
- overall gain is less than 0.1%. For obscure codecs that are not often
- used, the goal is more toward keeping the code clean, small, and
- readable instead of making it 1% faster.
- WTF is that function good for ....:
- -----------------------------------
- The primary purpose of this list is to avoid wasting time optimizing functions
- which are rarely used.
- put(_no_rnd)_pixels{,_x2,_y2,_xy2}
- Used in motion compensation (en/decoding).
- avg_pixels{,_x2,_y2,_xy2}
- Used in motion compensation of B-frames.
- These are less important than the put*pixels functions.
- avg_no_rnd_pixels*
- unused
- pix_abs16x16{,_x2,_y2,_xy2}
- Used in motion estimation (encoding) with SAD.
- pix_abs8x8{,_x2,_y2,_xy2}
- Used in motion estimation (encoding) with SAD of MPEG-4 4MV only.
- These are less important than the pix_abs16x16* functions.
- put_mspel8_mc* / wmv2_mspel8*
- Used only in WMV2.
- it is not recommended that you waste your time with these, as WMV2
- is an ugly and relatively useless codec.
- mpeg4_qpel* / *qpel_mc*
- Used in MPEG-4 qpel motion compensation (encoding & decoding).
- The qpel8 functions are used only for 4mv,
- the avg_* functions are used only for B-frames.
- Optimizing them should have a significant impact on qpel
- encoding & decoding.
- qpel{8,16}_mc??_old_c / *pixels{8,16}_l4
- Just used to work around a bug in an old libavcodec encoder version.
- Don't optimize them.
- add_bytes/diff_bytes
- For huffyuv only, optimize if you want a faster ffhuffyuv codec.
- get_pixels / diff_pixels
- Used for encoding, easy.
- clear_blocks
- easiest to optimize
- gmc
- Used for MPEG-4 gmc.
- Optimizing this should have a significant effect on the gmc decoding
- speed.
- gmc1
- Used for chroma blocks in MPEG-4 gmc with 1 warp point
- (there are 4 luma & 2 chroma blocks per macroblock, so
- only 1/3 of the gmc blocks use this, the other 2/3
- use the normal put_pixel* code, but only if there is
- just 1 warp point).
- Note: DivX5 gmc always uses just 1 warp point.
- pix_sum
- Used for encoding.
- hadamard8_diff / sse / sad == pix_norm1 / dct_sad / quant_psnr / rd / bit
- Specific compare functions used in encoding, it depends upon the
- command line switches which of these are used.
- Don't waste your time with dct_sad & quant_psnr, they aren't
- really useful.
- put_pixels_clamped / add_pixels_clamped
- Used for en/decoding in the IDCT, easy.
- Note, some optimized IDCTs have the add/put clamped code included and
- then put_pixels_clamped / add_pixels_clamped will be unused.
- idct/fdct
- idct (encoding & decoding)
- fdct (encoding)
- difficult to optimize
- dct_quantize_trellis
- Used for encoding with trellis quantization.
- difficult to optimize
- dct_quantize
- Used for encoding.
- dct_unquantize_mpeg1
- Used in MPEG-1 en/decoding.
- dct_unquantize_mpeg2
- Used in MPEG-2 en/decoding.
- dct_unquantize_h263
- Used in MPEG-4/H.263 en/decoding.
- Alignment:
- Some instructions on some architectures have strict alignment restrictions,
- for example most SSE/SSE2 instructions on x86.
- The minimum guaranteed alignment is written in the .h files, for example:
- void (*put_pixels_clamped)(const int16_t *block/*align 16*/, uint8_t *pixels/*align 8*/, ptrdiff_t stride);
- General Tips:
- -------------
- Use asm loops like:
- __asm__(
- "1: ....
- ...
- "jump_instruction ....
- Do not use C loops:
- do{
- __asm__(
- ...
- }while()
- For x86, mark registers that are clobbered in your asm. This means both
- general x86 registers (e.g. eax) as well as XMM registers. This last one is
- particularly important on Win64, where xmm6-15 are callee-save, and not
- restoring their contents leads to undefined results. In external asm,
- you do this by using:
- cglobal function_name, num_args, num_regs, num_xmm_regs
- In inline asm, you specify clobbered registers at the end of your asm:
- __asm__(".." ::: "%eax").
- If gcc is not set to support sse (-msse) it will not accept xmm registers
- in the clobber list. For that we use two macros to declare the clobbers.
- XMM_CLOBBERS should be used when there are other clobbers, for example:
- __asm__(".." ::: XMM_CLOBBERS("xmm0",) "eax");
- and XMM_CLOBBERS_ONLY should be used when the only clobbers are xmm registers:
- __asm__(".." :: XMM_CLOBBERS_ONLY("xmm0"));
- Do not expect a compiler to maintain values in your registers between separate
- (inline) asm code blocks. It is not required to. For example, this is bad:
- __asm__("movdqa %0, %%xmm7" : src);
- /* do something */
- __asm__("movdqa %%xmm7, %1" : dst);
- - first of all, you're assuming that the compiler will not use xmm7 in
- between the two asm blocks. It probably won't when you test it, but it's
- a poor assumption that will break at some point for some --cpu compiler flag
- - secondly, you didn't mark xmm7 as clobbered. If you did, the compiler would
- have restored the original value of xmm7 after the first asm block, thus
- rendering the combination of the two blocks of code invalid
- Code that depends on data in registries being untouched, should be written as
- a single __asm__() statement. Ideally, a single function contains only one
- __asm__() block.
- Use external asm (nasm/yasm) or inline asm (__asm__()), do not use intrinsics.
- The latter requires a good optimizing compiler which gcc is not.
- When debugging a x86 external asm compilation issue, if lost in the macro
- expansions, add DBG=1 to your make command-line: the input file will be
- preprocessed, stripped of the debug/empty lines, then compiled, showing the
- actual lines causing issues.
- Inline asm vs. external asm
- ---------------------------
- Both inline asm (__asm__("..") in a .c file, handled by a compiler such as gcc)
- and external asm (.s or .asm files, handled by an assembler such as nasm/yasm)
- are accepted in FFmpeg. Which one to use differs per specific case.
- - if your code is intended to be inlined in a C function, inline asm is always
- better, because external asm cannot be inlined
- - if your code calls external functions, external asm is always better
- - if your code takes huge and complex structs as function arguments (e.g.
- MpegEncContext; note that this is not ideal and is discouraged if there
- are alternatives), then inline asm is always better, because predicting
- member offsets in complex structs is almost impossible. It's safest to let
- the compiler take care of that
- - in many cases, both can be used and it just depends on the preference of the
- person writing the asm. For new asm, the choice is up to you. For existing
- asm, you'll likely want to maintain whatever form it is currently in unless
- there is a good reason to change it.
- - if, for some reason, you believe that a particular chunk of existing external
- asm could be improved upon further if written in inline asm (or the other
- way around), then please make the move from external asm <-> inline asm a
- separate patch before your patches that actually improve the asm.
- Links:
- ======
- http://www.aggregate.org/MAGIC/
- x86-specific:
- -------------
- http://developer.intel.com/design/pentium4/manuals/248966.htm
- The IA-32 Intel Architecture Software Developer's Manual, Volume 2:
- Instruction Set Reference
- http://developer.intel.com/design/pentium4/manuals/245471.htm
- http://www.agner.org/assem/
- AMD Athlon Processor x86 Code Optimization Guide:
- http://www.amd.com/us-en/assets/content_type/white_papers_and_tech_docs/22007.pdf
- ARM-specific:
- -------------
- ARM Architecture Reference Manual (up to ARMv5TE):
- http://www.arm.com/community/university/eulaarmarm.html
- Procedure Call Standard for the ARM Architecture:
- http://www.arm.com/pdfs/aapcs.pdf
- Optimization guide for ARM9E (used in Nokia 770 Internet Tablet):
- http://infocenter.arm.com/help/topic/com.arm.doc.ddi0240b/DDI0240A.pdf
- Optimization guide for ARM11 (used in Nokia N800 Internet Tablet):
- http://infocenter.arm.com/help/topic/com.arm.doc.ddi0211j/DDI0211J_arm1136_r1p5_trm.pdf
- Optimization guide for Intel XScale (used in Sharp Zaurus PDA):
- http://download.intel.com/design/intelxscale/27347302.pdf
- Intel Wireless MMX 2 Coprocessor: Programmers Reference Manual
- http://download.intel.com/design/intelxscale/31451001.pdf
- PowerPC-specific:
- -----------------
- PowerPC32/AltiVec PIM:
- www.freescale.com/files/32bit/doc/ref_manual/ALTIVECPEM.pdf
- PowerPC32/AltiVec PEM:
- www.freescale.com/files/32bit/doc/ref_manual/ALTIVECPIM.pdf
- CELL/SPU:
- http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/30B3520C93F437AB87257060006FFE5E/$file/Language_Extensions_for_CBEA_2.4.pdf
- http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/9F820A5FFA3ECE8C8725716A0062585F/$file/CBE_Handbook_v1.1_24APR2007_pub.pdf
- GCC asm links:
- --------------
- official doc but quite ugly
- http://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html
- a bit old (note "+" is valid for input-output, even though the next disagrees)
- http://www.cs.virginia.edu/~clc5q/gcc-inline-asm.pdf
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