NVIDIA Corporation
|
c5b42f4a80
Add VDPAU hardware accelerated decoding for WMV3 and VC1 which can
|
15 years ago |
Diego Biurrun
|
406792e7b0
cosmetics: Remove pointless period after copyright statement non-sentences.
|
15 years ago |
NVIDIA Corporation
|
d37edddc09
Add VDPAU hardware accelerated decoding for MPEG1 and MPEG2 which can
|
15 years ago |
Diego Biurrun
|
84f8d1f604
Add missing #include to fix 'make checkheaders'.
|
15 years ago |
Carl Eugen Hoyos
|
1717031362
Remove H264Context from vdpau_internal.h.
|
15 years ago |
Carl Eugen Hoyos
|
c639fc7213
Cosmetics: Rename ff_vdpau_h264_add_data_chunk as ff_vdpau_add_data_chunk.
|
15 years ago |
Carl Eugen Hoyos
|
1968e438d0
Use only MpegEncContext in ff_vdpau_h264_add_data_chunk.
|
15 years ago |
Carl Eugen Hoyos
|
7fd3c09e0f
Move vdpau_h264_set_reference_frames() call from vdpauvideo.c into h264.c.
|
15 years ago |
Carl Eugen Hoyos
|
090846f3b9
Rename ff_VDPAU as ff_vdpau.
|
15 years ago |
Diego Biurrun
|
0d9efa287a
Add missing headers to allow 'make checkheaders' to pass.
|
15 years ago |
NVIDIA Corporation
|
369122dd77
Add VDPAU hardware accelerated decoding for H264 which can be used by
|
15 years ago |