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build: prevent SDL2 from polluting global cflags and extralibs

Remove the SDL_main define from the global cflags but not from the
ffplay cflags, and the -mwindows linker option from extralibs instead
of overriding it with the addition of -mconsole.

Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
James Almer 7 лет назад
Родитель
Сommit
fde3bb16f9
2 измененных файлов с 2 добавлено и 3 удалено
  1. 2 2
      configure
  2. 0 1
      ffbuild/library.mak

+ 2 - 2
configure

@@ -6108,10 +6108,10 @@ if enabled sdl2; then
             enable sdl2
     fi
     if test $target_os = "mingw32"; then
-        sdl2_extralibs="$sdl2_extralibs -mconsole"
+        sdl2_extralibs=$(filter_out '-mwindows' $sdl2_extralibs)
     fi
 fi
-enabled sdl2 && add_cflags $sdl2_cflags && add_extralibs $sdl2_extralibs
+enabled sdl2 && add_cflags $(filter_out '-Dmain=SDL_main' $sdl2_cflags) && add_extralibs $sdl2_extralibs
 
 if enabled decklink; then
     case $target_os in

+ 0 - 1
ffbuild/library.mak

@@ -16,7 +16,6 @@ all-$(CONFIG_SHARED): $(SUBDIR)$(SLIBNAME) $(SUBDIR)lib$(FULLNAME).pc
 
 LIBOBJS := $(OBJS) $(SUBDIR)%.h.o $(TESTOBJS)
 $(LIBOBJS) $(LIBOBJS:.o=.s) $(LIBOBJS:.o=.i):   CPPFLAGS += -DHAVE_AV_CONFIG_H
-$(TESTOBJS) $(TESTOBJS:.o=.i): CFLAGS += -Umain
 
 $(SUBDIR)$(LIBNAME): $(OBJS)
 	$(RM) $@