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@@ -40,7 +40,7 @@
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*/
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#define AV_RL16 AV_RL16
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-static inline uint16_t AV_RL16(const void *p)
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+static av_always_inline uint16_t AV_RL16(const void *p)
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{
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uint16_t v;
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__asm__ ("ld.ub %0, %1 \n\t"
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@@ -51,7 +51,7 @@ static inline uint16_t AV_RL16(const void *p)
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}
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#define AV_RB16 AV_RB16
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-static inline uint16_t AV_RB16(const void *p)
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+static av_always_inline uint16_t AV_RB16(const void *p)
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{
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uint16_t v;
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__asm__ ("ld.ub %0, %2 \n\t"
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@@ -62,7 +62,7 @@ static inline uint16_t AV_RB16(const void *p)
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}
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#define AV_RB24 AV_RB24
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-static inline uint32_t AV_RB24(const void *p)
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+static av_always_inline uint32_t AV_RB24(const void *p)
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{
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uint32_t v;
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__asm__ ("ld.ub %0, %3 \n\t"
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@@ -76,7 +76,7 @@ static inline uint32_t AV_RB24(const void *p)
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}
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#define AV_RL24 AV_RL24
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-static inline uint32_t AV_RL24(const void *p)
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+static av_always_inline uint32_t AV_RL24(const void *p)
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{
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uint32_t v;
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__asm__ ("ld.ub %0, %1 \n\t"
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@@ -92,7 +92,7 @@ static inline uint32_t AV_RL24(const void *p)
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#if ARCH_AVR32_AP
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#define AV_RB32 AV_RB32
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-static inline uint32_t AV_RB32(const void *p)
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+static av_always_inline uint32_t AV_RB32(const void *p)
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{
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uint32_t v;
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__asm__ ("ld.w %0, %1" : "=r"(v) : "m"(*(const uint32_t*)p));
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@@ -100,7 +100,7 @@ static inline uint32_t AV_RB32(const void *p)
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}
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#define AV_WB32 AV_WB32
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-static inline void AV_WB32(void *p, uint32_t v)
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+static av_always_inline void AV_WB32(void *p, uint32_t v)
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{
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__asm__ ("st.w %0, %1" : "=m"(*(uint32_t*)p) : "r"(v));
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}
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@@ -110,7 +110,7 @@ static inline void AV_WB32(void *p, uint32_t v)
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#define AV_WL32(p, v) AV_WB32(p, bswap_32(v))
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#define AV_WB64 AV_WB64
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-static inline void AV_WB64(void *p, uint64_t v)
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+static av_always_inline void AV_WB64(void *p, uint64_t v)
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{
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union { uint64_t v; uint32_t hl[2]; } vv = { v };
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AV_WB32(p, vv.hl[0]);
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@@ -118,7 +118,7 @@ static inline void AV_WB64(void *p, uint64_t v)
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}
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#define AV_WL64 AV_WL64
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-static inline void AV_WL64(void *p, uint64_t v)
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+static av_always_inline void AV_WL64(void *p, uint64_t v)
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{
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union { uint64_t v; uint32_t hl[2]; } vv = { v };
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AV_WL32(p, vv.hl[1]);
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@@ -128,7 +128,7 @@ static inline void AV_WL64(void *p, uint64_t v)
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#else /* ARCH_AVR32_AP */
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#define AV_RB32 AV_RB32
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-static inline uint32_t AV_RB32(const void *p)
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+static av_always_inline uint32_t AV_RB32(const void *p)
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{
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uint32_t v;
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__asm__ ("ld.ub %0, %4 \n\t"
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@@ -144,7 +144,7 @@ static inline uint32_t AV_RB32(const void *p)
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}
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#define AV_RL32 AV_RL32
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-static inline uint32_t AV_RL32(const void *p)
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+static av_always_inline uint32_t AV_RL32(const void *p)
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{
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uint32_t v;
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__asm__ ("ld.ub %0, %1 \n\t"
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@@ -162,7 +162,7 @@ static inline uint32_t AV_RL32(const void *p)
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#endif /* ARCH_AVR32_AP */
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#define AV_RB64 AV_RB64
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-static inline uint64_t AV_RB64(const void *p)
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+static av_always_inline uint64_t AV_RB64(const void *p)
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{
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union { uint64_t v; uint32_t hl[2]; } v;
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v.hl[0] = AV_RB32(p);
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@@ -171,7 +171,7 @@ static inline uint64_t AV_RB64(const void *p)
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}
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#define AV_RL64 AV_RL64
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-static inline uint64_t AV_RL64(const void *p)
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+static av_always_inline uint64_t AV_RL64(const void *p)
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{
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union { uint64_t v; uint32_t hl[2]; } v;
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v.hl[1] = AV_RL32(p);
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