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@@ -118,6 +118,20 @@ static inline int pthread_mutex_unlock(pthread_mutex_t *m)
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}
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#if _WIN32_WINNT >= 0x0600
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+
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+typedef INIT_ONCE pthread_once_t;
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+#define PTHREAD_ONCE_INIT INIT_ONCE_STATIC_INIT
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+
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+static av_unused int pthread_once(pthread_once_t *once_control, void (*init_routine)(void))
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+{
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+ BOOL pending = FALSE;
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+ InitOnceBeginInitialize(once_control, 0, &pending, NULL);
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+ if (pending)
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+ init_routine();
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+ InitOnceComplete(once_control, 0, NULL);
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+ return 0;
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+}
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+
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static inline void pthread_cond_init(pthread_cond_t *cond, const void *unused_attr)
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{
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InitializeConditionVariable(cond);
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@@ -146,8 +160,63 @@ static inline void pthread_cond_signal(pthread_cond_t *cond)
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}
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#else // _WIN32_WINNT < 0x0600
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+/* for pre-Windows 6.0 platforms, define INIT_ONCE struct,
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+ * compatible to the one used in the native API */
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+
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+typedef union pthread_once_t {
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+ void * Ptr; ///< For the Windows 6.0+ native functions
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+ LONG state; ///< For the pre-Windows 6.0 compat code
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+} pthread_once_t;
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+
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+#define PTHREAD_ONCE_INIT {0}
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+
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+/* function pointers to init once API on windows 6.0+ kernels */
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+static BOOL (WINAPI *initonce_begin)(pthread_once_t *lpInitOnce, DWORD dwFlags, BOOL *fPending, void **lpContext);
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+static BOOL (WINAPI *initonce_complete)(pthread_once_t *lpInitOnce, DWORD dwFlags, void *lpContext);
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+
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+/* pre-Windows 6.0 compat using a spin-lock */
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+static inline void w32thread_once_fallback(LONG volatile *state, void (*init_routine)(void))
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+{
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+ switch (InterlockedCompareExchange(state, 1, 0)) {
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+ /* Initial run */
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+ case 0:
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+ init_routine();
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+ InterlockedExchange(state, 2);
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+ break;
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+ /* Another thread is running init */
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+ case 1:
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+ while (1) {
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+ MemoryBarrier();
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+ if (*state == 2)
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+ break;
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+ Sleep(0);
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+ }
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+ break;
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+ /* Initialization complete */
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+ case 2:
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+ break;
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+ }
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+}
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+
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+static av_unused int pthread_once(pthread_once_t *once_control, void (*init_routine)(void))
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+{
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+ /* Use native functions on Windows 6.0+ */
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+ if (initonce_begin && initonce_complete) {
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+ BOOL pending = FALSE;
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+ initonce_begin(once_control, 0, &pending, NULL);
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+ if (pending)
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+ init_routine();
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+ initonce_complete(once_control, 0, NULL);
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+ return 0;
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+ }
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+
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+ w32thread_once_fallback(&once_control->state, init_routine);
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+ return 0;
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+}
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+
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/* for pre-Windows 6.0 platforms we need to define and use our own condition
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* variable and api */
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+
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typedef struct win32_cond_t {
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pthread_mutex_t mtx_broadcast;
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pthread_mutex_t mtx_waiter_count;
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@@ -306,6 +375,10 @@ static av_unused void w32thread_init(void)
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(void*)GetProcAddress(kernel_dll, "WakeConditionVariable");
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cond_wait =
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(void*)GetProcAddress(kernel_dll, "SleepConditionVariableCS");
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+ initonce_begin =
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+ (void*)GetProcAddress(kernel_dll, "InitOnceBeginInitialize");
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+ initonce_complete =
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+ (void*)GetProcAddress(kernel_dll, "InitOnceComplete");
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#endif
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}
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