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fftools/ffplay: fix crash when vk renderer is null

When vulkan rendering is requested by the user and fails, ffplay should
exit graciously instead of crash due to a null pointer deref.

Signed-off-by: Leandro Santiago <leandrosansilva@gmail.com>
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
(cherry picked from commit fd0cacc4720c68c58f86e41153444252dbd4e5b6)
Leandro Santiago 4 months ago
parent
commit
367b7b546f
1 changed files with 5 additions and 0 deletions
  1. 5 0
      fftools/ffplay.c

+ 5 - 0
fftools/ffplay.c

@@ -2607,6 +2607,11 @@ static int create_hwaccel(AVBufferRef **device_ctx)
     if (type == AV_HWDEVICE_TYPE_NONE)
         return AVERROR(ENOTSUP);
 
+    if (!vk_renderer) {
+        av_log(NULL, AV_LOG_ERROR, "Vulkan renderer is not available\n");
+        return AVERROR(ENOTSUP);
+    }
+
     ret = vk_renderer_get_hw_dev(vk_renderer, &vk_dev);
     if (ret < 0)
         return ret;