The precision should be enough for primaries and luminance. Signed-off-by: Zhao Zhili <zhilizhao@tencent.com> Reviewed-by: Steven Liu <lingjiujianke@gmail.com>
@@ -47,16 +47,16 @@
#define MAX_DEPTH 16 ///< arbitrary limit to prevent unbounded recursion
typedef struct FLVMasteringMeta {
- double r_x;
- double r_y;
- double g_x;
- double g_y;
- double b_x;
- double b_y;
- double white_x;
- double white_y;
- double max_luminance;
- double min_luminance;
+ float r_x;
+ float r_y;
+ float g_x;
+ float g_y;
+ float b_x;
+ float b_y;
+ float white_x;
+ float white_y;
+ float max_luminance;
+ float min_luminance;
} FLVMasteringMeta;
typedef struct FLVMetaVideoColor {