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+# Microsoft Developer Studio Project File - Name="ffmpeg" - Package Owner=<4>
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+# Microsoft Developer Studio Generated Build File, Format Version 6.00
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+# ** DO NOT EDIT **
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+
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+# TARGTYPE "Win32 (x86) Console Application" 0x0103
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+
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+CFG=ffmpeg - Win32 Debug
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+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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+!MESSAGE use the Export Makefile command and run
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+!MESSAGE
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+!MESSAGE NMAKE /f "ffmpeg.mak".
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+!MESSAGE
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+!MESSAGE You can specify a configuration when running NMAKE
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+!MESSAGE by defining the macro CFG on the command line. For example:
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+!MESSAGE
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+!MESSAGE NMAKE /f "ffmpeg.mak" CFG="ffmpeg - Win32 Debug"
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+!MESSAGE
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+!MESSAGE Possible choices for configuration are:
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+!MESSAGE
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+!MESSAGE "ffmpeg - Win32 Release" (based on "Win32 (x86) Console Application")
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+!MESSAGE "ffmpeg - Win32 Debug" (based on "Win32 (x86) Console Application")
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+!MESSAGE
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+
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+# Begin Project
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+# PROP AllowPerConfigDependencies 0
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+# PROP Scc_ProjName ""
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+# PROP Scc_LocalPath ""
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+CPP=cl.exe
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+RSC=rc.exe
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+
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+!IF "$(CFG)" == "ffmpeg - Win32 Release"
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+
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+# PROP BASE Use_MFC 0
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+# PROP BASE Use_Debug_Libraries 0
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+# PROP BASE Output_Dir "ffmpeg___Win32_Release"
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+# PROP BASE Intermediate_Dir "ffmpeg___Win32_Release"
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+# PROP BASE Target_Dir ""
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+# PROP Use_MFC 0
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+# PROP Use_Debug_Libraries 0
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+# PROP Output_Dir "Release"
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+# PROP Intermediate_Dir "Release"
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+# PROP Target_Dir ""
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+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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+# ADD CPP /nologo /W3 /GX /O2 /I "libavcodec" /I "libav" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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+# ADD BASE RSC /l 0x40c /d "NDEBUG"
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+# ADD RSC /l 0x40c /d "NDEBUG"
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+BSC32=bscmake.exe
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+# ADD BASE BSC32 /nologo
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+# ADD BSC32 /nologo
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+LINK32=link.exe
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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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+
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+!ELSEIF "$(CFG)" == "ffmpeg - Win32 Debug"
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+
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+# PROP BASE Use_MFC 0
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+# PROP BASE Use_Debug_Libraries 1
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+# PROP BASE Output_Dir "ffmpeg___Win32_Debug"
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+# PROP BASE Intermediate_Dir "ffmpeg___Win32_Debug"
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+# PROP BASE Target_Dir ""
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+# PROP Use_MFC 0
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+# PROP Use_Debug_Libraries 1
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+# PROP Output_Dir "Debug"
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+# PROP Intermediate_Dir "Debug"
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+# PROP Ignore_Export_Lib 0
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+# PROP Target_Dir ""
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+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "libavcodec" /I "libav" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /GZ /c
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+# ADD BASE RSC /l 0x40c /d "_DEBUG"
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+# ADD RSC /l 0x40c /d "_DEBUG"
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+BSC32=bscmake.exe
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+# ADD BASE BSC32 /nologo
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+# ADD BSC32 /nologo
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+LINK32=link.exe
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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:console /debug /machine:I386 /pdbtype:sept
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+# SUBTRACT LINK32 /nologo /verbose /profile
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+
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+!ENDIF
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+
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+# Begin Target
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+
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+# Name "ffmpeg - Win32 Release"
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+# Name "ffmpeg - Win32 Debug"
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+# Begin Group "Source Files"
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+
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+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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+# Begin Source File
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+
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+SOURCE=.\ffmpeg.c
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+# End Source File
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+# End Group
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+# Begin Group "Header Files"
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+
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+# PROP Default_Filter "h;hpp;hxx;hm;inl"
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+# End Group
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+# Begin Group "Resource Files"
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+
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+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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+# End Group
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+# End Target
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+# End Project
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