#include <catch2/catch.hpp>
#include <test_utils.hpp>

#include <libslic3r/ExPolygon.hpp>
#include <libslic3r/BoundingBox.hpp>

#include "sla_test_utils.hpp"

namespace Slic3r { namespace sla {

TEST_CASE("Overhanging point should be supported", "[SupGen]") {

    // Pyramid with 45 deg slope
    TriangleMesh mesh = make_pyramid(10.f, 10.f);
    mesh.rotate_y(PI);
    mesh.require_shared_vertices();
    mesh.WriteOBJFile("Pyramid.obj");

    sla::SupportPoints pts = calc_support_pts(mesh);

    // The overhang, which is the upside-down pyramid's edge
    Vec3f overh{0., 0., -10.};

    REQUIRE(!pts.empty());

    float dist = (overh - pts.front().pos).norm();

    for (const auto &pt : pts)
        dist = std::min(dist, (overh - pt.pos).norm());

    // Should require exactly one support point at the overhang
    REQUIRE(pts.size() > 0);
    REQUIRE(dist < 1.f);
}

double min_point_distance(const sla::SupportPoints &pts)
{
    sla::PointIndex index;

    for (size_t i = 0; i < pts.size(); ++i)
        index.insert(pts[i].pos.cast<double>(), i);

    auto d = std::numeric_limits<double>::max();
    index.foreach([&d, &index](const sla::PointIndexEl &el) {
        auto res = index.nearest(el.first, 2);
        for (const sla::PointIndexEl &r : res)
            if (r.second != el.second)
                d = std::min(d, (el.first - r.first).norm());
    });

    return d;
}

TEST_CASE("Overhanging horizontal surface should be supported", "[SupGen]") {
    double width = 10., depth = 10., height = 1.;

    TriangleMesh mesh = make_cube(width, depth, height);
    mesh.translate(0., 0., 5.); // lift up
    mesh.require_shared_vertices();
    mesh.WriteOBJFile("Cuboid.obj");

    sla::SupportPointGenerator::Config cfg;
    sla::SupportPoints pts = calc_support_pts(mesh, cfg);

    double mm2 = width * depth;

    REQUIRE(!pts.empty());
    REQUIRE(pts.size() * cfg.support_force() > mm2 * cfg.tear_pressure());
    REQUIRE(min_point_distance(pts) >= cfg.minimal_distance);
}

template<class M> auto&& center_around_bb(M &&mesh)
{
    auto bb = mesh.bounding_box();
    mesh.translate(-bb.center().template cast<float>());

    return std::forward<M>(mesh);
}

TEST_CASE("Overhanging edge should be supported", "[SupGen]") {
    float width = 10.f, depth = 10.f, height = 5.f;

    TriangleMesh mesh = make_prism(width, depth, height);
    mesh.rotate_y(PI); // rotate on its back
    mesh.translate(0., 0., height);
    mesh.require_shared_vertices();
    mesh.WriteOBJFile("Prism.obj");

    sla::SupportPointGenerator::Config cfg;
    sla::SupportPoints pts = calc_support_pts(mesh, cfg);

    Linef3 overh{ {0.f, -depth / 2.f, 0.f}, {0.f, depth / 2.f, 0.f}};

    // Get all the points closer that 1 mm to the overhanging edge:
    sla::SupportPoints overh_pts; overh_pts.reserve(pts.size());

    std::copy_if(pts.begin(), pts.end(), std::back_inserter(overh_pts),
                 [&overh](const sla::SupportPoint &pt){
                     return line_alg::distance_to(overh, Vec3d{pt.pos.cast<double>()}) < 1.;
                 });

    REQUIRE(overh_pts.size() * cfg.support_force() > overh.length() * cfg.tear_pressure());
    double ddiff = min_point_distance(pts) - cfg.minimal_distance;
    REQUIRE(ddiff > - 0.1 * cfg.minimal_distance);
}

TEST_CASE("Hollowed cube should be supported from the inside", "[SupGen][Hollowed]") {
    TriangleMesh mesh = make_cube(20., 20., 20.);

    hollow_mesh(mesh, HollowingConfig{});

    mesh.WriteOBJFile("cube_hollowed.obj");

    auto bb = mesh.bounding_box();
    auto h  = float(bb.max.z() - bb.min.z());
    Vec3f mv = bb.center().cast<float>() - Vec3f{0.f, 0.f, 0.5f * h};
    mesh.translate(-mv);
    mesh.require_shared_vertices();

    sla::SupportPointGenerator::Config cfg;
    sla::SupportPoints pts = calc_support_pts(mesh, cfg);
    sla::remove_bottom_points(pts, mesh.bounding_box().min.z() + EPSILON);

    REQUIRE(!pts.empty());
}

TEST_CASE("Two parallel plates should be supported", "[SupGen][Hollowed]")
{
    double width = 20., depth = 20., height = 1.;

    TriangleMesh mesh = center_around_bb(make_cube(width + 5., depth + 5., height));
    TriangleMesh mesh_high = center_around_bb(make_cube(width, depth, height));
    mesh_high.translate(0., 0., 10.); // lift up
    mesh.merge(mesh_high);
    mesh.require_shared_vertices();

    mesh.WriteOBJFile("parallel_plates.obj");

    sla::SupportPointGenerator::Config cfg;
    sla::SupportPoints pts = calc_support_pts(mesh, cfg);
    sla::remove_bottom_points(pts, mesh.bounding_box().min.z() + EPSILON);

    REQUIRE(!pts.empty());
}

}} // namespace Slic3r::sla