# Rotate an object such that a face is aligned with a specified plane. # This dialog gets opened with the "Rotate face" button above the platter. package Slic3r::GUI::Plater::ObjectRotateFaceDialog; use strict; use warnings; use utf8; use POSIX qw(ceil); use Scalar::Util qw(looks_like_number); use Slic3r::Geometry qw(PI X Y Z); use Wx qw(wxTheApp :dialog :id :misc :sizer wxTAB_TRAVERSAL); use Wx::Event qw(EVT_CLOSE EVT_BUTTON); use base 'Wx::Dialog'; sub new { my $class = shift; my ($parent, %params) = @_; my $self = $class->SUPER::new($parent, -1, $params{object}->name, wxDefaultPosition, [500,500], wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER); $self->{model_object_idx} = $params{model_object_idx}; $self->{model_object} = $params{model_object}; $self->{normal} = undef; # Note whether the window was already closed, so a pending update is not executed. $self->{already_closed} = 0; $self->{model_object}->transform_by_instance($self->{model_object}->get_instance(0), 1); # Options $self->{options} = { axis => Z, }; my $optgroup; $optgroup = $self->{optgroup} = Slic3r::GUI::OptionsGroup->new( parent => $self, title => 'Rotate to Align Face with Plane', on_change => sub { my ($opt_id) = @_; if ($self->{options}{$opt_id} != $optgroup->get_value($opt_id)){ $self->{options}{$opt_id} = $optgroup->get_value($opt_id); } }, label_width => 120, ); $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new( opt_id => 'axis', type => 'select', label => 'Plane', labels => ['YZ','XZ','XY'], values => [X,Y,Z], default => $self->{options}{axis}, )); { my $button_sizer = Wx::BoxSizer->new(wxVERTICAL); $self->{btn_rot} = Wx::Button->new($self, -1, "Rotate to Plane", wxDefaultPosition, wxDefaultSize); $self->{btn_rot}->SetDefault; $self->{btn_rot}->Disable; $button_sizer->Add($self->{btn_rot}, 0, wxALIGN_RIGHT | wxALL, 10); $optgroup->append_line(Slic3r::GUI::OptionsGroup::Line->new( sizer => $button_sizer, )); } # left pane with tree my $left_sizer = Wx::BoxSizer->new(wxVERTICAL); $left_sizer->Add($optgroup->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10); # right pane with preview canvas my $canvas; if ($Slic3r::GUI::have_OpenGL) { $canvas = $self->{canvas} = Slic3r::GUI::3DScene->new($self); $canvas->load_object($self->{model_object}, undef, [0]); $canvas->set_auto_bed_shape; $canvas->SetSize([500,500]); $canvas->enable_picking(1); $canvas->enable_face_select(1); $canvas->SetMinSize($canvas->GetSize); $canvas->zoom_to_volumes; $canvas->on_select(sub { my ($volume_idx) = @_; $self->{btn_rot}->Disable; $self->{normal} = $canvas->calculate_normal($volume_idx); $self->{btn_rot}->Enable if defined $self->{normal}; }); } $self->{sizer} = Wx::BoxSizer->new(wxHORIZONTAL); $self->{sizer}->Add($left_sizer, 0, wxEXPAND | wxTOP | wxBOTTOM, 10); $self->{sizer}->Add($canvas, 1, wxEXPAND | wxALL, 0) if $canvas; $self->SetSizer($self->{sizer}); $self->SetMinSize($self->GetSize); $self->{sizer}->SetSizeHints($self); EVT_BUTTON($self, $self->{btn_rot}, sub { $self->{already_closed} = 1; $self->EndModal(wxID_OK); $self->Destroy(); }); EVT_CLOSE($self, sub { # Note that the window was already closed, so a pending update will not be executed. $self->{already_closed} = 1; $self->EndModal(wxID_CANCEL); $self->Destroy(); }); return $self; } sub SelectedNormal { my ($self) = @_; return $self->{normal}; } sub SelectedAxis { my ($self) = @_; return $self->{options}->{axis}; } 1;