# The "Plater" tab. It contains the "3D", "2D", "Preview" and "Layers" subtabs. package Slic3r::GUI::Plater::UndoOperation; use strict; use warnings; sub new{ my $class = shift; my $self = { type => shift, object_identifier => shift, attributes => shift, }; bless ($self, $class); return $self; } package Slic3r::GUI::Plater; use strict; use warnings; use utf8; use File::Basename qw(basename dirname); use List::Util qw(sum first max none any); use Slic3r::Geometry qw(X Y Z MIN MAX scale unscale deg2rad rad2deg); use Math::Trig qw(acos); use LWP::UserAgent; use threads::shared qw(shared_clone); use Wx qw(:button :cursor :dialog :filedialog :keycode :icon :font :id :misc :panel :sizer :toolbar :window wxTheApp :notebook :combobox); use Wx::Event qw(EVT_BUTTON EVT_COMMAND EVT_KEY_DOWN EVT_MOUSE_EVENTS EVT_PAINT EVT_TOOL EVT_CHOICE EVT_COMBOBOX EVT_TIMER EVT_NOTEBOOK_PAGE_CHANGED EVT_LEFT_UP EVT_CLOSE); use base qw(Wx::Panel Class::Accessor); use Slic3r::GUI::ColorScheme; __PACKAGE__->mk_accessors(qw(presets)); use constant TB_ADD => &Wx::NewId; use constant TB_REMOVE => &Wx::NewId; use constant TB_RESET => &Wx::NewId; use constant TB_ARRANGE => &Wx::NewId; use constant TB_EXPORT_GCODE => &Wx::NewId; use constant TB_EXPORT_STL => &Wx::NewId; use constant TB_MORE => &Wx::NewId; use constant TB_FEWER => &Wx::NewId; use constant TB_X90CW => &Wx::NewId; use constant TB_X90CCW => &Wx::NewId; use constant TB_Y90CW => &Wx::NewId; use constant TB_Y90CCW => &Wx::NewId; use constant TB_Z90CW => &Wx::NewId; use constant TB_Z90CCW => &Wx::NewId; use constant TB_45CW => &Wx::NewId; use constant TB_45CCW => &Wx::NewId; use constant TB_ROTFACE => &Wx::NewId; use constant TB_SCALE => &Wx::NewId; use constant TB_SPLIT => &Wx::NewId; use constant TB_CUT => &Wx::NewId; use constant TB_LAYERS => &Wx::NewId; use constant TB_SETTINGS => &Wx::NewId; # package variables to avoid passing lexicals to threads our $THUMBNAIL_DONE_EVENT : shared = Wx::NewEventType; our $PROGRESS_BAR_EVENT : shared = Wx::NewEventType; our $ERROR_EVENT : shared = Wx::NewEventType; our $EXPORT_COMPLETED_EVENT : shared = Wx::NewEventType; our $PROCESS_COMPLETED_EVENT : shared = Wx::NewEventType; use constant FILAMENT_CHOOSERS_SPACING => 0; use constant PROCESS_DELAY => 0.5 * 1000; # milliseconds sub new { my $class = shift; my ($parent) = @_; my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); $self->{config} = Slic3r::Config->new_from_defaults(qw( bed_shape complete_objects extruder_clearance_radius skirts skirt_distance brim_width serial_port serial_speed host_type print_host octoprint_apikey shortcuts filament_colour )); $self->{model} = Slic3r::Model->new; $self->{print} = Slic3r::Print->new; $self->{processed} = 0; # List of Perl objects Slic3r::GUI::Plater::Object, representing a 2D preview of the platter. $self->{objects} = []; # Objects identifier used for undo/redo operations. It's a one time id assigned to each newly created object. $self->{object_identifier} = 0; # Stack of undo operations. $self->{undo_stack} = []; # Stack of redo operations. $self->{redo_stack} = []; $self->{print}->set_status_cb(sub { my ($percent, $message) = @_; if ($Slic3r::have_threads) { Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROGRESS_BAR_EVENT, shared_clone([$percent, $message]))); } else { $self->on_progress_event($percent, $message); } }); # Initialize preview notebook $self->{preview_notebook} = Wx::Notebook->new($self, -1, wxDefaultPosition, [335,335], wxNB_BOTTOM); # Initialize handlers for canvases my $on_select_object = sub { my ($obj_idx) = @_; $self->select_object($obj_idx); }; my $on_double_click = sub { $self->object_settings_dialog if $self->selected_object; }; my $on_right_click = sub { my ($canvas, $click_pos) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $menu = $self->object_menu; $canvas->PopupMenu($menu, $click_pos); $menu->Destroy; }; my $on_instances_moved = sub { $self->on_model_change; }; # Initialize 3D plater if ($Slic3r::GUI::have_OpenGL) { $self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{config}); $self->{preview_notebook}->AddPage($self->{canvas3D}, '3D'); $self->{canvas3D}->set_on_select_object($on_select_object); $self->{canvas3D}->set_on_double_click($on_double_click); $self->{canvas3D}->set_on_right_click(sub { $on_right_click->($self->{canvas3D}, @_); }); $self->{canvas3D}->set_on_instances_moved($on_instances_moved); $self->{canvas3D}->on_viewport_changed(sub { $self->{preview3D}->canvas->set_viewport_from_scene($self->{canvas3D}); }); } # Initialize 2D preview canvas $self->{canvas} = Slic3r::GUI::Plater::2D->new($self->{preview_notebook}, wxDefaultSize, $self->{objects}, $self->{model}, $self->{config}); $self->{preview_notebook}->AddPage($self->{canvas}, '2D'); $self->{canvas}->on_select_object($on_select_object); $self->{canvas}->on_double_click($on_double_click); $self->{canvas}->on_right_click(sub { $on_right_click->($self->{canvas}, @_); }); $self->{canvas}->on_instances_moved($on_instances_moved); # Initialize 3D toolpaths preview $self->{preview3D_page_idx} = -1; if ($Slic3r::GUI::have_OpenGL) { $self->{preview3D} = Slic3r::GUI::Plater::3DPreview->new($self->{preview_notebook}, $self->{print}); $self->{preview3D}->canvas->on_viewport_changed(sub { $self->{canvas3D}->set_viewport_from_scene($self->{preview3D}->canvas); }); $self->{preview_notebook}->AddPage($self->{preview3D}, 'Preview'); $self->{preview3D_page_idx} = $self->{preview_notebook}->GetPageCount-1; } # Initialize toolpaths preview $self->{toolpaths2D_page_idx} = -1; if ($Slic3r::GUI::have_OpenGL) { $self->{toolpaths2D} = Slic3r::GUI::Plater::2DToolpaths->new($self->{preview_notebook}, $self->{print}); $self->{preview_notebook}->AddPage($self->{toolpaths2D}, 'Layers'); $self->{toolpaths2D_page_idx} = $self->{preview_notebook}->GetPageCount-1; } EVT_NOTEBOOK_PAGE_CHANGED($self, $self->{preview_notebook}, sub { wxTheApp->CallAfter(sub { my $sel = $self->{preview_notebook}->GetSelection; if ($sel == $self->{preview3D_page_idx} || $sel == $self->{toolpaths2D_page_idx}) { if (!$Slic3r::GUI::Settings->{_}{background_processing} && !$self->{processed}) { $self->statusbar->SetCancelCallback(sub { $self->stop_background_process; $self->statusbar->SetStatusText("Slicing cancelled"); $self->{preview_notebook}->SetSelection(0); }); $self->start_background_process; } else { $self->{preview3D}->load_print if $sel == $self->{preview3D_page_idx}; } } }); }); # toolbar for object manipulation if (!&Wx::wxMSW) { Wx::ToolTip::Enable(1); $self->{htoolbar} = Wx::ToolBar->new($self, -1, wxDefaultPosition, wxDefaultSize, wxTB_HORIZONTAL | wxTB_TEXT | wxBORDER_SIMPLE | wxTAB_TRAVERSAL); $self->{htoolbar}->AddTool(TB_ADD, "Add…", Wx::Bitmap->new($Slic3r::var->("brick_add.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_REMOVE, "Delete", Wx::Bitmap->new($Slic3r::var->("brick_delete.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_RESET, "Delete All", Wx::Bitmap->new($Slic3r::var->("cross.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_ARRANGE, "Arrange", Wx::Bitmap->new($Slic3r::var->("bricks.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddSeparator; $self->{htoolbar}->AddTool(TB_MORE, "More", Wx::Bitmap->new($Slic3r::var->("add.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_FEWER, "Fewer", Wx::Bitmap->new($Slic3r::var->("delete.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddSeparator; if ($Slic3r::GUI::Settings->{_}{rotation_controls} eq 'xyz' || $Slic3r::GUI::Settings->{_}{rotation_controls} eq 'xyz-big') { $self->{htoolbar}->AddTool(TB_X90CCW, "90° X ccw", Wx::Bitmap->new($Slic3r::var->(@rotateX90ccwT), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_X90CW, "90° X cw", Wx::Bitmap->new($Slic3r::var->(@rotateX90cwT), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_Y90CCW, "90° Y ccw", Wx::Bitmap->new($Slic3r::var->(@rotateY90ccwT), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_Y90CW, "90° Y cw", Wx::Bitmap->new($Slic3r::var->(@rotateY90cwT), wxBITMAP_TYPE_PNG), ''); } $self->{htoolbar}->AddTool(TB_45CCW, "45° ccw", Wx::Bitmap->new($Slic3r::var->(@rotateZ45ccwT), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_45CW, "45° cw", Wx::Bitmap->new($Slic3r::var->(@rotateZ45cwT), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_ROTFACE, "Rotate face", Wx::Bitmap->new($Slic3r::var->("rotate_face.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddSeparator; $self->{htoolbar}->AddTool(TB_SCALE, "Scale…", Wx::Bitmap->new($Slic3r::var->("arrow_out.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_SPLIT, "Split", Wx::Bitmap->new($Slic3r::var->("shape_ungroup.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_CUT, "Cut…", Wx::Bitmap->new($Slic3r::var->("package.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddSeparator; $self->{htoolbar}->AddTool(TB_SETTINGS, "Settings…", Wx::Bitmap->new($Slic3r::var->("cog.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_LAYERS, "Layer heights…", Wx::Bitmap->new($Slic3r::var->("variable_layer_height.png"), wxBITMAP_TYPE_PNG), ''); } else { my %tbar_buttons = ( add => "Add…", remove => "Delete", reset => "Delete All", arrange => "Arrange", increase => "", decrease => "", rotateX90ccw => "", rotateX90cw => "", rotateY90ccw => "", rotateY90cw => "", rotateZ90ccw => "", rotateZ90cw => "", rotateZ45ccw => "", rotateZ45cw => "", rotateFace => "", changescale => "Scale…", split => "Split", cut => "Cut…", layers => "Layer heights…", settings => "Settings…", ); my %tbar_buttonsToolTip = ( add => "Adds new Objects", remove => "Delete Object", reset => "Clears the Plate of all Objects", arrange => "Automaitally arrange Objects", increase => "Add another Copy", decrease => "Remove a Copy", rotateX90ccw => "Rotate around X by 90° counter clockwise", rotateX90cw => "Rotate around X by 90° clockwise", rotateY90ccw => "Rotate around Y by 90° counter clockwise", rotateY90cw => "Rotate around Y by 90° clockwise", rotateZ90ccw => "Rotate around Z by 90° counter clockwise", rotateZ90cw => "Rotate around Z by 90° clockwise", rotateZ45ccw => "Rotate around Z by 45° counter clockwise", rotateZ45cw => "Rotate around Z by 45° clockwise", rotateFace => "Rotate to Face", changescale => "Change Scale of Object", split => "Split Object", cut => "Cut Object", settings => "Settings, Parts, Modifiers and Layers", ); $self->{btoolbar} = Wx::BoxSizer->new(wxHORIZONTAL); my @buttons = qw(add remove reset arrange increase decrease); if ($Slic3r::GUI::Settings->{_}{rotation_controls} eq 'xyz' || $Slic3r::GUI::Settings->{_}{rotation_controls} eq 'xyz-big') { push @buttons, qw(rotateX90ccw rotateX90cw rotateY90ccw rotateY90cw rotateZ45ccw rotateZ45cw); } push @buttons, qw(changescale split cut settings); for (@buttons) { $self->{"btn_$_"} = Wx::Button->new($self, -1, $tbar_buttons{$_}, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT); $self->{btoolbar}->Add($self->{"btn_$_"}); $self->{"btn_$_"}->SetToolTipString($tbar_buttonsToolTip{$_}); } } # right pane buttons $self->{btn_export_gcode} = Wx::Button->new($self, -1, "Export G-code…", wxDefaultPosition, [-1, -1], wxBU_LEFT); $self->{btn_print} = Wx::Button->new($self, -1, "Print…", wxDefaultPosition, [-1, -1], wxBU_LEFT); $self->{btn_send_gcode} = Wx::Button->new($self, -1, "Send to printer", wxDefaultPosition, [-1, -1], wxBU_LEFT); $self->{btn_export_stl} = Wx::Button->new($self, -1, "Export STL…", wxDefaultPosition, [-1, -1], wxBU_LEFT); #$self->{btn_export_gcode}->SetFont($Slic3r::GUI::small_font); #$self->{btn_export_stl}->SetFont($Slic3r::GUI::small_font); $self->{btn_print}->Hide; $self->{btn_send_gcode}->Hide; if ($Slic3r::GUI::have_button_icons) { my %icons = ( add => "brick_add.png", remove => "brick_delete.png", reset => "cross.png", arrange => "bricks.png", export_gcode => "cog_go.png", print => "arrow_up.png", send_gcode => "arrow_up.png", export_stl => "brick_go.png", increase => "add.png", decrease => "delete.png", rotateX90cw => @rotateX90cwT, rotateX90ccw => @rotateX90ccwT, rotateY90cw => @rotateY90cwT, rotateY90ccw => @rotateY90ccwT, rotateZ90cw => @rotateZ90cwT, rotateZ90ccw => @rotateZ90ccwT, rotateZ45cw => @rotateZ45cwT, rotateZ45ccw => @rotateZ45ccwT, rotateFace => "rotate_face.png", changescale => "arrow_out.png", split => "shape_ungroup.png", cut => "package.png", layers => "variable_layer_height.png", settings => "cog.png", ); for (grep $self->{"btn_$_"}, keys %icons) { $self->{"btn_$_"}->SetBitmap(Wx::Bitmap->new($Slic3r::var->($icons{$_}), wxBITMAP_TYPE_PNG)); } } $self->selection_changed(0); $self->object_list_changed; EVT_BUTTON($self, $self->{btn_export_gcode}, sub { $self->export_gcode; }); EVT_BUTTON($self, $self->{btn_print}, sub { $self->{print_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir()); }); EVT_LEFT_UP($self->{btn_send_gcode}, sub { my (undef, $e) = @_; my $alt = $e->ShiftDown; wxTheApp->CallAfter(sub { $self->prepare_send($alt); }); }); EVT_BUTTON($self, $self->{btn_export_stl}, \&export_stl); if ($self->{htoolbar}) { EVT_TOOL($self, TB_ADD, sub { $self->add; }); EVT_TOOL($self, TB_REMOVE, sub { $self->remove() }); # explicitly pass no argument to remove EVT_TOOL($self, TB_RESET, sub { $self->reset; }); EVT_TOOL($self, TB_ARRANGE, sub { $self->arrange; }); EVT_TOOL($self, TB_MORE, sub { $self->increase; }); EVT_TOOL($self, TB_FEWER, sub { $self->decrease; }); if ($Slic3r::GUI::Settings->{_}{rotation_controls} eq 'xyz' || $Slic3r::GUI::Settings->{_}{rotation_controls} eq 'xyz-big') { EVT_TOOL($self, TB_X90CW, sub { $_[0]->rotate(-90, X) }); EVT_TOOL($self, TB_X90CCW, sub { $_[0]->rotate(90, X) }); EVT_TOOL($self, TB_Y90CW, sub { $_[0]->rotate(-90, Y) }); EVT_TOOL($self, TB_Y90CCW, sub { $_[0]->rotate(90, Y) }); EVT_TOOL($self, TB_Z90CW, sub { $_[0]->rotate(-90, Z) }); EVT_TOOL($self, TB_Z90CCW, sub { $_[0]->rotate(90, Z) }); } EVT_TOOL($self, TB_45CW, sub { $_[0]->rotate(-45, Z) }); EVT_TOOL($self, TB_45CCW, sub { $_[0]->rotate(45, Z) }); EVT_TOOL($self, TB_ROTFACE, sub { $_[0]->rotate_face }); EVT_TOOL($self, TB_SCALE, sub { $self->changescale(undef); }); EVT_TOOL($self, TB_SPLIT, sub { $self->split_object; }); EVT_TOOL($self, TB_CUT, sub { $_[0]->object_cut_dialog }); EVT_TOOL($self, TB_LAYERS, sub { $_[0]->object_layers_dialog }); EVT_TOOL($self, TB_SETTINGS, sub { $_[0]->object_settings_dialog }); } else { EVT_BUTTON($self, $self->{btn_add}, sub { $self->add; }); EVT_BUTTON($self, $self->{btn_remove}, sub { $self->remove() }); # explicitly pass no argument to remove EVT_BUTTON($self, $self->{btn_reset}, sub { $self->reset; }); EVT_BUTTON($self, $self->{btn_arrange}, sub { $self->arrange; }); EVT_BUTTON($self, $self->{btn_increase}, sub { $self->increase; }); EVT_BUTTON($self, $self->{btn_decrease}, sub { $self->decrease; }); if ($Slic3r::GUI::Settings->{_}{extended_gui} >= 2) { # if Toolbar enabled EVT_BUTTON($self, $self->{btn_rotateX90cw}, sub { $_[0]->rotate(-90, X) }); EVT_BUTTON($self, $self->{btn_rotateX90ccw}, sub { $_[0]->rotate(90, X) }); EVT_BUTTON($self, $self->{btn_rotateY90cw}, sub { $_[0]->rotate(-90, Y) }); EVT_BUTTON($self, $self->{btn_rotateY90ccw}, sub { $_[0]->rotate(90, Y) }); EVT_BUTTON($self, $self->{btn_rotateZ90cw}, sub { $_[0]->rotate(-90, Z) }); EVT_BUTTON($self, $self->{btn_rotateZ90ccw}, sub { $_[0]->rotate(90, Z) }); } EVT_BUTTON($self, $self->{btn_rotateZ45cw}, sub { $_[0]->rotate(-45, Z) }); EVT_BUTTON($self, $self->{btn_rotateZ45ccw}, sub { $_[0]->rotate(45, Z) }); EVT_BUTTON($self, $self->{btn_rotateFace}, sub { $_[0]->rotate_face }); EVT_BUTTON($self, $self->{btn_rotate45cw}, sub { $_[0]->rotate(-45) }); EVT_BUTTON($self, $self->{btn_rotate45ccw}, sub { $_[0]->rotate(45) }); EVT_BUTTON($self, $self->{btn_changescale}, sub { $self->changescale(undef); }); EVT_BUTTON($self, $self->{btn_split}, sub { $self->split_object; }); EVT_BUTTON($self, $self->{btn_cut}, sub { $_[0]->object_cut_dialog }); EVT_BUTTON($self, $self->{btn_layers}, sub { $_[0]->object_layers_dialog }); EVT_BUTTON($self, $self->{btn_settings}, sub { $_[0]->object_settings_dialog }); } $_->SetDropTarget(Slic3r::GUI::Plater::DropTarget->new($self)) for grep defined($_), $self, $self->{canvas}, $self->{canvas3D}, $self->{preview3D}; EVT_COMMAND($self, -1, $THUMBNAIL_DONE_EVENT, sub { my ($self, $event) = @_; my ($obj_idx) = @{$event->GetData}; return if !$self->{objects}[$obj_idx]; # object was deleted before thumbnail generation completed $self->on_thumbnail_made($obj_idx); }); EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub { my ($self, $event) = @_; my ($percent, $message) = @{$event->GetData}; $self->on_progress_event($percent, $message); }); EVT_COMMAND($self, -1, $ERROR_EVENT, sub { my ($self, $event) = @_; Slic3r::GUI::show_error($self, @{$event->GetData}); }); EVT_COMMAND($self, -1, $EXPORT_COMPLETED_EVENT, sub { my ($self, $event) = @_; $self->on_export_completed($event->GetData); }); EVT_COMMAND($self, -1, $PROCESS_COMPLETED_EVENT, sub { my ($self, $event) = @_; $self->on_process_completed($event->GetData); }); if ($Slic3r::have_threads) { my $timer_id = Wx::NewId(); $self->{apply_config_timer} = Wx::Timer->new($self, $timer_id); EVT_TIMER($self, $timer_id, sub { my ($self, $event) = @_; $self->async_apply_config; }); } $self->{canvas}->update_bed_size; if ($self->{canvas3D}) { $self->{canvas3D}->update_bed_size; $self->{canvas3D}->zoom_to_bed; } if ($self->{preview3D}) { $self->{preview3D}->set_bed_shape($self->{config}->bed_shape); } { my $presets = $self->{presets_sizer} = Wx::FlexGridSizer->new(3, 3, 1, 2); $presets->AddGrowableCol(1, 1); $presets->SetFlexibleDirection(wxHORIZONTAL); my %group_labels = ( print => 'Print settings', filament => 'Filament', printer => 'Printer', ); $self->{preset_choosers} = {}; $self->{preset_choosers_names} = {}; # wxChoice* => [] for my $group (qw(print filament printer)) { # label my $text = Wx::StaticText->new($self, -1, "$group_labels{$group}:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); $text->SetFont($Slic3r::GUI::small_font); # dropdown control my $choice = Wx::BitmapComboBox->new($self, -1, "", wxDefaultPosition, wxDefaultSize, [], wxCB_READONLY); $self->{preset_choosers}{$group} = [$choice]; # setup the listener EVT_COMBOBOX($choice, $choice, sub { my ($choice) = @_; wxTheApp->CallAfter(sub { $self->_on_change_combobox($group, $choice); }); }); # settings button my $settings_btn = Wx::BitmapButton->new($self, -1, Wx::Bitmap->new($Slic3r::var->("cog.png"), wxBITMAP_TYPE_PNG), wxDefaultPosition, wxDefaultSize, wxBORDER_NONE); EVT_BUTTON($self, $settings_btn, sub { $self->show_preset_editor($group, 0); }); $presets->Add($text, 0, wxALIGN_RIGHT | wxALIGN_CENTER_VERTICAL | wxRIGHT, 4); $presets->Add($choice, 1, wxALIGN_CENTER_VERTICAL | wxEXPAND | wxBOTTOM, 0); $presets->Add($settings_btn, 0, wxALIGN_CENTER_VERTICAL | wxEXPAND | wxLEFT, 3); } { my $o = $self->{settings_override_panel} = Slic3r::GUI::Plater::OverrideSettingsPanel->new($self, on_change => sub { my ($opt_key) = @_; my ($preset) = $self->selected_presets('print'); $preset->load_config; # If this option is not in the override panel it means it was manually deleted, # so let's restore the profile value. if (!$self->{settings_override_config}->has($opt_key)) { $preset->_dirty_config->set($opt_key, $preset->_config->get($opt_key)); } else { # Apply the overrides to the current Print preset, potentially making it dirty $preset->_dirty_config->apply($self->{settings_override_config}); # If this is a configured shortcut (and not just a dirty option), # save it now. if (any { $_ eq $opt_key } @{$preset->dirty_config->shortcuts}) { $preset->save([$opt_key]); } } $self->load_presets; $self->config_changed; # Reload the open tab if any if (my $print_tab = $self->GetFrame->{preset_editor_tabs}{print}) { $print_tab->load_presets; $print_tab->reload_preset; } }); $o->can_add(0); $o->can_delete(1); $o->set_opt_keys([ Slic3r::GUI::PresetEditor::Print->options ]); $self->{settings_override_config} = Slic3r::Config->new; $o->set_default_config($self->{settings_override_config}); $o->set_config($self->{settings_override_config}); } my $object_info_sizer; { my $box = Wx::StaticBox->new($self, -1, "Info"); $object_info_sizer = Wx::StaticBoxSizer->new($box, wxVERTICAL); $object_info_sizer->SetMinSize([350,-1]); { my $sizer = Wx::BoxSizer->new(wxHORIZONTAL); $object_info_sizer->Add($sizer, 0, wxEXPAND | wxBOTTOM, 5); my $text = Wx::StaticText->new($self, -1, "Object:", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); $text->SetFont($Slic3r::GUI::small_font); $sizer->Add($text, 0, wxALIGN_CENTER_VERTICAL); # We supply a bogus width to wxChoice (sizer will override it and stretch # the control anyway), because if we leave the default (-1) it will stretch # too much according to the contents, and this is bad with long file names. $self->{object_info_choice} = Wx::Choice->new($self, -1, wxDefaultPosition, [100,-1], []); $self->{object_info_choice}->SetFont($Slic3r::GUI::small_font); $sizer->Add($self->{object_info_choice}, 1, wxALIGN_CENTER_VERTICAL); EVT_CHOICE($self, $self->{object_info_choice}, sub { $self->select_object($self->{object_info_choice}->GetSelection); $self->refresh_canvases; }); } my $grid_sizer = Wx::FlexGridSizer->new(3, 4, 5, 5); $grid_sizer->SetFlexibleDirection(wxHORIZONTAL); $grid_sizer->AddGrowableCol(1, 1); $grid_sizer->AddGrowableCol(3, 1); $object_info_sizer->Add($grid_sizer, 0, wxEXPAND); my @info = ( copies => "Copies", size => "Size", volume => "Volume", facets => "Facets", materials => "Materials", manifold => "Manifold", ); while (my $field = shift @info) { my $label = shift @info; my $text = Wx::StaticText->new($self, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); $text->SetFont($Slic3r::GUI::small_font); $grid_sizer->Add($text, 0); $self->{"object_info_$field"} = Wx::StaticText->new($self, -1, "", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); $self->{"object_info_$field"}->SetFont($Slic3r::GUI::small_font); if ($field eq 'manifold') { $self->{object_info_manifold_warning_icon} = Wx::StaticBitmap->new($self, -1, Wx::Bitmap->new($Slic3r::var->("error.png"), wxBITMAP_TYPE_PNG)); $self->{object_info_manifold_warning_icon}->Hide; my $h_sizer = Wx::BoxSizer->new(wxHORIZONTAL); $h_sizer->Add($self->{object_info_manifold_warning_icon}, 0); $h_sizer->Add($self->{"object_info_$field"}, 0); $grid_sizer->Add($h_sizer, 0, wxEXPAND); } else { $grid_sizer->Add($self->{"object_info_$field"}, 0); } } } my $print_info_sizer; { my $box = Wx::StaticBox->new($self, -1, "Print Summary"); $print_info_sizer = Wx::StaticBoxSizer->new($box, wxVERTICAL); $print_info_sizer->SetMinSize([350,-1]); my $grid_sizer = Wx::FlexGridSizer->new(2, 2, 5, 5); $grid_sizer->SetFlexibleDirection(wxHORIZONTAL); $grid_sizer->AddGrowableCol(1, 1); $grid_sizer->AddGrowableCol(3, 1); $print_info_sizer->Add($grid_sizer, 0, wxEXPAND); my @info = ( fil => "Used Filament", cost => "Cost", ); while (my $field = shift @info) { my $label = shift @info; my $text = Wx::StaticText->new($self, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); $text->SetFont($Slic3r::GUI::small_font); $grid_sizer->Add($text, 0); $self->{"print_info_$field"} = Wx::StaticText->new($self, -1, "", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); $self->{"print_info_$field"}->SetFont($Slic3r::GUI::small_font); $grid_sizer->Add($self->{"print_info_$field"}, 0); } $self->{sliced_info_box} = $print_info_sizer; } my $buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL); $buttons_sizer->AddStretchSpacer(1); $buttons_sizer->Add($self->{btn_export_stl}, 0, wxALIGN_RIGHT, 0); $buttons_sizer->Add($self->{btn_print}, 0, wxALIGN_RIGHT, 0); $buttons_sizer->Add($self->{btn_send_gcode}, 0, wxALIGN_RIGHT, 0); $buttons_sizer->Add($self->{btn_export_gcode}, 0, wxALIGN_RIGHT, 0); $self->{right_sizer} = my $right_sizer = Wx::BoxSizer->new(wxVERTICAL); $right_sizer->Add($presets, 0, wxEXPAND | wxTOP, 10) if defined $presets; $right_sizer->Add($buttons_sizer, 0, wxEXPAND | wxBOTTOM, 5); $right_sizer->Add($self->{settings_override_panel}, 1, wxEXPAND, 5); $right_sizer->Add($object_info_sizer, 0, wxEXPAND, 0); $right_sizer->Add($print_info_sizer, 0, wxEXPAND, 0); $right_sizer->Hide($print_info_sizer); my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL); $hsizer->Add($self->{preview_notebook}, 1, wxEXPAND | wxTOP, 1); $hsizer->Add($right_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, 3); my $sizer = Wx::BoxSizer->new(wxVERTICAL); $sizer->Add($self->{htoolbar}, 0, wxEXPAND, 0) if $self->{htoolbar}; $sizer->Add($self->{btoolbar}, 0, wxEXPAND, 0) if $self->{btoolbar}; $sizer->Add($hsizer, 1, wxEXPAND, 0); $sizer->SetSizeHints($self); $self->SetSizer($sizer); } $self->load_presets; $self->_on_select_preset($_) for qw(printer filament print); return $self; } sub prompt_unsaved_changes { my ($self) = @_; foreach my $group (qw(printer filament print)) { foreach my $choice (@{$self->{preset_choosers}{$group}}) { my $pp = $self->{preset_choosers_names}{$choice}; for my $i (0..$#$pp) { my $preset = first { $_->name eq $pp->[$i] } @{wxTheApp->presets->{$group}}; if (!$preset->prompt_unsaved_changes($self)) { # Restore the previous one $choice->SetSelection($i); return 0; } } } } return 1; } sub _on_change_combobox { my ($self, $group, $choice) = @_; if (0) { # This code is disabled because wxPerl doesn't provide GetCurrentSelection my $current_name = $self->{preset_choosers_names}{$choice}[$choice->GetCurrentSelection]; my $current = first { $_->name eq $current_name } @{wxTheApp->presets->{$group}}; if (!$current->prompt_unsaved_changes($self)) { # Restore the previous one $choice->SetSelection($choice->GetCurrentSelection); return; } } else { return 0 if !$self->prompt_unsaved_changes; } wxTheApp->CallAfter(sub { $self->_on_select_preset($group); # This will remove the "(modified)" mark from any dirty preset handled here. $self->load_presets; }); } sub _on_select_preset { my ($self, $group) = @_; my @presets = $self->selected_presets($group); my $s_presets = $Slic3r::GUI::Settings->{presets}; my $changed = !$s_presets->{$group} || $s_presets->{$group} ne $presets[0]->name; $s_presets->{$group} = $presets[0]->name; $s_presets->{"${group}_${_}"} = $presets[$_]->name for 1..$#presets; wxTheApp->save_settings; # Ignore overrides in the plater, we only care about the preset configs. my $config = $self->config(1); $self->on_extruders_change(scalar @{$config->get('nozzle_diameter')}); if ($group eq 'print') { my $o_config = $self->{settings_override_config}; my $o_panel = $self->{settings_override_panel}; my $shortcuts = $config->get('shortcuts'); # Re-populate the override panel with the configured shortcuts # and the dirty options. $o_config->clear; foreach my $opt_key (@$shortcuts, $presets[0]->dirty_options) { # Don't add shortcut for shortcuts! next if $opt_key eq 'shortcuts'; $o_config->set($opt_key, $config->get($opt_key)); } $o_panel->set_default_config($config); $o_panel->set_fixed_options(\@$shortcuts); $o_panel->update_optgroup; } elsif ($group eq 'printer') { # reload print and filament settings to honor their compatible_printer options $self->load_presets; } $self->config_changed; } sub load_config { my ($self, $config) = @_; # This method is called with the CLI options. # We add them to the visible overrides. $self->{settings_override_config}->apply($config); $self->{settings_override_panel}->update_optgroup; $self->config_changed; } sub GetFrame { my ($self) = @_; return &Wx::GetTopLevelParent($self); } sub load_presets { my ($self) = @_; my $selected_printer_name; foreach my $group (qw(printer filament print)) { my @presets = @{wxTheApp->presets->{$group}}; # Skip presets not compatible with the selected printer, if they # have other compatible printers configured (and at least one of them exists). if ($group eq 'filament' || $group eq 'print') { my %printer_names = map { $_->name => 1 } @{ wxTheApp->presets->{printer} }; for (my $i = 0; $i <= $#presets; ++$i) { my $config = $presets[$i]->dirty_config; next if !$config->has('compatible_printers'); my @compat = @{$config->compatible_printers}; if (@compat && (none { $_ eq $selected_printer_name } @compat) && (any { $printer_names{$_} } @compat)) { splice @presets, $i, 1; --$i; } } } # Only show the default presets if we have no other presets. if (@presets > 1) { @presets = grep { !$_->default } @presets; } # get the wxChoice objects for this group my @choosers = @{ $self->{preset_choosers}{$group} }; # find the currently selected one(s) according to the saved file my @sel = (); if (my $current = $Slic3r::GUI::Settings->{presets}{$group}) { push @sel, grep defined, first { $presets[$_]->name eq $current } 0..$#presets; } for my $i (1..(@choosers-1)) { if (my $current = $Slic3r::GUI::Settings->{presets}{"${group}_$i"}) { push @sel, grep defined, first { $presets[$_]->name eq $current } 0..$#presets; } } @sel = (0) if !@sel; # populate the wxChoice objects my @preset_names = (); foreach my $choice (@choosers) { $choice->Clear; $self->{preset_choosers_names}{$choice} = []; foreach my $preset (@presets) { # load/generate the proper icon my $bitmap; if ($group eq 'filament') { my $config = $preset->dirty_config; if ($preset->default || !$config->has('filament_colour')) { $bitmap = Wx::Bitmap->new($Slic3r::var->("spool.png"), wxBITMAP_TYPE_PNG); } else { my $rgb_hex = $config->filament_colour->[0]; $rgb_hex =~ s/^#//; my @rgb = unpack 'C*', pack 'H*', $rgb_hex; my $image = Wx::Image->new(16,16); $image->SetRGB(Wx::Rect->new(0,0,16,16), @rgb); $bitmap = Wx::Bitmap->new($image); } } elsif ($group eq 'print') { $bitmap = Wx::Bitmap->new($Slic3r::var->("cog.png"), wxBITMAP_TYPE_PNG); } elsif ($group eq 'printer') { $bitmap = Wx::Bitmap->new($Slic3r::var->("printer_empty.png"), wxBITMAP_TYPE_PNG); } $choice->AppendString($preset->dropdown_name, $bitmap); push @{$self->{preset_choosers_names}{$choice}}, $preset->name; } my $selected = shift @sel; if (defined $selected && $selected <= $#presets) { # call SetSelection() only after SetString() otherwise the new string # won't be picked up as the visible string $choice->SetSelection($selected); my $preset_name = $self->{preset_choosers_names}{$choice}[$selected]; push @preset_names, $preset_name; # TODO: populate other filament preset placeholders $selected_printer_name = $preset_name if $group eq 'printer'; } } $self->{print}->placeholder_parser->set_multiple("${group}_preset", [ @preset_names ]); } } sub select_preset_by_name { my ($self, $name, $group, $n) = @_; # $n is optional my $presets = wxTheApp->presets->{$group}; my $choosers = $self->{preset_choosers}{$group}; my $names = $self->{preset_choosers_names}{$choosers->[0]}; my $i = first { $names->[$_] eq $name } 0..$#$names; return if !defined $i; if (defined $n && $n <= $#$choosers) { $choosers->[$n]->SetSelection($i); } else { $_->SetSelection($i) for @$choosers; } $self->_on_select_preset($group); } sub selected_presets { my ($self, $group) = @_; my %presets = (); foreach my $group (qw(printer filament print)) { $presets{$group} = []; foreach my $choice (@{$self->{preset_choosers}{$group}}) { my $sel = $choice->GetSelection; $sel = 0 if $sel == -1; push @{ $presets{$group} }, grep { $_->name eq $self->{preset_choosers_names}{$choice}[$sel] } @{wxTheApp->presets->{$group}}; } } return $group ? @{$presets{$group}} : %presets; } sub show_preset_editor { my ($self, $group, $i, $panel) = @_; wxTheApp->CallAfter(sub { my @presets = $self->selected_presets($group); my $preset_editor; my $dlg; my $mainframe = $self->GetFrame; my $tabpanel = $mainframe->{tabpanel}; if (exists $mainframe->{preset_editor_tabs}{$group}) { my $tabindex = 0; $tabindex = 1 if $Slic3r::GUI::Settings->{_}{show_host}; $tabindex += 1 if $group eq 'print'; $tabindex += 2 if $group eq 'filament'; $tabindex += 3 if $group eq 'printer'; # we already have an open editor $tabpanel->SetSelection($tabindex); return; } elsif ($Slic3r::GUI::Settings->{_}{tabbed_preset_editors}) { my $class = "Slic3r::GUI::PresetEditor::" . ucfirst($group); $mainframe->{preset_editor_tabs}{$group} = $preset_editor = $class->new($tabpanel); $tabpanel->AddPage($preset_editor, ucfirst($group) . " Settings"); } else { my $class = "Slic3r::GUI::PresetEditorDialog::" . ucfirst($group); $dlg = $class->new($self); $preset_editor = $dlg->preset_editor; } $preset_editor->select_preset_by_name($presets[$i // 0]->name); $preset_editor->on_value_change(sub { # Re-load the presets in order to toggle the (modified) suffix $self->load_presets; # Update shortcuts $self->_on_select_preset($group); # Use the new config wherever we actually use its contents $self->config_changed; }); my $cb = sub { my ($group, $preset) = @_; # Re-load the presets as they might have changed. $self->load_presets; # Select the preset in plater too $self->select_preset_by_name($preset->name, $group, $i, 1); }; $preset_editor->on_select_preset($cb); $preset_editor->on_save_preset($cb); if ($dlg) { $dlg->Show; } }); } # Returns the current config by merging the selected presets and the overrides. sub config { my ($self, $ignore_overrides) = @_; # use a DynamicConfig because FullPrintConfig is not enough my $config = Slic3r::Config->new_from_defaults; # get defaults also for the values tracked by the Plater's config # (for example 'shortcuts') $config->apply(Slic3r::Config->new_from_defaults(@{$self->{config}->get_keys})); my %classes = map { $_ => "Slic3r::GUI::PresetEditor::".ucfirst($_) } qw(print filament printer); my %presets = $self->selected_presets; $config->apply($_->dirty_config) for @{ $presets{printer} }; if (@{ $presets{filament} }) { my $filament_config = $presets{filament}[0]->dirty_config; for my $i (1..$#{ $presets{filament} }) { my $preset = $presets{filament}[$i]; my $config = $preset->dirty_config; foreach my $opt_key (@{$config->get_keys}) { if ($filament_config->has($opt_key)) { my $value = $filament_config->get($opt_key); next unless ref $value eq 'ARRAY'; $value->[$i] = $config->get($opt_key)->[0]; $filament_config->set($opt_key, $value); } } } $config->apply($filament_config); } $config->apply($_->dirty_config) for @{ $presets{print} }; $config->apply($self->{settings_override_config}) unless $ignore_overrides; return $config; } sub get_object_index { my $self = shift; my ($object_indentifier) = @_; return undef if !defined $object_indentifier; for (my $i = 0; $i <= $#{$self->{objects}}; $i++){ if ($self->{objects}->[$i]->identifier eq $object_indentifier) { return $i; } } return undef; } sub add_undo_operation { my $self = shift; my @parameters = @_; my $type = $parameters[0]; my $object_identifier = $parameters[1]; my @attributes = @parameters[2..$#parameters]; # operation values. my $new_undo_operation = new Slic3r::GUI::Plater::UndoOperation($type, $object_identifier, \@attributes); push @{$self->{undo_stack}}, $new_undo_operation; $self->{redo_stack} = []; $self->limit_undo_operations(8); # Current limit of undo/redo operations. $self->GetFrame->on_undo_redo_stacks_changed; return $new_undo_operation; } sub limit_undo_operations { my ($self, $limit)= @_; return if !defined $limit; # Delete undo operations succeeded by 4 operations or more to save memory. while ($#{$self->{undo_stack}} + 1 > $limit) { print "Removing an old operation.\n"; splice @{$self->{undo_stack}}, 0, 1; } } sub undo { my $self = shift; my $operation = pop @{$self->{undo_stack}}; return if !defined $operation; push @{$self->{redo_stack}}, $operation; my $type = $operation->{type}; if ($type eq "ROTATE") { my $object_id = $operation->{object_identifier}; my $obj_idx = $self->get_object_index($object_id); $self->select_object($obj_idx); my $angle = $operation->{attributes}->[0]; my $axis = $operation->{attributes}->[1]; $self->rotate(-1 * $angle, $axis, 'true'); # Apply inverse transformation. } elsif ($type eq "INCREASE") { my $object_id = $operation->{object_identifier}; my $obj_idx = $self->get_object_index($object_id); $self->select_object($obj_idx); my $copies = $operation->{attributes}->[0]; $self->decrease($copies, 'true'); } elsif ($type eq "DECREASE") { my $object_id = $operation->{object_identifier}; my $obj_idx = $self->get_object_index($object_id); $self->select_object($obj_idx); my $copies = $operation->{attributes}->[0]; $self->increase($copies, 'true'); } elsif ($type eq "MIRROR") { my $object_id = $operation->{object_identifier}; my $obj_idx = $self->get_object_index($object_id); $self->select_object($obj_idx); my $axis = $operation->{attributes}->[0]; $self->mirror($axis, 'true'); } elsif ($type eq "REMOVE") { my $_model = $operation->{attributes}->[0]; $self->load_model_objects(@{$_model->objects}); $self->{object_identifier}--; # Decrement the identifier as we will change the object identifier with the saved one. $self->{objects}->[-1]->identifier($operation->{object_identifier}); } elsif ($type eq "CUT" || $type eq "SPLIT") { # Delete the produced objects. my $obj_identifiers_start = $operation->{attributes}->[2]; for (my $i_object = 0; $i_object < $#{$operation->{attributes}->[1]->objects} + 1; $i_object++) { $self->remove($self->get_object_index($obj_identifiers_start++), 'true'); } # Add the original object. $self->load_model_objects(@{$operation->{attributes}->[0]->objects}); $self->{object_identifier}--; $self->{objects}->[-1]->identifier($operation->{object_identifier}); # Add the original assigned identifier. } elsif ($type eq "CHANGE_SCALE") { my $object_id = $operation->{object_identifier}; my $obj_idx = $self->get_object_index($object_id); $self->select_object($obj_idx); my $axis = $operation->{attributes}->[0]; my $tosize = $operation->{attributes}->[1]; my $saved_scale = $operation->{attributes}->[3]; $self->changescale($axis, $tosize, $saved_scale, 'true'); } elsif ($type eq "RESET") { # Revert changes to the plater object identifier. It's modified when adding new objects only not when undo/redo is executed. my $current_objects_identifier = $self->{object_identifier}; my $_model = $operation->{attributes}->[0]; $self->load_model_objects(@{$_model->objects}); $self->{object_identifier} = $current_objects_identifier; # don't forget the identifiers. my $objects_count = $#{$operation->{attributes}->[0]->objects} + 1; foreach my $identifier (@{$operation->{attributes}->[1]}) { $self->{objects}->[-$objects_count]->identifier($identifier); $objects_count--; } } elsif ($type eq "ADD") { my $objects_count = $#{$operation->{attributes}->[0]->objects} + 1; my $identifier_start = $operation->{attributes}->[1]; for (my $identifier = $identifier_start; $identifier < $objects_count + $identifier_start; $identifier++) { my $obj_idx = $self->get_object_index($identifier); $self->remove($obj_idx, 'true'); } } elsif ($type eq "GROUP"){ my @ops = @{$operation->{attributes}}; push @{$self->{undo_stack}}, @ops; foreach my $op (@ops) { $self->undo; pop @{$self->{redo_stack}}; } } } sub redo { my $self = shift; my $operation = pop @{$self->{redo_stack}}; return if !defined $operation; push @{$self->{undo_stack}}, $operation; my $type = $operation->{type}; if ($type eq "ROTATE") { my $object_id = $operation->{object_identifier}; my $obj_idx = $self->get_object_index($object_id); $self->select_object($obj_idx); my $angle = $operation->{attributes}->[0]; my $axis = $operation->{attributes}->[1]; $self->rotate($angle, $axis, 'true'); } elsif ($type eq "INCREASE") { my $object_id = $operation->{object_identifier}; my $obj_idx = $self->get_object_index($object_id); $self->select_object($obj_idx); my $copies = $operation->{attributes}->[0]; $self->increase($copies, 'true'); } elsif ($type eq "DECREASE") { my $object_id = $operation->{object_identifier}; my $obj_idx = $self->get_object_index($object_id); $self->select_object($obj_idx); my $copies = $operation->{attributes}->[0]; $self->decrease($copies, 'true'); } elsif ($type eq "MIRROR") { my $object_id = $operation->{object_identifier}; my $obj_idx = $self->get_object_index($object_id); $self->select_object($obj_idx); my $axis = $operation->{attributes}->[0]; $self->mirror($axis, 'true'); } elsif ($type eq "REMOVE") { my $object_id = $operation->{object_identifier}; my $obj_idx = $self->get_object_index($object_id); $self->select_object($obj_idx); $self->remove(undef, 'true'); } elsif ($type eq "CUT" || $type eq "SPLIT") { # Delete the org objects. $self->remove($self->get_object_index($operation->{object_identifier}), 'true'); # Add the new objects and revert changes to the plater object identifier. my $current_objects_identifier = $self->{object_identifier}; $self->load_model_objects(@{$operation->{attributes}->[1]->objects}); $self->{object_identifier} = $current_objects_identifier; # Add their identifiers. my $obj_identifiers_start = $operation->{attributes}->[2]; my $obj_count = $#{$operation->{attributes}->[1]->objects} + 1; for (my $i_object = 0; $i_object <= $#{$operation->{attributes}->[1]->objects}; $i_object++){ $self->{objects}->[-$obj_count]->identifier($obj_identifiers_start++); $obj_count--; } } elsif ($type eq "CHANGE_SCALE") { my $object_id = $operation->{object_identifier}; my $obj_idx = $self->get_object_index($object_id); $self->select_object($obj_idx); my $axis = $operation->{attributes}->[0]; my $tosize = $operation->{attributes}->[1]; my $old_scale = $operation->{attributes}->[2]; $self->changescale($axis, $tosize, $old_scale, 'true'); } elsif ($type eq "RESET") { $self->reset('true'); } elsif ($type eq "ADD") { # Revert changes to the plater object identifier. It's modified when adding new objects only not when undo/redo is executed. my $current_objects_identifier = $self->{object_identifier}; $self->load_model_objects(@{$operation->{attributes}->[0]->objects}); $self->{object_identifier} = $current_objects_identifier; my $objects_count = $#{$operation->{attributes}->[0]->objects} + 1; my $start_identifier = $operation->{attributes}->[1]; foreach my $object (@{$operation->{attributes}->[0]->objects}) { $self->{objects}->[-$objects_count]->identifier($start_identifier++); $objects_count--; } } elsif ($type eq "GROUP"){ my @ops = @{$operation->{attributes}}; foreach my $op (@ops) { push @{$self->{redo_stack}}, $op; $self->redo; pop @{$self->{undo_stack}}; } } } sub add { my $self = shift; # Save the current object identifier to track added objects. my $start_object_id = $self->{object_identifier}; my @input_files = wxTheApp->open_model($self); $self->load_file($_) for @input_files; # Check if no objects are added. if ($start_object_id == $self->{object_identifier}) { return; } # Save the added objects. my $new_model = $self->{model}->new; # Get newly added objects count. my $new_objects_count = $self->{object_identifier} - $start_object_id; for (my $i_object = $start_object_id; $i_object < $new_objects_count + $start_object_id; $i_object++){ my $object_index = $self->get_object_index($i_object); $new_model->add_object($self->{model}->get_object($object_index)); } $self->add_undo_operation("ADD", undef, $new_model, $start_object_id); } sub add_tin { my $self = shift; my @input_files = wxTheApp->open_model($self); return if !@input_files; my $offset = Wx::GetNumberFromUser("", "Enter the minimum thickness in mm (i.e. the offset from the lowest point):", "2.5D TIN", 5, 0, 1000000, $self); return if $offset < 0; foreach my $input_file (@input_files) { my $model = eval { Slic3r::Model->read_from_file($input_file) }; Slic3r::GUI::show_error($self, $@) if $@; next if !$model; if ($model->looks_like_multipart_object) { Slic3r::GUI::show_error($self, "Multi-part models cannot be opened as 2.5D TIN files. Please load a single continuous mesh."); next; } my $model_object = $model->get_object(0); eval { $model_object->get_volume(0)->extrude_tin($offset); }; Slic3r::GUI::show_error($self, $@) if $@; $self->load_model_objects($model_object); } } sub load_file { my $self = shift; my ($input_file, $obj_idx_to_load) = @_; $Slic3r::GUI::Settings->{recent}{skein_directory} = dirname($input_file); wxTheApp->save_settings; my $process_dialog = Wx::ProgressDialog->new('Loading…', "Processing input file…", 100, $self, 0); $process_dialog->Pulse; local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self); my $model = eval { Slic3r::Model->read_from_file($input_file) }; Slic3r::GUI::show_error($self, $@) if $@; my @obj_idx = (); if (defined $model) { if ($model->looks_like_multipart_object) { my $dialog = Wx::MessageDialog->new($self, "This file contains several objects positioned at multiple heights. " . "Instead of considering them as multiple objects, should I consider\n" . "this file as a single object having multiple parts?\n", 'Multi-part object detected', wxICON_WARNING | wxYES | wxNO); if ($dialog->ShowModal() == wxID_YES) { $model->convert_multipart_object; } } for my $obj_idx (0..($model->objects_count-1)) { my $object = $model->objects->[$obj_idx]; $object->set_input_file($input_file); for my $vol_idx (0..($object->volumes_count-1)) { my $volume = $object->get_volume($vol_idx); $volume->set_input_file($input_file); $volume->set_input_file_obj_idx($obj_idx); $volume->set_input_file_obj_idx($vol_idx); } } my $i = 0; if (defined $obj_idx_to_load) { return () if $obj_idx_to_load >= $model->objects_count; @obj_idx = $self->load_model_objects($model->get_object($obj_idx_to_load)); $i = $obj_idx_to_load; } else { @obj_idx = $self->load_model_objects(@{$model->objects}); } foreach my $obj_idx (@obj_idx) { $self->{objects}[$obj_idx]->input_file($input_file); $self->{objects}[$obj_idx]->input_file_obj_idx($i++); } $self->statusbar->SetStatusText("Loaded " . basename($input_file)); if($self->{scaled_down}) { $self->statusbar->SetStatusText('Your object appears to be too large, so it was automatically scaled down to fit your print bed.'); } if($self->{outside_bounds}) { $self->statusbar->SetStatusText('Some of your object(s) appear to be outside the print bed. Use the arrange button to correct this.'); } } $process_dialog->Destroy; # Empty the redo stack $self->{redo_stack} = []; return @obj_idx; } sub load_model_objects { my ($self, @model_objects) = @_; # Always restart background process when adding new objects. # This prevents lack of processing in some circumstances when background process is # running but adding a new object does not invalidate anything. $self->stop_background_process; my $bed_centerf = $self->bed_centerf; my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape}); my $bed_size = $bed_shape->bounding_box->size; my $need_arrange = 0; my @obj_idx = (); foreach my $model_object (@model_objects) { my $o = $self->{model}->add_object($model_object); $o->repair; push @{ $self->{objects} }, Slic3r::GUI::Plater::Object->new( name => $model_object->name || basename($model_object->input_file), identifier => $self->{object_identifier}++ ); push @obj_idx, $#{ $self->{objects} }; if ($model_object->instances_count == 0) { if ($Slic3r::GUI::Settings->{_}{autocenter}) { # if object has no defined position(s) we need to rearrange everything after loading $need_arrange = 1; # add a default instance and center object around origin $o->center_around_origin; # also aligns object to Z = 0 $o->add_instance(offset => $bed_centerf); } else { # if user turned autocentering off, automatic arranging would disappoint them $need_arrange = 0; if ($Slic3r::GUI::Settings->{_}{autoalignz}) { $o->align_to_ground; # aligns object to Z = 0 } $o->add_instance(); } } else { if ($Slic3r::GUI::Settings->{_}{autoalignz}) { # if object has defined positions we still need to ensure it's aligned to Z = 0 $o->align_to_ground; } } { # if the object is too large (more than 5 times the bed), scale it down my $size = $o->bounding_box->size; my $ratio = max(@$size[X,Y]) / unscale(max(@$bed_size[X,Y])); if ($ratio > 5) { $_->set_scaling_factor(1/$ratio) for @{$o->instances}; $self->{scaled_down} = 1; } } { # if after scaling the object does not fit on the bed provide a warning my $bed_bounds = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape); my $o_bounds = $o->bounding_box; my $min = Slic3r::Pointf->new($o_bounds->x_min, $o_bounds->y_min); my $max = Slic3r::Pointf->new($o_bounds->x_max, $o_bounds->y_max); if (!$bed_bounds->contains_point($min) || !$bed_bounds->contains_point($max)) { $self->{outside_bounds} = 1; } } $self->{print}->auto_assign_extruders($o); $self->{print}->add_model_object($o); } $self->make_thumbnail($_) for @obj_idx; $self->arrange if $need_arrange; $self->on_model_change; # zoom to objects $self->{canvas3D}->zoom_to_volumes if $self->{canvas3D}; $self->object_list_changed; return @obj_idx; } sub bed_centerf { my ($self) = @_; my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape}); my $bed_center = $bed_shape->bounding_box->center; return Slic3r::Pointf->new(unscale($bed_center->x), unscale($bed_center->y)); #) } sub remove { my $self = shift; my ($obj_idx, $dont_push) = @_; $self->stop_background_process; # Prevent toolpaths preview from rendering while we modify the Print object $self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D}; $self->{preview3D}->enabled(0) if $self->{preview3D}; # if no object index is supplied, remove the selected one if (!defined $obj_idx) { ($obj_idx, undef) = $self->selected_object; } # Save the object identifier and copy the object for undo/redo operations. my $object_id = $self->{objects}->[$obj_idx]->identifier; my $new_model = Slic3r::Model->new; # store this before calling get_object() $new_model->add_object($self->{model}->get_object($obj_idx)); splice @{$self->{objects}}, $obj_idx, 1; $self->{model}->delete_object($obj_idx); $self->{print}->delete_object($obj_idx); $self->object_list_changed; $self->select_object(undef); $self->on_model_change; if (!defined $dont_push) { $self->add_undo_operation("REMOVE", $object_id, $new_model); } } sub reset { my ($self, $dont_push) = @_; $self->stop_background_process; # Prevent toolpaths preview from rendering while we modify the Print object $self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D}; $self->{preview3D}->enabled(0) if $self->{preview3D}; # Save the current model. my $current_model = $self->{model}->clone; if (!defined $dont_push) { # Get the identifiers of the curent model objects. my $objects_identifiers = []; for (my $i = 0; $i <= $#{$self->{objects}}; $i++){ push @{$objects_identifiers}, $self->{objects}->[$i]->identifier; } $self->add_undo_operation("RESET", undef, $current_model, $objects_identifiers); } @{$self->{objects}} = (); $self->{model}->clear_objects; $self->{print}->clear_objects; $self->object_list_changed; $self->select_object(undef); $self->on_model_change; } sub increase { my ($self, $copies, $dont_push) = @_; $copies //= 1; my ($obj_idx, $object) = $self->selected_object; my $model_object = $self->{model}->objects->[$obj_idx]; my $instance = $model_object->instances->[-1]; for my $i (1..$copies) { $instance = $model_object->add_instance( offset => Slic3r::Pointf->new(map 10+$_, @{$instance->offset}), z_translation => $instance->z_translation, scaling_factor => $instance->scaling_factor, scaling_vector => $instance->scaling_vector, rotation => $instance->rotation, x_rotation => $instance->x_rotation, y_rotation => $instance->y_rotation, ); $self->{print}->objects->[$obj_idx]->add_copy($instance->offset); } if (!defined $dont_push) { $self->add_undo_operation("INCREASE", $object->identifier , $copies); } # only autoarrange if user has autocentering enabled $self->stop_background_process; if ($Slic3r::GUI::Settings->{_}{autocenter}) { $self->arrange; } else { $self->on_model_change; } } sub decrease { my ($self, $copies, $dont_push) = @_; $copies //= 1; $self->stop_background_process; my ($obj_idx, $object) = $self->selected_object; my $model_object = $self->{model}->objects->[$obj_idx]; if ($model_object->instances_count > $copies) { for my $i (1..$copies) { $model_object->delete_last_instance; $self->{print}->objects->[$obj_idx]->delete_last_copy; } if (!defined $dont_push) { $self->add_undo_operation("DECREASE", $object->identifier, $copies); } } else { $self->remove; } $self->on_model_change; } sub set_number_of_copies { my ($self) = @_; $self->pause_background_process; # get current number of copies my ($obj_idx, $object) = $self->selected_object; my $model_object = $self->{model}->objects->[$obj_idx]; # prompt user my $copies = Wx::GetNumberFromUser("", "Enter the number of copies of the selected object:", "Copies", $model_object->instances_count, 0, 1000, $self); return if $copies == -1; my $diff = $copies - $model_object->instances_count; if ($diff == 0) { # no variation $self->resume_background_process; } elsif ($diff > 0) { $self->increase($diff); } elsif ($diff < 0) { $self->decrease(-$diff); } } sub center_selected_object_on_bed { my ($self) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $bb = $model_object->bounding_box; my $size = $bb->size; my $vector = Slic3r::Pointf->new( $self->bed_centerf->x - $bb->x_min - $size->x/2, $self->bed_centerf->y - $bb->y_min - $size->y/2, #// ); $_->offset->translate(@$vector) for @{$model_object->instances}; $self->on_model_change; } sub rotate_face { my $self = shift; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; # Get the selected normal if (!$Slic3r::GUI::have_OpenGL) { Slic3r::GUI::show_error($self, "Please install the OpenGL modules to use this feature (see build instructions)."); return; } my $dlg = Slic3r::GUI::Plater::ObjectRotateFaceDialog->new($self, object => $self->{objects}[$obj_idx], model_object => $self->{model}->objects->[$obj_idx], ); return unless $dlg->ShowModal == wxID_OK; my $normal = $dlg->SelectedNormal; return if !defined $normal; my $axis = $dlg->SelectedAxis; return if !defined $axis; # Actual math to rotate my $angleToXZ = atan2($normal->y(),$normal->x()); my $angleToZ = acos(-$normal->z()); $self->rotate(-rad2deg($angleToXZ),Z); $self->rotate(rad2deg($angleToZ),Y); if($axis == Z){ $self->add_undo_operation("GROUP", $object->identifier, splice(@{$self->{undo_stack}},-2)); } else { if($axis == X){ $self->rotate(90,Y); } else { $self->rotate(90,X); } $self->add_undo_operation("GROUP", $object->identifier, splice(@{$self->{undo_stack}},-3)); } } sub rotate { my $self = shift; my ($angle, $axis, $dont_push) = @_; # angle is in degrees $axis //= Z; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; # we need thumbnail to be computed before allowing rotation return if !$object->thumbnail; if (!defined $angle) { my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z'; my $default = $axis == Z ? rad2deg($model_instance->rotation) : 0; # Wx::GetNumberFromUser() does not support decimal numbers $angle = Wx::GetTextFromUser("Enter the rotation angle:", "Rotate around $axis_name axis", $default, $self); return if !$angle || $angle !~ /^-?\d*(?:\.\d*)?$/ || $angle == -1; } $self->stop_background_process; if ($axis == Z) { my $new_angle = deg2rad($angle); $_->set_rotation($_->rotation + $new_angle) for @{ $model_object->instances }; $object->transform_thumbnail($self->{model}, $obj_idx); } else { # rotation around X and Y needs to be performed on mesh # so we first apply any Z rotation $model_object->transform_by_instance($model_instance, 1); $model_object->rotate(deg2rad($angle), $axis); # realign object to Z = 0 $model_object->center_around_origin; $self->make_thumbnail($obj_idx); } $model_object->update_bounding_box; # update print and start background processing $self->{print}->add_model_object($model_object, $obj_idx); if (!defined $dont_push) { $self->add_undo_operation("ROTATE", $object->identifier, $angle, $axis); } $self->selection_changed; # refresh info (size etc.) $self->on_model_change; } sub mirror { my ($self, $axis, $dont_push) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; # apply Z rotation before mirroring $model_object->transform_by_instance($model_instance, 1); $model_object->mirror($axis); $model_object->update_bounding_box; # realign object to Z = 0 $model_object->center_around_origin; $self->make_thumbnail($obj_idx); # update print and start background processing $self->stop_background_process; $self->{print}->add_model_object($model_object, $obj_idx); if (!defined $dont_push) { $self->add_undo_operation("MIRROR", $object->identifier, $axis); } $self->selection_changed; # refresh info (size etc.) $self->on_model_change; } sub changescale { my ($self, $axis, $tosize, $saved_scale, $dont_push) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; # we need thumbnail to be computed before allowing scaling return if !$object->thumbnail; my $object_size = $model_object->bounding_box->size; my $bed_size = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape})->bounding_box->size; my $old_scale; my $scale; if (defined $axis) { my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z'; if (!defined $saved_scale) { if ($tosize) { my $cursize = $object_size->[$axis]; # Wx::GetNumberFromUser() does not support decimal numbers my $newsize = Wx::GetTextFromUser( sprintf("Enter the new size for the selected object (print bed: %smm):", $bed_size->[$axis]), "Scale along $axis_name", $cursize, $self); return if !$newsize || $newsize !~ /^\d*(?:\.\d*)?$/ || $newsize < 0; $scale = $newsize / $cursize * 100; $old_scale = $cursize / $newsize * 100; } else { # Wx::GetNumberFromUser() does not support decimal numbers $scale = Wx::GetTextFromUser("Enter the scale % for the selected object:", "Scale along $axis_name", 100, $self); $scale =~ s/%$//; return if !$scale || $scale !~ /^\d*(?:\.\d*)?$/ || $scale < 0; $old_scale = 100 * 100 / $scale; } } else { $scale = $saved_scale; } # apply Z rotation before scaling $model_object->transform_by_instance($model_instance, 1); my $versor = [1,1,1]; $versor->[$axis] = $scale/100; $model_object->scale_xyz(Slic3r::Pointf3->new(@$versor)); # object was already aligned to Z = 0, so no need to realign it $self->make_thumbnail($obj_idx); } else { if (!defined $saved_scale) { if ($tosize) { my $cursize = max(@$object_size); # Wx::GetNumberFromUser() does not support decimal numbers my $newsize = Wx::GetTextFromUser("Enter the new max size for the selected object:", "Scale", $cursize, $self); return if !$newsize || $newsize !~ /^\d*(?:\.\d*)?$/ || $newsize < 0; $scale = $model_instance->scaling_factor * $newsize / $cursize * 100; $old_scale = $model_instance->scaling_factor * 100; } else { # max scale factor should be above 2540 to allow importing files exported in inches # Wx::GetNumberFromUser() does not support decimal numbers $scale = Wx::GetTextFromUser("Enter the scale % for the selected object:", 'Scale', $model_instance->scaling_factor * 100, $self); return if !$scale || $scale !~ /^\d*(?:\.\d*)?$/ || $scale < 0; $old_scale = $model_instance->scaling_factor * 100; } return if !$scale || $scale < 0; } else { $scale = $saved_scale; } $scale /= 100; # turn percent into factor my $variation = $scale / $model_instance->scaling_factor; foreach my $range (@{ $model_object->layer_height_ranges }) { $range->[0] *= $variation; $range->[1] *= $variation; } $_->set_scaling_factor($scale) for @{ $model_object->instances }; $object->transform_thumbnail($self->{model}, $obj_idx); $scale *= 100; } # Add the new undo operation. if (!defined $dont_push) { $self->add_undo_operation("CHANGE_SCALE", $object->identifier, $axis, $tosize, $scale, $old_scale); } $model_object->update_bounding_box; # update print and start background processing $self->stop_background_process; $self->{print}->add_model_object($model_object, $obj_idx); $self->selection_changed(1); # refresh info (size, volume etc.) $self->on_model_change; } sub arrange { my $self = shift; $self->pause_background_process; my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape); my $success = $self->{model}->arrange_objects($self->config->min_object_distance, $bb); # ignore arrange failures on purpose: user has visual feedback and we don't need to warn him # when parts don't fit in print bed $self->statusbar->SetStatusText('Objects were arranged.'); $self->on_model_change(1); } sub split_object { my ($self, $dont_push) = @_; my ($obj_idx, $current_object) = $self->selected_object; # we clone model object because split_object() adds the split volumes # into the same model object, thus causing duplicates when we call load_model_objects() my $new_model = $self->{model}->clone; # store this before calling get_object() my $current_model_object = $new_model->get_object($obj_idx); if ($current_model_object->volumes_count > 1) { Slic3r::GUI::warning_catcher($self)->("The selected object can't be split because it contains more than one volume/material."); return; } $self->pause_background_process; # Save the curent model object for undo/redo operataions. my $org_object_model = Slic3r::Model->new; $org_object_model->add_object($current_model_object); # Save the org object identifier. my $object_id = $self->{objects}->[$obj_idx]->identifier; my @model_objects = @{$current_model_object->split_object}; if (@model_objects == 1) { $self->resume_background_process; Slic3r::GUI::warning_catcher($self)->("The selected object couldn't be split because it contains only one part."); $self->resume_background_process; return; } foreach my $object (@model_objects) { $object->instances->[$_]->offset->translate($_ * 10, $_ * 10) for 1..$#{ $object->instances }; # we need to center this single object around origin $object->center_around_origin; } # remove the original object before spawning the object_loaded event, otherwise # we'll pass the wrong $obj_idx to it (which won't be recognized after the # thumbnail thread returns) $self->remove($obj_idx, 'true'); # Don't push to the undo stack it's considered a split opeation not a remove one. $current_object = $obj_idx = undef; # Save the object identifiers used in undo/redo operations. my $new_objects_id_start = $self->{object_identifier}; print "The new object identifier start for split is " .$new_objects_id_start . "\n"; # load all model objects at once, otherwise the plate would be rearranged after each one # causing original positions not to be kept $self->load_model_objects(@model_objects); # Create two models to save the current object and the resulted objects. my $new_objects_model = Slic3r::Model->new; foreach my $new_object (@model_objects) { $new_objects_model->add_object($new_object); } $self->add_undo_operation("SPLIT", $object_id, $org_object_model, $new_objects_model, $new_objects_id_start); } sub toggle_print_stats { my ($self, $show) = @_; return if !$self->GetFrame->is_loaded; if ($show) { $self->{right_sizer}->Show($self->{sliced_info_box}); } else { $self->{right_sizer}->Hide($self->{sliced_info_box}); } $self->{right_sizer}->Layout; } sub config_changed { my $self = shift; my $config = $self->config; if ($Slic3r::GUI::autosave) { $config->save($Slic3r::GUI::autosave); } # Apply changes to the plater-specific config options. foreach my $opt_key (@{$self->{config}->diff($config)}) { # Ignore overrides. No need to set them in our config; we'll use them directly below. next if $opt_key eq 'overrides'; $self->{config}->set($opt_key, $config->get($opt_key)); if ($opt_key eq 'bed_shape') { $self->{canvas}->update_bed_size; $self->{canvas3D}->update_bed_size if $self->{canvas3D}; $self->{preview3D}->set_bed_shape($self->{config}->bed_shape) if $self->{preview3D}; $self->on_model_change; } elsif ($opt_key eq 'serial_port') { if ($config->get('serial_port')) { $self->{btn_print}->Show; } else { $self->{btn_print}->Hide; } $self->Layout; } elsif ($opt_key eq 'print_host') { if ($config->get('print_host')) { $self->{btn_send_gcode}->Show; } else { $self->{btn_send_gcode}->Hide; } $self->Layout; } } return if !$self->GetFrame->is_loaded; $self->toggle_print_stats(0); if ($Slic3r::GUI::Settings->{_}{background_processing}) { # (re)start timer $self->schedule_background_process; } else { $self->async_apply_config; } } sub schedule_background_process { my ($self) = @_; warn 'schedule_background_process() is not supposed to be called when background processing is disabled' if !$Slic3r::GUI::Settings->{_}{background_processing}; $self->{processed} = 0; if (defined $self->{apply_config_timer}) { $self->{apply_config_timer}->Start(PROCESS_DELAY, 1); # 1 = one shot } } # Executed asynchronously by a timer every PROCESS_DELAY (0.5 second). # The timer is started by schedule_background_process(), sub async_apply_config { my ($self) = @_; # pause process thread before applying new config # since we don't want to touch data that is being used by the threads $self->pause_background_process; # apply new config my $invalidated = $self->{print}->apply_config($self->config); # reset preview canvases (invalidated contents will be hidden) $self->{toolpaths2D}->reload_print if $self->{toolpaths2D}; $self->{preview3D}->reload_print if $self->{preview3D}; $self->{AdaptiveLayersDialog}->reload_preview if $self->{AdaptiveLayersDialog}; if (!$Slic3r::GUI::Settings->{_}{background_processing}) { $self->hide_preview if $invalidated; return; } if ($invalidated) { # kill current thread if any $self->stop_background_process; # remove the sliced statistics box because something changed. $self->toggle_print_stats(0); } else { $self->resume_background_process; } # schedule a new process thread in case it wasn't running $self->start_background_process; } sub start_background_process { my ($self) = @_; return if !$Slic3r::have_threads; return if $self->{process_thread}; if (!@{$self->{objects}}) { $self->on_process_completed; return; } # It looks like declaring a local $SIG{__WARN__} prevents the ugly # "Attempt to free unreferenced scalar" warning... local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self); # don't start process thread if config is not valid eval { # this will throw errors if config is not valid $self->config->validate; $self->{print}->validate; }; if ($@) { $self->statusbar->SetStatusText($@); return; } if ($Slic3r::GUI::Settings->{_}{threads}) { $self->{print}->config->set('threads', $Slic3r::GUI::Settings->{_}{threads}); } # start thread @_ = (); $self->{process_thread} = Slic3r::spawn_thread(sub { eval { $self->{print}->process; }; if ($@) { Slic3r::debugf "Background process error: $@\n"; Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROCESS_COMPLETED_EVENT, $@)); } else { Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROCESS_COMPLETED_EVENT, undef)); } Slic3r::thread_cleanup(); }); Slic3r::debugf "Background processing started.\n"; } sub stop_background_process { my ($self) = @_; $self->{apply_config_timer}->Stop if defined $self->{apply_config_timer}; $self->statusbar->SetCancelCallback(undef); $self->statusbar->StopBusy; $self->statusbar->SetStatusText(""); $self->{toolpaths2D}->reload_print if $self->{toolpaths2D}; $self->{preview3D}->reload_print if $self->{preview3D}; $self->{AdaptiveLayersDialog}->reload_preview if $self->{AdaptiveLayersDialog}; if ($self->{process_thread}) { Slic3r::debugf "Killing background process.\n"; Slic3r::kill_all_threads(); $self->{process_thread} = undef; } else { Slic3r::debugf "No background process running.\n"; } # if there's an export process, kill that one as well if ($self->{export_thread}) { Slic3r::debugf "Killing background export process.\n"; Slic3r::kill_all_threads(); $self->{export_thread} = undef; } } sub pause_background_process { my ($self) = @_; if ($self->{process_thread} || $self->{export_thread}) { Slic3r::pause_all_threads(); return 1; } elsif (defined $self->{apply_config_timer} && $self->{apply_config_timer}->IsRunning) { $self->{apply_config_timer}->Stop; return 0; # we didn't actually pause any running thread; need to reschedule } return 0; } sub resume_background_process { my ($self) = @_; if ($self->{process_thread} || $self->{export_thread}) { Slic3r::resume_all_threads(); } } sub export_gcode { my ($self, $output_file) = @_; return if !@{$self->{objects}}; if ($self->{export_gcode_output_file}) { Wx::MessageDialog->new($self, "Another export job is currently running.", 'Error', wxOK | wxICON_ERROR)->ShowModal; return; } # if process is not running, validate config # (we assume that if it is running, config is valid) eval { # this will throw errors if config is not valid $self->config->validate; $self->{print}->validate; }; Slic3r::GUI::catch_error($self) and return; # apply config and validate print my $config = $self->config; eval { # this will throw errors if config is not valid $config->validate; $self->{print}->apply_config($config); $self->{print}->validate; }; if (!$Slic3r::have_threads) { Slic3r::GUI::catch_error($self) and return; } # select output file if ($output_file) { $self->{export_gcode_output_file} = $self->{print}->output_filepath($output_file); } else { my $default_output_file = $self->{print}->output_filepath($main::opt{output} // ''); my $dlg = Wx::FileDialog->new($self, 'Save G-code file as:', wxTheApp->output_path(dirname($default_output_file)), basename($default_output_file), &Slic3r::GUI::FILE_WILDCARDS->{gcode}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT); if ($dlg->ShowModal != wxID_OK) { $dlg->Destroy; return; } my $path = Slic3r::decode_path($dlg->GetPath); $Slic3r::GUI::Settings->{_}{last_output_path} = dirname($path); wxTheApp->save_settings; $self->{export_gcode_output_file} = $path; $dlg->Destroy; } $self->statusbar->StartBusy; if ($Slic3r::have_threads) { $self->statusbar->SetCancelCallback(sub { $self->stop_background_process; $self->statusbar->SetStatusText("Export cancelled"); $self->{export_gcode_output_file} = undef; $self->{send_gcode_file} = undef; # this updates buttons status $self->object_list_changed; }); # start background process, whose completion event handler # will detect $self->{export_gcode_output_file} and proceed with export $self->start_background_process; } else { eval { $self->{print}->process; $self->{print}->export_gcode(output_file => $self->{export_gcode_output_file}); }; my $result = !Slic3r::GUI::catch_error($self); $self->on_export_completed($result); } # this updates buttons status $self->object_list_changed; $self->toggle_print_stats(1); return $self->{export_gcode_output_file}; } # This gets called only if we have threads. sub on_process_completed { my ($self, $error) = @_; $self->statusbar->SetCancelCallback(undef); $self->statusbar->StopBusy; $self->statusbar->SetStatusText($error // ""); Slic3r::debugf "Background processing completed.\n"; $self->{process_thread}->detach if $self->{process_thread}; $self->{process_thread} = undef; $self->{processed} = 1; # if we're supposed to perform an explicit export let's display the error in a dialog if ($error && $self->{export_gcode_output_file}) { $self->{export_gcode_output_file} = undef; Slic3r::GUI::show_error($self, $error); } return if $error; $self->{toolpaths2D}->reload_print if $self->{toolpaths2D}; $self->{preview3D}->reload_print if $self->{preview3D}; $self->{AdaptiveLayersDialog}->reload_preview if $self->{AdaptiveLayersDialog}; # if we have an export filename, start a new thread for exporting G-code if ($self->{export_gcode_output_file}) { @_ = (); # workaround for "Attempt to free un referenced scalar..." our $_thread_self = $self; $self->{export_thread} = Slic3r::spawn_thread(sub { eval { $_thread_self->{print}->export_gcode(output_file => $_thread_self->{export_gcode_output_file}); }; if ($@) { Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $ERROR_EVENT, shared_clone([ $@ ]))); Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $EXPORT_COMPLETED_EVENT, 0)); } else { Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $EXPORT_COMPLETED_EVENT, 1)); } Slic3r::thread_cleanup(); }); Slic3r::debugf "Background G-code export started.\n"; } } # This gets called also if we have no threads. sub on_progress_event { my ($self, $percent, $message) = @_; $self->statusbar->SetProgress($percent); $self->statusbar->SetStatusText("$message…"); } # This gets called also if we don't have threads. sub on_export_completed { my ($self, $result) = @_; $self->statusbar->SetCancelCallback(undef); $self->statusbar->StopBusy; $self->statusbar->SetStatusText(""); Slic3r::debugf "Background export process completed.\n"; $self->{export_thread}->detach if $self->{export_thread}; $self->{export_thread} = undef; my $message; my $send_gcode = 0; my $do_print = 0; if ($result) { if ($self->{print_file}) { $message = "File added to print queue"; $do_print = 1; } elsif ($self->{send_gcode_file}) { $message = "Sending G-code file to the " . $self->{config}->host_type . " server..."; $send_gcode = 1; } else { $message = "G-code file exported to " . $self->{export_gcode_output_file}; } } else { $message = "Export failed"; } $self->{export_gcode_output_file} = undef; $self->statusbar->SetStatusText($message); wxTheApp->notify($message); $self->do_print if $do_print; $self->send_gcode if $send_gcode; $self->{print_file} = undef; $self->{send_gcode_file} = undef; { my $fil = sprintf( '%.2fcm (%.2fcm³%s)', $self->{print}->total_used_filament / 10, $self->{print}->total_extruded_volume / 1000, $self->{print}->total_weight ? sprintf(', %.2fg', $self->{print}->total_weight) : '', ); my $cost = $self->{print}->total_cost ? sprintf("%.2f" , $self->{print}->total_cost) : 'n.a.'; $self->{print_info_fil}->SetLabel($fil); $self->{print_info_cost}->SetLabel($cost); } # this updates buttons status $self->object_list_changed; } sub do_print { my ($self) = @_; my $controller = $self->GetFrame->{controller} or return; my %current_presets = $self->selected_presets; my $printer_panel = $controller->add_printer($current_presets{printer}->[0], $self->config); my $filament_stats = $self->{print}->filament_stats; $filament_stats = { map { $current_presets{filament}[$_]->name => $filament_stats->{$_} } keys %$filament_stats }; $printer_panel->load_print_job($self->{print_file}, $filament_stats); $self->GetFrame->select_tab(1); } sub prepare_send { my ($self, $skip_dialog) = @_; return if !$self->{btn_send_gcode}->IsEnabled; my $filename = basename($self->{print}->output_filepath($main::opt{output} // '')); if (!$skip_dialog) { # When the alt key is pressed, bypass the dialog. my $dlg = Slic3r::GUI::Plater::OctoPrintSpoolDialog->new($self, $filename); return unless $dlg->ShowModal == wxID_OK; $filename = $dlg->{filename}; } if (!$Slic3r::GUI::Settings->{octoprint}{overwrite}) { my $progress = Wx::ProgressDialog->new('Querying OctoPrint…', "Checking whether file already exists…", 100, $self, 0); $progress->Pulse; my $ua = LWP::UserAgent->new; $ua->timeout(5); my $res; if ($self->{config}->print_host) { if($self->{config}->host_type eq 'octoprint'){ $res = $ua->get( "http://" . $self->{config}->print_host . "/api/files/local", 'X-Api-Key' => $self->{config}->octoprint_apikey, ); }else { $res = $ua->get( "http://" . $self->{config}->print_host . "/rr_files", ); } } $progress->Destroy; if ($res->is_success) { my $searchterm = ($self->{config}->host_type eq 'octoprint') ? '/"name":\s*"\Q$filename\E"/' : '"'.$filename.'"'; if ($res->decoded_content =~ $searchterm) { my $dialog = Wx::MessageDialog->new($self, "It looks like a file with the same name already exists in the server. " . "Shall I overwrite it?", $self->{config}->host_type, wxICON_WARNING | wxYES | wxNO); if ($dialog->ShowModal() == wxID_NO) { return; } } } else { my $message = "Error while connecting to the " . $self->{config}->host_type . " server: " . $res->status_line; Slic3r::GUI::show_error($self, $message); return; } } $self->{send_gcode_file_print} = $Slic3r::GUI::Settings->{octoprint}{start}; $self->{send_gcode_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir() . "/" . $filename); } sub send_gcode { my ($self) = @_; $self->statusbar->StartBusy; my $ua = LWP::UserAgent->new; $ua->timeout(180); my $path = Slic3r::encode_path($self->{send_gcode_file}); my $filename = basename($self->{print}->output_filepath($main::opt{output} // '')); my $res; if($self->{config}->print_host){ if($self->{config}->host_type eq 'octoprint'){ $res = $ua->post( "http://" . $self->{config}->print_host . "/api/files/local", Content_Type => 'form-data', 'X-Api-Key' => $self->{config}->octoprint_apikey, Content => [ # OctoPrint doesn't like Windows paths so we use basename() # Also, since we need to read from filesystem we process it through encode_path() file => [ $path, basename($path) ], print => $self->{send_gcode_file_print} ? 1 : 0, ], ); }else{ # slurp the file we would send into a string - should be someplace to reference this but could not find it? local $/=undef; open (my $gch,$path); my $gcode=<$gch>; close($gch); # get the time string my ($sec,$min,$hour,$mday,$mon,$year,$wday,$yday,$isdst) = localtime(time); my $t = sprintf("%4d-%02d-%02dT%02d:%02d:%02d",$year+1900,$mon+1,$mday,$hour,$min,$sec); my $req = HTTP::Request->new(POST => "http://" . $self->{config}->print_host . "/rr_upload?name=0:/gcodes/" . basename($path) . "&time=$t",); $req->content( $gcode ); $res = $ua->request($req); if ($res->is_success) { if ($self->{send_gcode_file_print}) { $res = $ua->get( "http://" . $self->{config}->print_host . "/rr_gcode?gcode=M32%20" . basename($path), ); } } } } $self->statusbar->StopBusy; if ($res->is_success) { $self->statusbar->SetStatusText("G-code file successfully uploaded to the " . $self->{config}->host_type . " server"); } else { my $message = "Error while uploading to the " . $self->{config}->host_type . " server: " . $res->status_line; Slic3r::GUI::show_error($self, $message); $self->statusbar->SetStatusText($message); } } sub export_stl { my $self = shift; return if !@{$self->{objects}}; my $output_file = $self->_get_export_file('STL') or return; $self->{model}->write_stl($output_file, 1); $self->statusbar->SetStatusText("STL file exported to $output_file"); } sub reload_from_disk { my ($self) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; if (!$object->input_file) { Slic3r::GUI::warning_catcher($self)->("The selected object couldn't be reloaded because it isn't referenced to its input file any more. This is the case after performing operations like cut or split."); return; } if (!-e $object->input_file) { Slic3r::GUI::warning_catcher($self)->("The selected object couldn't be reloaded because the file doesn't exist anymore on the disk."); return; } # Only reload the selected object and not all objects from the input file. my @new_obj_idx = $self->load_file($object->input_file, $object->input_file_obj_idx); if (!@new_obj_idx) { Slic3r::GUI::warning_catcher($self)->("The selected object couldn't be reloaded because the new file doesn't contain the object."); return; } my $org_obj = $self->{model}->objects->[$obj_idx]; # check if the object is dependant of more than one file my $org_obj_has_modifiers=0; for my $i (0..($org_obj->volumes_count-1)) { if ($org_obj->input_file ne $org_obj->get_volume($i)->input_file) { $org_obj_has_modifiers=1; last; } } my $reload_behavior = $Slic3r::GUI::Settings->{_}{reload_behavior}; # ask the user how to proceed, if option is selected in preferences if ($org_obj_has_modifiers && !$Slic3r::GUI::Settings->{_}{reload_hide_dialog}) { my $dlg = Slic3r::GUI::ReloadDialog->new(undef,$reload_behavior); my $res = $dlg->ShowModal; if ($res==wxID_CANCEL) { $self->remove($_) for @new_obj_idx; $dlg->Destroy; return; } $reload_behavior = $dlg->GetSelection; my $save = 0; if ($reload_behavior != $Slic3r::GUI::Settings->{_}{reload_behavior}) { $Slic3r::GUI::Settings->{_}{reload_behavior} = $reload_behavior; $save = 1; } if ($dlg->GetHideOnNext) { $Slic3r::GUI::Settings->{_}{reload_hide_dialog} = 1; $save = 1; } Slic3r::GUI->save_settings if $save; $dlg->Destroy; } my $volume_unmatched=0; foreach my $new_obj_idx (@new_obj_idx) { my $new_obj = $self->{model}->objects->[$new_obj_idx]; $new_obj->clear_instances; $new_obj->add_instance($_) for @{$org_obj->instances}; $new_obj->config->apply($org_obj->config); my $new_vol_idx = 0; my $org_vol_idx = 0; my $new_vol_count=$new_obj->volumes_count; my $org_vol_count=$org_obj->volumes_count; while ($new_vol_idx<=$new_vol_count-1) { if (($org_vol_idx<=$org_vol_count-1) && ($org_obj->get_volume($org_vol_idx)->input_file eq $new_obj->input_file)) { # apply config from the matching volumes $new_obj->get_volume($new_vol_idx++)->config->apply($org_obj->get_volume($org_vol_idx++)->config); } else { # reload has more volumes than original (first file), apply config from the first volume $new_obj->get_volume($new_vol_idx++)->config->apply($org_obj->get_volume(0)->config); $volume_unmatched=1; } } $org_vol_idx=$org_vol_count if $reload_behavior==2; # Reload behavior: discard while (($org_vol_idx<=$org_vol_count-1) && ($org_obj->get_volume($org_vol_idx)->input_file eq $new_obj->input_file)) { # original has more volumes (first file), skip those $org_vol_idx++; $volume_unmatched=1; } while ($org_vol_idx<=$org_vol_count-1) { if ($reload_behavior==1) { # Reload behavior: copy my $new_volume = $new_obj->add_volume($org_obj->get_volume($org_vol_idx)); $new_volume->mesh->translate(@{$org_obj->origin_translation->negative}); $new_volume->mesh->translate(@{$new_obj->origin_translation}); if ($new_volume->name =~ m/link to path\z/) { my $new_name = $new_volume->name; $new_name =~ s/ - no link to path$/ - copied/; $new_volume->set_name($new_name); }elsif(!($new_volume->name =~ m/copied\z/)) { $new_volume->set_name($new_volume->name . " - copied"); } }else{ # Reload behavior: Reload all, also fallback solution if ini was manually edited to a wrong value if ($org_obj->get_volume($org_vol_idx)->input_file) { my $model = eval { Slic3r::Model->read_from_file($org_obj->get_volume($org_vol_idx)->input_file) }; if ($@) { $org_obj->get_volume($org_vol_idx)->set_input_file(""); }elsif ($org_obj->get_volume($org_vol_idx)->input_file_obj_idx > ($model->objects_count-1)) { # Object Index for that part / modifier not found in current version of the file $org_obj->get_volume($org_vol_idx)->set_input_file(""); }else{ my $prt_mod_obj = $model->objects->[$org_obj->get_volume($org_vol_idx)->input_file_obj_idx]; if ($org_obj->get_volume($org_vol_idx)->input_file_vol_idx > ($prt_mod_obj->volumes_count-1)) { # Volume Index for that part / modifier not found in current version of the file $org_obj->get_volume($org_vol_idx)->set_input_file(""); }else{ # all checks passed, load new mesh and copy metadata my $new_volume = $new_obj->add_volume($prt_mod_obj->get_volume($org_obj->get_volume($org_vol_idx)->input_file_vol_idx)); $new_volume->set_input_file($org_obj->get_volume($org_vol_idx)->input_file); $new_volume->set_input_file_obj_idx($org_obj->get_volume($org_vol_idx)->input_file_obj_idx); $new_volume->set_input_file_vol_idx($org_obj->get_volume($org_vol_idx)->input_file_vol_idx); $new_volume->config->apply($org_obj->get_volume($org_vol_idx)->config); $new_volume->set_modifier($org_obj->get_volume($org_vol_idx)->modifier); $new_volume->mesh->translate(@{$new_obj->origin_translation}); } } } if (!$org_obj->get_volume($org_vol_idx)->input_file) { my $new_volume = $new_obj->add_volume($org_obj->get_volume($org_vol_idx)); # error -> copy old mesh $new_volume->mesh->translate(@{$org_obj->origin_translation->negative}); $new_volume->mesh->translate(@{$new_obj->origin_translation}); if ($new_volume->name =~ m/copied\z/) { my $new_name = $new_volume->name; $new_name =~ s/ - copied$/ - no link to path/; $new_volume->set_name($new_name); }elsif(!($new_volume->name =~ m/link to path\z/)) { $new_volume->set_name($new_volume->name . " - no link to path"); } $volume_unmatched=1; } } $org_vol_idx++; } } $self->remove($obj_idx); # TODO: refresh object list which contains wrong count and scale # Trigger thumbnail generation again, because the remove() method altered # object indexes before background thumbnail generation called its completion # event, so the on_thumbnail_made callback is called with the wrong $obj_idx. # When porting to C++ we'll probably have cleaner ways to do this. $self->make_thumbnail($_-1) for @new_obj_idx; # update print $self->stop_background_process; $self->{print}->reload_object($_-1) for @new_obj_idx; $self->on_model_change; # Empty the redo stack $self->{redo_stack} = []; if ($volume_unmatched) { Slic3r::GUI::warning_catcher($self)->("At least 1 volume couldn't be matched between the original object and the reloaded one."); } } sub export_object_stl { my $self = shift; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $output_file = $self->_get_export_file('STL') or return; $model_object->mesh->write_binary($output_file); $self->statusbar->SetStatusText("STL file exported to $output_file"); } # Export function for a single AMF output sub export_object_amf { my $self = shift; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $local_model = Slic3r::Model->new; my $model_object = $self->{model}->objects->[$obj_idx]; # copy model_object -> local_model $local_model->add_object($model_object); my $output_file = $self->_get_export_file('AMF') or return; $local_model->write_amf($output_file); $self->statusbar->SetStatusText("AMF file exported to $output_file"); } # Export function for a single 3MF output sub export_object_tmf { my $self = shift; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $local_model = Slic3r::Model->new; my $model_object = $self->{model}->objects->[$obj_idx]; # copy model_object -> local_model $local_model->add_object($model_object); my $output_file = $self->_get_export_file('TMF') or return; $local_model->write_tmf($output_file); $self->statusbar->SetStatusText("3MF file exported to $output_file"); } sub export_amf { my $self = shift; return if !@{$self->{objects}}; my $output_file = $self->_get_export_file('AMF') or return; $self->{model}->write_amf($output_file); $self->statusbar->SetStatusText("AMF file exported to $output_file"); } sub export_tmf { my $self = shift; return if !@{$self->{objects}}; my $output_file = $self->_get_export_file('TMF') or return; $self->{model}->write_tmf($output_file); $self->statusbar->SetStatusText("3MF file exported to $output_file"); } sub _get_export_file { my $self = shift; my ($format) = @_; my $suffix = $format eq 'STL' ? '.stl' : ( $format eq 'AMF' ? '.amf' : '.3mf'); my $output_file = $main::opt{output}; { $output_file = $self->{print}->output_filepath($output_file // ''); $output_file =~ s/\.gcode$/$suffix/i; my $dlg; $dlg = Wx::FileDialog->new($self, "Save $format file as:", dirname($output_file), basename($output_file), &Slic3r::GUI::STL_MODEL_WILDCARD, wxFD_SAVE | wxFD_OVERWRITE_PROMPT) if $format eq 'STL'; $dlg = Wx::FileDialog->new($self, "Save $format file as:", dirname($output_file), basename($output_file), &Slic3r::GUI::AMF_MODEL_WILDCARD, wxFD_SAVE | wxFD_OVERWRITE_PROMPT) if $format eq 'AMF'; $dlg = Wx::FileDialog->new($self, "Save $format file as:", dirname($output_file), basename($output_file), &Slic3r::GUI::TMF_MODEL_WILDCARD, wxFD_SAVE | wxFD_OVERWRITE_PROMPT) if $format eq 'TMF'; if ($dlg->ShowModal != wxID_OK) { $dlg->Destroy; return undef; } $output_file = Slic3r::decode_path($dlg->GetPath); $dlg->Destroy; } return $output_file; } sub make_thumbnail { my $self = shift; my ($obj_idx) = @_; my $plater_object = $self->{objects}[$obj_idx]; return if($plater_object->remaking_thumbnail); $plater_object->remaking_thumbnail(1); $plater_object->thumbnail(Slic3r::ExPolygon::Collection->new); my $cb = sub { $plater_object->make_thumbnail($self->{model}, $obj_idx); if ($Slic3r::have_threads) { Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $THUMBNAIL_DONE_EVENT, shared_clone([ $obj_idx ]))); Slic3r::thread_cleanup(); threads->exit; } else { $self->on_thumbnail_made($obj_idx); } }; @_ = (); $Slic3r::have_threads ? threads->create(sub { $cb->(); Slic3r::thread_cleanup(); })->detach : $cb->(); } sub on_thumbnail_made { my $self = shift; my ($obj_idx) = @_; $self->{objects}[$obj_idx]->remaking_thumbnail(0); $self->{objects}[$obj_idx]->transform_thumbnail($self->{model}, $obj_idx); $self->refresh_canvases; } # this method gets called whenever print center is changed or the objects' bounding box changes # (i.e. when an object is added/removed/moved/rotated/scaled) sub on_model_change { my ($self, $force_autocenter) = @_; # reload the select submenu (if already initialized) if (my $menu = $self->GetFrame->{plater_select_menu}) { $menu->DeleteItem($_) for $menu->GetMenuItems; for my $i (0..$#{$self->{objects}}) { my $name = $self->{objects}->[$i]->name; my $count = $self->{model}->get_object($i)->instances_count; if ($count > 1) { $name .= " (${count}x)"; } my $item = wxTheApp->append_menu_item($menu, $name, 'Select object', sub { $self->select_object($i); $self->refresh_canvases; }, undef, undef, wxITEM_CHECK); $item->Check(1) if $self->{objects}->[$i]->selected; } } # reload the objects info choice if (my $choice = $self->{object_info_choice}) { $choice->Clear; for my $i (0..$#{$self->{objects}}) { my $name = $self->{objects}->[$i]->name; my $count = $self->{model}->get_object($i)->instances_count; if ($count > 1) { $name .= " (${count}x)"; } $choice->Append($name); } my ($obj_idx, $object) = $self->selected_object; $choice->SetSelection($obj_idx // -1); } my $running = $self->pause_background_process; if ($Slic3r::GUI::Settings->{_}{autocenter} || $force_autocenter) { $self->{model}->center_instances_around_point($self->bed_centerf); } $self->refresh_canvases; my $invalidated = $self->{print}->reload_model_instances(); if ($Slic3r::GUI::Settings->{_}{background_processing}) { if ($invalidated || !$running) { # The mere fact that no steps were invalidated when reloading model instances # doesn't mean that all steps were done: for example, validation might have # failed upon previous instance move, so we have no running thread and no steps # are invalidated on this move, thus we need to schedule a new run. $self->schedule_background_process; $self->toggle_print_stats(0); } else { $self->resume_background_process; } } else { $self->hide_preview; } } sub hide_preview { my ($self) = @_; my $sel = $self->{preview_notebook}->GetSelection; if ($sel == $self->{preview3D_page_idx} || $sel == $self->{toolpaths2D_page_idx}) { $self->{preview_notebook}->SetSelection(0); } $self->{processed} = 0; } sub on_extruders_change { my ($self, $num_extruders) = @_; my $choices = $self->{preset_choosers}{filament}; while (@$choices < $num_extruders) { # copy strings from first choice my @presets = $choices->[0]->GetStrings; # initialize new choice my $choice = Wx::BitmapComboBox->new($self, -1, "", wxDefaultPosition, wxDefaultSize, [@presets], wxCB_READONLY); push @$choices, $choice; # copy icons from first choice $choice->SetItemBitmap($_, $choices->[0]->GetItemBitmap($_)) for 0..$#presets; # settings button my $settings_btn = Wx::BitmapButton->new($self, -1, Wx::Bitmap->new($Slic3r::var->("cog.png"), wxBITMAP_TYPE_PNG), wxDefaultPosition, wxDefaultSize, wxBORDER_NONE); # insert new row into sizer $self->{presets_sizer}->Insert(6 + ($#$choices-1)*3, 0, 0); $self->{presets_sizer}->Insert(7 + ($#$choices-1)*3, $choice, 0, wxEXPAND | wxBOTTOM, FILAMENT_CHOOSERS_SPACING); $self->{presets_sizer}->Insert(8 + ($#$choices-1)*3, $settings_btn, 0, wxEXPAND | wxLEFT, 4); # setup the listeners EVT_COMBOBOX($choice, $choice, sub { my ($choice) = @_; wxTheApp->CallAfter(sub { $self->_on_change_combobox('filament', $choice); }); }); EVT_BUTTON($self, $settings_btn, sub { $self->show_preset_editor('filament', $#$choices); }); # initialize selection my $i = first { $choice->GetString($_) eq ($Slic3r::GUI::Settings->{presets}{"filament_" . $#$choices} || '') } 0 .. $#presets; $choice->SetSelection($i || 0); } # remove unused choices if any while (@$choices > $num_extruders) { my $i = 6 + ($#$choices-1)*3; $self->{presets_sizer}->Remove($i); # label $self->{presets_sizer}->Remove($i); # wxChoice my $settings_btn = $self->{presets_sizer}->GetItem($i)->GetWindow; $self->{presets_sizer}->Remove($i); # settings btn $settings_btn->Destroy; $choices->[-1]->Destroy; pop @$choices; } $self->Layout; } sub object_cut_dialog { my $self = shift; my ($obj_idx) = @_; if (!defined $obj_idx) { ($obj_idx, undef) = $self->selected_object; } if (!$Slic3r::GUI::have_OpenGL) { Slic3r::GUI::show_error($self, "Please install the OpenGL modules to use this feature (see build instructions)."); return; } my $dlg = Slic3r::GUI::Plater::ObjectCutDialog->new($self, object => $self->{objects}[$obj_idx], model_object => $self->{model}->objects->[$obj_idx], ); return unless $dlg->ShowModal == wxID_OK; if (my @new_objects = $dlg->NewModelObjects) { my $process_dialog = Wx::ProgressDialog->new('Loading…', "Loading new objects…", 100, $self, 0); $process_dialog->Pulse; # Create two models to save the current object and the resulted objects. my $new_objects_model = Slic3r::Model->new; foreach my $new_object (@new_objects) { $new_objects_model->add_object($new_object); } my $org_object_model = Slic3r::Model->new; $org_object_model->add_object($self->{model}->get_object($obj_idx)); # Save the object identifiers used in undo/redo operations. my $object_id = $self->{objects}->[$obj_idx]->identifier; my $new_objects_id_start = $self->{object_identifier}; $self->add_undo_operation("CUT", $object_id, $org_object_model, $new_objects_model, $new_objects_id_start); $self->remove($obj_idx, 'true'); $self->load_model_objects(grep defined($_), @new_objects); $self->arrange if @new_objects <= 2; # don't arrange for grid cuts $process_dialog->Destroy; } } sub object_layers_dialog { my $self = shift; my ($obj_idx) = @_; $self->object_settings_dialog($obj_idx, adaptive_layers => 1); } sub object_settings_dialog { my $self = shift; my ($obj_idx, %params) = @_; if (!defined $obj_idx) { ($obj_idx, undef) = $self->selected_object; } my $model_object = $self->{model}->objects->[$obj_idx]; # validate config before opening the settings dialog because # that dialog can't be closed if validation fails, but user # can't fix any error which is outside that dialog return unless $self->validate_config; my $dlg = Slic3r::GUI::Plater::ObjectSettingsDialog->new($self, object => $self->{objects}[$obj_idx], model_object => $model_object, obj_idx => $obj_idx, ); # store pointer to the adaptive layer tab to push preview updates $self->{AdaptiveLayersDialog} = $dlg->{adaptive_layers}; # and jump directly to the tab if called by "promo-button" $dlg->{tabpanel}->SetSelection(1) if $params{adaptive_layers}; $self->pause_background_process; $dlg->ShowModal; $self->{AdaptiveLayersDialog} = undef; # update thumbnail since parts may have changed if ($dlg->PartsChanged) { # recenter and re-align to Z = 0 $model_object->center_around_origin; $self->make_thumbnail($obj_idx); } # update print if ($dlg->PartsChanged || $dlg->PartSettingsChanged) { $self->stop_background_process; $self->{print}->reload_object($obj_idx); $self->on_model_change; } else { $self->resume_background_process; } } sub object_list_changed { my $self = shift; my $have_objects = @{$self->{objects}} ? 1 : 0; my $method = $have_objects ? 'Enable' : 'Disable'; $self->{"btn_$_"}->$method for grep $self->{"btn_$_"}, qw(reset arrange export_gcode export_stl print send_gcode); if ($self->{export_gcode_output_file} || $self->{send_gcode_file}) { $self->{btn_export_gcode}->Disable; $self->{btn_print}->Disable; $self->{btn_send_gcode}->Disable; } if ($self->{htoolbar}) { $self->{htoolbar}->EnableTool($_, $have_objects) for (TB_RESET, TB_ARRANGE); } # prepagate the event to the frame (a custom Wx event would be cleaner) $self->GetFrame->on_plater_object_list_changed($have_objects); } sub selection_changed { my $self = shift; my ($obj_idx, $object) = $self->selected_object; my $have_sel = defined $obj_idx; # Remove selection in 2d Plater. $self->{canvas}->{selected_instance} = undef; if (my $menu = $self->GetFrame->{plater_select_menu}) { $_->Check(0) for $menu->GetMenuItems; if ($have_sel) { $menu->FindItemByPosition($obj_idx)->Check(1); } } my $method = $have_sel ? 'Enable' : 'Disable'; $self->{"btn_$_"}->$method for grep $self->{"btn_$_"}, qw(remove increase decrease rotateX90cw rotateX90ccw rotateY90cw rotateY90ccw rotateZ90cw rotateZ90ccw rotateZ45cw rotateZ45ccw rotateFace changescale split cut layers settings); if ($self->{htoolbar}) { $self->{htoolbar}->EnableTool($_, $have_sel) for (TB_REMOVE, TB_MORE, TB_FEWER, TB_X90CW, TB_X90CCW, TB_Y90CW, TB_Y90CCW, TB_Z90CW, TB_Z90CCW, TB_45CW, TB_45CCW, TB_ROTFACE, TB_SCALE, TB_SPLIT, TB_CUT, TB_LAYERS, TB_SETTINGS); } if ($self->{object_info_size}) { # have we already loaded the info pane? if ($have_sel) { my $model_object = $self->{model}->objects->[$obj_idx]; $self->{object_info_choice}->SetSelection($obj_idx); $self->{object_info_copies}->SetLabel($model_object->instances_count); my $model_instance = $model_object->instances->[0]; { my $size_string = sprintf "%.2f x %.2f x %.2f", @{$model_object->instance_bounding_box(0)->size}; if ($model_instance->scaling_factor != 1) { $size_string .= sprintf " (%s%%)", $model_instance->scaling_factor * 100; } $self->{object_info_size}->SetLabel($size_string); } $self->{object_info_materials}->SetLabel($model_object->materials_count); my $raw_mesh = $model_object->raw_mesh; $raw_mesh->repair; # this calculates number_of_parts if (my $stats = $raw_mesh->stats) { $self->{object_info_volume}->SetLabel(sprintf('%.2f', $raw_mesh->volume * ($model_instance->scaling_factor**3))); $self->{object_info_facets}->SetLabel(sprintf('%d (%d shells)', $model_object->facets_count, $stats->{number_of_parts})); if (my $errors = sum(@$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)})) { $self->{object_info_manifold}->SetLabel(sprintf("Auto-repaired (%d errors)", $errors)); $self->{object_info_manifold_warning_icon}->Show; # we don't show normals_fixed because we never provide normals # to admesh, so it generates normals for all facets my $message = sprintf '%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges', @$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)}; $self->{object_info_manifold}->SetToolTipString($message); $self->{object_info_manifold_warning_icon}->SetToolTipString($message); } else { $self->{object_info_manifold}->SetLabel("Yes"); } } else { $self->{object_info_facets}->SetLabel($object->facets); } } else { $self->{object_info_choice}->SetSelection(-1); $self->{"object_info_$_"}->SetLabel("") for qw(copies size volume facets materials manifold); $self->{object_info_manifold_warning_icon}->Hide; $self->{object_info_manifold}->SetToolTipString(""); } $self->Layout; } # prepagate the event to the frame (a custom Wx event would be cleaner) $self->GetFrame->on_plater_selection_changed($have_sel); } sub select_object { my ($self, $obj_idx) = @_; $_->selected(0) for @{ $self->{objects} }; $_->selected_instance(-1) for @{ $self->{objects} }; if (defined $obj_idx) { $self->{objects}->[$obj_idx]->selected(1); $self->{objects}->[$obj_idx]->selected_instance(0); } $self->selection_changed(1); } sub select_next { my ($self) = @_; return if !@{$self->{objects}}; my ($obj_idx, $object) = $self->selected_object; if (!defined $obj_idx || $obj_idx == $#{$self->{objects}}) { $obj_idx = 0; } else { $obj_idx++; } $self->select_object($obj_idx); $self->refresh_canvases; } sub select_prev { my ($self) = @_; return if !@{$self->{objects}}; my ($obj_idx, $object) = $self->selected_object; if (!defined $obj_idx || $obj_idx == 0) { $obj_idx = $#{$self->{objects}}; } else { $obj_idx--; } $self->select_object($obj_idx); $self->refresh_canvases; } sub selected_object { my $self = shift; my $obj_idx = first { $self->{objects}[$_]->selected } 0..$#{ $self->{objects} }; return undef if !defined $obj_idx; return ($obj_idx, $self->{objects}[$obj_idx]), } sub refresh_canvases { my ($self) = @_; $self->{canvas}->Refresh; $self->{canvas3D}->update if $self->{canvas3D}; $self->{preview3D}->reload_print if $self->{preview3D}; } sub validate_config { my $self = shift; eval { $self->config->validate; }; return 0 if Slic3r::GUI::catch_error($self); return 1; } sub statusbar { my $self = shift; return $self->GetFrame->{statusbar}; } sub object_menu { my ($self) = @_; my $frame = $self->GetFrame; my $menu = Wx::Menu->new; wxTheApp->append_menu_item($menu, "Delete\tCtrl+Del", 'Remove the selected object', sub { $self->remove; }, undef, 'brick_delete.png'); wxTheApp->append_menu_item($menu, "Increase copies\tCtrl++", 'Place one more copy of the selected object', sub { $self->increase; }, undef, 'add.png'); wxTheApp->append_menu_item($menu, "Decrease copies\tCtrl+-", 'Remove one copy of the selected object', sub { $self->decrease; }, undef, 'delete.png'); wxTheApp->append_menu_item($menu, "Set number of copies…", 'Change the number of copies of the selected object', sub { $self->set_number_of_copies; }, undef, 'textfield.png'); if (!$Slic3r::GUI::Settings->{_}{autocenter}){ $menu->AppendSeparator(); wxTheApp->append_menu_item($menu, "Move to bed center", 'Center object around bed center', sub { $self->center_selected_object_on_bed; }, undef, 'arrow_in.png'); } wxTheApp->append_menu_item($menu, "Rotate Face to Plane", 'Rotates the selected object to have the selected face parallel with a plane', sub { $self->rotate_face; }, undef, 'rotate_face.png'); $menu->AppendSeparator(); { my $rotateMenu = Wx::Menu->new; wxTheApp->append_menu_item($rotateMenu, "180° around X axis", 'Rotate the selected object by 180° around X axis', sub { $self->rotate(180, X); }, undef, @rotateX90ccw); wxTheApp->append_menu_item($rotateMenu, "180° around Y axis", 'Rotate the selected object by 180° around Y axis', sub { $self->rotate(180, Y); }, undef, @rotateY90ccw); wxTheApp->append_menu_item($rotateMenu, "180° around Z axis", 'Rotate the selected object by 180° around Z axis', sub { $self->rotate(180, Z); }, undef, @rotateZ90ccw); $rotateMenu->AppendSeparator(); wxTheApp->append_menu_item($rotateMenu, "Around X axis…", 'Rotate the selected object by an arbitrary angle around X axis', sub { $self->rotate(undef, X); }, undef, @rotateX90ccw); wxTheApp->append_menu_item($rotateMenu, "Around Y axis…", 'Rotate the selected object by an arbitrary angle around Y axis', sub { $self->rotate(undef, Y); }, undef, @rotateY90ccw); wxTheApp->append_menu_item($rotateMenu, "Around Z axis…", 'Rotate the selected object by an arbitrary angle around Z axis', sub { $self->rotate(undef, Z); }, undef, @rotateZ90ccw); wxTheApp->append_submenu($menu, "Rotate", 'Rotate the selected object', $rotateMenu, undef, 'arrow_rotate_anticlockwise.png'); } { my $mirrorMenu = Wx::Menu->new; wxTheApp->append_menu_item($mirrorMenu, "Along X axis", 'Mirror the selected object along the X axis', sub { $self->mirror(X); }, undef, @mirrorX); wxTheApp->append_menu_item($mirrorMenu, "Along Y axis", 'Mirror the selected object along the Y axis', sub { $self->mirror(Y); }, undef, @mirrorY); wxTheApp->append_menu_item($mirrorMenu, "Along Z axis", 'Mirror the selected object along the Z axis', sub { $self->mirror(Z); }, undef, @mirrorZ); wxTheApp->append_submenu($menu, "Mirror", 'Mirror the selected object', $mirrorMenu, undef, 'shape_flip_horizontal.png'); } { my $scaleMenu = Wx::Menu->new; wxTheApp->append_menu_item($scaleMenu, "Uniformly…", 'Scale the selected object along the XYZ axes', sub { $self->changescale(undef); }); wxTheApp->append_menu_item($scaleMenu, "Along X axis…", 'Scale the selected object along the X axis', sub { $self->changescale(X); }, undef, 'bullet_red.png'); wxTheApp->append_menu_item($scaleMenu, "Along Y axis…", 'Scale the selected object along the Y axis', sub { $self->changescale(Y); }, undef, 'bullet_green.png'); wxTheApp->append_menu_item($scaleMenu, "Along Z axis…", 'Scale the selected object along the Z axis', sub { $self->changescale(Z); }, undef, 'bullet_blue.png'); wxTheApp->append_submenu($menu, "Scale", 'Scale the selected object by a given factor', $scaleMenu, undef, 'arrow_out.png'); } { my $scaleToSizeMenu = Wx::Menu->new; wxTheApp->append_menu_item($scaleToSizeMenu, "Uniformly…", 'Scale the selected object along the XYZ axes', sub { $self->changescale(undef, 1); }); wxTheApp->append_menu_item($scaleToSizeMenu, "Along X axis…", 'Scale the selected object along the X axis', sub { $self->changescale(X, 1); }, undef, 'bullet_red.png'); wxTheApp->append_menu_item($scaleToSizeMenu, "Along Y axis…", 'Scale the selected object along the Y axis', sub { $self->changescale(Y, 1); }, undef, 'bullet_green.png'); wxTheApp->append_menu_item($scaleToSizeMenu, "Along Z axis…", 'Scale the selected object along the Z axis', sub { $self->changescale(Z, 1); }, undef, 'bullet_blue.png'); wxTheApp->append_submenu($menu, "Scale to size", 'Scale the selected object to match a given size', $scaleToSizeMenu, undef, 'arrow_out.png'); } wxTheApp->append_menu_item($menu, "Split", 'Split the selected object into individual parts', sub { $self->split_object; }, undef, 'shape_ungroup.png'); wxTheApp->append_menu_item($menu, "Cut…", 'Open the 3D cutting tool', sub { $self->object_cut_dialog; }, undef, 'package.png'); wxTheApp->append_menu_item($menu, "Layer heights…", 'Open the dynamic layer height control', sub { $self->object_layers_dialog; }, undef, 'variable_layer_height.png'); $menu->AppendSeparator(); wxTheApp->append_menu_item($menu, "Settings…", 'Open the object editor dialog', sub { $self->object_settings_dialog; }, undef, 'cog.png'); $menu->AppendSeparator(); wxTheApp->append_menu_item($menu, "Reload from Disk", 'Reload the selected file from Disk', sub { $self->reload_from_disk; }, undef, 'arrow_refresh.png'); wxTheApp->append_menu_item($menu, "Export object as STL…", 'Export this single object as STL file', sub { $self->export_object_stl; }, undef, 'brick_go.png'); wxTheApp->append_menu_item($menu, "Export object and modifiers as AMF…", 'Export this single object and all associated modifiers as AMF file', sub { $self->export_object_amf; }, undef, 'brick_go.png'); wxTheApp->append_menu_item($menu, "Export object and modifiers as 3MF…", 'Export this single object and all associated modifiers as 3MF file', sub { $self->export_object_tmf; }, undef, 'brick_go.png'); return $menu; } # Set a camera direction, zoom to all objects. sub select_view { my ($self, $direction) = @_; my $idx_page = $self->{preview_notebook}->GetSelection; my $page = ($idx_page == &Wx::wxNOT_FOUND) ? '3D' : $self->{preview_notebook}->GetPageText($idx_page); if ($page eq 'Preview') { $self->{preview3D}->canvas->select_view($direction); $self->{canvas3D}->set_viewport_from_scene($self->{preview3D}->canvas); } else { $self->{canvas3D}->select_view($direction); $self->{preview3D}->canvas->set_viewport_from_scene($self->{canvas3D}); } } sub zoom{ my ($self, $direction) = @_; #Apply Zoom to the current active tab my ($currentSelection) = $self->{preview_notebook}->GetSelection; if($currentSelection == 0){ $self->{canvas3D}->zoom($direction) if($self->{canvas3D}); } elsif($currentSelection == 2){ #3d Preview tab $self->{preview3D}->canvas->zoom($direction) if($self->{preview3D}); } elsif($currentSelection == 3) { #2D toolpaths tab $self->{toolpaths2D}->{canvas}->zoom($direction) if($self->{toolpaths2D}); } } package Slic3r::GUI::Plater::DropTarget; use Wx::DND; use base 'Wx::FileDropTarget'; sub new { my $class = shift; my ($window) = @_; my $self = $class->SUPER::new; $self->{window} = $window; return $self; } sub OnDropFiles { my $self = shift; my ($x, $y, $filenames) = @_; # stop scalars leaking on older perl # https://rt.perl.org/rt3/Public/Bug/Display.html?id=70602 @_ = (); # only accept STL, OBJ and AMF files return 0 if grep !/\.(?:stl|obj|amf(?:\.xml)?)$/i, @$filenames; $self->{window}->load_file($_) for @$filenames; } # 2D preview of an object. Each object is previewed by its convex hull. package Slic3r::GUI::Plater::Object; use Moo; use List::Util qw(first); use Slic3r::Geometry qw(X Y Z MIN MAX deg2rad); has 'name' => (is => 'rw', required => 1); has 'identifier' => (is => 'rw', required => 1); has 'input_file' => (is => 'rw'); has 'input_file_obj_idx' => (is => 'rw'); has 'thumbnail' => (is => 'rw'); # ExPolygon::Collection in scaled model units with no transforms has 'transformed_thumbnail' => (is => 'rw'); has 'remaking_thumbnail' => (is => 'rw', default => sub { 0 }); has 'instance_thumbnails' => (is => 'ro', default => sub { [] }); # array of ExPolygon::Collection objects, each one representing the actual placed thumbnail of each instance in pixel units has 'selected' => (is => 'rw', default => sub { 0 }); has 'selected_instance' => (is => 'rw', default => sub { -1 }); sub make_thumbnail { my ($self, $model, $obj_idx) = @_; # make method idempotent $self->thumbnail->clear; my $mesh = $model->objects->[$obj_idx]->raw_mesh; # Apply x, y rotations and scaling vector in case of reading a 3MF model object. my $model_instance = $model->objects->[$obj_idx]->instances->[0]; $mesh->rotate_x($model_instance->x_rotation); $mesh->rotate_y($model_instance->y_rotation); $mesh->scale_xyz($model_instance->scaling_vector); if ($mesh->facets_count <= 5000) { # remove polygons with area <= 1mm my $area_threshold = Slic3r::Geometry::scale 1; $self->thumbnail->append( grep $_->area >= $area_threshold, @{ $mesh->horizontal_projection }, # horizontal_projection returns scaled expolygons ); $self->thumbnail->simplify(0.5); } else { my $convex_hull = Slic3r::ExPolygon->new($mesh->convex_hull); $self->thumbnail->append($convex_hull); } return $self->thumbnail; } sub transform_thumbnail { my ($self, $model, $obj_idx) = @_; return unless defined $self->thumbnail; my $model_object = $model->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; # the order of these transformations MUST be the same everywhere, including # in Slic3r::Print->add_model_object() my $t = $self->thumbnail->clone; $t->rotate($model_instance->rotation, Slic3r::Point->new(0,0)); $t->scale($model_instance->scaling_factor); $self->transformed_thumbnail($t); } package Slic3r::GUI::Plater::OctoPrintSpoolDialog; use Wx qw(:dialog :id :misc :sizer :icon wxTheApp); use Wx::Event qw(EVT_BUTTON EVT_TEXT_ENTER); use base 'Wx::Dialog'; sub new { my $class = shift; my ($parent, $filename) = @_; my $self = $class->SUPER::new($parent, -1, "Send to Server", wxDefaultPosition, [400, -1]); $self->{filename} = $filename; $Slic3r::GUI::Settings->{octoprint} //= {}; my $optgroup; $optgroup = Slic3r::GUI::OptionsGroup->new( parent => $self, title => 'Send to Server', on_change => sub { my ($opt_id) = @_; if ($opt_id eq 'filename') { $self->{filename} = $optgroup->get_value($opt_id); } else { $Slic3r::GUI::Settings->{octoprint}{$opt_id} = $optgroup->get_value($opt_id); } }, label_width => 200, ); $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new( opt_id => 'filename', type => 's', label => 'File name', width => 200, tooltip => 'The name used for labelling the print job.', default => $filename, )); $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new( opt_id => 'overwrite', type => 'bool', label => 'Overwrite existing file', tooltip => 'If selected, any existing file with the same name will be overwritten without confirmation.', default => $Slic3r::GUI::Settings->{octoprint}{overwrite} // 0, )); $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new( opt_id => 'start', type => 'bool', label => 'Start print', tooltip => 'If selected, print will start after the upload.', default => $Slic3r::GUI::Settings->{octoprint}{start} // 0, )); my $sizer = Wx::BoxSizer->new(wxVERTICAL); $sizer->Add($optgroup->sizer, 0, wxEXPAND | wxTOP | wxBOTTOM | wxLEFT | wxRIGHT, 10); my $buttons = $self->CreateStdDialogButtonSizer(wxOK | wxCANCEL); $sizer->Add($buttons, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10); EVT_BUTTON($self, wxID_OK, sub { wxTheApp->save_settings; $self->EndModal(wxID_OK); $self->Destroy; }); $self->SetSizer($sizer); $sizer->SetSizeHints($self); return $self; } 1;