#!/bin/bash # # This script can download and compile dependencies, compile SuperSlicer # and optional build a .tgz and an appimage. # # Original script from SuperSlicer by supermerill https://github.com/supermerill/SuperSlicer # # Change log: # # 20 Nov 2023, wschadow, branding and minor changes # 01 Jan 2024, wschadow, added build options # export ROOT=`pwd` export NCORES=`sysctl -n hw.ncpu` OS_FOUND=$( command -v uname) case $( "${OS_FOUND}" | tr '[:upper:]' '[:lower:]') in linux*) TARGET_OS="linux" ;; msys*|cygwin*|mingw*) # or possible 'bash on windows' TARGET_OS='windows' ;; nt|win*) TARGET_OS='windows' ;; darwin) TARGET_OS='macos' ;; *) TARGET_OS='unknown' ;; esac # check operating system echo if [ $TARGET_OS == "macos" ]; then if [ $(uname -m) == "x86_64" ]; then echo -e "$(tput setaf 2)macOS x86_64 found$(tput sgr0)\n" Processor="64" elif [[ $(uname -m) == "i386" || $(uname -m) == "i686" ]]; then echo "$(tput setaf 2)macOS arm64 found$(tput sgr0)\n" Processor="64" else echo "$(tput setaf 1)Unsupported OS: macOS $(uname -m)" exit -1 fi else echo -e "$(tput setaf 1)This script doesn't support your Operating system!" echo -e "Please use a macOS.$(tput sgr0)\n" exit -1 fi # Check if CMake is installed export CMAKE_INSTALLED=`which cmake` if [[ -z "$CMAKE_INSTALLED" ]] then echo "Can't find CMake. Either is not installed or not in the PATH. Aborting!" exit -1 fi BUILD_ARCH=$(uname -m) while getopts ":idaxbhcsltwr" opt; do case ${opt} in i ) BUILD_IMAGE="1" ;; d ) BUILD_DEPS="1" ;; a ) BUILD_ARCH="arm64" BUILD_IMG="-a" ;; x ) BUILD_ARCH="x86_64" BUILD_IMG="-x" ;; b ) BUILD_DEBUG="1" ;; s ) BUILD_SUPERSLICER="1" ;; l ) UPDATE_POTFILE="1" ;; c) BUILD_XCODE="1" ;; w ) BUILD_WIPE="1" ;; r ) BUILD_CLEANDEPEND="1" ;; h ) echo "Usage: ./BuildMacOS.sh [-h][-w][-a][-r][-x][-b][-c][-d][-s][-l][-t][-i]" echo " -h: this message" echo " -w: wipe build directories bfore building" echo " -a: build for arm64 (Apple Silicon)" echo " -r: clean dependencies" echo " -x: build for x86_64 (Intel)" echo " -b: build with debug symbols" echo " -c: build for XCode" echo " -d: build dependencies" echo " -s: build SuperSlicer" echo " -t: build tests (in combination with -s)" echo " -i: generate .tgz and DMG image (optional)\n" exit 0 ;; esac done if [ $OPTIND -eq 1 ] then echo "Usage: ./BuildLinux.sh [-h][-w][-a][-r][-x][-b][-c][-d][-s][-l][-t][-i]" echo " -h: this message" echo " -w: wipe build directories bfore building" echo " -a: Build for arm64 (Apple Silicon)" echo " -r: clean dependencies" echo " -x: build for x86_64 (Intel)" echo " -b: build with debug symbols" echo " -c: build for XCode" echo " -d: build dependencies" echo " -s: build SuperSlicer" echo " -t: build tests (in combination with -s)" echo -e " -i: Generate .tgz and DMG image (optional)\n" exit 0 fi export $BUILD_ARCH export LIBRARY_PATH=$LIBRARY_PATH:$(brew --prefix zstd)/lib/ if [[ -n "$BUILD_DEPS" ]] then if [[ -n $BUILD_WIPE ]] then echo -e "\n wiping deps/build directory ...\n" rm -fr deps/build echo -e " ... done\n" fi # mkdir in deps if [ ! -d "deps/build" ] then mkdir deps/build fi echo -e " \n[1/9] Configuring dependencies ... \n" BUILD_ARGS="" if [[ -n "$BUILD_ARCH" ]] then BUILD_ARGS="${BUILD_ARGS} -DCMAKE_OSX_ARCHITECTURES:STRING=${BUILD_ARCH}" fi if [[ -n "$BUILD_DEBUG" ]] then BUILD_ARGS="${BUILD_ARGS} -DCMAKE_BUILD_TYPE=Debug" fi # cmake deps echo "Cmake command: cmake .. -DCMAKE_OSX_DEPLOYMENT_TARGET=\"10.15\" ${BUILD_ARCH} " pushd deps/build > /dev/null cmake .. -DCMAKE_OSX_DEPLOYMENT_TARGET="10.15" $BUILD_ARGS echo -e "\n ... done\n" echo -e "[2/9] Building dependencies ...\n" # make deps make -j1 echo -e "\n ... done\n" echo -e "[3/9] Renaming wxscintilla library ...\n" # rename wxscintilla pushd destdir/usr/local/lib > /dev/null cp libwxscintilla-3.1.a libwx_osx_cocoau_scintilla-3.1.a popd > /dev/null popd > /dev/null echo -e "\n ... done\n" fi if [[ -n "$BUILD_CLEANDEPEND" ]] then echo -e "[4/9] Cleaning dependencies...\n" pushd deps/build > /dev/null pwd rm -fr dep_* popd > /dev/null echo -e "\n ... done\n" fi if [[ -n "$BUILD_SUPERSLICER" ]] then echo -e "[5/9] Configuring SuperSlicer ...\n" if [[ -n $BUILD_WIPE ]] then echo -e "\n wiping build directory...\n" rm -fr build echo -e " ... done\n" fi # mkdir build if [ ! -d "build" ] then mkdir build fi BUILD_ARGS="" if [[ -n "$BUILD_ARCH" ]] then BUILD_ARGS="${BUILD_ARGS} -DCMAKE_OSX_ARCHITECTURES=${BUILD_ARCH}" fi if [[ -n "$BUILD_DEBUG" ]] then BUILD_ARGS="-DCMAKE_BUILD_TYPE=Debug ${BUILD_ARGS}" fi if [[ -n "$BUILD_XCODE" ]] then BUILD_ARGS="-GXcode ${BUILD_ARGS}" fi if [[ -n "$BUILD_TESTS" ]] then BUILD_ARGS="${BUILD_ARGS} -DCMAKE_BUILD_TESTS=1" else BUILD_ARGS="${BUILD_ARGS} -DCMAKE_BUILD_TESTS=0" fi # cmake pushd build > /dev/null cmake .. -DCMAKE_PREFIX_PATH="$PWD/../deps/build/destdir/usr/local" -DCMAKE_OSX_DEPLOYMENT_TARGET="10.14" -DSLIC3R_STATIC=1 ${BUILD_ARGS} echo -e "\n ... done" # make Slic3r if [[ -z "$BUILD_XCODE" ]] then echo -e "\n[6/9] Building SuperSlicer ...\n" make -j$NCORES echo -e "\n ... done" fi echo -e "\n[7/9] Generating language files ...\n" #make .mo if [[ -n "$UPDATE_POTFILE" ]] then make gettext_make_pot fi make gettext_po_to_mo popd > /dev/null echo -e "\n ... done" # Give proper permissions to script chmod 755 $ROOT/build/src/BuildMacOSImage.sh pushd build > /dev/null $ROOT/build/src/BuildMacOSImage.sh -a popd > /dev/null fi if [[ -n "$BUILD_IMAGE" ]] then # Give proper permissions to script chmod 755 $ROOT/build/src/BuildMacOSImage.sh pushd build > /dev/null $ROOT/build/src/BuildMacOSImage.sh -i popd > /dev/null fi