_Statusscreen.h 2.2 KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <https://www.gnu.org/licenses/>.
  20. *
  21. */
  22. #pragma once
  23. /**
  24. * Custom Status Screen bitmap
  25. *
  26. * Place this file in the root with your configuration files
  27. * and enable CUSTOM_STATUS_SCREEN_IMAGE in Configuration.h.
  28. *
  29. * Use the Marlin Bitmap Converter to make your own:
  30. * https://marlinfw.org/tools/u8glib/converter.html
  31. */
  32. #define STATUS_LOGO_Y 5
  33. #define STATUS_LOGO_WIDTH 32
  34. const unsigned char status_logo_bmp[] PROGMEM = {
  35. B00011100,B11110000,B00010001,B11000000,
  36. B00100010,B10001000,B00110010,B00100000,
  37. B00100000,B10001000,B00010010,B00100000,
  38. B00100000,B11110011,B10010010,B00100000,
  39. B00100000,B10100000,B00010010,B00100000,
  40. B00100010,B10010000,B00010010,B00100000,
  41. B00011100,B10001000,B00111001,B11000000,
  42. B00000000,B00000000,B00000000,B00000000,
  43. B00000000,B00000000,B00000000,B00000000,
  44. B00000000,B00000000,B00000000,B00000000,
  45. B00000000,B01000101,B11110000,B00000000,
  46. B00000000,B01000100,B00100000,B00000000,
  47. B00000000,B01000100,B01000000,B00000000,
  48. B00000000,B01000100,B00100000,B00000000,
  49. B00000000,B01000100,B00010000,B00000000,
  50. B00000000,B00101001,B00010000,B00000000,
  51. B00000000,B00010000,B11100000,B00000000,
  52. };
  53. //
  54. // Use default bitmaps
  55. //
  56. #define STATUS_HOTEND_ANIM
  57. #define STATUS_BED_ANIM
  58. #define STATUS_HEATERS_XSPACE 20
  59. #if HOTENDS < 2
  60. #define STATUS_HEATERS_X 48
  61. #define STATUS_BED_X 72
  62. #else
  63. #define STATUS_HEATERS_X 40
  64. #define STATUS_BED_X 80
  65. #endif