_Statusscreen.h 2.7 KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (C) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <https://www.gnu.org/licenses/>.
  20. *
  21. */
  22. #pragma once
  23. #define STATUS_LOGO_X 0
  24. #define STATUS_LOGO_Y 0
  25. #define STATUS_LOGO_WIDTH 39
  26. const unsigned char status_logo_bmp[] PROGMEM = {
  27. B11000000,B00110011,B11111011,B11111101,B11111100,
  28. B11100000,B01110111,B11111011,B11111101,B11111110,
  29. B11100000,B01110110,B00000011,B00000001,B10000110,
  30. B11110000,B11110110,B00000011,B00000001,B10000110,
  31. B11110000,B11110110,B00000011,B00000001,B10000110,
  32. B11010000,B10110110,B00000011,B00000001,B10000110,
  33. B11011001,B10110111,B11111011,B11111001,B11111110,
  34. B11011001,B10110110,B00000011,B00000001,B10000110,
  35. B11001111,B00110110,B00000011,B00000001,B10000110,
  36. B11001111,B00110110,B00000011,B00000001,B10000110,
  37. B11001111,B00110110,B00000011,B00000001,B10000110,
  38. B11000110,B00110111,B11111011,B11111101,B11111110,
  39. B11000000,B00110011,B11111001,B11111101,B11111100,
  40. B00000000,B00000000,B00000000,B00000000,B00000000,
  41. B00001111,B11100001,B11111110,B00001111,B11110000,
  42. B00011111,B11110001,B11111111,B00001111,B11111000,
  43. B00011000,B00110001,B10000001,B10001100,B00011000,
  44. B00000000,B00110001,B10000001,B10001100,B00011000,
  45. B00000000,B00110001,B10000001,B10001100,B00011000,
  46. B00000111,B11100001,B10000001,B10001100,B00011000,
  47. B00000111,B11100001,B10000001,B10001111,B11111000,
  48. B00000000,B00110001,B10000001,B10001111,B11110000,
  49. B00000000,B00110001,B10000001,B10001100,B00000000,
  50. B00000000,B00110001,B10000001,B10001100,B00000000,
  51. B00011000,B00110001,B10000001,B10001100,B00000000,
  52. B00011111,B11110001,B11111111,B00001100,B00000000,
  53. B00001111,B11100001,B11111110,B00001100,B00000000,
  54. B00000000,B00000000,B00000000,B00000000,B00000000
  55. };
  56. //
  57. // Use default bitmaps
  58. //
  59. #define STATUS_HOTEND_ANIM
  60. #define STATUS_BED_ANIM
  61. #define STATUS_HEATERS_XSPACE 20
  62. #if HOTENDS < 2
  63. #define STATUS_HEATERS_X 48
  64. #define STATUS_BED_X 72
  65. #else
  66. #define STATUS_HEATERS_X 40
  67. #define STATUS_BED_X 80
  68. #endif