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- // Copyright (c) 2018 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
- #include "util/no_destructor.h"
- #include <cstdint>
- #include <cstdlib>
- #include <utility>
- #include "gtest/gtest.h"
- namespace leveldb {
- namespace {
- struct DoNotDestruct {
- public:
- DoNotDestruct(uint32_t a, uint64_t b) : a(a), b(b) {}
- ~DoNotDestruct() { std::abort(); }
- // Used to check constructor argument forwarding.
- uint32_t a;
- uint64_t b;
- };
- constexpr const uint32_t kGoldenA = 0xdeadbeef;
- constexpr const uint64_t kGoldenB = 0xaabbccddeeffaabb;
- } // namespace
- TEST(NoDestructorTest, StackInstance) {
- NoDestructor<DoNotDestruct> instance(kGoldenA, kGoldenB);
- ASSERT_EQ(kGoldenA, instance.get()->a);
- ASSERT_EQ(kGoldenB, instance.get()->b);
- }
- TEST(NoDestructorTest, StaticInstance) {
- static NoDestructor<DoNotDestruct> instance(kGoldenA, kGoldenB);
- ASSERT_EQ(kGoldenA, instance.get()->a);
- ASSERT_EQ(kGoldenB, instance.get()->b);
- }
- } // namespace leveldb
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