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- // Copyright (c) 2013 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
- // Test for issue 178: a manual compaction causes deleted data to reappear.
- #include <cstdlib>
- #include <iostream>
- #include <sstream>
- #include "gtest/gtest.h"
- #include "leveldb/db.h"
- #include "leveldb/write_batch.h"
- #include "util/testutil.h"
- namespace {
- const int kNumKeys = 1100000;
- std::string Key1(int i) {
- char buf[100];
- std::snprintf(buf, sizeof(buf), "my_key_%d", i);
- return buf;
- }
- std::string Key2(int i) { return Key1(i) + "_xxx"; }
- TEST(Issue178, Test) {
- // Get rid of any state from an old run.
- std::string dbpath = testing::TempDir() + "leveldb_cbug_test";
- DestroyDB(dbpath, leveldb::Options());
- // Open database. Disable compression since it affects the creation
- // of layers and the code below is trying to test against a very
- // specific scenario.
- leveldb::DB* db;
- leveldb::Options db_options;
- db_options.create_if_missing = true;
- db_options.compression = leveldb::kNoCompression;
- ASSERT_LEVELDB_OK(leveldb::DB::Open(db_options, dbpath, &db));
- // create first key range
- leveldb::WriteBatch batch;
- for (size_t i = 0; i < kNumKeys; i++) {
- batch.Put(Key1(i), "value for range 1 key");
- }
- ASSERT_LEVELDB_OK(db->Write(leveldb::WriteOptions(), &batch));
- // create second key range
- batch.Clear();
- for (size_t i = 0; i < kNumKeys; i++) {
- batch.Put(Key2(i), "value for range 2 key");
- }
- ASSERT_LEVELDB_OK(db->Write(leveldb::WriteOptions(), &batch));
- // delete second key range
- batch.Clear();
- for (size_t i = 0; i < kNumKeys; i++) {
- batch.Delete(Key2(i));
- }
- ASSERT_LEVELDB_OK(db->Write(leveldb::WriteOptions(), &batch));
- // compact database
- std::string start_key = Key1(0);
- std::string end_key = Key1(kNumKeys - 1);
- leveldb::Slice least(start_key.data(), start_key.size());
- leveldb::Slice greatest(end_key.data(), end_key.size());
- // commenting out the line below causes the example to work correctly
- db->CompactRange(&least, &greatest);
- // count the keys
- leveldb::Iterator* iter = db->NewIterator(leveldb::ReadOptions());
- size_t num_keys = 0;
- for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
- num_keys++;
- }
- delete iter;
- ASSERT_EQ(kNumKeys, num_keys) << "Bad number of keys";
- // close database
- delete db;
- DestroyDB(dbpath, leveldb::Options());
- }
- } // anonymous namespace
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