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- // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
- #include "table/format.h"
- #include "leveldb/env.h"
- #include "port/port.h"
- #include "table/block.h"
- #include "util/coding.h"
- #include "util/crc32c.h"
- namespace leveldb {
- void BlockHandle::EncodeTo(std::string* dst) const {
- // Sanity check that all fields have been set
- assert(offset_ != ~static_cast<uint64_t>(0));
- assert(size_ != ~static_cast<uint64_t>(0));
- PutVarint64(dst, offset_);
- PutVarint64(dst, size_);
- }
- Status BlockHandle::DecodeFrom(Slice* input) {
- if (GetVarint64(input, &offset_) &&
- GetVarint64(input, &size_)) {
- return Status::OK();
- } else {
- return Status::Corruption("bad block handle");
- }
- }
- void Footer::EncodeTo(std::string* dst) const {
- const size_t original_size = dst->size();
- metaindex_handle_.EncodeTo(dst);
- index_handle_.EncodeTo(dst);
- dst->resize(2 * BlockHandle::kMaxEncodedLength); // Padding
- PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber & 0xffffffffu));
- PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber >> 32));
- assert(dst->size() == original_size + kEncodedLength);
- (void)original_size; // Disable unused variable warning.
- }
- Status Footer::DecodeFrom(Slice* input) {
- const char* magic_ptr = input->data() + kEncodedLength - 8;
- const uint32_t magic_lo = DecodeFixed32(magic_ptr);
- const uint32_t magic_hi = DecodeFixed32(magic_ptr + 4);
- const uint64_t magic = ((static_cast<uint64_t>(magic_hi) << 32) |
- (static_cast<uint64_t>(magic_lo)));
- if (magic != kTableMagicNumber) {
- return Status::Corruption("not an sstable (bad magic number)");
- }
- Status result = metaindex_handle_.DecodeFrom(input);
- if (result.ok()) {
- result = index_handle_.DecodeFrom(input);
- }
- if (result.ok()) {
- // We skip over any leftover data (just padding for now) in "input"
- const char* end = magic_ptr + 8;
- *input = Slice(end, input->data() + input->size() - end);
- }
- return result;
- }
- Status ReadBlock(RandomAccessFile* file,
- const ReadOptions& options,
- const BlockHandle& handle,
- BlockContents* result) {
- result->data = Slice();
- result->cachable = false;
- result->heap_allocated = false;
- // Read the block contents as well as the type/crc footer.
- // See table_builder.cc for the code that built this structure.
- size_t n = static_cast<size_t>(handle.size());
- char* buf = new char[n + kBlockTrailerSize];
- Slice contents;
- Status s = file->Read(handle.offset(), n + kBlockTrailerSize, &contents, buf);
- if (!s.ok()) {
- delete[] buf;
- return s;
- }
- if (contents.size() != n + kBlockTrailerSize) {
- delete[] buf;
- return Status::Corruption("truncated block read");
- }
- // Check the crc of the type and the block contents
- const char* data = contents.data(); // Pointer to where Read put the data
- if (options.verify_checksums) {
- const uint32_t crc = crc32c::Unmask(DecodeFixed32(data + n + 1));
- const uint32_t actual = crc32c::Value(data, n + 1);
- if (actual != crc) {
- delete[] buf;
- s = Status::Corruption("block checksum mismatch");
- return s;
- }
- }
- switch (data[n]) {
- case kNoCompression:
- if (data != buf) {
- // File implementation gave us pointer to some other data.
- // Use it directly under the assumption that it will be live
- // while the file is open.
- delete[] buf;
- result->data = Slice(data, n);
- result->heap_allocated = false;
- result->cachable = false; // Do not double-cache
- } else {
- result->data = Slice(buf, n);
- result->heap_allocated = true;
- result->cachable = true;
- }
- // Ok
- break;
- case kSnappyCompression: {
- size_t ulength = 0;
- if (!port::Snappy_GetUncompressedLength(data, n, &ulength)) {
- delete[] buf;
- return Status::Corruption("corrupted compressed block contents");
- }
- char* ubuf = new char[ulength];
- if (!port::Snappy_Uncompress(data, n, ubuf)) {
- delete[] buf;
- delete[] ubuf;
- return Status::Corruption("corrupted compressed block contents");
- }
- delete[] buf;
- result->data = Slice(ubuf, ulength);
- result->heap_allocated = true;
- result->cachable = true;
- break;
- }
- default:
- delete[] buf;
- return Status::Corruption("bad block type");
- }
- return Status::OK();
- }
- } // namespace leveldb
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