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- // Copyright (c) 2017 Ultimaker B.V.
- // Cura is released under the terms of the LGPLv3 or higher.
- import QtQuick 2.2
- import QtQuick.Controls 2.2
- import QtQuick.Layouts 1.1
- import QtQuick.Controls.Styles 2.2
- import UM 1.0 as UM
- import Cura 1.0 as Cura
- Item
- {
- id: sliderRoot
- // Handle properties
- property real handleSize: UM.Theme.getSize("slider_handle").width
- property real handleRadius: handleSize / 2
- property real minimumRangeHandleSize: handleSize / 2
- property color upperHandleColor: UM.Theme.getColor("slider_handle")
- property color lowerHandleColor: UM.Theme.getColor("slider_handle")
- property color rangeHandleColor: UM.Theme.getColor("slider_groove_fill")
- property color handleActiveColor: UM.Theme.getColor("slider_handle_active")
- property var activeHandle: upperHandle
- // Track properties
- property real trackThickness: UM.Theme.getSize("slider_groove").width // width of the slider track
- property real trackRadius: UM.Theme.getSize("slider_groove_radius").width
- property color trackColor: UM.Theme.getColor("slider_groove")
- // value properties
- property real maximumValue: 100
- property real minimumValue: 0
- property real minimumRange: 0 // minimum range allowed between min and max values
- property bool roundValues: true
- property real upperValue: maximumValue
- property real lowerValue: minimumValue
- property bool layersVisible: true
- property bool manuallyChanged: true // Indicates whether the value was changed manually or during simulation
- function getUpperValueFromSliderHandle()
- {
- return upperHandle.getValue()
- }
- function setUpperValue(value)
- {
- upperHandle.setValue(value)
- updateRangeHandle()
- }
- function getLowerValueFromSliderHandle()
- {
- return lowerHandle.getValue()
- }
- function setLowerValue(value)
- {
- lowerHandle.setValue(value)
- updateRangeHandle()
- }
- function updateRangeHandle()
- {
- rangeHandle.height = lowerHandle.y - (upperHandle.y + upperHandle.height)
- }
- // set the active handle to show only one label at a time
- function setActiveHandle(handle)
- {
- activeHandle = handle
- }
- function normalizeValue(value)
- {
- return Math.min(Math.max(value, sliderRoot.minimumValue), sliderRoot.maximumValue)
- }
- // Slider track
- Rectangle
- {
- id: track
- width: sliderRoot.trackThickness
- height: sliderRoot.height - sliderRoot.handleSize
- radius: sliderRoot.trackRadius
- anchors.centerIn: sliderRoot
- color: sliderRoot.trackColor
- visible: sliderRoot.layersVisible
- }
- // Range handle
- Item
- {
- id: rangeHandle
- y: upperHandle.y + upperHandle.height
- width: sliderRoot.handleSize
- height: sliderRoot.minimumRangeHandleSize
- anchors.horizontalCenter: sliderRoot.horizontalCenter
- visible: sliderRoot.layersVisible
- // Set the new value when dragging
- function onHandleDragged()
- {
- sliderRoot.manuallyChanged = true
- upperHandle.y = y - upperHandle.height
- lowerHandle.y = y + height
- var upperValue = sliderRoot.getUpperValueFromSliderHandle()
- var lowerValue = sliderRoot.getLowerValueFromSliderHandle()
- // set both values after moving the handle position
- UM.SimulationView.setCurrentLayer(upperValue)
- UM.SimulationView.setMinimumLayer(lowerValue)
- }
- function setValueManually(value)
- {
- sliderRoot.manuallyChanged = true
- upperHandle.setValue(value)
- }
- function setValue(value)
- {
- var range = sliderRoot.upperValue - sliderRoot.lowerValue
- value = Math.min(value, sliderRoot.maximumValue)
- value = Math.max(value, sliderRoot.minimumValue + range)
- UM.SimulationView.setCurrentLayer(value)
- UM.SimulationView.setMinimumLayer(value - range)
- }
- Rectangle
- {
- width: sliderRoot.trackThickness
- height: parent.height + sliderRoot.handleSize
- anchors.centerIn: parent
- radius: sliderRoot.trackRadius
- color: sliderRoot.rangeHandleColor
- }
- MouseArea
- {
- anchors.fill: parent
- drag
- {
- target: parent
- axis: Drag.YAxis
- minimumY: upperHandle.height
- maximumY: sliderRoot.height - (rangeHandle.height + lowerHandle.height)
- }
- onPositionChanged: parent.onHandleDragged()
- onPressed:
- {
- sliderRoot.setActiveHandle(rangeHandle)
- sliderRoot.forceActiveFocus()
- }
- }
- }
- onHeightChanged : {
- // After a height change, the pixel-position of the handles is out of sync with the property value
- setLowerValue(lowerValue)
- setUpperValue(upperValue)
- }
- // Upper handle
- Rectangle
- {
- id: upperHandle
- y: sliderRoot.height - (sliderRoot.minimumRangeHandleSize + 2 * sliderRoot.handleSize)
- width: sliderRoot.handleSize
- height: sliderRoot.handleSize
- anchors.horizontalCenter: sliderRoot.horizontalCenter
- radius: sliderRoot.handleRadius
- color: upperHandleLabel.activeFocus ? sliderRoot.handleActiveColor : sliderRoot.upperHandleColor
- visible: sliderRoot.layersVisible
- function onHandleDragged()
- {
- sliderRoot.manuallyChanged = true
- // don't allow the lower handle to be higher than the upper handle
- if (lowerHandle.y - (y + height) < sliderRoot.minimumRangeHandleSize)
- {
- lowerHandle.y = y + height + sliderRoot.minimumRangeHandleSize
- }
- // update the range handle
- sliderRoot.updateRangeHandle()
- // set the new value after moving the handle position
- UM.SimulationView.setCurrentLayer(getValue())
- }
- // get the upper value based on the slider position
- function getValue()
- {
- var result = y / (sliderRoot.height - (2 * sliderRoot.handleSize + sliderRoot.minimumRangeHandleSize))
- result = sliderRoot.maximumValue + result * (sliderRoot.minimumValue - (sliderRoot.maximumValue - sliderRoot.minimumValue))
- result = sliderRoot.roundValues ? Math.round(result) : result
- return result
- }
- function setValueManually(value)
- {
- sliderRoot.manuallyChanged = true
- upperHandle.setValue(value)
- }
- // set the slider position based on the upper value
- function setValue(value)
- {
- // Normalize values between range, since using arrow keys will create out-of-the-range values
- value = sliderRoot.normalizeValue(value)
- UM.SimulationView.setCurrentLayer(value)
- var diff = (value - sliderRoot.maximumValue) / (sliderRoot.minimumValue - sliderRoot.maximumValue)
- // In case there is only one layer, the diff value results in a NaN, so this is for catching this specific case
- if (isNaN(diff))
- {
- diff = 0
- }
- var newUpperYPosition = Math.round(diff * (sliderRoot.height - (2 * sliderRoot.handleSize + sliderRoot.minimumRangeHandleSize)))
- y = newUpperYPosition
- // update the range handle
- sliderRoot.updateRangeHandle()
- }
- Keys.onUpPressed: upperHandleLabel.setValue(upperHandleLabel.value + ((event.modifiers & Qt.ShiftModifier) ? 10 : 1))
- Keys.onDownPressed: upperHandleLabel.setValue(upperHandleLabel.value - ((event.modifiers & Qt.ShiftModifier) ? 10 : 1))
- // dragging
- MouseArea
- {
- anchors.fill: parent
- drag
- {
- target: parent
- axis: Drag.YAxis
- minimumY: 0
- maximumY: sliderRoot.height - (2 * sliderRoot.handleSize + sliderRoot.minimumRangeHandleSize)
- }
- onPositionChanged: parent.onHandleDragged()
- onPressed:
- {
- sliderRoot.setActiveHandle(upperHandle)
- upperHandleLabel.forceActiveFocus()
- }
- }
- SimulationSliderLabel
- {
- id: upperHandleLabel
- height: sliderRoot.handleSize
- anchors.bottom: parent.top
- anchors.bottomMargin: UM.Theme.getSize("narrow_margin").height
- anchors.horizontalCenter: parent.horizontalCenter
- target: Qt.point(parent.width / 2, parent.top)
- visible: sliderRoot.activeHandle == parent || sliderRoot.activeHandle == rangeHandle
- // custom properties
- maximumValue: sliderRoot.maximumValue
- value: sliderRoot.upperValue
- busy: UM.SimulationView.busy
- setValue: upperHandle.setValueManually // connect callback functions
- }
- }
- // Lower handle
- Rectangle
- {
- id: lowerHandle
- y: sliderRoot.height - sliderRoot.handleSize
- width: parent.handleSize
- height: parent.handleSize
- anchors.horizontalCenter: parent.horizontalCenter
- radius: sliderRoot.handleRadius
- color: lowerHandleLabel.activeFocus ? sliderRoot.handleActiveColor : sliderRoot.lowerHandleColor
- visible: sliderRoot.layersVisible
- function onHandleDragged()
- {
- sliderRoot.manuallyChanged = true
- // don't allow the upper handle to be lower than the lower handle
- if (y - (upperHandle.y + upperHandle.height) < sliderRoot.minimumRangeHandleSize)
- {
- upperHandle.y = y - (upperHandle.height + sliderRoot.minimumRangeHandleSize)
- }
- // update the range handle
- sliderRoot.updateRangeHandle()
- // set the new value after moving the handle position
- UM.SimulationView.setMinimumLayer(getValue())
- }
- // get the lower value from the current slider position
- function getValue()
- {
- var result = (y - (sliderRoot.handleSize + sliderRoot.minimumRangeHandleSize)) / (sliderRoot.height - (2 * sliderRoot.handleSize + sliderRoot.minimumRangeHandleSize));
- result = sliderRoot.maximumValue - sliderRoot.minimumRange + result * (sliderRoot.minimumValue - (sliderRoot.maximumValue - sliderRoot.minimumRange))
- result = sliderRoot.roundValues ? Math.round(result) : result
- return result
- }
- function setValueManually(value)
- {
- sliderRoot.manuallyChanged = true
- lowerHandle.setValue(value)
- }
- // set the slider position based on the lower value
- function setValue(value)
- {
- // Normalize values between range, since using arrow keys will create out-of-the-range values
- value = sliderRoot.normalizeValue(value)
- UM.SimulationView.setMinimumLayer(value)
- var diff = (value - sliderRoot.maximumValue) / (sliderRoot.minimumValue - sliderRoot.maximumValue)
- // In case there is only one layer, the diff value results in a NaN, so this is for catching this specific case
- if (isNaN(diff))
- {
- diff = 0
- }
- var newLowerYPosition = Math.round((sliderRoot.handleSize + sliderRoot.minimumRangeHandleSize) + diff * (sliderRoot.height - (2 * sliderRoot.handleSize + sliderRoot.minimumRangeHandleSize)))
- y = newLowerYPosition
- // update the range handle
- sliderRoot.updateRangeHandle()
- }
- Keys.onUpPressed: lowerHandleLabel.setValue(lowerHandleLabel.value + ((event.modifiers & Qt.ShiftModifier) ? 10 : 1))
- Keys.onDownPressed: lowerHandleLabel.setValue(lowerHandleLabel.value - ((event.modifiers & Qt.ShiftModifier) ? 10 : 1))
- // dragging
- MouseArea
- {
- anchors.fill: parent
- drag
- {
- target: parent
- axis: Drag.YAxis
- minimumY: upperHandle.height + sliderRoot.minimumRangeHandleSize
- maximumY: sliderRoot.height - parent.height
- }
- onPositionChanged: parent.onHandleDragged()
- onPressed:
- {
- sliderRoot.setActiveHandle(lowerHandle)
- lowerHandleLabel.forceActiveFocus()
- }
- }
- SimulationSliderLabel
- {
- id: lowerHandleLabel
- height: sliderRoot.handleSize
- anchors.top: parent.bottom
- anchors.topMargin: UM.Theme.getSize("narrow_margin").height
- anchors.horizontalCenter: parent.horizontalCenter
- target: Qt.point(parent.width / 2, parent.bottom)
- visible: sliderRoot.activeHandle == parent || sliderRoot.activeHandle == rangeHandle
- // custom properties
- maximumValue: sliderRoot.maximumValue
- value: sliderRoot.lowerValue
- busy: UM.SimulationView.busy
- setValue: lowerHandle.setValueManually // connect callback functions
- }
- }
- }
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