.. |
camera_distance.shader
|
ed6db6c9b0
Move multiplication from Python to shaders. (Needs the same-named Uranium branch.)
|
5 years ago |
grid.shader
|
c89b708525
Make grid-translucency depend on if machine has texture on BP.
|
2 weeks ago |
overhang.shader
|
538ccf5e21
Actually show 'on buildplate' color when z=0.
|
3 years ago |
striped.shader
|
3c4d0b6ecd
Add missing type to lowestPrintableHeight variable
|
3 years ago |
transparent_object.shader
|
ed6db6c9b0
Move multiplication from Python to shaders. (Needs the same-named Uranium branch.)
|
5 years ago |
xray.shader
|
b2fc155c3b
Fix legacy glsl shaders
|
4 years ago |
xray_composite.shader
|
4c4e611629
Fix x-ray error color.
|
4 years ago |