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- [general]
- definition = ultimaker3
- name = Normal
- version = 4
- [metadata]
- material = generic_pc
- quality_type = fast
- setting_version = 24
- type = quality
- variant = AA 0.4
- weight = -1
- [values]
- adhesion_type = raft
- brim_width = 20
- infill_overlap_mm = =0 if infill_sparse_density > 80 else 0.05
- infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'triangles'
- infill_wipe_dist = 0.1
- layer_height = 0.15
- machine_min_cool_heat_time_window = 15
- machine_nozzle_cool_down_speed = 0.85
- machine_nozzle_heat_up_speed = 1.5
- multiple_mesh_overlap = 0
- ooze_shield_angle = 40
- prime_tower_enable = True
- prime_tower_wipe_enabled = True
- raft_airgap = 0.25
- retraction_hop = 2
- retraction_hop_only_when_collides = True
- retraction_min_travel = 0.8
- retraction_prime_speed = 15
- skin_overlap = 30
- speed_print = 50
- speed_topbottom = =math.ceil(speed_print * 25 / 50)
- speed_travel = 250
- speed_wall = =math.ceil(speed_print * 40 / 50)
- speed_wall_0 = =math.ceil(speed_wall * 25 / 40)
- support_interface_density = 87.5
- switch_extruder_prime_speed = 15
- switch_extruder_retraction_amount = 20
- switch_extruder_retraction_speeds = 35
- wall_0_inset = 0
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