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- # Copyright (c) 2019 Ultimaker B.V.
- # Cura is released under the terms of the LGPLv3 or higher.
- from typing import List, Optional, Union, TYPE_CHECKING
- import os.path
- import zipfile
- import numpy
- import Savitar
- from UM.Logger import Logger
- from UM.Math.Matrix import Matrix
- from UM.Math.Vector import Vector
- from UM.Mesh.MeshBuilder import MeshBuilder
- from UM.Mesh.MeshReader import MeshReader
- from UM.Scene.GroupDecorator import GroupDecorator
- from UM.Scene.SceneNode import SceneNode #For typing.
- from UM.MimeTypeDatabase import MimeTypeDatabase, MimeType
- from cura.CuraApplication import CuraApplication
- from cura.Machines.ContainerTree import ContainerTree
- from cura.Settings.ExtruderManager import ExtruderManager
- from cura.Scene.CuraSceneNode import CuraSceneNode
- from cura.Scene.BuildPlateDecorator import BuildPlateDecorator
- from cura.Scene.SliceableObjectDecorator import SliceableObjectDecorator
- from cura.Scene.ZOffsetDecorator import ZOffsetDecorator
- try:
- if not TYPE_CHECKING:
- import xml.etree.cElementTree as ET
- except ImportError:
- Logger.log("w", "Unable to load cElementTree, switching to slower version")
- import xml.etree.ElementTree as ET
- ## Base implementation for reading 3MF files. Has no support for textures. Only loads meshes!
- class ThreeMFReader(MeshReader):
- def __init__(self) -> None:
- super().__init__()
- MimeTypeDatabase.addMimeType(
- MimeType(
- name = "application/vnd.ms-package.3dmanufacturing-3dmodel+xml",
- comment="3MF",
- suffixes=["3mf"]
- )
- )
- self._supported_extensions = [".3mf"]
- self._root = None
- self._base_name = ""
- self._unit = None
- self._object_count = 0 # Used to name objects as there is no node name yet.
- def _createMatrixFromTransformationString(self, transformation: str) -> Matrix:
- if transformation == "":
- return Matrix()
- split_transformation = transformation.split()
- ## Transformation is saved as:
- ## M00 M01 M02 0.0
- ## M10 M11 M12 0.0
- ## M20 M21 M22 0.0
- ## M30 M31 M32 1.0
- ## We switch the row & cols as that is how everyone else uses matrices!
- temp_mat = Matrix()
- # Rotation & Scale
- temp_mat._data[0, 0] = split_transformation[0]
- temp_mat._data[1, 0] = split_transformation[1]
- temp_mat._data[2, 0] = split_transformation[2]
- temp_mat._data[0, 1] = split_transformation[3]
- temp_mat._data[1, 1] = split_transformation[4]
- temp_mat._data[2, 1] = split_transformation[5]
- temp_mat._data[0, 2] = split_transformation[6]
- temp_mat._data[1, 2] = split_transformation[7]
- temp_mat._data[2, 2] = split_transformation[8]
- # Translation
- temp_mat._data[0, 3] = split_transformation[9]
- temp_mat._data[1, 3] = split_transformation[10]
- temp_mat._data[2, 3] = split_transformation[11]
- return temp_mat
- ## Convenience function that converts a SceneNode object (as obtained from libSavitar) to a scene node.
- # \returns Scene node.
- def _convertSavitarNodeToUMNode(self, savitar_node: Savitar.SceneNode) -> Optional[SceneNode]:
- self._object_count += 1
- node_name = "Object %s" % self._object_count
- active_build_plate = CuraApplication.getInstance().getMultiBuildPlateModel().activeBuildPlate
- um_node = CuraSceneNode() # This adds a SettingOverrideDecorator
- um_node.addDecorator(BuildPlateDecorator(active_build_plate))
- um_node.setName(node_name)
- transformation = self._createMatrixFromTransformationString(savitar_node.getTransformation())
- um_node.setTransformation(transformation)
- mesh_builder = MeshBuilder()
- data = numpy.fromstring(savitar_node.getMeshData().getFlatVerticesAsBytes(), dtype=numpy.float32)
- vertices = numpy.resize(data, (int(data.size / 3), 3))
- mesh_builder.setVertices(vertices)
- mesh_builder.calculateNormals(fast=True)
- mesh_data = mesh_builder.build()
- if len(mesh_data.getVertices()):
- um_node.setMeshData(mesh_data)
- for child in savitar_node.getChildren():
- child_node = self._convertSavitarNodeToUMNode(child)
- if child_node:
- um_node.addChild(child_node)
- if um_node.getMeshData() is None and len(um_node.getChildren()) == 0:
- return None
- settings = savitar_node.getSettings()
- # Add the setting override decorator, so we can add settings to this node.
- if settings:
- global_container_stack = CuraApplication.getInstance().getGlobalContainerStack()
- # Ensure the correct next container for the SettingOverride decorator is set.
- if global_container_stack:
- default_stack = ExtruderManager.getInstance().getExtruderStack(0)
- if default_stack:
- um_node.callDecoration("setActiveExtruder", default_stack.getId())
- # Get the definition & set it
- definition_id = ContainerTree.getInstance().machines[global_container_stack.definition.getId()].quality_definition
- um_node.callDecoration("getStack").getTop().setDefinition(definition_id)
- setting_container = um_node.callDecoration("getStack").getTop()
- for key in settings:
- setting_value = settings[key]
- # Extruder_nr is a special case.
- if key == "extruder_nr":
- extruder_stack = ExtruderManager.getInstance().getExtruderStack(int(setting_value))
- if extruder_stack:
- um_node.callDecoration("setActiveExtruder", extruder_stack.getId())
- else:
- Logger.log("w", "Unable to find extruder in position %s", setting_value)
- continue
- setting_container.setProperty(key, "value", setting_value)
- if len(um_node.getChildren()) > 0 and um_node.getMeshData() is None:
- group_decorator = GroupDecorator()
- um_node.addDecorator(group_decorator)
- um_node.setSelectable(True)
- if um_node.getMeshData():
- # Assuming that all nodes with mesh data are printable objects
- # affects (auto) slicing
- sliceable_decorator = SliceableObjectDecorator()
- um_node.addDecorator(sliceable_decorator)
- return um_node
- def _read(self, file_name: str) -> Union[SceneNode, List[SceneNode]]:
- result = []
- self._object_count = 0 # Used to name objects as there is no node name yet.
- # The base object of 3mf is a zipped archive.
- try:
- archive = zipfile.ZipFile(file_name, "r")
- self._base_name = os.path.basename(file_name)
- parser = Savitar.ThreeMFParser()
- scene_3mf = parser.parse(archive.open("3D/3dmodel.model").read())
- self._unit = scene_3mf.getUnit()
- for node in scene_3mf.getSceneNodes():
- um_node = self._convertSavitarNodeToUMNode(node)
- if um_node is None:
- continue
- # compensate for original center position, if object(s) is/are not around its zero position
- transform_matrix = Matrix()
- mesh_data = um_node.getMeshData()
- if mesh_data is not None:
- extents = mesh_data.getExtents()
- if extents is not None:
- center_vector = Vector(extents.center.x, extents.center.y, extents.center.z)
- transform_matrix.setByTranslation(center_vector)
- transform_matrix.multiply(um_node.getLocalTransformation())
- um_node.setTransformation(transform_matrix)
- global_container_stack = CuraApplication.getInstance().getGlobalContainerStack()
- # Create a transformation Matrix to convert from 3mf worldspace into ours.
- # First step: flip the y and z axis.
- transformation_matrix = Matrix()
- transformation_matrix._data[1, 1] = 0
- transformation_matrix._data[1, 2] = 1
- transformation_matrix._data[2, 1] = -1
- transformation_matrix._data[2, 2] = 0
- # Second step: 3MF defines the left corner of the machine as center, whereas cura uses the center of the
- # build volume.
- if global_container_stack:
- translation_vector = Vector(x = -global_container_stack.getProperty("machine_width", "value") / 2,
- y = -global_container_stack.getProperty("machine_depth", "value") / 2,
- z = 0)
- translation_matrix = Matrix()
- translation_matrix.setByTranslation(translation_vector)
- transformation_matrix.multiply(translation_matrix)
- # Third step: 3MF also defines a unit, whereas Cura always assumes mm.
- scale_matrix = Matrix()
- scale_matrix.setByScaleVector(self._getScaleFromUnit(self._unit))
- transformation_matrix.multiply(scale_matrix)
- # Pre multiply the transformation with the loaded transformation, so the data is handled correctly.
- um_node.setTransformation(um_node.getLocalTransformation().preMultiply(transformation_matrix))
- # Check if the model is positioned below the build plate and honor that when loading project files.
- node_meshdata = um_node.getMeshData()
- if node_meshdata is not None:
- aabb = node_meshdata.getExtents(um_node.getWorldTransformation())
- if aabb is not None:
- minimum_z_value = aabb.minimum.y # y is z in transformation coordinates
- if minimum_z_value < 0:
- um_node.addDecorator(ZOffsetDecorator())
- um_node.callDecoration("setZOffset", minimum_z_value)
- result.append(um_node)
- except Exception:
- Logger.logException("e", "An exception occurred in 3mf reader.")
- return []
- return result
- ## Create a scale vector based on a unit string.
- # The core spec defines the following:
- # * micron
- # * millimeter (default)
- # * centimeter
- # * inch
- # * foot
- # * meter
- def _getScaleFromUnit(self, unit: Optional[str]) -> Vector:
- conversion_to_mm = {
- "micron": 0.001,
- "millimeter": 1,
- "centimeter": 10,
- "meter": 1000,
- "inch": 25.4,
- "foot": 304.8
- }
- if unit is None:
- unit = "millimeter"
- elif unit not in conversion_to_mm:
- Logger.log("w", "Unrecognised unit {unit} used. Assuming mm instead.".format(unit = unit))
- unit = "millimeter"
- scale = conversion_to_mm[unit]
- return Vector(scale, scale, scale)
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