dagoma_pro_430_bowden_steel_0.4.inst.cfg 3.2 KB

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  1. [general]
  2. definition = dagoma_pro_430_bowden
  3. name = Steel 0.4mm
  4. version = 4
  5. [metadata]
  6. hardware_type = nozzle
  7. setting_version = 23
  8. type = variant
  9. [values]
  10. acceleration_enabled = True
  11. acceleration_layer_0 = =acceleration_topbottom
  12. acceleration_print = 1500
  13. acceleration_print_layer_0 = =acceleration_layer_0
  14. acceleration_skirt_brim = 3000
  15. acceleration_travel = =acceleration_print
  16. acceleration_travel_layer_0 = 2000.0
  17. acceleration_wall = =math.ceil(acceleration_print * 1000 / 1250)
  18. adhesion_type = skirt
  19. bridge_fan_speed_2 = 100
  20. bridge_fan_speed_3 = 100
  21. bridge_settings_enabled = True
  22. bridge_skin_density = 95.0
  23. bridge_skin_density_2 = 85
  24. bridge_skin_density_3 = 100
  25. bridge_skin_speed_2 = 37.5
  26. bridge_wall_min_length = 2.0
  27. carve_multiple_volumes = True
  28. coasting_enable = True
  29. cool_fan_full_at_height = 0.6
  30. cool_fan_speed_min = 100
  31. cool_min_layer_time = 6.0
  32. cool_min_speed = 5
  33. expand_skins_expand_distance = 0.8
  34. infill_line_distance = =0 if infill_sparse_density == 0 else (infill_line_width * 100) / infill_sparse_density * (2 if infill_pattern == 'grid' else (3 if infill_pattern == 'triangles' or infill_pattern == 'trihexagon' or infill_pattern == 'cubic' or infill_pattern == 'cubicsubdiv' else (2 if infill_pattern == 'tetrahedral' or infill_pattern == 'quarter_cubic' else (1 if infill_pattern == 'cross' or infill_pattern == 'cross_3d' else (1.6 if infill_pattern == 'lightning' else 1)))))
  35. infill_overlap = 2
  36. infill_pattern = grid
  37. infill_sparse_density = 15
  38. infill_sparse_thickness = 0.4
  39. infill_wall_line_count = 1
  40. infill_wipe_dist = 0.2
  41. initial_layer_line_width_factor = 100
  42. jerk_enabled = False
  43. layer_height_0 = 0.25
  44. line_width = =machine_nozzle_size
  45. machine_nozzle_id = Steel 0.4mm
  46. machine_nozzle_size = 0.4
  47. material_bed_temperature = 50
  48. material_bed_temperature_layer_0 = 80
  49. material_final_print_temperature = =max(-273.15, material_print_temperature - 15)
  50. material_flow_layer_0 = 95
  51. material_initial_print_temperature = =max(-273.15, material_print_temperature - 10)
  52. meshfix_maximum_deviation = 0.025
  53. meshfix_maximum_resolution = 1.5
  54. meshfix_maximum_travel_resolution = 0.5
  55. minimum_polygon_circumference = 0.4
  56. multiple_mesh_overlap = 0.15
  57. retract_at_layer_change = True
  58. retraction_combing = noskin
  59. retraction_combing_max_distance = 5.0
  60. retraction_count_max = 25
  61. retraction_extrusion_window = 1
  62. retraction_hop = 0.0
  63. retraction_hop_enabled = True
  64. roofing_layer_count = 1
  65. roofing_line_width = 0.3
  66. roofing_material_flow = 95
  67. skin_edge_support_thickness = 0.0
  68. skin_monotonic = True
  69. skin_no_small_gaps_heuristic = False
  70. skin_outline_count = 2
  71. skin_overlap = 5
  72. skin_preshrink = 0.8
  73. skirt_brim_speed = 35
  74. skirt_gap = 2.0
  75. skirt_line_count = 2
  76. small_feature_speed_factor = 75
  77. small_feature_speed_factor_0 = 35
  78. small_hole_max_size = 4.0
  79. speed_infill = 60
  80. speed_layer_0 = 14
  81. speed_slowdown_layers = 4
  82. speed_support = 100
  83. speed_travel = 180
  84. speed_travel_layer_0 = 27
  85. support_angle = 65
  86. support_enable = False
  87. support_fan_enable = True
  88. support_infill_rate = 15
  89. support_pattern = zigzag
  90. support_structure = tree
  91. support_type = buildplate
  92. support_xy_distance = 1.5
  93. support_xy_overrides_z = xy_overrides_z
  94. top_bottom_thickness = 0.8
  95. top_thickness = 0.8
  96. travel_avoid_distance = 3
  97. travel_avoid_supports = True
  98. wall_line_count = 2
  99. wall_thickness = =line_width * 2
  100. z_seam_corner = z_seam_corner_inner
  101. zig_zaggify_infill = False