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- from typing import List, Callable, Optional, Any
- from PyQt6.QtCore import pyqtProperty, pyqtSignal, QObject, pyqtSlot
- from UM.Application import Application
- from UM.Scene.Selection import Selection
- from cura.Scene.CuraSceneNode import CuraSceneNode
- class PrintOrderManager(QObject):
- """Allows to order the object list to set the print sequence manually"""
- def __init__(self, get_nodes: Callable[[], List[CuraSceneNode]]) -> None:
- super().__init__()
- self._get_nodes = get_nodes
- self._configureEvents()
- _settingsChanged = pyqtSignal()
- _uiActionsOutdated = pyqtSignal()
- printOrderChanged = pyqtSignal()
- @pyqtSlot()
- def swapSelectedAndPreviousNodes(self) -> None:
- selected_node, previous_node, next_node = self._getSelectedAndNeighborNodes()
- self._swapPrintOrders(selected_node, previous_node)
- @pyqtSlot()
- def swapSelectedAndNextNodes(self) -> None:
- selected_node, previous_node, next_node = self._getSelectedAndNeighborNodes()
- self._swapPrintOrders(selected_node, next_node)
- @pyqtProperty(str, notify=_uiActionsOutdated)
- def previousNodeName(self) -> str:
- selected_node, previous_node, next_node = self._getSelectedAndNeighborNodes()
- return self._getNodeName(previous_node)
- @pyqtProperty(str, notify=_uiActionsOutdated)
- def nextNodeName(self) -> str:
- selected_node, previous_node, next_node = self._getSelectedAndNeighborNodes()
- return self._getNodeName(next_node)
- @pyqtProperty(bool, notify=_uiActionsOutdated)
- def shouldEnablePrintBeforeAction(self) -> bool:
- selected_node, previous_node, next_node = self._getSelectedAndNeighborNodes()
- can_swap_with_previous_node = selected_node is not None and previous_node is not None
- return can_swap_with_previous_node
- @pyqtProperty(bool, notify=_uiActionsOutdated)
- def shouldEnablePrintAfterAction(self) -> bool:
- selected_node, previous_node, next_node = self._getSelectedAndNeighborNodes()
- can_swap_with_next_node = selected_node is not None and next_node is not None
- return can_swap_with_next_node
- @pyqtProperty(bool, notify=_settingsChanged)
- def shouldShowEditPrintOrderActions(self) -> bool:
- return PrintOrderManager.isUserDefinedPrintOrderEnabled()
- @staticmethod
- def isUserDefinedPrintOrderEnabled() -> bool:
- stack = Application.getInstance().getGlobalContainerStack()
- is_enabled = stack and \
- stack.getProperty("print_sequence", "value") == "one_at_a_time" and \
- stack.getProperty("user_defined_print_order_enabled", "value")
- return bool(is_enabled)
- @staticmethod
- def initializePrintOrders(nodes: List[CuraSceneNode]) -> None:
- """Just created (loaded from file) nodes have print order 0.
- This method initializes print orders with max value to put nodes at the end of object list"""
- max_print_order = max(map(lambda n: n.printOrder, nodes), default=0)
- for node in nodes:
- if node.printOrder == 0:
- max_print_order += 1
- node.printOrder = max_print_order
- @staticmethod
- def updatePrintOrdersAfterGroupOperation(
- all_nodes: List[CuraSceneNode],
- group_node: CuraSceneNode,
- grouped_nodes: List[CuraSceneNode]
- ) -> None:
- group_node.printOrder = min(map(lambda n: n.printOrder, grouped_nodes))
- all_nodes.append(group_node)
- for node in grouped_nodes:
- all_nodes.remove(node)
- # reassign print orders so there won't be gaps like 1 2 5 6 7
- sorted_nodes = sorted(all_nodes, key=lambda n: n.printOrder)
- for i, node in enumerate(sorted_nodes):
- node.printOrder = i + 1
- @staticmethod
- def updatePrintOrdersAfterUngroupOperation(
- all_nodes: List[CuraSceneNode],
- group_node: CuraSceneNode,
- ungrouped_nodes: List[CuraSceneNode]
- ) -> None:
- all_nodes.remove(group_node)
- nodes_to_update_print_order = filter(lambda n: n.printOrder > group_node.printOrder, all_nodes)
- for node in nodes_to_update_print_order:
- node.printOrder += len(ungrouped_nodes) - 1
- for i, child in enumerate(ungrouped_nodes):
- child.printOrder = group_node.printOrder + i
- all_nodes.append(child)
- def _swapPrintOrders(self, node1: CuraSceneNode, node2: CuraSceneNode) -> None:
- if node1 and node2:
- node1.printOrder, node2.printOrder = node2.printOrder, node1.printOrder # swap print orders
- self.printOrderChanged.emit() # update object list first
- self._uiActionsOutdated.emit() # then update UI actions
- def _getSelectedAndNeighborNodes(self
- ) -> (Optional[CuraSceneNode], Optional[CuraSceneNode], Optional[CuraSceneNode]):
- nodes = self._get_nodes()
- ordered_nodes = sorted(nodes, key=lambda n: n.printOrder)
- selected_node = PrintOrderManager._getSingleSelectedNode()
- if selected_node and selected_node in ordered_nodes:
- selected_node_index = ordered_nodes.index(selected_node)
- else:
- selected_node_index = None
- if selected_node_index is not None and selected_node_index - 1 >= 0:
- previous_node = ordered_nodes[selected_node_index - 1]
- else:
- previous_node = None
- if selected_node_index is not None and selected_node_index + 1 < len(ordered_nodes):
- next_node = ordered_nodes[selected_node_index + 1]
- else:
- next_node = None
- return selected_node, previous_node, next_node
- @staticmethod
- def _getNodeName(node: CuraSceneNode, max_length: int = 30) -> str:
- node_name = node.getName() if node else ""
- truncated_node_name = node_name[:max_length]
- return truncated_node_name
- @staticmethod
- def _getSingleSelectedNode() -> Optional[CuraSceneNode]:
- if len(Selection.getAllSelectedObjects()) == 1:
- selected_node = Selection.getSelectedObject(0)
- return selected_node
- return None
- def _configureEvents(self) -> None:
- Selection.selectionChanged.connect(self._onSelectionChanged)
- self._global_stack = None
- Application.getInstance().globalContainerStackChanged.connect(self._onGlobalStackChanged)
- self._onGlobalStackChanged()
- def _onGlobalStackChanged(self) -> None:
- if self._global_stack:
- self._global_stack.propertyChanged.disconnect(self._onSettingsChanged)
- self._global_stack.containersChanged.disconnect(self._onSettingsChanged)
- self._global_stack = Application.getInstance().getGlobalContainerStack()
- if self._global_stack:
- self._global_stack.propertyChanged.connect(self._onSettingsChanged)
- self._global_stack.containersChanged.connect(self._onSettingsChanged)
- def _onSettingsChanged(self, *args: Any) -> None:
- self._settingsChanged.emit()
- def _onSelectionChanged(self) -> None:
- self._uiActionsOutdated.emit()
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